Two facts I found out after the making of this video. 1. Being nearby a fellow Victim will increase your stamina regen. 2. Being the last victim alive will increase your stamina regen too.
Your information on endurance previously has really helped me optimise all my builds so it's great to see it out here summarised in a video! You do awesome work!
Thank god somebody else cares enough about numbers in a video game to figure out what they do. I wanted to measure all of this myself but I was too lazy and didn’t want to play in public matches so thank you for your help. If you ever need someone else to do these tests with then I’d be glad to help out. I too want to understand this game better
@@timeslessgunit is with 50 toughness u can survive a one hit attack from leather face and he hits u again but if he hits u the 3rd time, you die, sometimes u can’t even survive bc it’s probably the damage build
@@dUoLiNgO555550 toughness gives 138hp. LF with a 30% dmg boost does 150dmg. most of the meta LF perks will surpass or equal 30%. so if you survive the overhead and follow-up, then that LF doesn't have the perks active or is leveling up scout, or a combination.
Plz make a savagery video! Damage has never been explained in the game and ive always wondered how perks like serrated were reset on hit or ended after the timer
So technically you only need the two perks that helps more your endurance and doesn’t require high attributes points. You can only have 30 to 35 endurance
Hey, really interesting video, seeing how much the endurance stat impacts! I still have a question tho: How much is the difference, from 50 endurance to 25 endurance, when you simply hold W and Shift (not the fast running)? Can you run longer, or is the difference not as much? Would like to see more of that videos, maybe with other stats? :) That would be really interesting and awesome, maybe how much difference toughness makes, or how much proficiency impacts on unlocking doors, etc. Like, i guess you're the only person, who made a video about the numbers, i always went looking here on youtube for something like you've done, in your video! ^^ Thank you for that video, looking out for seeing more of this content! :) Greetings from switzerland
Hi! At 25 endurance victims can run for about 33~ by holding shift and at 50 for about 44~ I didn't bother running many tests for that since you will rarely spend an entire stamina bar by just running but those are the rough numbers from the tests I did run. I am planning to do a video on toughness and damage next (savagery). Thanks for the comment! Glad you liked it.
Hey, are you able to do a Toughness and Savagery Explained video? I remember watching a video and the TH-camr said that victims have like 100+ health to like 500, but I'm just wanting to see how it is.
At 30 Endurance you can run for 28.5 seconds and swing 8 times which makes it a nice balance of both considering you also have to put points into Savagery and Blood harvesting (depending on the build you are going for) 30 Endurance feels really nice to have, 35 can feel a bit better but it's often better to leave those 5 extra points for damage or some extra blood. As for 46 and 50 the Family goes from swinging 15 times to 21, which is a big difference whereas the difference between 30 stamina and 40 is just 3 swings (from 8 to 11), so you can leave endurance at 46 or max it out but leaving it at something like 37 or 48 could be a waste. That's just my preference though.
@@FI0RlDAMAN literally It don’t make since like the game logic is stupid. You telling me victims run outta stamina “breath” it takes a while to recharge understand able but family runs out of stamina “breath” it takes 2 seconds to recharge “catch your breath” it’s stupid
You can jump down wells tho. And if the family brain dead they chased you instead of watching an exit. I just chase away from exits no need to be thirsty. You gotta come back eventually. I wish more family players understood that. But also you don’t have to be running bro lol why do victims always gotta be running.
He's not, he has no way of trapping, finding the enemy or zero way of defending the area. He's a much weaker Leatherface that is susceptible to grapples and can't destroy barricades/crawlspaces. His tracking ability is pretty bad and it is very easy to lose the target. The best way to use Johnny is to patrol, unfortunately too many johnnies rush the basement (he is bad in basement and better in the open) and this leaves escapes, Fusebox and other sources wide open.
Dude I started ducking Jonny and LF players I am so tired of them taking a vacation in the basement while every victim but 1 escapes. Shits annoying dude cook players are the best it guarantees least one person not gonna run around chasing victims who’s goal is to get to one of the exit paths anyways. They literally come to you.
After July 16th this video is now outdated.
Endurance has been reworked to work differently.
Two facts I found out after the making of this video.
1. Being nearby a fellow Victim will increase your stamina regen.
2. Being the last victim alive will increase your stamina regen too.
The fact the game has no explanation for this never made sense to me
the game is a prequel to the original film, So everyone Including Ana and the new Victim Virginia there all dead at this point
The game doesn’t even have a tutorial how to play😂😂 wut you expect
@@Gasaholics 😂 so true tho
@@Gasaholicsyeah there is, a playable one? No a watchable one? Yes
Your information on endurance previously has really helped me optimise all my builds so it's great to see it out here summarised in a video! You do awesome work!
You're a legend for these in-depth videos. Much appreciated, your close encounter one was especially useful.
Thank god somebody else cares enough about numbers in a video game to figure out what they do. I wanted to measure all of this myself but I was too lazy and didn’t want to play in public matches so thank you for your help.
If you ever need someone else to do these tests with then I’d be glad to help out. I too want to understand this game better
very helpful video, makes sense now. high endurance really isn't needed as much as i always thought. this is a game changer video
Do toughness, strength and more pls
Can you do toughness next please
@@timeslessgunit is with 50 toughness u can survive a one hit attack from leather face and he hits u again but if he hits u the 3rd time, you die, sometimes u can’t even survive bc it’s probably the damage build
@@dUoLiNgO555550 toughness gives 138hp. LF with a 30% dmg boost does 150dmg. most of the meta LF perks will surpass or equal 30%. so if you survive the overhead and follow-up, then that LF doesn't have the perks active or is leveling up scout, or a combination.
I don’t ever comment on vids but keep it up king. All of TCM knows you n we are grateful.
Where were you when I first got into this game??? Also the fact that this video is clear and concise is the reason I had to subscribe. Thank you.
I knew about stamina not really affecting the sprint but i didnt know it was that little! neat video!
So always keep a health item on you and use it when ur low on stamina/health
Gotta love the Luigi's casino music going on.👍
These videos are fascinating. Could you explain savagery?
Please do toughness and strength next
Plz make a savagery video! Damage has never been explained in the game and ive always wondered how perks like serrated were reset on hit or ended after the timer
I'm thinking of doing Health/Toughness and savagery next.
So technically you only need the two perks that helps more your endurance and doesn’t require high attributes points. You can only have 30 to 35 endurance
For as long as the game has been out I'm surprised I haven't seen a video like this.
If u can do the other stats this in depth that would be awesome
keep these videos coming!!!!
i love them
Hey, really interesting video, seeing how much the endurance stat impacts! I still have a question tho: How much is the difference, from 50 endurance to 25 endurance, when you simply hold W and Shift (not the fast running)? Can you run longer, or is the difference not as much?
Would like to see more of that videos, maybe with other stats? :) That would be really interesting and awesome, maybe how much difference toughness makes, or how much proficiency impacts on unlocking doors, etc. Like, i guess you're the only person, who made a video about the numbers, i always went looking here on youtube for something like you've done, in your video! ^^
Thank you for that video, looking out for seeing more of this content! :) Greetings from switzerland
Hi!
At 25 endurance victims can run for about 33~ by holding shift and at 50 for about 44~
I didn't bother running many tests for that since you will rarely spend an entire stamina bar by just running but those are the rough numbers from the tests I did run.
I am planning to do a video on toughness and damage next (savagery).
Thanks for the comment! Glad you liked it.
@@EloxistI would like for a toughness video, after this video I no longer invest in endurance, thank you this is a game changer
please make one on proficiency
Do you think you could explain savagery? Showcasing
I'm planning to explain toughness in detail as well as savagery and damage next.
@@Eloxist Sounds good
They just buffed/fixed Endurance on the new patch can you make the video of it. Thanks
@@kasiditjaransup4428 I will for sure!
thank you for the info , cant wait for the next attribute video
Great man, doing the hard work to help players understand, feels bad that the game is in a bad state.
Hey, are you able to do a Toughness and Savagery Explained video? I remember watching a video and the TH-camr said that victims have like 100+ health to like 500, but I'm just wanting to see how it is.
It is in the works.
There’s a difference in health items?
I KNEW I WAS RUNNING FASTER BY SPAMMING!!! 😭😭
i like these videos keep em coming man :)
good video 👍
but about the family endurance thing.
why do you believe there is sweetspots at 30 / 46 / 50 endurance ?
At 30 Endurance you can run for 28.5 seconds and swing 8 times which makes it a nice balance of both considering you also have to put points into Savagery and Blood harvesting (depending on the build you are going for) 30 Endurance feels really nice to have, 35 can feel a bit better but it's often better to leave those 5 extra points for damage or some extra blood.
As for 46 and 50 the Family goes from swinging 15 times to 21, which is a big difference whereas the difference between 30 stamina and 40 is just 3 swings (from 8 to 11), so you can leave endurance at 46 or max it out but leaving it at something like 37 or 48 could be a waste.
That's just my preference though.
Explain strength next
Great video
Wtf? I never knew endurance was basically an useless stat
If your math is right... wow, your video is perfect !
Keep doing those videos please
Bro add this guys videos on the game
I would like to know were u get ur facts. Becouse I have not found anything online about this.....
I look at the code, do tests and compare footage.
@@Eloxist I would like to see proof of that
yeah that's because nobody else bothers to explain the game mechanics...
So family can run for 42 seconds and victims can only for 10 hmm
Family sided
@@FI0RlDAMAN literally It don’t make since like the game logic is stupid. You telling me victims run outta stamina “breath” it takes a while to recharge understand able but family runs out of stamina “breath” it takes 2 seconds to recharge “catch your breath” it’s stupid
You can jump down wells tho. And if the family brain dead they chased you instead of watching an exit. I just chase away from exits no need to be thirsty. You gotta come back eventually. I wish more family players understood that. But also you don’t have to be running bro lol why do victims always gotta be running.
Also 4 of the 6 family cannot chase thru gaps
@@wenrandall6377 *FAMILY SIDED*
And there's still people out there who don't think Johnny is OP😂
He's not, he has no way of trapping, finding the enemy or zero way of defending the area.
He's a much weaker Leatherface that is susceptible to grapples and can't destroy barricades/crawlspaces.
His tracking ability is pretty bad and it is very easy to lose the target.
The best way to use Johnny is to patrol, unfortunately too many johnnies rush the basement (he is bad in basement and better in the open) and this leaves escapes, Fusebox and other sources wide open.
Only noobs think that. Losing to Johnny is almost not existin unless youre in a open area.
Dude I started ducking Jonny and LF players I am so tired of them taking a vacation in the basement while every victim but 1 escapes. Shits annoying dude cook players are the best it guarantees least one person not gonna run around chasing victims who’s goal is to get to one of the exit paths anyways. They literally come to you.
Nice
'promosm' 🍀
No wonder it felt useless putting points into endurance for victims… Really? Only 0.5 seconds?! 💀