Two Handed Grab with Unity XR

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  • เผยแพร่เมื่อ 3 ธ.ค. 2024

ความคิดเห็น • 47

  • @raphael3024
    @raphael3024 ปีที่แล้ว +6

    Finally. Thank you so much brother. I have been waiting for this my whole life.

  • @myhelshik5844
    @myhelshik5844 ปีที่แล้ว

    I remember valem released two hand grab 2 years ago, but it didn't work for me. But now it does, thank you Valem!

  • @tomcruise1387
    @tomcruise1387 ปีที่แล้ว +1

    This is massive ! Great news thanks :) , but when we release a hand, the other hand switch from attachtransform 2 to attachtransform 1. There should be a way to precise, left hand is always on attachtransform 2 without switching it automatically

  • @rofl124
    @rofl124 ปีที่แล้ว

    This is insanely cool! The fact that this function was added to the xr toolkit!

  • @muhammadalown4439
    @muhammadalown4439 ปีที่แล้ว

    Like always, amazing content, keep up the great work my friend :)

  • @TheSateef
    @TheSateef ปีที่แล้ว

    WOW!!!!!!!!!! i was expecting to have to do hundreds of lines of code and days of debugging to do this, seems its already in there. really Valem, Unity needs to be paying you.

  • @GermanVargas
    @GermanVargas ปีที่แล้ว

    This was great Valem! Excellent work! You are a great educator, thank you for sharing.

  • @SamiYAHYABEY-o1n
    @SamiYAHYABEY-o1n 4 หลายเดือนก่อน

    thank you !

  • @piratemin_vr
    @piratemin_vr ปีที่แล้ว

    Great vid once again. I'd love if you were able to cover the kind of hand interactions AutoHand uses where the fingers curl to the collider of the thing they're picking up. I bet its super complicated though.

  • @privateHandle731
    @privateHandle731 ปีที่แล้ว +2

    I’m building a staff weapon so need to have a different attach transform for the left and right hands. Is that possible now too?

  • @asifmoideen607
    @asifmoideen607 ปีที่แล้ว

    Awesome! Can you make a tutorial for hand poses and teleporter with the new XR hands?

  • @torstenknodt6866
    @torstenknodt6866 ปีที่แล้ว

    Thanks, great video.
    When scaling, is there a way to control this in detail, e.g. by modifying a mesh programmatically?

  • @Atlas_966
    @Atlas_966 ปีที่แล้ว +4

    PLEASE make a IK tutorial!!

    • @mikey7095
      @mikey7095 ปีที่แล้ว

      He has one from awhile ago

    • @Atlas_966
      @Atlas_966 ปีที่แล้ว +1

      @@mikey7095 “from awhile ago”, I tried it recently and it doesn’t work for me

    • @msms-rd6us
      @msms-rd6us ปีที่แล้ว +1

      @@Atlas_966 same

    • @msms-rd6us
      @msms-rd6us ปีที่แล้ว +1

      @@Atlas_966 it works but its very buggy

    • @Atlas_966
      @Atlas_966 ปีที่แล้ว +1

      @@msms-rd6us Yeah thats why he needs to update it!

  • @julesmarchioni6958
    @julesmarchioni6958 ปีที่แล้ว

    Great video ! Is it possible to make a tutorial for animations in vr ? how to use and add animation when clicking on a VR button etc, thanks !

  • @ZE0PHYTE
    @ZE0PHYTE ปีที่แล้ว +1

    W tutorial

  • @jas-db3nu
    @jas-db3nu ปีที่แล้ว +1

    Do you know what may be the problem that I can only grab objects by thumb and index finger touching together?

  • @ZE0PHYTE
    @ZE0PHYTE ปีที่แล้ว +1

    Bro I clicked on your channel and it said you posted this 44 seconds ago lol

  • @colerobertbeasley9296
    @colerobertbeasley9296 ปีที่แล้ว

    Love the videos as always. Is there a way to detect when only the primary hand is causing an activate event. For example only the primary hand is pulling the trigger of a gun?

    • @colerobertbeasley9296
      @colerobertbeasley9296 ปีที่แล้ว

      I currently wrote a custom override for OnSelectEntered and Exited to track which hand is primary and secondary but was wondering if there was a more elegant solution that was already integrated

  • @LineOfThy
    @LineOfThy ปีที่แล้ว

    very cool

  • @BrandonNyman
    @BrandonNyman ปีที่แล้ว

    With this new system, how can I set up custom hand poses for left & right hand?

  • @SwamySwank
    @SwamySwank ปีที่แล้ว +3

    is there a way to make it so the one with the 2 attach transforms wont snap the secondary hand to the primary once the old primary let go? basically keep the second hand the secondary one once the primary is let go?

    • @ValemTutorials
      @ValemTutorials  ปีที่แล้ว

      I think making a script that will swap the two attach transform when release would work ! :)

    • @SwamySwank
      @SwamySwank ปีที่แล้ว

      @@ValemTutorials let me try that

    • @SwamySwank
      @SwamySwank ปีที่แล้ว

      @@ValemTutorials it works one way, but now if the secondary hand releases the main hand swaps to the secondary?

    • @RK-vt1rw
      @RK-vt1rw ปีที่แล้ว

      @@SwamySwank could you show me your script for this?

    • @SwamySwank
      @SwamySwank ปีที่แล้ว

      @@RK-vt1rw still working on it, i have like half of it working but I'm trying to get it to work

  • @NAGYT101
    @NAGYT101 ปีที่แล้ว

    do a tutorial for a vr ak pleaseee

  • @elenix4082
    @elenix4082 4 หลายเดือนก่อน

    Hi valem, this Unity new XR update make the grab object cant be rotated using the joystick. is there any way to fix it? Thanks

  • @bithigh8301
    @bithigh8301 ปีที่แล้ว +1

    Man, you make unity and VR development so easy. Valem >>> ChatGPT. Thanks

  • @jcozyyt
    @jcozyyt ปีที่แล้ว

    Hey Valem, thanks for all the videos! I had a quick question: I am trying to make a grab interactable that I select with one hand and activate with the other, but I haven't found a solution to accomplish this yet. In my example I have a can of food that I can pick up, but to open the can I want the player to grab the lid of the can with trigger to open it. Any ideas how to accomplish this? It seems like the "Activate" event on a grab interactable only fires when the hand holding the object pulls the trigger

  • @intensevideogame
    @intensevideogame ปีที่แล้ว +1

    there is no secondary attach transform for me, its not even on unity's official documentation.

    • @tinytea3323
      @tinytea3323 ปีที่แล้ว

      update your xr interaction toolkit package to 2.3.2

    • @intensevideogame
      @intensevideogame ปีที่แล้ว

      @@tinytea3323 that did it, thanks.

    • @kelpez
      @kelpez ปีที่แล้ว

      How do I update it? @@tinytea3323

  • @NiteshKumar-zo4mg
    @NiteshKumar-zo4mg ปีที่แล้ว

    Can you make tutorial on vr multiplayer in 2023, I watched your three year old vr multiplayer videos but now many things are changed in unity

  • @msms-rd6us
    @msms-rd6us ปีที่แล้ว

    it wont let me click the multiple option

    • @ValemVR
      @ValemVR ปีที่แล้ว +1

      Make sure you have unity xr 2.3 installed, you can have a look at it in the package manager

    • @msms-rd6us
      @msms-rd6us ปีที่แล้ว

      👍