@@snakeoo7caYou may not like it but mods are one that made the games super great. Look at Tarkov where they are alienating the modders which are even doing better than the OG dev team. Same with Warno who has a lot of magnificent mods
I was in 2nd brigade 1-502nd CCO. Man MPs were never involved with infantry unless they were arresting us. I don't play this game but hopefully our helicopters are stacked we had 160th SOAR at Fort Campbell and 5th group.
The Go-Kart is amazing lol, what a funky collection of uses for it in this deck. The Recoilless in particular is massive on that thing. Looking forward to seeing those, the special forces and all those juicy helicopters in action 👀
Why you gotta nerf my Aardvark like that Warno? Only twelve 500lb bombs? Only 4 pylons? Try eight pylons with eight 500lb bombs on each pylon. Or 8 Mk.118 unguided demolition bombs weighing 3000lbs a piece? The F-111 can carry 40,000lbs of external payload. I just want to level half a city in one pass. Is that too much to ask?
Only the four inner pylons could swivel. If eight pylons were used the wings were fixed at a certain angle, which limited speed (and wasn't helped by the added drag and weight from the extra bombs).
that helo accuracy must be a bug. 30mm with a 95% accuracy and 92% on the move? Even the Little bird miniguns will delete infantry with that accuracy despite low damage
I see they are up to their usual MO of DLC's being OP or at least very strong. This is why i was skeptical of the game from the beginning since i could see that the deck building system could be endlessly monetised by adding a few new units and variations of previous units to make a new division to sell you. As proven by them adding a DLC 2 months after official release when there's still a lack of variety for the base "factions". Also the lacklustre effort that was put into the Army General campaigns with copy paste regiments so you end up fighting the same battle countless times with 0 replayability imo.
@@Jawdk I also really enjoyed Broken Arrow but have my doubts about that too. Maybe a little too accurate to modern combat lol. Playing against a good team is really annoying as you just get bombed and artillery into oblivion and that's before they add things like tactical nukes. Also the cheese is strong in Broken arrow that's how people played 100s of games with 100% win rate. I'll still probably buy it tho since i did really enjoy myself in the beta most of the time and there is no game like it atm.
Just did a skirmish with 11th Fr Paras and the 101 against my 2 russo battalions" little green men and broke russia. LGM. Lots of reg inf in soft vehicles lots rec one armr inf comp with cmd and log and 6 air slots. Broke Rus Battalion. Reduced armor org which gets editted down day of battle. 3 air alots 5 tank slots 2 aa slots 2 arty etc.
Near Immaculate Vibe Beautiful Work and Wonderful Game I Love how This almost Fulfill’s My exact Unit Theory Need’s Amazing Creativity Alotta Weird Cringey Details I can See some Gameplay Reasoning but I’d prefer if The Units Actually Looked Contextual
I thought I read somwhere that buying the early access a long time ago would mean you would get a few DLC's for free(?) What am I missing??? (it shows up as a few bucks, no biggy, but I still wonder; am I wrong?)
@@larsenic1245 there will be a free 2 division dlc due to the Gold edition snafu, but that will be released some time later as they are apparently still in production.
Early Access get 5 more divisions: 3 involve directly in Berlin Siege, 2 represent Reinforcement and New Concept. People who miss out on EA phase can get it as DLCs pack. While Free DLC might Nemesis pack like Air Assault one, It will come later as other people say.
The go-karts with AT look so cursed, imagine your heavy tank dying to a gun on wheels.
Imagine your tank dying to a child’s helicopter toy with a bomb strapped to it
Golf Cart = Superior
T-80 = Skill Issue
Missile Doesn’t Care How
Only when
They found the lost technology somewhere deep in the dark code of sd2. Endless intern's must have died for this!
Many mods for warno have 4-5 weaponslots, its just yhe GUI that is the limitation. SURM had a gazillion weaponslots
Ew mods
@@snakeoo7caYou may not like it but mods are one that made the games super great. Look at Tarkov where they are alienating the modders which are even doing better than the OG dev team. Same with Warno who has a lot of magnificent mods
Но три пулемета БМП-3, по одному пулемёту БМП-1ПГ, и Ю
БМП-2АГ никто не даст😢
I was in 2nd brigade 1-502nd CCO. Man MPs were never involved with infantry unless they were arresting us. I don't play this game but hopefully our helicopters are stacked we had 160th SOAR at Fort Campbell and 5th group.
Pretty sure we had those Go-karts in Germany too until they were replaced with the Mungo, which is somehow worse.
The Go-Kart is amazing lol, what a funky collection of uses for it in this deck. The Recoilless in particular is massive on that thing.
Looking forward to seeing those, the special forces and all those juicy helicopters in action 👀
Looks great!
Why you gotta nerf my Aardvark like that Warno? Only twelve 500lb bombs? Only 4 pylons? Try eight pylons with eight 500lb bombs on each pylon. Or 8 Mk.118 unguided demolition bombs weighing 3000lbs a piece? The F-111 can carry 40,000lbs of external payload. I just want to level half a city in one pass. Is that too much to ask?
Only the four inner pylons could swivel. If eight pylons were used the wings were fixed at a certain angle, which limited speed (and wasn't helped by the added drag and weight from the extra bombs).
u always talk about the Heli CVs very nicely but i ve never seen you use them. XD
that helo accuracy must be a bug.
30mm with a 95% accuracy and 92% on the move?
Even the Little bird miniguns will delete infantry with that accuracy despite low damage
Probably the result of max veterancy due to the Special Forces trait
160th SOAR traits baby
I see they are up to their usual MO of DLC's being OP or at least very strong. This is why i was skeptical of the game from the beginning since i could see that the deck building system could be endlessly monetised by adding a few new units and variations of previous units to make a new division to sell you. As proven by them adding a DLC 2 months after official release when there's still a lack of variety for the base "factions". Also the lacklustre effort that was put into the Army General campaigns with copy paste regiments so you end up fighting the same battle countless times with 0 replayability imo.
I agree with you, I won't buy any dlc until I've tried broken arrow
again, It was a great game in the beta and I think it was much better than Warno
@@Jawdk I also really enjoyed Broken Arrow but have my doubts about that too. Maybe a little too accurate to modern combat lol. Playing against a good team is really annoying as you just get bombed and artillery into oblivion and that's before they add things like tactical nukes.
Also the cheese is strong in Broken arrow that's how people played 100s of games with 100% win rate. I'll still probably buy it tho since i did really enjoy myself in the beta most of the time and there is no game like it atm.
Just did a skirmish with 11th Fr Paras and the 101 against my 2 russo battalions" little green men and broke russia.
LGM. Lots of reg inf in soft vehicles lots rec one armr inf comp with cmd and log and 6 air slots.
Broke Rus Battalion. Reduced armor org which gets editted down day of battle. 3 air alots 5 tank slots 2 aa slots 2 arty etc.
French role up 101st have to play it some more. Seems best suited in a 6 v6 as one selection
Near Immaculate Vibe
Beautiful Work and Wonderful Game
I Love how This almost Fulfill’s My exact Unit Theory Need’s
Amazing Creativity
Alotta Weird Cringey Details
I can See some Gameplay Reasoning but I’d prefer if The Units Actually Looked Contextual
I hope the next Nemesis dlc will have the 1st Cavalry division
why is the caliber description for the m47 dragon wrong? it should be 140 mm not 127 mm.
For some reason even though my game is up to date I still don’t have access to the 101st
Glorious Helios!
Aw Man
They don’t have The TOW 2 Cart
Only the Tripods
Sad
…
Yeah Baby!!!
Pls play a game centered around MULEs
Nice
I thought I read somwhere that buying the early access a long time ago would mean you would get a few DLC's for free(?) What am I missing??? (it shows up as a few bucks, no biggy, but I still wonder; am I wrong?)
You are wrong, there have been 2 divions at release for free. Plus urban combat.
@@NikeHoodie Aha, so thats what that was. Thanks for clearing that up
@@larsenic1245 there will be a free 2 division dlc due to the Gold edition snafu, but that will be released some time later as they are apparently still in production.
For EA only the Early Acces pack dlc that you got
Early Access get 5 more divisions: 3 involve directly in Berlin Siege, 2 represent Reinforcement and New Concept. People who miss out on EA phase can get it as DLCs pack.
While Free DLC might Nemesis pack like Air Assault one, It will come later as other people say.
nice
T-62M (armor 14) and T-62MV (armor 11) 🤡
5:22 brother that thing gets one shot then the rest are gunna have to be done upside down cause no way that thang can support such a large gun
10:11 NO F WAY BRO DONT TELL ME
It's a recoilless rifle there is significantly less recoil.
@@aisuyukichanAre you arguing with yourself?
Is this free
5 euro for both 101 and 56 Soviet air