The way Jimmy projects himself onto Curly is INSANE. He has no shame. He kept talking about responsibility, saying Curly was running from them when he was the one who wanted to escape from all of them. He is, directly or indirectly, the reason for the crew's deaths.
Everything you said is true! But Curly also refused to take any kind of responsibility in his own way. As the Captain he is also supposed to be responsible for the crew’s safety. He knew about Jimmy’s attack and at VERY LEAST he could have made sure that Anya was separated from Jimmy by giving her a new room with locks or keeping her in the med bay or keeping Jimmy locked up somehow!
This might come off as superficial, but this is why you don't put two close friends in one working space. Curly tried to mitigate things between Jim and the rest of the crew-which honestly would've never work out because of his "see the bigger picture" mentality-instead of actually making him take responsibility
@@vickyvale711 I think the reason for this (this isnt in his defense btw) is because curly viewed jimmy as a "friend." and Jimmy viewed curly as one too. They were partners, and at most curly would reprimand jimmy but not actually do anything about it. It shows the mental hierarchy of those two have of each other, when compared to the rest of the crew on the ship. I think if there were more cuts with curly we would also see that negligent side of him more rather than the occasional glimpse. Plus, since jimmy is so deranged, it makes curly seem completely sane whenever we pan back to his perspective, whether that's true or not. Also, interesting how swansea is easily the most functional person on the ship, even though he comes off as the worst in our first introduction (and how hes a hardcore alcoholic). Super indirect with his tone and phrasing, but easily the kindest person there.
Mouthwashing is a masterpiece of fragmented storytelling. The insanity segments only enhanced the realism of just how messed up Jimmy's mind was, especially towards the end. They way he perceives himself as the hero, despite being the cause, both directly and indirectly, of everyone else's problems. 10/10 Would mouthwash again.
I swear, not even five years from now people are going to be using Swansea's final monologue for acting auditions. It gets better and better every time I read it.
Fun fact that's not really fun, the second time Jimmy feeds the pills to Curly he punches him to "calm" Curly down and Curly stars crying. The next time he feeds the pills to him he's quiet.
!Spoiler warning for Mouthwashing! The whole story started because Jim assaulted Anya. 1) When she asks Curly why aren’t there locks on the sleeping quarters 2) When Anya finds out she’s pregnant and hides the gun saying to Curly: I know you wouldn’t let me use it to protect myself a\but at least I can keep him from using it. 3) Jim crashes the ship right after finding out about the baby because it’s proof of what he did. 4) When he gives Curly medicine (after seeing Anya crying to Swansea)he’s worried about what will happen if they are found and brought back and specially says “What is she gonna say?” In reference to the company. 5) He knows a cocktail to put someone to sleep which he thinks will make them not even remember what happened. 6) The first time “Take responsibility” shows is when he’s talking to Anya and she is timid and trying to appease him. 7) She is the only one he doesn’t feel top level responsibility for. But his subconscious does. His guilt for Anya comes in the form of the horse. Coalescing with how he finds cartoon horse s*xually attractive. And in the end when Jim thinks he’s finally taken responsibility the cartoon horse says: “Then why are you focusing on him?” Implying that he’s not really taking responsibility for the true heart of the entire game. Anya’s forced pregnancy. 8) Anya is only timid and reserved when speaking to Jim. She is a capable nurse because keeps Curly alive with limited tools. Since we see it from her abuser’s point of view he doesn’t see what he did as wrong so it’s in the background of the story. He doesn’t see Anya as a person so her card is underneath all the men in the room of his guilt. And again, guilt for her comes in the form of the horse. While the others get heartfelt speeches she gets not true voice because he doesn’t care. 9) Also when Swansea and Jim’s confrontation starts Swansea says: “Oh yeah, Anya and I talked but she was the one telling me things. Yea.” 10) All of the men failed her on the ship and it led to all of them being at the same mercy of Jim that Anya was. This is a tale of enabling, they didn’t do the crime, they don’t think it was a good thing, but yet they did nothing causing the situation to grow bigger and bigger.
I also find the detail that she can't give curly the pain meds interesting. She can't, forcefully, shove, without consent, medication down curly’s throat. Geez, I wonder what THAT could possibly be related to, hm?
when anya contemplates drinking the mouthwash, she says it “probably wouldn’t fix anything”. she was thinking about drinking the mouthwash to poison and kill the baby.
Curly was the only one who was "enabling" any of it because Anya had clearly spoken to him before about Jimmy, and yet he hadn't kept them separated. Swansea very clearly started hating Jimmy at a certain point, once Anya told him about what Jimmy had done. Daisuke literally just didn't know. Blaming everyone for it makes no sense when Swansea clearly didn't know until Anya was days away from killing herself (presumably why he'd also kept the axe with himself rather than letting it be with the "captain"--jimmy) and Daisuke was too airheaded and uninvolved with anyone but Swansea to find out. He also fully trusted Jimmy at the end of it, showing no sign of knowledge about what Jimmy had done. My hatred for Jimmy is as strong as yours, but Swansea and Daisuke were innocent. ffs Swansea even tried to kill Jimmy at the end.
@@pkmntrainermark8881 its implied at least, if he really wanted to keep it for himself, he couldve just axed everyone to death in their sleep, because he was the only person with access to it, & kept it hush hush so nobody else could take it, if they found out about it
I definitely think he’s supposed to be initially framed as an antagonist type, especially since he clearly dislikes Jimmy. However, he’s just a grumpy old man who hides his good intentions behind a mask of cynicism and rudeness. He kind of reminds me of a couple of the older men in my life actually lol. Struggles to open up emotionally but in secret loves deeply and is incredibly protective of those he cares about. But yeah, I agree. I like him a lot 🤩
Yeah, if you aren't already aware of what happens, the game does a fantastic job at making Swansea's discontentment and generally sketchy attitude a huuuge red herring. All the dialogue and actions are so thought out. I love this game so much
When I first initially watched Kubz Scouts play it without any other initial knowledge to the game, I thought he was a little rude and unnecessary mean. But i feel like as the game went on you could definitely understand him more, and especially when you do a rewatch once or twice. It also helped that Jay immediately understood the premise of the game lmao, without his commentary it definitely would’ve taken me longer to understand the complex layers of the game. I think that’s what makes it such a impactful game though, you could rewatch someone playing it for maybe the fourth time and still find new information you hadn’t realized before. The devs really outdid themselves. Swansea is probably in my top 2 characters, he was arguably one of the genuine and caring, even if he didn’t show it in the way we’d expect.
The whole point of Swansea is that he's a red herring who seems to be an antagonist but he's actually one of the most morally strong characters in the entire game. He comes off as a rude asshole, but getting to know him reveals that the grump doesn't mean anything compared to how much he does and cares for others.
I've always pictured that he can't swallow very well on his own anymore and you have to literally force the pills down his throat (which reminds Anya of her Trauma and makes her Incredibly Uncomfortable)
imagine... being forced to stay on a ship in such close proximity to the person who SA'd you, ignored you when you got pregnant, and then becomes fucking captain. The one you need to go through for most of the things on the ship. Its no wonder she took her own life, I feel so so so bad for Anya. I fucking hate Jimmy with a burning passion
@@vytautaszygelis1106 Anya does make a HEAVY insinuation of safety locks in the cockpit and medicine but not the sleeping quarters, why would she mention that if it was all consensual? I think all the clues are there that something wasn’t consensual (edit: bro fr deleted his comment lol )
@@vytautaszygelis1106she talks about locks on sleeping areas, says she knows Curly would never giver her the gun to “protect herself”, and hides the gun case from Jimmy because she is scared of him using it. She’s terrified of Jimmy, and has to try to not think of him as a “monster,” in her own words. That doesn’t sound like a willing involvement.
@@vytautaszygelis1106 1. referring to sexual assault, one of the most awful things someone could experience, as "bs" is a new low from the people i've seen trying to deny that jimmy is a rapist 2. even if they don't say "jimmy assaulted anya and forced a pregnancy onto her" word by word in the game, the pieces are VERY much there. the commenter isn't projecting, they're just talking about an actual aspect of the game's story.
@@vytautaszygelis1106it’s heavily implied to be SA, based off of the comments about locks in the sleeping quarters, Anya’s nervousness around Jimmy compared to Curly (and the fact that she’s so clearly trying to appease him whenever she talks to him), and her clear fear that Jimmy may use the gun on board to kill her (and the fact that she mentions not being able to use it to protect herself). Jimmy also heavily dehumanizes her in his segments of the game, to the point that she doesn’t appear in any of his guilt sequences, just his unborn child. I definitely recommend looking up some of the commentary on this game if you’re interested in a more in depth analysis of what happened! Her story is incredibly tragic, but because we see most of the game through the eyes of her abuser, who obviously doesn’t feel guilt for what he did to her, it can be harder to notice the signs. It’s also an interesting a commentary on how easy it is to overlook / even miss abuse, especially when you’re hearing about the situation from the perspective of the abuser. Jimmy is an incredibly unrealizable narrator, and Anya was barely a thought in his mind. That doesn’t mean that the game didn’t heavily imply that he SA’ed her.
I read this comment before I watched the actual video (bad habit, I blame Game Grumps) and was literally about to make my own when I got to this part of the video before I remembered yours 😂
53:11 pov: youre a woman standing alone in the dark at a bus stop and markipler swings into the wrong lane to approach you and ask "whats weird about you?"
it makes me sad bcs ive heard multiple people say this but the ending is there for a reason. The ending is the focal point of the whole reason all of this happened. obviously everyone is entitled to their own opinions, but I think the biggest issue is that most people, mainly men, dont understand the symbolism of it. The whole reason Jimmy crashed the ship was he got anya pregnant via SA. and the ending begins focusing on that a bit more. And also the guilt he feels towards the other two. Notice the theme of regret with the men, but there is NOTHING for anya. Only for the baby he forcefully created. He doesnt even regret what he did to her. Only now that he nearly had to face responsibilities bcs of it. idk. Yes it was a long game, but I really think every single scene had a meaning up until the end. Would the game have been fine without it? sure. But is it part of the story telling just as much as the rest of the game? absolutely. I think the issue comes where the developers put the really intense shit just a litttttle to early, making all the more symbolic, thoughtful, dark walkthroughs afterwards have a bit less intensity. But yeah. just my thoughts on that.
I agree with you, but I think the issue is that the actual puzzle/gameplay elements towards the end start to get excessive because they all hit back to back to back in such quick sequence you don’t have much time to even process what you just did before you’re thrown into another one. It’s a little too overwhelming to the player, especially if you don’t immediately grasp what you’re supposed to be doing at first and therefore start getting frustrated by failing over and over until you do figure out that puzzle, then straight on to the next.
@PipEnigma Even then, that's a storytelling choice they made. It's like everything Jimmy has done up until the end is all coming down, crashing on him all at once. In a gameplay sense maybe it hinders it a little bit, but it all happening back to back by the end is to nail in the idea that he's shattering at the idea of responsibility, and how much he's supposed to take. And even then, this piece of shit doesn't even feel bad for SA-ing Anya. Feels worse about the unborn baby than what he did to her. And that's why the end is so important. For this game, the game itself feels more like a storytelling tool than anything else, and it works.
@@jadefang2222 Sure, I understand that, and I appreciate the story for what it is. However, it is a game first and foremost, and I think most people start to enjoy the game less when the actual gameplay elements start to feel like they're dragging the game down. I think some of the time spent in each sequence starts to feel...tedious. Each gameplay sequence just overstays its welcome a tad bit too long. Going to get the mouthwash for Daisuke, having to avoid the monster on the ceiling, that sequence lasts just a couple of minutes too long. The relief of that ending should be "Finally, that was terrifying." but instead it feels like "Finally, I was wondering when it was gonna end." Crawling around the vents the first time starts to go for a little too long. It's just a pacing thing, genuinely. Yes, I understand thematically *why* it's happening, but the reason why doesn't take away from the nagging sensation in the back of my mind that I'm actually enjoying the story unfolding more than I'm enjoying the gameplay, and I start to feel like I want to skip through some of the ending puzzles because I'm thinking "There can't be that much actual story left, so now I feel like I'm trudging through mud for 30 minutes just for a 3 minute ending sequence to tie it all together."
@@PipEnigma To be fair, I've watched a couple of other playthroughs before this one and I've seen people go through a lot of the segments like the one going to get the mouthwash and going through the vents happen much faster for them. Those segments get as drawn out as you'll let them. And I'd personally argue, yes, it's a definitely a game, but it's much more cinematic overall. It feels more like it uses the fact that it's a game to enhance the story it's telling by truly dropping you into the shoes of Jimmy and Curly via the mechanics of a game. This game could easily be translated into a movie or the like, because above everything else it's telling a story. Personally, I felt sick at the end, absorbing everything that Mouthwashing is about. It didn't even occur to me at all that it dragged, but even then, it didn't drag at all in my eyes. But personal opinions and all that. Regardless of how it ended, I think you and me at least agree this is at least a good game overall, so who cares. We experienced something from our own eyes, got different shit out of it, and here we are. Have a great day, friend.
TH-cam really let me down here I spent the whole of Halloween with nothing to do and 16 minutes after the stream ends I get a notification Markiplier's scream stream. Phat L youtube
Jimmy is the most monstrous human I've seen in a long time. He takes out his frustration of not being as successful in his career as he wants, on his his best friend. He crashes the ship out of spite, effectively for being fired. He physically and shrekshually assaults and ropes his coworker. He's obsessed with being in charge and puts others in danger just to appear competent. Aka, he doesn't see them as people. Only the image of himself is what matters to him. Nothing else. He horrifically tortures his best friend when he's at hist most helpless. And in the end, he doesn't even see the error of his ways. He just ends up with no-one else to blame but himself. So instead of blaming himself he "heroically sacrifices himself" for his friend. But it's actually just to avoid responsibility yet again. Insanity can't even be argued for Jimmy. He is completely calculated, deliberate and intentional in his actions! Just think of all the safety systems you had to shut down at the start of the game to even crash the ship. All of this was premeditated 1000%! He wasn't on drugs either. Nor did he have any mental conditions. It was all pure ego and self righteousness! We have laws, prisons, psyche evaluations, etc because of people like Jimmy! To prevent them from harming other people, and destroying a community/society. To be fair, the captain and company also failed. They consciously ignored all the red flags Jimmy held up and waved vigorously all the time. Hell, they even ignored the assaults. All of this could have been prevented if that monster Jimmy was locked up in a room (on the ship or in a asylum). Which he would have been if the authorities around him didn't excuse/ignore his misdeeds. That doesn't change the fact of what a monster Jimmy is. And that it is all his actions and his fault. He's one of, if not the, most MONSTROUS Character I've seen in Video Games, nay in media, so far.
I agree with all you wrote but I think he had a mental condition. I think it's implied that he was schizophrenic and he made joke of the psychological examinitions to avoid it to be uncovered.
Oh he was definitely insane. Jimmy was hallucinating out of his noggin and was implied to have had something when speaking with Curly. But his ego and general Narcissism are all on him, and it cost literally everyone’s lives. Swanson was the person closest to rebuking him but it was too late by then. Brilliant tragedy this game was
Apparently he's also the one who got Anya pregnant but not through consent. It's why she questions why there wasn't a lock on the sleeping quarters So yea he's all kinds of messed up
I dont think he crashed the ship just for the layoff, i think he did it more to avoid legal trouble for assaulting Anya when they made it back to society
Anya pointed out a huge issue: the two places that have locks are designed to be accessed by people in power, there was no brig for containing a violent threat. More importantly, Curly was unwilling to do what Anya gestured to in the first place by hiding the gun- either Jimmy would use it on someone, or Curly had to be the one to kill him. In a way, his torture is being stuck with the one that he refused to contain, confront, or constrain in any way, as his sick mind creates their hell together. The person who designed and signed off on the ship failed to consider any internal threats.
I've seen a lot of other people pointing out that it's moreso a lack of care for their staff. we saw that when you override the autopilot controls, or access the stock you're transporting, those both resulted in a pay dock, even in emergency situations. they put locks on the cockpit and the stock room but not the sleeping quarters because they care more about their assets than their staff, the pony express sees them as expendable. it would also make sense if that were the case because the game kind of parallels reality, in that there was a real mail carrier service called the pony express that only employed orphans under the age of 18 because they were seen as "expendable", the kind of people that wouldn't be missed according to them. back when the pony express was around, that kind of job was extremely dangerous and often cost lives. it shut down after only 18 months of operation. I see it as them both trying to save money on the cost of locks, and there were time/money restrictions making it so that they had to choose where to prioritize installing locks.
It also emphasis Jimmy's mental state and manipulation. For example you meet Anya before it's hinted that she has been SA by Jimmy and he is really rude. So when first played it I kinda agreed with him. When knowing the full story I hate Jimmy so much.
Mark interacting with the live chat makes me think of someone trying to wrangle a hundred hyperactive puppies. ... ... 0.0. *gets tackled by said puppies*
Even if it is intentional, from a gamer's perspective (especially those who want to beat it in one sitting) it still drags on in an annoying way. It's a great story and has many great moments don't get me wrong, but that's still time taken out of my day for a story we can put together pretty quickly with the way it does it's time jumps. Context clues if you will. Still love the game but everyone I've seen play the game has said it drags for too long near the end and I can't help but agree
I don't think he understood the story at all which was unfortunate. Those later scenes weren't unneeded at all, they were closures for all the character arcs. I wish he'd taken more time with the game to understand it better 😢 He even summarised the story completely wrong (it's not about going insane) The let's play was a lot of fun when he was throwing around theories (like when he questioned why Curly was still bleeding after so long since the crash) but at some point he just stops commenting on the game and the story all together which was such a shame.
"Hey Captain you're looking... like a snack" you have no clue Mark. I'm here for big mirror mode. How are we going to protect Mr.President without a huge mirror to watch his back.
MOUTHWASHING SPOILERS I just realized something crazy- right after the prologue with the crash the very first line of dialogue is Jimmy saying "Anyone else would have done the same." which sounds like he was talking about the crash itself even though it was a different conversation. The writing/subtle foreshadowing in this game is on another level
OH MY I NEVER REALLY THOUGHT OF THAT, but you also can see sum like this when they say they had to drag curly out of the cockpit, but our character is running out of the cockpit, that’s why I think we are playing as Jimmy
1:19:16, Curly has 3rd degree burns, which would burn off all nerve endings. And even if he could still feel, pill bottle painkillers wouldn’t do anything. He’s not screaming or squirming in pain, he’s filled with hate and terror because he’s the only one who knows that Jimilia crashed the ship, and that he’s not captain.
Nah I'm pretty sure he's screaming and squirming from pain. I don't think the devs were going for THAT much realism, with the nerve endings and the painkillers I mean. If it were really realistic then I think Curly would've just died from shock.
Hey, Mark! I enjoyed watching you play Mouthwashing live. I've been a huge fan of yours for years and Mouthwashing was a game I wanted to see you play for a while. I know you may not see this, but ever since I got sent to the hospital due to illness I haven't been feeling myself. Your videos help comfort me and bring a smile to my face even on days like this where I feel awful. I can't wait to watch your next videos! Edit: Thank you to everyone who responded to my comment! I am currently healing and will probably be discharged from the hospital soon due to the fact I am pretty healthy! Everyone's comment under this is very kind and I deeply appreciate your words to me.
I know I’m not Mark replying of course, but just saw this and wanted to stop by- I hope you’re doing okay as much as you can be, I understand how much illness can really take a toll on you as I’m also ill myself so I hope you’re taking care of yourself and just know that you’re doing the best you can and that’s enough xx also yeah mouthwash is a game I was hoping for him to play I’m so glad too! let’s binge mark together for comfort and rest well friend 💜
For all it's worth, a person on the other side of the world believes in you. I do. I believe you can get through this. You've done hard stuff before, and you can do it again. Good luck, stranger.
Welp guys, mission failed. We failed to keep Mark from playing Mouthwashing, now we’ll have to wait a couple years for a movie adaptation of the game by Mark. Im excited
@@Allakablooza He didn't understand. Fair enough, I suppose. He's streaming, has to deal with chat, he's not all too good at paying attention to stuff like this and this game isn't super clear. Hell, I didn't really get it either until it was explained.
@@Allakablooza i mean, mark usually goes to read explanation after playing a game, and honestly? i got HALF of the stuff before someone explained them to me. it’s a really good game, but in my opinion if you need to explain stuff then you’re gameplay is lacking. storytelling can and should be creative, but it has to be clear, I felt like this game had too much stuff that you ended up missing a lot. I KNOW, that it’s their choice, and i Understand why it’s like that, but that doesn’t change the fact that I need a fvcking chronological explanation to understand half of the IMPORTANT things. Going for a confused storytelling is fine, jumping between mcs and times… that’s cool, but i have to finish the game understanding what i did in the start, It took me 40 minutes to understand that we weren’t always playing as jimmy, I LOVED the game, but in a technical way it had to be clearer in a lot of key moments
@@OrionDawn15he also has pretty severe ADHD and he gets medicated for it, but he used to have issues with medication shortage and ahole pharmacists. Dont know if thats still applying tho
@@knaughta.masso-kist5944 I think the extra symbolism was needed for the premise of the story and the pacing of the game. The weird baby centipede creature and Swansea in the grave yard area added more scares to it. If you cut out the down time in between, it wouldn’t be as affective. I think it would have seriously damaged the game play and story if those scenes were cut. I understand if you want a snapper game but this is a slow, atmospheric one that is focused on telling a story. You can go play fnaf or something else if that’s what you’re looking for.
@@knaughta.masso-kist5944 I think the extra symbolism was needed for the premise of the story and the pacing of the game. Also the weird baby centipede creature and Swansea in the grave yard area added more scares to it. If you cut out the down time in between it wouldn’t be as affective. I think it would have seriously damaged the story and game play if those scenes were cut. I understand if you want a snappier game but this is a slow, atmospheric one that is focused on telling a story. You can go play fnaf or something else if that’s what you’re looking for.
TH-cam is actually becoming a joke with the amount of ads, literally timed how long I was able to watch this video between ads I was getting two ads every 6-12 minutes
Adblock pro was working for the longest time, but they finally killed over in youtube's ad war, so I had to switch, currently using ghostery and it's working where adblock failed. Might be worth looking at
About mouthwashing, i have a strong belief that it's not a game meant to just let pass. Seeing popular youtubers totally ruins it by focusing on the comedic aspects and giving it a wrong point of view infuriates me. That's why i waited for a long time for mark to play it because i knew he would "understand" it better due to his experience with horror games. Even tho i was expecting it to be a singular video and not a streaming. Yet it did feel refreshing to see how his mood slowly changed to a more focused and serious one while still keeping the humorous impact at the revealing point of the game, and focusing on the dialogues of the characters instead of just quickly reading the conversations/skipping through them. Mouthwashing is a really good game, but I'm very disappointed in the community it formed.
Everyone ive watched play it has taken it pretty seriously, as do most of the people ive talked to about it (albeit I dont go on places like reddit where all fanbases suck)
@ I mean to say its not at all about people losing their minds is just wrong, Jimmy’s whole character is losing his mind. Not connecting the dots about Anya’s SA during the stream is unfortunate, but im almost positive if he thought more about the specific dialogue or played it again knowing what happens he’d realize thats what they were eluding to. And while it is an important story beat and not realizing it makes some segments not hit as hard, I dont think it is pivotal to understanding the point of the game. It is A point of the game, not THE point
Ironic that you missed the point of the game being in line with the whole "interpret the art as you play through it" implication. If your thought is this fascist, notwithstanding freedom, you should keep it to yourself
TWs for Mouthwashing: Themes of heavy abuse, implied SA, gore, torture, unwanted birth analogies, gagging and vomiting, suicide. But mark, as always, manages to keep it light. Stay safe everyone, and remember, you matter. Have a great rest of your day. This stream was a blast.
@@BrobdingnagianPants Says the type that needs warnings if something is against your delicate sensibilities. Being informed didn't used to be bad, just like how you probably need to be informed if something is woke. That's a trigger warning too, just sayin. :) The more ya know~
@@BrobdingnagianPantsWhy do you think they're posting the warnings? Can't "stay out of the range" if you don't know what you're walking into in the first place. Unless the point you were trying to make was "if there's any topic that triggers you, just don't watch any content ever," which is somehow even dumber than what you actually said.
having mark say the last 30 minutes of the game dragged and should've been cut really disappointed me. I've watched a bunch of playthroughs of this game and I've noticed that many men who play dont understand how important the last section is in portraying and helping the audience interpret the story. It gives us a lot of insight into the way Jimmy actually viewed Anya - as nothing more than the consequences to his actions, his SA, and the monster growing inside of her. Juxtaposing that with daisuke, there are frequent memorials to him near the ending, like the segment in the vents with his weights and gameboy, and then the grave just before and after his death, and the reoccurring hibiscus flowers. The way jimmy views the men in this story is SO different to how he views anya, and that is explicitly shown, as well as him losing his mind, in the final sequences of the game. This game is amazing, and honestly i think its full of such dense symbolism and analogies that most people miss all of it. But seeing people completely miss the SA aspect of the story, when its so insanely in your face (the dead pixel on the screen, why medical locks but not the sleeping quarters, anya talking about hiding the gun, anya being nervous around jimmy, jimmy purposefully crashing the ship to avoid responsibility, the ultrasound segment at the end of the game, polle saying "if all of that is true, why are you still so concerned about him?" followed by a "take responsibility" screen showing jimmy thinks he isn't responsible for anyas assault, anya saying "you were right. i should've done this a long time ago" to jimmy right before she offs herself which suggests he told her to off herself, jimmy saying to curly "what would she do?", etc) is pretty sad. it just kind of shows that when you're not familiar with these types of abusive relationships, when you've never been in one or known someone in one, then you just become... ignorant to it and how it affects people.
Tbh i dont think mark even realized the story. I didnt even realize untill i read some of the comments. It isnt necessarily because hes a man, i can understand when he says it dragged on because thats what i thought at one point before i read into it.
@@kennalikespizza4515 In that one scene with curly and Anya, anya is able to see the dead pixel while curly is not. you could interpret this two ways: one, the dead pixel represents jimmy and who he really is. Anya is able to see jimmy for the monster he is after her assault, while curly is still stuck in his people pleasing optimistic attitude, where he hasn't realised yet just how horrible jimmy is. Two, the pixel could symbolise the larger problem of Jimmy on the ship and his actions, including but not limited to him assaulting anya. the pixel started out as something most people could ignore and look past, but then the whole screen breaks (Swansea hitting it with the axe) and the problem (jimmy) has spiralled out of control and cant be ignored anymore. these are just my ways of looking at it, I'm sure other people have other opinions but these two make the most sense to me.
as someone who has been sa by someone like jimmy and watched this its expertly done. the first time i watched it i barely had a clue jimmy was the bad guy, its subtlety makes it difficult for people to pick up on the nuances. once you grasp a thread of the plot, the whole story unravels and the unusual one-liners and details start making sense. i totally get where youre coming from, but i also understand people that didnt engage with it fully. some people just miss those points, which is disappointing, but it happens. all we can do is hope mark thought more about it in his own time and came to those same conclusions
Mark today on Halloween my father passed away, he passed in his sleep sometime this Halloween morning and watching your videos are giving me comfort in this messed up time. Thanks so much mark, you’ve always had my back.
"Mouthwashing" is by the same dev who made "How Fish is Made", the similarly upsetting game with the parasitic musical number that Mark played in "3 SCARY GAMES #84"
Yupp. I did my best to constantly post the TW on the chat, because mouthwashing can get really dark at times. Some people found them helpful, which on happy about.
@@OrionDawn15 You can't compare this game to something like garden of banban or fnaf or Slenderman. They are all dark in their on ways. Mouthwashing is pretty heavy in particular, being centered on extreme abuse, gore and torture, also having themes of SA. All the while, this first game mark played in this stream is just kinda scary with weird unrealistic situations.
@@SlasherFrenzy0 is being stuck in space on a ship filled with foam and mountains of mouthwash not also quite unrealistic? And for a game like Fnaf, is children being murdered and stuffed into animatronic suits not also quite dark? I don't think the more disturbing elements like the details of the murders not being present during gameplay makes it any less bad. And then there's games like Cry Of Fear, which is what I was thinking of when I made the comment, where it has themes of depression and self-harm, though it's a bit more obvious towards the end than Mouthwashing.
@OrionDawn15 I don't really see why being realistic matters. Realistic or not, it can be very disturbing. Also, I wouldn't even call this game unrealistic, but futuristic. The ship, the foam as a safety protocol, and the delivery of a cargo. But, again, even if it wasn't realistic at all, it wouldn't make it any less bad. Think of little nightmares. It's not realistic at all, but it can still be very disturbing.
The way I was sleeping with ASMR on for this and it autoplayed into this video precisely when I entered REM so I spent the last 8 minutes of sleep dreaming Markiplier's livestream as my sleeping mind heard it blaring across my bedroom's sound system. He was walking around a grand and scary living room interacting with a couple of characters that were animated by an amature game dev. Then I actually wake up when the phone started ringing super loud and see that I missed Mark's actual Halloween livestream :/ FR tho the way that I could read everyone in chat spamming WHY when he asked them to in my dream... I love my brain sometimes.
thank you for hanging out with us tonight mark!!! very happy you played mouthwashing and that is getting the attention it deserves. happy halloween!!!!!
Thankyou Mark; I enjoyed watching you play “Mouthwash” video game and have a good and safe Halloween for you and Amy. I also love the ambience in the background with candles, red room, and being in the dark, too.
Saying the end should be cut down is a bit, eh. I disagree. It shows Jimmy having guilt for the *thing* he made, but never anya. Jimmy is a man who doesn't respect women, he respected Curly, he respected Swansea and even somewhat Daisuke, despite being young and naive, but Anya? No. He treats her as a sensitive liability whos incompetent as if she didnt keep a literal burn victim alive for 5 months with almost nothing. Its something you realize once you see the end, and notice, there was never a "guilt sequence" for her, but instead for the.. baby? Specifically, him, the thought that the kid couldve been a boy, made jimmy more guilty. he never thought of her ending her life because of his s3xual assault and her unconsential pregnancy being his fault. He considers what he did a small slip up, something that happened because they were in space for so long stuck with Anya, as if it wasn't his fault. I definitely think Jay handled it a bit better. I love your stuff mark, but come on, i get its not *too* obvious (although imo it is) but saying it was dragging it along in a game thats a lot about implication and symbolism? 😭😭 idk man. This is just a rant honestly but i suppose the lack of acknowledgement was a bit disappointing
I can kinda see where he’s coming from. I wouldnt necessarily want the content itself to be cut but maybe with a bit more story pacing in between the more symbolic-gameplay-y moments
i disagree with the guilt segment of this comment! the way i interpreted it, jimmy never felt any guilt whatsoever for anya or even the baby. showing the fetus not as a human but instead as a pony represents pony express, the company they are working for. so that segment doesn't necessarily = guilt imo, but the fear of the consequences from what happened on the pony express ship catching up to him. its why he crashed the ship in the first place, so anya couldn't go to anyone about her assault and jimmy would face no consequences. the fetus being portrayed as a monster chasing after him kind of reinforces jimmy's fear of repercussions. but with everything else i agree with you! hearing mark say the end was dragging was really disappointing... just shows the entire meaning of the game just kinda flew over his head. I watched Jay's video too and him getting it almost straight away was so refreshing. most people I've seen played the game didn't get a lot of the premise until after they finished it.
I think the dragged on bit works well as a dvd-exclusive extended ending, or like an epilogue in a book, but as a gaming experience I think Mark's right it would've ended best right at the hallucination birthday party. It's the culmination of the guilt and insanity, and perfectly punctuates the end result, everyone's dead and jimmy's the last to go, surrounded by the consequences of his actions. The bits after that kinda add nothing to the experience.
@ I wouldnt say they add nothing, especially not swansea’s bit both in how he has his big monologue, more explicitly states the pod was meant for daisuke, and you see that he didnt even seem to have attacked jimmy, instead its implied jimmy used the pipe and rope to knock him out and tie him up and was being paranoid and delusional. Which makes sense considering he wouldve had to push past swansea somehow to get from medical to the cockpit, seemingly without having shot him yet
1:35:48, question for people who know the ending (spoilers) If Jimmy is the one who's psychologically compromised (shown by the ending and throughout the game), why is CURLY the one who gets this weird hellscape vision? At the end of the blood sea scene with the ladders and the warning signs, I believe we're to understand the explosion happens, but is that just a poetic/cinematic way to show more story? Or when Curly said he was just sane enough to stay on his toes (or something like that), was he being serious? Why would he be having this acid trip of a vision?
I could be wrong, but it seemed to me not like a vision Curly was actually experiencing but more like a symbolic sequence. It's leading up to him doing Jimmy's psych eval, so the emergency warning signs might be indicative of how he was seeing all of these red flags in Jimmy that he kept brushing off. The ladders could represent the recurring analogy that Curly was at the top rung of his symbolic "ladder" in life (i.e. doing well for himself) while everyone else could barely reach his bottom. Jimmy resentfully brings this up more than once to imply that Curly would always be above the rest of them while they couldn't even come close to his success. I imagine the bent and broken ladders were a symbol of what was to come, with Curly being so heavily injured in the crash and all of those prospects dying with Jimmy's decisions.
@@anishajogohhh I see that! I was thinking maybe it would be PTSD nightmares post-crash Curly could be having while coming in and out of it on the drugs but it was confusing that it would be in a pre-crash segment, since it’s very intentional about showing a nightmarish interpretation of* Curly’s encounter with the crash itself.
This is one of the most comforting videos I have seen. I'm lying on a blanket pile in my dorm room with all the lights off, doing homework, and watching this stream from the future. It was so peaceful and comforting. 10/10 Will be watching this again
Stop thank you so much for wishing me happy birthday at the end of the video that made my night 10000x better, I did not think you’d see my message and have a great rest of your night😭❤
Day 80 of asking Mark to play When The Darkness Comes: it is a free to play indie game available on Steam, it is a mixture of psychological horror and walking sim with a philosophical context, it is a unique concept taking a bit of inspiration from Stanley Parable and it has some deep thoughts, it was a true artistic experience, not just a game, i would love to see you play it, additionally I would recommend it to anyone reading this, especially to people battling suicidal thoughts, anxiety or depression, the game truly opened my eyes and helped me get out of the worst place I've ever been mentally and I've never had those dark thoughts again after playing it, trust me, it is worth it, you won't regret playing it
Seeing Markiplier playing games again made me feel alil happy my uncle pila passed away oct 29 2024 he was only 29 years old and he passed from a heart attack and ive been broken for the past few days me and my family we were all there when he passed he passed away in my papa my grandpa his dad arms and were not doing good but were pushing through and seeing mark happy and making vids again bring joy to me and my family
48:00 I haven't heard Mark scream like that in a while. That filled me with such nostalgia lol Also, is it possible the whale that Mark saw at 17:10 was like a hidden anomaly and that's why it didn't appear in the list? I wouldn't be surprised if it was, and Mark would be the one lucky enough to encounter it. Or maybe it was just a bug.
Don't let the blurry days pass you by. Sometimes, all it takes is forgetting about a silly holiday to realize how much time has passed you by. You only live once, so look to the clouds and don't drag your feet. (Halloween is my favorite holiday)
Love when mark goes “I know what I’m doing” and we all know that despite doing TH-cam forever at this point he still in fact…does not know….we love you mark it’s okay happy halloween
For those watching in the future: 4:40 Route8 4:45 Mark getting distracted by the settings 5:35 Mark trying to fix audio 9:25 Route8 gameplay starts here 17:05 Whale!! 18:40 where is whale?! 31:22 Elk in station 37:00 big big glass best view 40:00 stuck under big ambulance 47:59 gangly limbs coming after Mark 57:50 edge of sleep update 1:04:50 MouthWashing 1:10:00 trying not to be daft! 1:17:00 Daisuke? 1:24:40 nothing to see here 1:27:33 if you get it you get it 1:32:19 Daistuck 1:35:33 house of leavse layout (I dont remmber those being there) 1:36:26 Blood ocean? 1:37:20 something aprouches 1:39:10 the sun?! 1:43:55 too spooky 1:44:15 the name of the game 1:53:08 what is this cake?! 2:15:05 stairs? 2:17:40 the longest red light green light 2:24:09 multipurposemouthwash 2:32:54 hey who of you have the gun? 2:42:30 birthdayparty 2:46:00 We'llSeeAboutThat 2:46:50 moonwalkfromproblems 2:55:09 Swansea backstory 2:57:40 endlesshallwayandbigcapitan 3:05:23 what is happening? 3:14:00 the end of mouthwash 3:15:50 remmber the plan
Mark I hope you read this. I just wanted you to know how much you helped me through many difficult times. I had trouble sleeping several years ago and watching you and hearing your voice helped me fall asleep. Im so glad for your videos and Im glad to have found you. Thank you.
Honestly. Jimmy was the sole cause of every disaster and death in that ship. Assaulted Anya, gained the trust of Curly to then direct the ship into an asteroid, then axed Curly when he was trapped in foam, then wanted to finish Curly off cause he knew he'd out him, then he persuaded Daisuke to get trapped in foam, then after Swansea gave Daisuke mercy, he shot him. Jimmy should have been killed after the first thing he did, which was hurt Anya. Kill the criminal, save 4 lives. Amazing. Incredible odds!
@FirePuncher183 True, I forgot that existed. Honestly, they had a perfectly acceptable form of locking up a clearly mentally unstable crewmate and didn't.
looking back when anya says "i have to believe our worst moments dont make us monsters" i realise now she wasnt just talking about curly, she was talking about jim and my heart just keeps breaking for her over and over again
when mark said he was going to catch up on games he missed i was hoping he'd play sucker for love :c he played the demo and it was never heard of again
One of these days, someone is going to make a Halloween stream that turns into a horror skit where the whole thing is captured on the facecam and you can only be like 80% sure it’s fake.
The way Jimmy projects himself onto Curly is INSANE. He has no shame. He kept talking about responsibility, saying Curly was running from them when he was the one who wanted to escape from all of them. He is, directly or indirectly, the reason for the crew's deaths.
Everything you said is true! But Curly also refused to take any kind of responsibility in his own way. As the Captain he is also supposed to be responsible for the crew’s safety. He knew about Jimmy’s attack and at VERY LEAST he could have made sure that Anya was separated from Jimmy by giving her a new room with locks or keeping her in the med bay or keeping Jimmy locked up somehow!
This might come off as superficial, but this is why you don't put two close friends in one working space. Curly tried to mitigate things between Jim and the rest of the crew-which honestly would've never work out because of his "see the bigger picture" mentality-instead of actually making him take responsibility
@@vickyvale711 I think the reason for this (this isnt in his defense btw) is because curly viewed jimmy as a "friend." and Jimmy viewed curly as one too. They were partners, and at most curly would reprimand jimmy but not actually do anything about it. It shows the mental hierarchy of those two have of each other, when compared to the rest of the crew on the ship. I think if there were more cuts with curly we would also see that negligent side of him more rather than the occasional glimpse. Plus, since jimmy is so deranged, it makes curly seem completely sane whenever we pan back to his perspective, whether that's true or not.
Also, interesting how swansea is easily the most functional person on the ship, even though he comes off as the worst in our first introduction (and how hes a hardcore alcoholic). Super indirect with his tone and phrasing, but easily the kindest person there.
Mouthwashing is a masterpiece of fragmented storytelling. The insanity segments only enhanced the realism of just how messed up Jimmy's mind was, especially towards the end. They way he perceives himself as the hero, despite being the cause, both directly and indirectly, of everyone else's problems. 10/10 Would mouthwash again.
completely blindsided me. surprised mark doesn’t make it its own video
Like Anya said.... Washing his mouth (i.e. absolving himself of guilt) wouldn't make him feel any better. It would just "make him sick"
I swear, not even five years from now people are going to be using Swansea's final monologue for acting auditions. It gets better and better every time I read it.
jokes on you, I'm gonna do it this year
It is so good. The whole game was a masterclass on good dialogue and writing. It gives me shivers everytime I read it.
i used it for auditions about a week after the game got released 😂😂
You're giving me a whole lot of ideas
Or the game will blow up and die like Dead Plate lmao
Whoever did Curly noises for this game is really good. They’re very distressing.
I think they said in a q&a that all the voice acting was done by their lead sound designer Martin
Fun fact that's not really fun, the second time Jimmy feeds the pills to Curly he punches him to "calm" Curly down and Curly stars crying. The next time he feeds the pills to him he's quiet.
@@Rukkiaaa HUH??? ok I need to go listen, why did I not notice that the first time? T-T
@@dragonsafoot I only realised cause someone pointed it out, it's that part where Jimmy's says "I hope this fcking makes you feel better"
fr it was so disturbing i couldnt even listen to it
!Spoiler warning for Mouthwashing!
The whole story started because Jim assaulted Anya.
1) When she asks Curly why aren’t there locks on the sleeping quarters
2) When Anya finds out she’s pregnant and hides the gun saying to Curly: I know you wouldn’t let me use it to protect myself a\but at least I can keep him from using it.
3) Jim crashes the ship right after finding out about the baby because it’s proof of what he did.
4) When he gives Curly medicine (after seeing Anya crying to Swansea)he’s worried about what will happen if they are found and brought back and specially says “What is she gonna say?” In reference to the company.
5) He knows a cocktail to put someone to sleep which he thinks will make them not even remember what happened.
6) The first time “Take responsibility” shows is when he’s talking to Anya and she is timid and trying to appease him.
7) She is the only one he doesn’t feel top level responsibility for. But his subconscious does. His guilt for Anya comes in the form of the horse. Coalescing with how he finds cartoon horse s*xually attractive. And in the end when Jim thinks he’s finally taken responsibility the cartoon horse says: “Then why are you focusing on him?” Implying that he’s not really taking responsibility for the true heart of the entire game. Anya’s forced pregnancy.
8) Anya is only timid and reserved when speaking to Jim. She is a capable nurse because keeps Curly alive with limited tools. Since we see it from her abuser’s point of view he doesn’t see what he did as wrong so it’s in the background of the story. He doesn’t see Anya as a person so her card is underneath all the men in the room of his guilt. And again, guilt for her comes in the form of the horse. While the others get heartfelt speeches she gets not true voice because he doesn’t care.
9) Also when Swansea and Jim’s confrontation starts Swansea says: “Oh yeah, Anya and I talked but she was the one telling me things. Yea.”
10) All of the men failed her on the ship and it led to all of them being at the same mercy of Jim that Anya was. This is a tale of enabling, they didn’t do the crime, they don’t think it was a good thing, but yet they did nothing causing the situation to grow bigger and bigger.
WHY DIDN'T THIS GET LIKE 1K LIKES 😭😭😭
I also find the detail that she can't give curly the pain meds interesting. She can't, forcefully, shove, without consent, medication down curly’s throat. Geez, I wonder what THAT could possibly be related to, hm?
when anya contemplates drinking the mouthwash, she says it “probably wouldn’t fix anything”. she was thinking about drinking the mouthwash to poison and kill the baby.
@limen_ade So true! I forgot about that.
Curly was the only one who was "enabling" any of it because Anya had clearly spoken to him before about Jimmy, and yet he hadn't kept them separated. Swansea very clearly started hating Jimmy at a certain point, once Anya told him about what Jimmy had done. Daisuke literally just didn't know. Blaming everyone for it makes no sense when Swansea clearly didn't know until Anya was days away from killing herself (presumably why he'd also kept the axe with himself rather than letting it be with the "captain"--jimmy) and Daisuke was too airheaded and uninvolved with anyone but Swansea to find out. He also fully trusted Jimmy at the end of it, showing no sign of knowledge about what Jimmy had done.
My hatred for Jimmy is as strong as yours, but Swansea and Daisuke were innocent. ffs Swansea even tried to kill Jimmy at the end.
juuust incase you didn't get it Swansea was saving the cryopod for the kid not himself
That part hit in the feels. Swansea was the real G.
Find me any kind of was until you tried to kill everyone else
Oh, geez, was he?
@@pkmntrainermark8881 its implied at least, if he really wanted to keep it for himself, he couldve just axed everyone to death in their sleep, because he was the only person with access to it, & kept it hush hush so nobody else could take it, if they found out about it
this makes his final monologue so much sadder
It's so funny to watch Mark without watching the live chat. It's like he's talking to his multiple personalities and slowly succumbing to his madness.
I asked you?
That's why I had the chat closed the entire time so it's even funnier 😂
I know it's the best part, being part of the masses of chaos
i agree
💀💀💀
Chat was saying they hated Swansea.
Meanwhile, Swansea being one of the more likable characters...
I definitely think he’s supposed to be initially framed as an antagonist type, especially since he clearly dislikes Jimmy. However, he’s just a grumpy old man who hides his good intentions behind a mask of cynicism and rudeness. He kind of reminds me of a couple of the older men in my life actually lol. Struggles to open up emotionally but in secret loves deeply and is incredibly protective of those he cares about. But yeah, I agree. I like him a lot 🤩
Yeah, if you aren't already aware of what happens, the game does a fantastic job at making Swansea's discontentment and generally sketchy attitude a huuuge red herring. All the dialogue and actions are so thought out. I love this game so much
he's literally one of my favourite characters
When I first initially watched Kubz Scouts play it without any other initial knowledge to the game, I thought he was a little rude and unnecessary mean. But i feel like as the game went on you could definitely understand him more, and especially when you do a rewatch once or twice. It also helped that Jay immediately understood the premise of the game lmao, without his commentary it definitely would’ve taken me longer to understand the complex layers of the game. I think that’s what makes it such a impactful game though, you could rewatch someone playing it for maybe the fourth time and still find new information you hadn’t realized before. The devs really outdid themselves. Swansea is probably in my top 2 characters, he was arguably one of the genuine and caring, even if he didn’t show it in the way we’d expect.
The whole point of Swansea is that he's a red herring who seems to be an antagonist but he's actually one of the most morally strong characters in the entire game. He comes off as a rude asshole, but getting to know him reveals that the grump doesn't mean anything compared to how much he does and cares for others.
every time mark mispronounces daisuke an angel loses its wings
Tbh I feel like j*mmy WOULD completely butcher Daisuke’s name
@ TRUE LMFAO
It’s pronounced die-su-kay right?
more like die-skay where the ‘u’ sound is skipped over, but yes :)
@@andihancock8023 I looked it up and a bunch of people are saying that the u part of su is there but it’s more soft and brief
2:00:30 he struggles when Jimmy forces the painkillers on him, which is re-opening his injuries, for anybody that hadn't picked up on it yet.
I've always pictured that he can't swallow very well on his own anymore and you have to literally force the pills down his throat (which reminds Anya of her Trauma and makes her Incredibly Uncomfortable)
timestamps!
9:13 route 8
57:50 edge of sleep update
1:04:55 mouthwashing
3:15:53 edge of sleep update 2
Thank you !!
Thanks buddy!!
TYSM!
Mouthwashing was wayy better than I initially anticipated
@@RG066Right? I heard great things but that game was captivating, even if it dragged abit at the end
imagine... being forced to stay on a ship in such close proximity to the person who SA'd you, ignored you when you got pregnant, and then becomes fucking captain. The one you need to go through for most of the things on the ship. Its no wonder she took her own life, I feel so so so bad for Anya. I fucking hate Jimmy with a burning passion
@@vytautaszygelis1106 Anya does make a HEAVY insinuation of safety locks in the cockpit and medicine but not the sleeping quarters, why would she mention that if it was all consensual? I think all the clues are there that something wasn’t consensual (edit: bro fr deleted his comment lol )
@@vytautaszygelis1106she talks about locks on sleeping areas, says she knows Curly would never giver her the gun to “protect herself”, and hides the gun case from Jimmy because she is scared of him using it. She’s terrified of Jimmy, and has to try to not think of him as a “monster,” in her own words. That doesn’t sound like a willing involvement.
@@vytautaszygelis1106 1. referring to sexual assault, one of the most awful things someone could experience, as "bs" is a new low from the people i've seen trying to deny that jimmy is a rapist
2. even if they don't say "jimmy assaulted anya and forced a pregnancy onto her" word by word in the game, the pieces are VERY much there. the commenter isn't projecting, they're just talking about an actual aspect of the game's story.
@@vytautaszygelis1106it’s heavily implied to be SA, based off of the comments about locks in the sleeping quarters, Anya’s nervousness around Jimmy compared to Curly (and the fact that she’s so clearly trying to appease him whenever she talks to him), and her clear fear that Jimmy may use the gun on board to kill her (and the fact that she mentions not being able to use it to protect herself). Jimmy also heavily dehumanizes her in his segments of the game, to the point that she doesn’t appear in any of his guilt sequences, just his unborn child. I definitely recommend looking up some of the commentary on this game if you’re interested in a more in depth analysis of what happened! Her story is incredibly tragic, but because we see most of the game through the eyes of her abuser, who obviously doesn’t feel guilt for what he did to her, it can be harder to notice the signs. It’s also an interesting a commentary on how easy it is to overlook / even miss abuse, especially when you’re hearing about the situation from the perspective of the abuser. Jimmy is an incredibly unrealizable narrator, and Anya was barely a thought in his mind. That doesn’t mean that the game didn’t heavily imply that he SA’ed her.
@@vytautaszygelis1106idk I thought it was pretty obviously implied
Mark giggling to himself behind “This Channel Has Been Deleted:(“ has massive goblin energy 😂
Dunkey did tell us that Goblins are real
I read this comment before I watched the actual video (bad habit, I blame Game Grumps) and was literally about to make my own when I got to this part of the video before I remembered yours 😂
mark-imp-lier
super
53:11 pov: youre a woman standing alone in the dark at a bus stop and markipler swings into the wrong lane to approach you and ask "whats weird about you?"
this gave me a chuckle
not in my city
55:48 when you chase markiplier to ask "WHATS WEIRD ABOUT YOU"
LMAO
it makes me sad bcs ive heard multiple people say this but
the ending is there for a reason. The ending is the focal point of the whole reason all of this happened.
obviously everyone is entitled to their own opinions, but I think the biggest issue is that most people, mainly men, dont understand the symbolism of it.
The whole reason Jimmy crashed the ship was he got anya pregnant via SA. and the ending begins focusing on that a bit more. And also the guilt he feels towards the other two. Notice the theme of regret with the men, but there is NOTHING for anya. Only for the baby he forcefully created. He doesnt even regret what he did to her. Only now that he nearly had to face responsibilities bcs of it. idk. Yes it was a long game, but I really think every single scene had a meaning up until the end. Would the game have been fine without it? sure. But is it part of the story telling just as much as the rest of the game? absolutely. I think the issue comes where the developers put the really intense shit just a litttttle to early, making all the more symbolic, thoughtful, dark walkthroughs afterwards have a bit less intensity. But yeah. just my thoughts on that.
I agree with you, but I think the issue is that the actual puzzle/gameplay elements towards the end start to get excessive because they all hit back to back to back in such quick sequence you don’t have much time to even process what you just did before you’re thrown into another one. It’s a little too overwhelming to the player, especially if you don’t immediately grasp what you’re supposed to be doing at first and therefore start getting frustrated by failing over and over until you do figure out that puzzle, then straight on to the next.
I agree yea
@PipEnigma Even then, that's a storytelling choice they made. It's like everything Jimmy has done up until the end is all coming down, crashing on him all at once. In a gameplay sense maybe it hinders it a little bit, but it all happening back to back by the end is to nail in the idea that he's shattering at the idea of responsibility, and how much he's supposed to take. And even then, this piece of shit doesn't even feel bad for SA-ing Anya. Feels worse about the unborn baby than what he did to her. And that's why the end is so important. For this game, the game itself feels more like a storytelling tool than anything else, and it works.
@@jadefang2222 Sure, I understand that, and I appreciate the story for what it is. However, it is a game first and foremost, and I think most people start to enjoy the game less when the actual gameplay elements start to feel like they're dragging the game down. I think some of the time spent in each sequence starts to feel...tedious. Each gameplay sequence just overstays its welcome a tad bit too long. Going to get the mouthwash for Daisuke, having to avoid the monster on the ceiling, that sequence lasts just a couple of minutes too long. The relief of that ending should be "Finally, that was terrifying." but instead it feels like "Finally, I was wondering when it was gonna end." Crawling around the vents the first time starts to go for a little too long. It's just a pacing thing, genuinely. Yes, I understand thematically *why* it's happening, but the reason why doesn't take away from the nagging sensation in the back of my mind that I'm actually enjoying the story unfolding more than I'm enjoying the gameplay, and I start to feel like I want to skip through some of the ending puzzles because I'm thinking "There can't be that much actual story left, so now I feel like I'm trudging through mud for 30 minutes just for a 3 minute ending sequence to tie it all together."
@@PipEnigma To be fair, I've watched a couple of other playthroughs before this one and I've seen people go through a lot of the segments like the one going to get the mouthwash and going through the vents happen much faster for them. Those segments get as drawn out as you'll let them.
And I'd personally argue, yes, it's a definitely a game, but it's much more cinematic overall. It feels more like it uses the fact that it's a game to enhance the story it's telling by truly dropping you into the shoes of Jimmy and Curly via the mechanics of a game. This game could easily be translated into a movie or the like, because above everything else it's telling a story. Personally, I felt sick at the end, absorbing everything that Mouthwashing is about. It didn't even occur to me at all that it dragged, but even then, it didn't drag at all in my eyes.
But personal opinions and all that. Regardless of how it ended, I think you and me at least agree this is at least a good game overall, so who cares. We experienced something from our own eyes, got different shit out of it, and here we are. Have a great day, friend.
Thank you mark for making the rear veiw mirror so big so we could see her coming after us, that was great.
TH-cam really let me down here I spent the whole of Halloween with nothing to do and 16 minutes after the stream ends I get a notification Markiplier's scream stream. Phat L youtube
Yeah it’s always so late.
TH-cam notifications are always horrible. I tend to get the notifications 18hours later lol.
That’s why I’m always in my subscription box and know most of my subs upload schedule 😅
Lol same here dude, i missed it and it sucks
also missed it, so annoying
1:27:35 this man really trying to trigger the unus annus PTSD
It definitely worked. 1:22:05 too
the moment i heard the clock ticking, i froze like a deer in headlights for a second... talk about Vietnam Flashbacks
@@bumb189 Second I heard it I went "Oh you bastard" XD
AND DID
And 1:24:36
So glad he played Mouthwashing, it's definitely my horror game of the year!
TBH I would give the game a 6-7/10 not the best but I love the idea of what they was doing.
💗💗💗
Sh2 remake better
@@fruitslicer I've never played a silent hill game before so to each their own.
I love how the "monster" of that game is none other than people. Which is the most realistic monster.
I have never seen anyone pronounced daisuke as DeySook before that caught me so off guard😭 I’m glad the live chat agreed with me
Tbf he also called himself "Mark- i - Plier" 😭
He mispronounces stuff on purpose all the time lol. It's an ongoing bit.
That was how I felt when he pronounced RYOBI the way he did 😂😂😂
every youtuber ive watched has mispronounced his name its agonizing
One possibility - would a Korean pronunciation be different?
Jimmy is the most monstrous human I've seen in a long time.
He takes out his frustration of not being as successful in his career as he wants, on his his best friend.
He crashes the ship out of spite, effectively for being fired.
He physically and shrekshually assaults and ropes his coworker.
He's obsessed with being in charge and puts others in danger just to appear competent. Aka, he doesn't see them as people.
Only the image of himself is what matters to him. Nothing else.
He horrifically tortures his best friend when he's at hist most helpless.
And in the end, he doesn't even see the error of his ways.
He just ends up with no-one else to blame but himself. So instead of blaming himself he "heroically sacrifices himself" for his friend. But it's actually just to avoid responsibility yet again.
Insanity can't even be argued for Jimmy. He is completely calculated, deliberate and intentional in his actions!
Just think of all the safety systems you had to shut down at the start of the game to even crash the ship.
All of this was premeditated 1000%!
He wasn't on drugs either. Nor did he have any mental conditions.
It was all pure ego and self righteousness!
We have laws, prisons, psyche evaluations, etc because of people like Jimmy!
To prevent them from harming other people, and destroying a community/society.
To be fair, the captain and company also failed.
They consciously ignored all the red flags Jimmy held up and waved vigorously all the time.
Hell, they even ignored the assaults.
All of this could have been prevented if that monster Jimmy was locked up in a room (on the ship or in a asylum). Which he would have been if the authorities around him didn't excuse/ignore his misdeeds.
That doesn't change the fact of what a monster Jimmy is.
And that it is all his actions and his fault.
He's one of, if not the, most MONSTROUS Character I've seen in Video Games, nay in media, so far.
I agree with all you wrote but I think he had a mental condition. I think it's implied that he was schizophrenic and he made joke of the psychological examinitions to avoid it to be uncovered.
Mrbeast reading this: 🗿🤌🗣📈🔥😤
Oh he was definitely insane. Jimmy was hallucinating out of his noggin and was implied to have had something when speaking with Curly. But his ego and general Narcissism are all on him, and it cost literally everyone’s lives. Swanson was the person closest to rebuking him but it was too late by then. Brilliant tragedy this game was
Apparently he's also the one who got Anya pregnant but not through consent. It's why she questions why there wasn't a lock on the sleeping quarters
So yea he's all kinds of messed up
I dont think he crashed the ship just for the layoff, i think he did it more to avoid legal trouble for assaulting Anya when they made it back to society
If Jimmy has no haters then I am dead.
Oh, everyone hates Jimmy.
We all say shit like 'sorry you had to write/draw J*mmy' under fan content vids
@@lorettabes4553I think is Jimmy has no haters the world exploded
If hamborger is a cat then I am flying towards the Phobos at the speed of boredom
If Jimmy has no lovers then I am dead.
99% HATE Jimmy (like they should) he doesn’t deserve any fans
Anya pointed out a huge issue: the two places that have locks are designed to be accessed by people in power, there was no brig for containing a violent threat. More importantly, Curly was unwilling to do what Anya gestured to in the first place by hiding the gun- either Jimmy would use it on someone, or Curly had to be the one to kill him. In a way, his torture is being stuck with the one that he refused to contain, confront, or constrain in any way, as his sick mind creates their hell together. The person who designed and signed off on the ship failed to consider any internal threats.
I've seen a lot of other people pointing out that it's moreso a lack of care for their staff. we saw that when you override the autopilot controls, or access the stock you're transporting, those both resulted in a pay dock, even in emergency situations. they put locks on the cockpit and the stock room but not the sleeping quarters because they care more about their assets than their staff, the pony express sees them as expendable. it would also make sense if that were the case because the game kind of parallels reality, in that there was a real mail carrier service called the pony express that only employed orphans under the age of 18 because they were seen as "expendable", the kind of people that wouldn't be missed according to them. back when the pony express was around, that kind of job was extremely dangerous and often cost lives. it shut down after only 18 months of operation. I see it as them both trying to save money on the cost of locks, and there were time/money restrictions making it so that they had to choose where to prioritize installing locks.
Mouthwashing non linear way of storytelling is...disorienting and it's done good. Truly dark.
It also emphasis Jimmy's mental state and manipulation. For example you meet Anya before it's hinted that she has been SA by Jimmy and he is really rude. So when first played it I kinda agreed with him. When knowing the full story I hate Jimmy so much.
Mark interacting with the live chat makes me think of someone trying to wrangle a hundred hyperactive puppies.
...
...
0.0. *gets tackled by said puppies*
Thats like.. any big livestream chat ever lol
@@hebrewhammer4086 not all stream
❤
You mean like herding displacer beasts?
lol, we all have adhd these days so this checks out
“Don’t be daft” is something my welsh great grandmother would say to my mom. Made me smile hearing mark say it
Swansea is also a city in Wales, which is a cool reference!
@@jkw_197He never said it right even once though 😂
I personally think Mouthwashing's end dragging on was intentional and appropriate for the character arcs involved.
Exactly it wasn’t about them going insane it was about him taking that damn responsibility
You got the blue comment congratulations
Agree!
Even if it is intentional, from a gamer's perspective (especially those who want to beat it in one sitting) it still drags on in an annoying way. It's a great story and has many great moments don't get me wrong, but that's still time taken out of my day for a story we can put together pretty quickly with the way it does it's time jumps. Context clues if you will. Still love the game but everyone I've seen play the game has said it drags for too long near the end and I can't help but agree
I don't think he understood the story at all which was unfortunate. Those later scenes weren't unneeded at all, they were closures for all the character arcs. I wish he'd taken more time with the game to understand it better 😢
He even summarised the story completely wrong (it's not about going insane)
The let's play was a lot of fun when he was throwing around theories (like when he questioned why Curly was still bleeding after so long since the crash) but at some point he just stops commenting on the game and the story all together which was such a shame.
"Hey Captain you're looking... like a snack" you have no clue Mark.
I'm here for big mirror mode. How are we going to protect Mr.President without a huge mirror to watch his back.
Timestamp?
Watching from the future, glad this is here for a comfy late night watch while I eat too much halloween candy and get a stummy ache
Love this for you ...except the tummy ache lol
MOUTHWASHING SPOILERS
I just realized something crazy- right after the prologue with the crash the very first line of dialogue is Jimmy saying "Anyone else would have done the same." which sounds like he was talking about the crash itself even though it was a different conversation. The writing/subtle foreshadowing in this game is on another level
OH MY I NEVER REALLY THOUGHT OF THAT, but you also can see sum like this when they say they had to drag curly out of the cockpit, but our character is running out of the cockpit, that’s why I think we are playing as Jimmy
Mouthwashings sound design and characters are its strongest factors. I loveee the sound in that game
Holy shit, I didn't expect a game named fucking Mouthwashing to be a masterpiece.
Hallowed be thy ween everybody
❤
No
❤️❤️
not the ween
thank you. i hope thy ween is hallowed.
1:19:16, Curly has 3rd degree burns, which would burn off all nerve endings. And even if he could still feel, pill bottle painkillers wouldn’t do anything. He’s not screaming or squirming in pain, he’s filled with hate and terror because he’s the only one who knows that Jimilia crashed the ship, and that he’s not captain.
Nah I'm pretty sure he's screaming and squirming from pain. I don't think the devs were going for THAT much realism, with the nerve endings and the painkillers I mean. If it were really realistic then I think Curly would've just died from shock.
Hey, Mark! I enjoyed watching you play Mouthwashing live. I've been a huge fan of yours for years and Mouthwashing was a game I wanted to see you play for a while. I know you may not see this, but ever since I got sent to the hospital due to illness I haven't been feeling myself. Your videos help comfort me and bring a smile to my face even on days like this where I feel awful. I can't wait to watch your next videos!
Edit: Thank you to everyone who responded to my comment! I am currently healing and will probably be discharged from the hospital soon due to the fact I am pretty healthy! Everyone's comment under this is very kind and I deeply appreciate your words to me.
I know I’m not Mark replying of course, but just saw this and wanted to stop by- I hope you’re doing okay as much as you can be, I understand how much illness can really take a toll on you as I’m also ill myself so I hope you’re taking care of yourself and just know that you’re doing the best you can and that’s enough xx
also yeah mouthwash is a game I was hoping for him to play I’m so glad too!
let’s binge mark together for comfort and rest well friend 💜
@@queenopal8581 : )
For all it's worth, a person on the other side of the world believes in you. I do. I believe you can get through this. You've done hard stuff before, and you can do it again. Good luck, stranger.
@SlasherFrenzy0 ty stranger
I hope you're doing great mate! everything will be alright
Welp guys, mission failed. We failed to keep Mark from playing Mouthwashing, now we’ll have to wait a couple years for a movie adaptation of the game by Mark.
Im excited
I'm pretty sure he didn't understand it.
@@Allakablooza He didn't understand. Fair enough, I suppose. He's streaming, has to deal with chat, he's not all too good at paying attention to stuff like this and this game isn't super clear. Hell, I didn't really get it either until it was explained.
@@Allakablooza i mean, mark usually goes to read explanation after playing a game, and honestly? i got HALF of the stuff before someone explained them to me. it’s a really good game, but in my opinion if you need to explain stuff then you’re gameplay is lacking. storytelling can and should be creative, but it has to be clear, I felt like this game had too much stuff that you ended up missing a lot. I KNOW, that it’s their choice, and i Understand why it’s like that, but that doesn’t change the fact that I need a fvcking chronological explanation to understand half of the IMPORTANT things. Going for a confused storytelling is fine, jumping between mcs and times… that’s cool, but i have to finish the game understanding what i did in the start, It took me 40 minutes to understand that we weren’t always playing as jimmy, I LOVED the game, but in a technical way it had to be clearer in a lot of key moments
@@Allakablooza he did understand it
@@OrionDawn15he also has pretty severe ADHD and he gets medicated for it, but he used to have issues with medication shortage and ahole pharmacists. Dont know if thats still applying tho
The ending of mouthwashing is like the most important part😭😭
Yes and it could be more succinct and snappy. He didn't say the ending wasn't important.
@@knaughta.masso-kist5944 Could be but shouldn’t. Perfect how it is
@@cherryberry4264 I disagree. It was too draggy. It had the potential to hit you like a truck but then pumped the brakes a bit.
@@knaughta.masso-kist5944 I think the extra symbolism was needed for the premise of the story and the pacing of the game. The weird baby centipede creature and Swansea in the grave yard area added more scares to it. If you cut out the down time in between, it wouldn’t be as affective. I think it would have seriously damaged the game play and story if those scenes were cut.
I understand if you want a snapper game but this is a slow, atmospheric one that is focused on telling a story. You can go play fnaf or something else if that’s what you’re looking for.
@@knaughta.masso-kist5944 I think the extra symbolism was needed for the premise of the story and the pacing of the game. Also the weird baby centipede creature and Swansea in the grave yard area added more scares to it. If you cut out the down time in between it wouldn’t be as affective. I think it would have seriously damaged the story and game play if those scenes were cut.
I understand if you want a snappier game but this is a slow, atmospheric one that is focused on telling a story. You can go play fnaf or something else if that’s what you’re looking for.
TH-cam is actually becoming a joke with the amount of ads, literally timed how long I was able to watch this video between ads I was getting two ads every 6-12 minutes
why don't you download an add muter and auto skip button presser
@ shouldn’t have to but I know not of there existence until now
Adblock pro was working for the longest time, but they finally killed over in youtube's ad war, so I had to switch, currently using ghostery and it's working where adblock failed. Might be worth looking at
I haven’t gotten a single ad for the entire video soooooo
@@sirwinkledic950 Ads support the creator. That's why there is no way of completely blocking them anymore.
love the room lighting Amy set up for the stream. Halloween cozy vibes with some spook.
About mouthwashing, i have a strong belief that it's not a game meant to just let pass. Seeing popular youtubers totally ruins it by focusing on the comedic aspects and giving it a wrong point of view infuriates me. That's why i waited for a long time for mark to play it because i knew he would "understand" it better due to his experience with horror games. Even tho i was expecting it to be a singular video and not a streaming. Yet it did feel refreshing to see how his mood slowly changed to a more focused and serious one while still keeping the humorous impact at the revealing point of the game, and focusing on the dialogues of the characters instead of just quickly reading the conversations/skipping through them.
Mouthwashing is a really good game, but I'm very disappointed in the community it formed.
Everyone ive watched play it has taken it pretty seriously, as do most of the people ive talked to about it (albeit I dont go on places like reddit where all fanbases suck)
I agree but it's however disappointing that he missed the point of the game, it's not about losing your mind and he didn't even acknowledge Anya's SA
@ I mean to say its not at all about people losing their minds is just wrong, Jimmy’s whole character is losing his mind.
Not connecting the dots about Anya’s SA during the stream is unfortunate, but im almost positive if he thought more about the specific dialogue or played it again knowing what happens he’d realize thats what they were eluding to. And while it is an important story beat and not realizing it makes some segments not hit as hard, I dont think it is pivotal to understanding the point of the game. It is A point of the game, not THE point
Ironic that you missed the point of the game being in line with the whole "interpret the art as you play through it" implication. If your thought is this fascist, notwithstanding freedom, you should keep it to yourself
@@vonletho he doesnt have to acknowledge anything
TWs for Mouthwashing: Themes of heavy abuse, implied SA, gore, torture, unwanted birth analogies, gagging and vomiting, suicide. But mark, as always, manages to keep it light.
Stay safe everyone, and remember, you matter. Have a great rest of your day. This stream was a blast.
If you need a trigger warning, you probably should stay out of the shooting range.
@@BrobdingnagianPants Right. That's why I post them. So people know if they want or don't want to see the stream.
@@BrobdingnagianPants Says the type that needs warnings if something is against your delicate sensibilities. Being informed didn't used to be bad, just like how you probably need to be informed if something is woke. That's a trigger warning too, just sayin. :) The more ya know~
@@BrobdingnagianPantsWhy do you think they're posting the warnings? Can't "stay out of the range" if you don't know what you're walking into in the first place. Unless the point you were trying to make was "if there's any topic that triggers you, just don't watch any content ever," which is somehow even dumber than what you actually said.
@@BrobdingnagianPants imagine not giving a shit about people with ptsd.
having mark say the last 30 minutes of the game dragged and should've been cut really disappointed me.
I've watched a bunch of playthroughs of this game and I've noticed that many men who play dont understand how important the last section is in portraying and helping the audience interpret the story. It gives us a lot of insight into the way Jimmy actually viewed Anya - as nothing more than the consequences to his actions, his SA, and the monster growing inside of her. Juxtaposing that with daisuke, there are frequent memorials to him near the ending, like the segment in the vents with his weights and gameboy, and then the grave just before and after his death, and the reoccurring hibiscus flowers. The way jimmy views the men in this story is SO different to how he views anya, and that is explicitly shown, as well as him losing his mind, in the final sequences of the game.
This game is amazing, and honestly i think its full of such dense symbolism and analogies that most people miss all of it. But seeing people completely miss the SA aspect of the story, when its so insanely in your face (the dead pixel on the screen, why medical locks but not the sleeping quarters, anya talking about hiding the gun, anya being nervous around jimmy, jimmy purposefully crashing the ship to avoid responsibility, the ultrasound segment at the end of the game, polle saying "if all of that is true, why are you still so concerned about him?" followed by a "take responsibility" screen showing jimmy thinks he isn't responsible for anyas assault, anya saying "you were right. i should've done this a long time ago" to jimmy right before she offs herself which suggests he told her to off herself, jimmy saying to curly "what would she do?", etc) is pretty sad. it just kind of shows that when you're not familiar with these types of abusive relationships, when you've never been in one or known someone in one, then you just become... ignorant to it and how it affects people.
Tbh i dont think mark even realized the story. I didnt even realize untill i read some of the comments. It isnt necessarily because hes a man, i can understand when he says it dragged on because thats what i thought at one point before i read into it.
What does the dead pixel mean? /gen
@@kennalikespizza4515 In that one scene with curly and Anya, anya is able to see the dead pixel while curly is not. you could interpret this two ways: one, the dead pixel represents jimmy and who he really is. Anya is able to see jimmy for the monster he is after her assault, while curly is still stuck in his people pleasing optimistic attitude, where he hasn't realised yet just how horrible jimmy is.
Two, the pixel could symbolise the larger problem of Jimmy on the ship and his actions, including but not limited to him assaulting anya. the pixel started out as something most people could ignore and look past, but then the whole screen breaks (Swansea hitting it with the axe) and the problem (jimmy) has spiralled out of control and cant be ignored anymore.
these are just my ways of looking at it, I'm sure other people have other opinions but these two make the most sense to me.
@@arctichangoveru explained it very well better than i could. Thank you
as someone who has been sa by someone like jimmy and watched this its expertly done.
the first time i watched it i barely had a clue jimmy was the bad guy, its subtlety makes it difficult for people to pick up on the nuances.
once you grasp a thread of the plot, the whole story unravels and the unusual one-liners and details start making sense.
i totally get where youre coming from, but i also understand people that didnt engage with it fully. some people just miss those points, which is disappointing, but it happens.
all we can do is hope mark thought more about it in his own time and came to those same conclusions
marks rendition of swanseas speech was incredible. love how much he poured into it. just beautiful
Mark today on Halloween my father passed away, he passed in his sleep sometime this Halloween morning and watching your videos are giving me comfort in this messed up time. Thanks so much mark, you’ve always had my back.
Sending you love ❤
im so sorry. i hope you're doing okay ❤️
I'm so sorry, here's a virtual hug from me
yoo he passed in his sleep... edge of sleep refarance?
May his memory be a blessing ❤
HELPPPPP
I CLICKED INTO THE STREAM AND JUST HEAR "alright. Bye" AND IT ENDED
what ya need help with?
you deserve nothing
@@Miluitus what the hell 😂
@@Miluitus woke up on the wrong side of the bed or smth?
LOL
"Mouthwashing" is by the same dev who made "How Fish is Made", the similarly upsetting game with the parasitic musical number that Mark played in "3 SCARY GAMES #84"
Oh!!! That makes so much sense. The dev is phenomenal
This stream was so spooky, I wss edging throughout of the stream until I went to sleep
Yo what
Why edge when you could goon?
@@mr.greensmemes3086 That's what I was thinking
Run that back for me bro
@@mr.greensmemes3086why goon when you can jelq
“Who’s edging their sleep?” MARK NO
game 1: fairly standard "spot the difference" type of game
game 2: holy shit...
Yupp. I did my best to constantly post the TW on the chat, because mouthwashing can get really dark at times. Some people found them helpful, which on happy about.
@@SlasherFrenzy0 Any horror game can be pretty dark. I think that should be a given, right?
@@OrionDawn15 You can't compare this game to something like garden of banban or fnaf or Slenderman. They are all dark in their on ways. Mouthwashing is pretty heavy in particular, being centered on extreme abuse, gore and torture, also having themes of SA. All the while, this first game mark played in this stream is just kinda scary with weird unrealistic situations.
@@SlasherFrenzy0 is being stuck in space on a ship filled with foam and mountains of mouthwash not also quite unrealistic?
And for a game like Fnaf, is children being murdered and stuffed into animatronic suits not also quite dark? I don't think the more disturbing elements like the details of the murders not being present during gameplay makes it any less bad.
And then there's games like Cry Of Fear, which is what I was thinking of when I made the comment, where it has themes of depression and self-harm, though it's a bit more obvious towards the end than Mouthwashing.
@OrionDawn15 I don't really see why being realistic matters. Realistic or not, it can be very disturbing. Also, I wouldn't even call this game unrealistic, but futuristic. The ship, the foam as a safety protocol, and the delivery of a cargo. But, again, even if it wasn't realistic at all, it wouldn't make it any less bad. Think of little nightmares. It's not realistic at all, but it can still be very disturbing.
I need Mark to do an audio book. Even when he’s losing his ever-loving mind arguing with the chat, I think he sounds lovely. 😂
Edge of sleep!!!
@@evelyn2969 I've heard him on that and I binged the show twice now! He needs to do like a fantasy novel with some epic battle drama.
3:54 "I blame Chica, honestly"
MARK YOU APOLOGIZE TO CHICA RIGHT NOW
The chasing in the graveyard is one the scariest systems I’ve seen with how quick the AI tried to flank you
Watching a Markiplier stream is the best way to spend my Halloween night.
The way I was sleeping with ASMR on for this and it autoplayed into this video precisely when I entered REM so I spent the last 8 minutes of sleep dreaming Markiplier's livestream as my sleeping mind heard it blaring across my bedroom's sound system. He was walking around a grand and scary living room interacting with a couple of characters that were animated by an amature game dev. Then I actually wake up when the phone started ringing super loud and see that I missed Mark's actual Halloween livestream :/
FR tho the way that I could read everyone in chat spamming WHY when he asked them to in my dream... I love my brain sometimes.
Damn I joined the very last minute of the stream 😭 good thing there's vod.
2:46:52 "Back up, can't get me if I moonwalk away from my problems."
2:47:47 "Can't get me if I moonwalk away from my responsibilities."
thank you for hanging out with us tonight mark!!! very happy you played mouthwashing and that is getting the attention it deserves. happy halloween!!!!!
Man that Swansea monologue was so good and Mark’s voice acting was really good for it too
4:38 is when he opens up the first game,, then after some talking at 7:03 then finally he plays at 9:14 LOL, Happy Halloween!🎃
My god, you cannot wait 7 minutes and just enjoy him talking about shit 😂
@ it’s for the people that want to skip, I don’t mind him talking at all
@@Mekeruu Well I'm mad at those people then :')
Is that Dave from hit show "The Edge of Sleep" on Amazon Prime Video!?
Thankyou Mark; I enjoyed watching you play “Mouthwash” video game and have a good and safe Halloween for you and Amy. I also love the ambience in the background with candles, red room, and being in the dark, too.
Saying the end should be cut down is a bit, eh. I disagree. It shows Jimmy having guilt for the *thing* he made, but never anya.
Jimmy is a man who doesn't respect women, he respected Curly, he respected Swansea and even somewhat Daisuke, despite being young and naive, but Anya? No. He treats her as a sensitive liability whos incompetent as if she didnt keep a literal burn victim alive for 5 months with almost nothing. Its something you realize once you see the end, and notice, there was never a "guilt sequence" for her, but instead for the.. baby? Specifically, him, the thought that the kid couldve been a boy, made jimmy more guilty. he never thought of her ending her life because of his s3xual assault and her unconsential pregnancy being his fault. He considers what he did a small slip up, something that happened because they were in space for so long stuck with Anya, as if it wasn't his fault.
I definitely think Jay handled it a bit better.
I love your stuff mark, but come on, i get its not *too* obvious (although imo it is) but saying it was dragging it along in a game thats a lot about implication and symbolism? 😭😭 idk man. This is just a rant honestly but i suppose the lack of acknowledgement was a bit disappointing
I can kinda see where he’s coming from. I wouldnt necessarily want the content itself to be cut but maybe with a bit more story pacing in between the more symbolic-gameplay-y moments
i disagree with the guilt segment of this comment! the way i interpreted it, jimmy never felt any guilt whatsoever for anya or even the baby. showing the fetus not as a human but instead as a pony represents pony express, the company they are working for. so that segment doesn't necessarily = guilt imo, but the fear of the consequences from what happened on the pony express ship catching up to him. its why he crashed the ship in the first place, so anya couldn't go to anyone about her assault and jimmy would face no consequences. the fetus being portrayed as a monster chasing after him kind of reinforces jimmy's fear of repercussions.
but with everything else i agree with you! hearing mark say the end was dragging was really disappointing... just shows the entire meaning of the game just kinda flew over his head. I watched Jay's video too and him getting it almost straight away was so refreshing. most people I've seen played the game didn't get a lot of the premise until after they finished it.
@@dubiousdeliquite6641 yea
I think the dragged on bit works well as a dvd-exclusive extended ending, or like an epilogue in a book, but as a gaming experience I think Mark's right it would've ended best right at the hallucination birthday party. It's the culmination of the guilt and insanity, and perfectly punctuates the end result, everyone's dead and jimmy's the last to go, surrounded by the consequences of his actions. The bits after that kinda add nothing to the experience.
@ I wouldnt say they add nothing, especially not swansea’s bit both in how he has his big monologue, more explicitly states the pod was meant for daisuke, and you see that he didnt even seem to have attacked jimmy, instead its implied jimmy used the pipe and rope to knock him out and tie him up and was being paranoid and delusional.
Which makes sense considering he wouldve had to push past swansea somehow to get from medical to the cockpit, seemingly without having shot him yet
the real mouthwash was the friends we made along the way
The real mouthwash was the responsibility we took along the way.
The second game - Mouthwashing - starts at 1:04:35 for anyone wondering.
"I have a better mic in a box literally next to me" - Who are you? Wade? 😂
the way he pronounces daisuke is so painful yet so hilarious im so glad hes played mouthwashing
1:35:48, question for people who know the ending (spoilers)
If Jimmy is the one who's psychologically compromised (shown by the ending and throughout the game), why is CURLY the one who gets this weird hellscape vision?
At the end of the blood sea scene with the ladders and the warning signs, I believe we're to understand the explosion happens, but is that just a poetic/cinematic way to show more story? Or when Curly said he was just sane enough to stay on his toes (or something like that), was he being serious? Why would he be having this acid trip of a vision?
I could be wrong, but it seemed to me not like a vision Curly was actually experiencing but more like a symbolic sequence. It's leading up to him doing Jimmy's psych eval, so the emergency warning signs might be indicative of how he was seeing all of these red flags in Jimmy that he kept brushing off. The ladders could represent the recurring analogy that Curly was at the top rung of his symbolic "ladder" in life (i.e. doing well for himself) while everyone else could barely reach his bottom. Jimmy resentfully brings this up more than once to imply that Curly would always be above the rest of them while they couldn't even come close to his success. I imagine the bent and broken ladders were a symbol of what was to come, with Curly being so heavily injured in the crash and all of those prospects dying with Jimmy's decisions.
@@anishajogohhh I see that! I was thinking maybe it would be PTSD nightmares post-crash Curly could be having while coming in and out of it on the drugs but it was confusing that it would be in a pre-crash segment, since it’s very intentional about showing a nightmarish interpretation of* Curly’s encounter with the crash itself.
Markiplier moment i like:
47:57
1:02:57
1:28:19
1:41:49
2:46:03
2:59:04
The ticking actually gave me war flashbacks.
This is one of the most comforting videos I have seen. I'm lying on a blanket pile in my dorm room with all the lights off, doing homework, and watching this stream from the future. It was so peaceful and comforting. 10/10 Will be watching this again
Stop thank you so much for wishing me happy birthday at the end of the video that made my night 10000x better, I did not think you’d see my message and have a great rest of your night😭❤
happy birthday and congrats on the well wishes!
Happy late bday! :]
@ tysm!! 🥹💙
@ tyy!!
Happy belated birthday!!!!
Day 80 of asking Mark to play When The Darkness Comes:
it is a free to play indie game available on Steam, it is a mixture of psychological horror and walking sim with a philosophical context, it is a unique concept taking a bit of inspiration from Stanley Parable and it has some deep thoughts, it was a true artistic experience, not just a game, i would love to see you play it, additionally I would recommend it to anyone reading this, especially to people battling suicidal thoughts, anxiety or depression, the game truly opened my eyes and helped me get out of the worst place I've ever been mentally and I've never had those dark thoughts again after playing it, trust me, it is worth it, you won't regret playing it
Seeing Markiplier playing games again made me feel alil happy my uncle pila passed away oct 29 2024 he was only 29 years old and he passed from a heart attack and ive been broken for the past few days me and my family we were all there when he passed he passed away in my papa my grandpa his dad arms and were not doing good but were pushing through and seeing mark happy and making vids again bring joy to me and my family
He hasn’t stopped playing games?
I’m so sorry for your loss and happy that you’re able to find things to bring you joy in this time
So it really is just normal now to dump out personal life issues anywhere on the internet, huh?
My condolences to you and your family
Wishing you and your family peace in this difficult time.
Those 5 minutes of chat telling him to look up were painful
For anyone wanting to see mouthwashing, he starts it around 1:05:00
48:00 I haven't heard Mark scream like that in a while. That filled me with such nostalgia lol
Also, is it possible the whale that Mark saw at 17:10 was like a hidden anomaly and that's why it didn't appear in the list? I wouldn't be surprised if it was, and Mark would be the one lucky enough to encounter it. Or maybe it was just a bug.
game 1: fairly simple “spot the difference” type of game
game 2: holy shit
Don't let the blurry days pass you by. Sometimes, all it takes is forgetting about a silly holiday to realize how much time has passed you by. You only live once, so look to the clouds and don't drag your feet. (Halloween is my favorite holiday)
Love when mark goes “I know what I’m doing” and we all know that despite doing TH-cam forever at this point he still in fact…does not know….we love you mark it’s okay happy halloween
48 minutes in, “Oh God She’s Coming After Me!!!” I was just as shocked/traumatized in that moment. Good scare game dev, well played.
I was expecting a game with the name MOUTHWASHING to be a joke game, instead it was a game that left me with the most awful feeling since katana zero
1:05:26 made me laugh out loud for some reason 😂 "that's not funny at all" with him sideways and so small 🤣 it fit perfectly.
For those watching in the future:
4:40 Route8
4:45 Mark getting distracted by the settings
5:35 Mark trying to fix audio
9:25 Route8 gameplay starts here
17:05 Whale!!
18:40 where is whale?!
31:22 Elk in station
37:00 big big glass best view
40:00 stuck under big ambulance
47:59 gangly limbs coming after Mark
57:50 edge of sleep update
1:04:50 MouthWashing
1:10:00 trying not to be daft!
1:17:00 Daisuke?
1:24:40 nothing to see here
1:27:33 if you get it you get it
1:32:19 Daistuck
1:35:33 house of leavse layout (I dont remmber those being there)
1:36:26 Blood ocean?
1:37:20 something aprouches
1:39:10 the sun?!
1:43:55 too spooky
1:44:15 the name of the game
1:53:08 what is this cake?!
2:15:05 stairs?
2:17:40 the longest red light green light
2:24:09 multipurposemouthwash
2:32:54 hey who of you have the gun?
2:42:30 birthdayparty
2:46:00 We'llSeeAboutThat
2:46:50 moonwalkfromproblems
2:55:09 Swansea backstory
2:57:40 endlesshallwayandbigcapitan
3:05:23 what is happening?
3:14:00 the end of mouthwash
3:15:50 remmber the plan
Mark I hope you read this. I just wanted you to know how much you helped me through many difficult times. I had trouble sleeping several years ago and watching you and hearing your voice helped me fall asleep. Im so glad for your videos and Im glad to have found you. Thank you.
I can’t believe I started out as a jimmy fan
Its impossible for me to her Jimmy any more dude. It's all his fault.
Honestly. Jimmy was the sole cause of every disaster and death in that ship. Assaulted Anya, gained the trust of Curly to then direct the ship into an asteroid, then axed Curly when he was trapped in foam, then wanted to finish Curly off cause he knew he'd out him, then he persuaded Daisuke to get trapped in foam, then after Swansea gave Daisuke mercy, he shot him.
Jimmy should have been killed after the first thing he did, which was hurt Anya. Kill the criminal, save 4 lives. Amazing. Incredible odds!
Me too lol I literally commented something like "Jimmy is kinda cool" lol
@@LycanFerretthey didn't even need to kill him they could've just made him get in a cryo pod
@FirePuncher183 True, I forgot that existed. Honestly, they had a perfectly acceptable form of locking up a clearly mentally unstable crewmate and didn't.
Hearing him mispronounce Daisuke and Swansea’s name was actually so funny for no reason
“It’s just a clock”
The clock in question:
We ride at Dawn (a day late) for Amy and her wonderful decorating skills!
I enjoyed Mouthwashing. I think the centipede in the vents mechanic was pretty neat.
Edit: Changed "Moutwashing" to "Mouthwashing." I was tired.
Shouldn't have skipped language lessons at school
@surjashismukhopadhyay5510 Our speech teacher retired.
@@fingerknight27 that is way more depressing than the game
@@surjashismukhopadhyay5510 XD
Happy Halloween!! I've been watching The Edge of Sleep at least 3 times a day since it came out, I absolutely LOVE the intro song!
If they just would release Edge of Sleep internationally, All of Mark's global warriors can smash his way to the top
looking back when anya says "i have to believe our worst moments dont make us monsters" i realise now she wasnt just talking about curly, she was talking about jim and my heart just keeps breaking for her over and over again
2:04:30 when swansea swings the axe into the screen, it flashes a very familiar shade of pink... Iykyk
Great stream, glad to have such a long video with Mark unedited, feels like it has been forever since we've had that.
I FINALLY MADE OT TO ONE OF YOUR STREAMS MARK! I stayed on the whole time. Love your content.
I'm in love with Mark's vocal fry.❤
The game was a bit confusing but kept me hooked. FOLLOW THE PLAN AND WATCH EDGE OF SLEEP! Also, that woman chasing the car fuckin got ne
1:26:45 - 1:28:43 This whole "black screen" sequence made me laugh so hard 😂
With the ticking is crazy 😭
when mark said he was going to catch up on games he missed i was hoping he'd play sucker for love :c he played the demo and it was never heard of again
One of these days, someone is going to make a Halloween stream that turns into a horror skit where the whole thing is captured on the facecam and you can only be like 80% sure it’s fake.