The Craziest, Underrated Weapon for Bladesingers

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  • เผยแพร่เมื่อ 3 ก.ย. 2022
  • It's so cool!! Witch King go BRRRRR Lord of the Rings is awesome!
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ความคิดเห็น • 680

  • @DnDShorts
    @DnDShorts  ปีที่แล้ว +1288

    *Them:* You're telling me you took a feat, three level multiclass, and gave up shadow blade just to roleplay a character with 5 minutes of screen time from a movie that came out almost 20 years ago?
    *Me:* (Nazgûl screech, bonks you on head)

    • @JazzOfTheStinson
      @JazzOfTheStinson ปีที่แล้ว +33

      Personally I'd prefer just taking the spell misty step and teleporting away. Sure you can't use your intelligence to attack, but you don't waste 3 levels in a half Caster losing out on 3rd level spells at level 5. Plus you get an extra attack, one of those being a cantrip.

    • @user-fd5nz5lo7m
      @user-fd5nz5lo7m ปีที่แล้ว +36

      @@JazzOfTheStinson But you use 2nd level spellslot and a bonus action on that. While this combo is free.

    • @anarmedillo8431
      @anarmedillo8431 ปีที่แล้ว +23

      @@JazzOfTheStinson yea that's a completely different build

    • @angelagranger760
      @angelagranger760 ปีที่แล้ว +19

      Or you can just take 4 levels in Wizard bladesinger subclass, choose any one handed weapon as your weapon of choice, get the Booming Blade cantrip and Mobile feat. You don't need the knockback effect from the Crusher feat to hit someone and retreat without provoking an attack of opportunity.

    • @hollow2351
      @hollow2351 ปีที่แล้ว +7

      Cool, but why don't use just a Quarterstaff? Dex, don't need to multiclass, one handed, even if is only a d6

  • @DnDShorts
    @DnDShorts  ปีที่แล้ว +533

    *WITCH* *KING* *GO* *BRRRRRR!!!*
    Seriously, this is a *whacky* (hehe) idea, but a Bladesinger/Battlesmith is legit an *amazing* build and humans can grab the Crusher feat from level 1.
    Also, you're only stat that matters is intelligence, so you it's easy enough to take a few feats with out screwing yourself over!
    You can also do a similar thing to this as an Eldritch Knight fighter, which is a little stronger early game, little weaker late game! Enjoy!

    • @SilverFoxR
      @SilverFoxR ปีที่แล้ว +34

      You also get a little extra utility with this build with the Battle Smith's mechanical companion. Not a bad way to also mess with people and have another attack function on the battlefield.

    • @DnDShorts
      @DnDShorts  ปีที่แล้ว +40

      @@SilverFoxR plus con save proficiency for those concentration spells!

    • @dallindespain5082
      @dallindespain5082 ปีที่แล้ว +3

      I'm not sure this bill is worth it though because you are giving up 3 levels in wizard which Is a terrible cost, At 6th level instead of instead of launching 3 fireballs per day out of your fists you're stuck with shatter Not to mention the 2 feat investment

    • @bigcdo1498
      @bigcdo1498 ปีที่แล้ว +6

      I definitely want to make a Bladesinger/Battlesmith character. Not sure about the race though. Might go high elf. Is Moon elf the same as high elf?

    • @ronben-ezer8373
      @ronben-ezer8373 ปีที่แล้ว +2

      Or arcane trickster!

  • @drumlineking07
    @drumlineking07 ปีที่แล้ว +319

    IMPORTANT NOTE: the Battle Ready feature requires a magic weapon, so make sure you either have a magic flail or you use the Enhanced Weapon Infusion to make this work.

    • @mithilkulkarni5361
      @mithilkulkarni5361 ปีที่แล้ว +4

      Better yet: Repeating Shot Infusion

    • @mithilkulkarni5361
      @mithilkulkarni5361 ปีที่แล้ว +2

      Repeating shot with a pistol

    • @sethb3090
      @sethb3090 ปีที่แล้ว +3

      ​@@mithilkulkarni5361 repeating shot can only go on ammunition weapons. It's dumb, but there are three very similar basic weapon infusions that all have slightly different restrictions.

    • @AtelierGod
      @AtelierGod 9 หลายเดือนก่อน

      Returning weapon light hammer?

    • @emileo5024
      @emileo5024 หลายเดือนก่อน

      ​@@AtelierGod Also, play a dwarf and bully your DM to give you a dwarven thrower

  • @Sifd
    @Sifd ปีที่แล้ว +107

    *HA!* You moved! Prepare to get hit by TONS OF DAMAGE!
    * rolls *
    5

    • @davidstratton696
      @davidstratton696 ปีที่แล้ว +5

      It gets much better as the lvs go up. It scales insanely well. It’s just for the first 4 lvs it’s meh but once u get the extra dmg on the initial hit and the 2d8 when they move it starts getting really good which with this it sounds like u will be at least 6-7 lv or 5th if your a human since u went 2 lvs into wizard and 3 into artificers. Booming blade is up there with eldritch blast if u build it to be. Honestly it’s really good on arcane clerics since they can add their wis mod to it because of potent spellcasting and that’s on the initial hit and when they move. Pick mobile to get away after attacking, Polearm masterey to get a reaction attack when they get close (tho limits your weapons), and then Warcaster to be able to cast booming blade again.
      And if u really want pick up spell sniper if u can and use a long reach weapon like a glaive and when they come within 10ft they get booming blade again and if they try and come within 5ft they take the moving dmg from booming blade again. Even without spell sniper and using a glaive your max dmg at lv 17 is going to be 101 (and that’s using a d8 weapon that’s not magic and also not arcane cleric). If u go arcane Cleric it goes up to 116. And then add all the rest and it goes up even more. Eldritch blast with hex and agonizing blast at lv 17 only goes up to 84 dmg.
      God I love booming blade. I honestly think it’s better then eldritch blast except for dmg type and the fact u have to go up to an enemy for booming blade.
      I think I’ve made my point. Sorry I kinda went off there 😂.

    • @andrewpaul8732
      @andrewpaul8732 ปีที่แล้ว +2

      ​@David Stratton the build I wrote up in a shadar kai 1 level In fighter take two weapon. Fighting and two scimitar takes wizard to 6 for extra attack then go back to fighter for echo knight and blink around the table fey stepping into the boss with resistance.
      I heard people saying taking fighter slows attack attack so you lose damage but the bonus action attack is still a 1d6+MOD so it's not that bad.
      And once you get to level 6 fighter you can shadow blade scimitar booming blade bonus action shadow blade.

    • @jauneork278
      @jauneork278 2 หลายเดือนก่อน +2

      Still 5 extra damage. And it scales as you level.

  • @theofficialchan
    @theofficialchan ปีที่แล้ว +427

    I'm early. Got the alert feat.

  • @robertchurch5646
    @robertchurch5646 ปีที่แล้ว +48

    I have something similar with a Rogue Swashbuckler with a one level dip into Hexblade Warlock. Take the war caster feat and combo it with booming blade and the Swashbuckler ability to avoid reaction attacks and enjoy frustrating the DM. Rapier damage plus booming blade plus sneak attack for your attack, move away, extra booming blade damage if they come for you, war caster reaction to cast booming blade again plus rapier damage plus sneak attack again! Plus, as a Hexblade, medium armor and shield proficiency. Take hex for extra damage. Not too mention charisma for a Warlock and Swashbuckler which uses charisma meshes very well.

    • @DaMuetze
      @DaMuetze ปีที่แล้ว

      I'm pretty sure you can't combo Hex + Booming Blade, since both require your concentration.
      And the Booming Blade doesn't require your Charisma, so you could just take the Magic Initiate Feat to get it without needing to multiclass ^^

    • @robertchurch5646
      @robertchurch5646 ปีที่แล้ว +9

      @@DaMuetze
      Booming Blade does not require concentration. One level dip in Hexblade Warlock gives you medium armor, shields, two cantrips, two 1st level spells, and CHA for melee damage. Swashbuckler pairs well since a few of their abilities are based off CHA, so it makes it easy to just use the one stat. Also, you really don’t lose much with a single dip into another class from Rogue. Hexblade’s curse plus hex plus regular damage plus booming blade plus sneak attack either as your action (once set up) or as a reaction is just awesome damage.

    • @zimzimph
      @zimzimph ปีที่แล้ว +2

      That isn't how OA work I'm afraid. You don't get one when something moves into your reach and why would they. You only get one when they move out. So if they want to get away from you, you get an OA and War Caster allows you to use BB, making it especially painful and a hard decision. Should I stay or should I go now? If I go, there will be trouble. And if I stay it will be double.
      You're especially alert at your opponents movements when you approach and could reasonably stop out of the literal reach one can do with a lunge irl and from there the dance begins. We control 5 sqft and can reach 5ft more, but we're not actually taking up 5 square feet after all and a grid is just a necessary evil to emulate tactical positioning better than theatre of mind.

    • @DaMuetze
      @DaMuetze ปีที่แล้ว +1

      @@robertchurch5646 you're right, I confused that with one of the Smite Spells.
      So that still makes it a viable combo.
      But I stand with my decision: I'd usually not dip into Hexblade, since the benefits are something that I can also pick up with a Feat and I'd have to stat my rogue to have superior Charisma, which makes other rogue-prominent features less good (stealth, lockpicking, sleight of hand, acrobatics, evasion...). The Rogue relies a lot in having high DEX, so building your character around CHA is (in my eyes) a detriment to the class in total.

    • @sogmage4809
      @sogmage4809 ปีที่แล้ว +1

      @@DaMuetze you deffinitely don’t dump dex w a hexblade, still atleast a 14, What you get from the feat isn’t What you get from the dip, for medium armor and shield profficiency you’d need a whole other feat and if you were to take the magic initiate feat you’d not get your next feat till level 8 in comparison to the dip givning you the value of both moderately armored feat and the magic initiate (warlock) feat, at the same time as it allows you to choose if you want to be a dex based rogue or a cha based one, and on top of that you get the hexblade’s curse feature doubleing the crit range for some nice sneak attack booming blade crits, and you’ll get an ASI at level 5, at the cost of stalking your sneak attack scaling by one level. I’d not rly say the dip could be covered by a single feat and in the scenario pressented we’re going for a swash buckler so your were already not going to dump cha, Even if you’d have a 13 cha it’d still be worth it if you wanted booming blade on your swashbuckler

  • @-8enthusiast41
    @-8enthusiast41 ปีที่แล้ว +87

    Sounds like the mobile feat with extra steps. Love the content you make man keep it up

    • @scrubnub6203
      @scrubnub6203 ปีที่แล้ว +8

      Its a trade off, there are a lot of advantage to forced movement, Like knocking people into aoe. Problems come if they have 10ft reach though

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว +5

      @@scrubnub6203 there's also the problem of battlesmith 3 / bladesinger x being a classic noob trap

    • @colovick
      @colovick ปีที่แล้ว +1

      ​@@alexanderlea7882 why is it a noob trap?

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว +9

      @@colovick you can't use medium armour or a shield with bladesong, so you're not actually SAD, as your (incredibly important due to your squishy hp) AC scales off of dexterity. You not being able to use medium armour or a shield also eliminates a lot of the defensive utility of the artificer. Furthermore, you're even more MAD because you can't take artificer levels after you've taken 6 levels in bladesinger (because delaying extra attack is a horrible idea) meaning you don't get your melee attacks scaling off of intelligence until level 9. Not only does this make you just as MAD as you would be otherwise for eight levels, it also turns levels 7 and 8 into completely, brutally dead levels, with you gaining no real benefit other than some concentration protection with the mind sharpener infusion and a +1 weapon or focus, if you don't already have that. At artificer 3 you get battle ready, allowing you to use intelligence for attack roles. As I previously discussed, this is mediocre and doesn't solve bladesinger's MADness issue, especially since they would probably mostly be casting spells straight classed at level 9 anyway. Steel defender provides some decent combat utility. However, the bonus action commands compete with both activating bladesong and casting shadow blade and suffer because of that. Additionally, the steel defender has terrible hit points for this level, and can easily get destroyed in combat, making it useless for the rest of the combat and requiring spell slots to revive. All in all, the battlesmith features are nice, if a bit lackluster. But you're losing a level in slot progression, THREE levels in spells known progression and an ASI (unless you take a fourth artificer level for an ASI, delaying your slot progression and spells known progression a further level). Frankly, spells are powerful, and delaying them so long makes you significantly weaker. You also delay your 10th level bladesinger feature, but that's not really an issue since I actually think it might be the weakest feature in the game. Still, delaying those higher level slots will make you weaker than a straight classed wizard for the rest of your career, and artificer just doesn't offer enough to justify it, especially since it doesn't give you proficiency in con saves unless you take it at level one, making the first six levels much more painful.
      Ultimately, one of the best things about the bladesinger is that multiclassing isn't necessary to have good AC, which this build just ruins. Also the build in the video isn't even impressive and avoiding opportunity attacks as bladesinger can be better achieved by a variety of options including, but probably not limited to: using a whip (with spell sniper if you want booming blade); bugbear (spell sniper not required); mobile; goblin; harengon; daolock with crusher; and telekinetic. Most of these options are more consistent, all of them are lower opportunity cost. Furthermore, all of them (apart from whip) can be used with a variety of weapons and shadow blade.

    • @bigsmoke8816
      @bigsmoke8816 ปีที่แล้ว +2

      ​@@alexanderlea7882 I agree with you wholeheartedly but calling song of defense the "weakest feature in the game" is a stretch. Its really useful when you get hit for a ton of damage by a non-elemental damage type such as force damage

  • @cristianmejia8610
    @cristianmejia8610 ปีที่แล้ว +60

    The cool part is that you don't even need to be a bladesinger

    • @lucasramey6427
      @lucasramey6427 ปีที่แล้ว +16

      I mean it's main use is the cantrip multiattack so you can actually multiattack when you use booming blade

    • @timberwolfbrother
      @timberwolfbrother ปีที่แล้ว +12

      He must have started by thinking about how to get Bladesingers to use blunt weapons, then accidentally opened the door to the Crushing Feat + Booming Blade being the crux of a powerful 1-hit build that can be built in a lot of different ways.

    • @davidstratton696
      @davidstratton696 ปีที่แล้ว +1

      Arcane cleric with mobile works well since they get potent spellcasting and can add wis mod to not only the initial dmg (since once u reach lv 5 it deals extra dmg on said initial hit) but also when they move they take it again. Then pick up Polearm mastery (limits your weapons but eh) and Warcaster and cast booming blade again if they come close again. With that it’s an additional 15 dmg on a cantrip (with max wis of course).
      Booming blade is such an amazing spell. Honestly except for the dmg type and the fact u have to be close to an enemy I think it’s better then eldritch blast (u can build it so it does more dmg then eldritch blast and that’s with agonizing blast and hex). And this is just with a cantrip no leveled spells or concentration.

    • @andrewpaul8732
      @andrewpaul8732 ปีที่แล้ว

      ​@@timberwolfbrother d4 took some warlock levels for Dao warlock k adding bludg to his attacks and made it work that way

  • @thatguyahno4831
    @thatguyahno4831 ปีที่แล้ว +98

    An actually evil build, my god mate. I would hate this a player ran this build in my campaign...Time to run it in another campaign!

    • @alexandercross9081
      @alexandercross9081 ปีที่แล้ว +2

      One word counter my man
      Pikes

    • @ragnazero1971
      @ragnazero1971 ปีที่แล้ว +2

      I have a swashbuckler bladesinger that uses booming blade. Same concept except doesn't get screwed over via reach

    • @Shifty51991
      @Shifty51991 ปีที่แล้ว +2

      @@alexandercross9081 or literally any ranged attack lol....

    • @alexandercross9081
      @alexandercross9081 ปีที่แล้ว

      @@Shifty51991 that too

    • @zacattack32441
      @zacattack32441 ปีที่แล้ว +4

      Booming Blade needs the target to willingly move, so crusher will move them but it won't cause extra damage

  • @soultpp
    @soultpp ปีที่แล้ว +83

    One interesting tidbit. The weapon you kept showing, the spiked ball on chain is often categorized as a morning star which can be with or without a chain, hence the spikes on the ball (and piercing damage). A Flail (bludgeoning damage) is usually something more like a European version of nunchucks, with a haft connect via chain to a wooden bar (often iron shod or studded). I think this is because in both cases (Flail/nunchuck) they are derived from common tools used to thresh rice/grain/etc.
    Though in common practice (and a quick Google search) both chained versions (wooden length or spiked ball) can be called flail so you aren't actually wrong to use it. 🙃

    • @MrDmitriRavenoff
      @MrDmitriRavenoff ปีที่แล้ว +3

      Many if not most DND players would call a ball of spikes on a stick a morning star, and any chain and stick weapon is a flail. A mace usually has flanges. At least that is what previous editions taught us.

    • @ProfX501
      @ProfX501 ปีที่แล้ว

      ??? No. A morningstar, properly speaking, does not have a chain and anyone who claims otherwise is flat-out wrong. A spiked ball on a chain + handle is a flail, as is a studded bar on a chain + haft.

    • @Hazel-xl8in
      @Hazel-xl8in ปีที่แล้ว

      did you just make an entire um actually comment just to end it by saying there’s nothing wrong

  • @teamcyeborg
    @teamcyeborg ปีที่แล้ว +8

    For whatever reason the concept of a Bladesinger casting Booming Blade and not even using a bladed weapon is hilarious to me

    • @TomboFresh
      @TomboFresh ปีที่แล้ว

      You can say that to HexBLADE Warlocks too...

  • @yamato9753
    @yamato9753 ปีที่แล้ว +9

    I will now call this combo the bonksinger. I like it

  • @lucasramey6427
    @lucasramey6427 ปีที่แล้ว +5

    Alternatively you can just be a bladesinger armorer artificer with the mobile feat and guardian armor (your armor has a gold price so you can booming blade with it) and just do hit and run tactics dealing massive thunder damage and making it so the people you attack have disadvantage to hit anyone besides you giving enemies the choice of either chasing after you and taking more damage or staying still to attack your frontliners at disadvantage enjoy being a menace to your dm and be the person to make them pull out the saving throws because we all know that's when the fun begins

  • @ZeroTNL
    @ZeroTNL ปีที่แล้ว +3

    Another idea that would work pretty well with One Dnds background feats would be to either play the old hobgoblin or take the weapon master fest at level 1 some how to gain Hand crossbow proficiency as a straight wizard. Bladesong only specifies you cant be holding the weapon with more then one hand, it doesnt say anything about one handed range options. Edit: spelling

    • @AxelRaymundo
      @AxelRaymundo ปีที่แล้ว

      Playing Eladrin or Shadar-Kai can give you the hand crossbow proficiency. Imma try this one then 😅

  • @immortalstar0138
    @immortalstar0138 ปีที่แล้ว +3

    “Still cant sing though.”
    -petty bard

  • @jenkohr
    @jenkohr ปีที่แล้ว +11

    Blade singer on a mount, wielding a lance :)

    • @benjordan1971
      @benjordan1971 ปีที่แล้ว +1

      Lance is two handed

    • @jenkohr
      @jenkohr ปีที่แล้ว +8

      @@benjordan1971 not while mounted

  • @WillRennar
    @WillRennar ปีที่แล้ว +1

    "He's a wizard, what can he possib--"
    *_**THWACK!!!**_*

  • @sebastianfranasovic7005
    @sebastianfranasovic7005 ปีที่แล้ว

    I’ve done a similar build to this before. It was an armorer artificer with the shield master feat which started out with 15 str, allowing me to shove someone away as a Bonus Action after attacking with a Thunder Gauntlet under the effects of Booming Blade. Additionally, I was playing a rock gnome so I took the Squat Nimbleness feature for the proficiency in Athletics to ease more shoving enemies and also to kick up my STR score somewhat, very fun to play an unconventional yet hilarious build.

  • @TheRobversion1
    @TheRobversion1 ปีที่แล้ว +4

    warhammer: am i a joke to you?
    *sits in 1d8 bludgeoning dmg with the versatile property*

    • @nolader28
      @nolader28 ปีที่แล้ว

      you can't really use the versatile property while bladesinging unfortunately

    • @Samuel_Kabel
      @Samuel_Kabel หลายเดือนก่อน +1

      Vera? I haven't seen one of your comments in a D&D video in forever! Used to be everywhere.

    • @TheRobversion1
      @TheRobversion1 หลายเดือนก่อน +2

      @@Samuel_Kabel yeah i've stopped dnd 5e ever since the OGL/Pinkerton scandals. I havent followed the DND1 or whatever they call it these days. My group has moved on to pathfinder 2E and gloomhaven. And of course life/work gets in the way so we've also minimized our TTRPG play time and transitioned to other hobbies like video games for me (i enjoyed and played baldur's gate 3 immensely + posted alot of build guides for it).
      Glad to see someone recognize my name from the DND space. Made me smile. Cheers!

    • @Samuel_Kabel
      @Samuel_Kabel หลายเดือนก่อน

      @@TheRobversion1 Yeah, I've seen a lot of people busy with PF2E and BG3, lol.

  • @odd9965
    @odd9965 ปีที่แล้ว +2

    I propose a name for this build "ginger dread man"
    On account of being unable to get caught

  • @EngineerWhen
    @EngineerWhen ปีที่แล้ว +11

    YES! I knew my yo-yo technique was valid! I've been using it with my eldritch knight for months now, in combo with the lightning lure cantrip and action surge and it makes wonders!

    • @markuhler2664
      @markuhler2664 ปีที่แล้ว +2

      Isn't the yo-yo's origin as a weapon? From the Philippines if I'm remembering correctly. Probably only about a 1d4 damage, but with a headshot (the preferred target) a stun or knock out would be possible.

    • @snake698
      @snake698 ปีที่แล้ว +2

      It's not, booming blade requires willing movement to trigger and crusher provokes forced movement. It doesn't work like that.

    • @EngineerWhen
      @EngineerWhen ปีที่แล้ว

      @@snake698 that is not what I said. I don't use lightning lure to trigger booming blade, I use it to get the enemies closer, I hit them with a normal melee attack, I use action surge, hit them again and then use crusher+booming blade.

    • @snake698
      @snake698 ปีที่แล้ว

      @@EngineerWhen crusher does forced movement. Doesn't trigger booming blade, is my point

    • @EngineerWhen
      @EngineerWhen ปีที่แล้ว

      @@snake698 I... know? I never said it did. It forces movement, and it is useful in combo with booming blade to control the battlefield, so that enemies take damage IF they decide to move. My technique works because it forces/impedes movement upon the enemies, with the combo of lightning lure, crusher and booming blade.

  • @leodouskyron5671
    @leodouskyron5671 ปีที่แล้ว +3

    …or you can take mobile - add 10 more feet to your movement (total 20 when bladesinging) and hit two people that are side by side (one getting the BOOM) and you move away. And best, your spell progression does not take a 3 level hiatus.

  • @jacoblindsay2942
    @jacoblindsay2942 ปีที่แล้ว +1

    Another thing that can be done is if you take the magic initiate feat, choose primal spells that go off of intelligence, and pick the following: Goodberry, Shillelagh, and any other druid cantrip (I recommend druidcraft). Now you have a 1d8 magical bludgeoning damage weapon that works off of your intelligence while sacrificing no levels in wizard.

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว

      shillelagh is a druid spell only, so it would scale off of your wisdom

    • @jacoblindsay2942
      @jacoblindsay2942 ปีที่แล้ว

      @@alexanderlea7882 Not in the One D&D UA. It is simply on the primal spell list. While this isn't an official thing that can be done yet, it is a thing that is in playtest for the future of 5e.

  • @kaiyamazaki1684
    @kaiyamazaki1684 ปีที่แล้ว +1

    You get the Steel Defender helping you out too. Means even if they come at you with an attack next turn, you can use its reaction to impose disadvantage on them lol

  • @Eli_Guy
    @Eli_Guy ปีที่แล้ว

    Im glad Im not the only one who sees how cool a Battle Smith Bladesinger combo is

  • @myheartismadeofstars
    @myheartismadeofstars หลายเดือนก่อน

    This was made like a year ago but I was playing around with randomly generated DND characters (like roll for race, roll for class, roll for weapon, etc) and I ended up with a Minotaur Wizard who used a Flail as his weapon (he is apparently a former gladiator according to the random background) I literally remember thinking "dang he's kinda fun! Too bad wizards can't wield a flail"

  • @aliciacordero8399
    @aliciacordero8399 ปีที่แล้ว

    My artificer player does something similar with create bonfire and the telekinetic feat. If they can get a chokepoint, he'll put create bonfire down and stand right behind it. Then when enemies want to melee attack him, they need to stand in the bonfire. He'll then hit them with booming blade and push them back with the telekinetic feat, so that they need to take the thunder and the fire to hit him again. Or they can use their weaker but ranged options.
    Then the rest of the party uses his 21+ AC (tortle shell + enhanced defense shield + shield spell) as cover and slings saving throw spells.

  • @chriscollins2095
    @chriscollins2095 ปีที่แล้ว

    I could also use booming blade with my arcane trickster rogue and disengage as a bonus action. The problem with cool one-on-one strategies is that you're typically fighting in a group. Most of the time, either your party will finish off whoever you're facing before they move, or the team's fighter is in their face so they don't have to move.

  • @tylerh2548
    @tylerh2548 6 หลายเดือนก่อน

    Fun idea for a Hexblade too. Sometimes you attack twice, sometimes you want that ogre hurled back

  • @sharktoothman96
    @sharktoothman96 ปีที่แล้ว

    I had a whip wielding blade singer who went on to become the champion of loviatar and an honorary fury. Now its Megara, Alecto, Tisiphony, and Barrian

  • @ReiAkaris
    @ReiAkaris ปีที่แล้ว

    "Bladesinger" with a flail.
    I introduce to you: The Wardancer.

  • @yoancampion9836
    @yoancampion9836 3 หลายเดือนก่อน

    You know, this combo gives me the motivation of playing a wizard for the very first time.

  • @nathanpfirman625
    @nathanpfirman625 5 หลายเดือนก่อน

    Who doesn’t love a good old flail screamer

  • @dazaran714
    @dazaran714 ปีที่แล้ว +1

    Pairs well with bugbear's extra range to lock them out of their melee range and still hit them. Personally I would use this on a Sorcadin with a maul but it's fun either way.

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว

      this synergy doesn't work with sorcadin, unless you're taking paladin to 2nd/3rd level instead of 6th

  • @jaspermaij3753
    @jaspermaij3753 ปีที่แล้ว +3

    Oooh I like flails and magic combined!

  • @Xtra_Medium
    @Xtra_Medium ปีที่แล้ว

    This feels like an amazing alternative to Eldritch Knight Fighters

  • @purpledevilr7463
    @purpledevilr7463 6 หลายเดือนก่อน +1

    Also. Polearm master. Opportunity attacks from people moving within your range. A booming blade would work quite nicely.

    • @MethosJK9
      @MethosJK9 3 หลายเดือนก่อน

      Except that Booming Blade now has a range of Self, 5ft making it completely useless with polearms.

  • @neirenoir
    @neirenoir ปีที่แล้ว

    Fun fact: you can do this as well with the good ol' one level dip in Hexblade.

  • @ShurikenSean
    @ShurikenSean ปีที่แล้ว +1

    one of my favorite bladesinger weapons is a hand crossbow, turning into a gunslinger wizard mixing in spells.
    could even take eldritch blast and crossbow expert for extra attacks

  • @claytoncardoso4538
    @claytoncardoso4538 ปีที่แล้ว +2

    Castlevania boy? YES

  • @oathtaker_dg
    @oathtaker_dg ปีที่แล้ว

    I had a friend who did 3 levels artificer and the rest bladesinger and because it didn't specify melee he used a gun with the gunner feat. It was q great character concept.

  • @lucaherzog5572
    @lucaherzog5572 ปีที่แล้ว +1

    It even gets better if you'd replace the Lvl in Artificer with lvl in Int-Based Hexblade

  • @EricSmellsReallyBad
    @EricSmellsReallyBad ปีที่แล้ว +11

    About to play this combo in a new campaign :)…I will be grabbing that feat now

    • @zhangbill1194
      @zhangbill1194 ปีที่แล้ว +1

      If you're actually playing it, I don't recommend a three level artifice or dip, that's a pretty big investment.
      Personally, i'd suggest a 1lv genie warlock dip.

    • @snake698
      @snake698 ปีที่แล้ว +1

      And booming blade doesnt trigger with forced movement as the one that crusher provokes so there's no combo, really

    • @zhangbill1194
      @zhangbill1194 ปีที่แล้ว

      @@snake698 That's not the point, the point is to be out of the enemy's reach, so they have to move the reach you unless they have a ranged attack.

    • @snake698
      @snake698 ปีที่แล้ว

      @@zhangbill1194 Ah, then you can just get something like create bonfire so it has to move no matter what, not just if it has 5ft reach. It's simply better and doesn't take a feat unless you're fully martial (even then, you might prefer the magic feat if you don't plan on taking sentinel next, i've used crusher on a monk and felt underwhelming on its own at low levels where you have very limited attacks and enemies die easily)
      I admit that I didn't understand the idea but it just seems like a way to make booming blade a competitive option and not a combo.
      An eldritch knight with both cantrips can action surge and do both on a turn, and the bonfire stays there no need to recast. If enemy moves they take damage, if they dont they have to do a save or take more damage aside from the extra damage when casting the bonfire. And eldritch knights' eldritch strike means if you hit with booming blade, the bonfire save is made at disadvantage

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว +1

      this build is terrible, battlesmith bladesinger is a huge noob trap. use a one level genielock dip or one level in monk if you're feeling spicy for similar effects.

  • @darkanayer5867
    @darkanayer5867 ปีที่แล้ว

    Be noted that this can be done by swords bards with one level in hexblade. They can use their subclass features with any martial or simple weapon, they get to use ANY weapon they are proficient in as an spellcasting focus for their bard spells, their walking speed is increased by 10 feet whenever they take the attack action (bladesingers get that same bonus while bladesong is active), and while you Dont get to add Inteligence to your AC like bladesingers do during bladesong, you can use medium armor and shields without giving up any of your features.
    On top of that, this Just requires one level of multiclass (albeit battlesmiths get their doggos which is cool too), which hurts your spell progression a bit less (almost the same tho, since unlike other half casters, you round up artificer levels when it comes to calculating spellslots, so you get third level slots either way, but at least here you can actually pick them), and allows you to get an ASI at the same level this build comes online (5, so go 4 bard 1 hexblade), to Max charisma or to pick crusher if you want the Witch King to not be a Vhuman or custom lineage. Reborn is the way
    Plus swords bard opens more options too! Due to them getting the flourishes. You spend a bardic inspiration, but by 5 bard they recharge on short rest, combo well for this build. Defensive flourish lets you add a roll of your bardic inspiration to the damage of an attack and also to your AC for one round (this is on average almost as an use of the shield spell, which btw you can get through hexblade). Slashing flourish lets you use and roll a bardic inspiration and deal that roll as damage to another creature 5 feet of you, while you, while also adding it to the damage you do to the target of the original attack. If that doesnt give you Witch King swinging the flail around vibes, then you are a lost cause. And mobile flourish? You deal the extra damage like the other ones, and PUSH THE TARGET a number of feet equal to 5+the number rolled on the bard dice. And then you can use your reaction to instantly move your walking speed (which until you end your turn is 10 feet higher than normal) to a space 5 feet of the target, so you can push them again with crusher (and that if your DM doesnt let you stack crusher and flourish push in a single push).
    Oh and while you can only use one flourish per turn, the feature specifies you pick to use them AFTER you roll and see if it hits, so crit fishing is an option. And, while this is kinda cheesy, Hexblade's curse (which also makes you crit on a 19) says you add proficiency to damage rolls. Because the flail and the flourish are different rolls, it could be argued that they both benefit from it. So by using your bonus action to put it on someone, you are doing(assuming 18 cha and level 5) 2d8+8+6 damage every turn 4d8 and advantage next turn if you crit. An extra d6 if upon next turn you use hex if you have it (which you could have shield and hex as your two warlock spells). And if someone flees you, you eldritch blast them.

  • @alexanderlea7882
    @alexanderlea7882 ปีที่แล้ว

    A probably more effective way of achieving this is an a one level dip in genie warlock, especially since this allows the use of a whip, a reach weapon. Another option is a one level monk dip, which provides a surprisingly large amount of utility (dex for monk weapons, fred bonus action attacks) although it can potentially reduce defense.

  • @Magic-nx2fb
    @Magic-nx2fb ปีที่แล้ว +1

    Funny this video comes out now as I've recently been slightly obsessed with grabbing aberrant dragonmark and crusher on all of my martials XD
    It's honestly a nice combo if you're not a high level fighter or a build with a ton of attacks, specifically because both feats can increase constitution, and you get a once/day 1st level spell as well. A free absorb elements never hurt anyone except the enemy XD
    Using a maul to do 2d6+1d8 and a possible additional 2d8 is a nice option to have over 2 attacks in a lot of situations

  • @GaryBirdmin
    @GaryBirdmin ปีที่แล้ว

    You do wacky stuff at the table, you better prepare to have to deal with wacky enemies.

  • @crystaltydemagic
    @crystaltydemagic ปีที่แล้ว

    I'm currently playing a "Gun" Singer. Only level 3 (artificer 1/Bladesinger 2), but blasting with a pistol after casting crowd control while familiar gives barbarian frontliners free advantage is great synergy.
    I use most of my spells for silvery barbs to protect the....barbs....

  • @antipothis
    @antipothis ปีที่แล้ว

    At 6th level, bladesinger gets extra attack, and can use one for a cantrip. You can booming blade, then use the second attack to shove the enemy, bypassing the need for crusher or the three levels in artificer, since you can now use whatever weapon you want.

  • @wakouf
    @wakouf ปีที่แล้ว

    We have a celestial Warlock pact of the chains with booming blade and crusher.
    He took the invocation that make All healing Maxed out, such as his subclass D6 healing dice.
    He then slows the target with spirit shroud so they can't really get passed him.

  • @adamgoulder8019
    @adamgoulder8019 ปีที่แล้ว

    Go for all the feats. Crusher, polearm, war caster. Bonk the beggars as they approach and invite them to take that thunder damage.

  • @WhiteRoomMan
    @WhiteRoomMan 9 หลายเดือนก่อน

    Weird thing about grapples are they can be broken by moving a creature outside of their grapple reach, so my group has this rogue/artificer who uses a sling to sneak attack grappling targets then crusher them too far away to grapple their allies, making the party effectively unstoppable in most situations

  • @luisgaytan2387
    @luisgaytan2387 ปีที่แล้ว +1

    Hand Crossbow Blade singer for the win

  • @calerichardson7392
    @calerichardson7392 ปีที่แล้ว

    Dovetails nicely with watcaster for booming blade on opportunity attack. They were already moving...

  • @katelundberg2029
    @katelundberg2029 ปีที่แล้ว

    Here's a little bit I want to add: you don't even need the Bladesinger to make this build work. Artificers by base get booming blade and you can thus drop the bladesinger entirely to go for medium armor, a shield, and pick up the warcaster feat for good measure. Put most your points in INT, however many you want in CON, slot on some DEX, and put the rest in WIS and CHA and play a very effective Martial build that can still cast spells and engage in social encounters or provide help with perception checks or whatever you want really.
    Oh and if your dm allows it(since it's not RAW but does kinda make sense) you can booming blade as an opportunity attack, slap your enemy to an unfavorable square, and prevent them from moving under threat of more damage. You want to know what spell Artificer's get at level 5? Web. Drop that down next to you and wack people into it to make them make saves against being restrained. If they try to leave just oop them and make them take the save(potentially again if they left the web before procing oop) and all the while you can still cast other spells(minus ones requiring material components which includes web meaning you'll have to set it up before drawing your flail). Oh and don't worry about concentration because you have advantage on concentration saves, proficiency in CON saves, and free 16 CON while still maintaining high AC and whatever mental abilities you want really.
    Also you have whatever infusions you want(you will need 1 for your flail to make it magical though, but it makes it a +1 flail essentially and having a +1 flail negates this anyways) and also having a doggo ig, idk they're just there.

  • @RatsoMan20
    @RatsoMan20 ปีที่แล้ว

    Use to run a spike chain fighter with feats to do attacks of opportunity with almost anything they did while in my range

  • @alsenddrake7764
    @alsenddrake7764 ปีที่แล้ว

    Can pull this off on a Swashbuckler Rouge. Mage Initiate for Booming Blade, and you're done. Swashbucklers get the "anyone you attack can't oppie you" feature AND +CHA to initiative, plus they basically always Sneak Attack due to also getting it if there's nobody by their target next to them.
    Played this on a reslinned Lightfoot Halfling. Basically the only way to keep me from escaping was to surround me with specifically Small Enemies.

  • @pasqualecirone9755
    @pasqualecirone9755 7 หลายเดือนก่อน

    A costly investment but that sounds like so much fun. I’m looking forward to seeing weapon mastery on a bladesinger in 2024.

  • @Logan-ef8hq
    @Logan-ef8hq 9 หลายเดือนก่อน

    I've always added in the double bladed scimitar as an option despite its properties. If you're going for an elven bladesinger in faerun, I feel like it fits really nice despite not being RAW.

  • @caseyhullfish1345
    @caseyhullfish1345 ปีที่แล้ว

    I never thought I'd see a good use for the flail, well played

  • @KnicKnac
    @KnicKnac ปีที่แล้ว

    Just the idea of Booming BLADE or Green-flame BLADE on blunt weapons is funny in general.

  • @hobbestreynor9901
    @hobbestreynor9901 ปีที่แล้ว

    This version of the blade singer would be called the Flail Wail

  • @DJBlackNGold
    @DJBlackNGold หลายเดือนก่อน

    If your tables uses UA you could also, in theory, just take magic initiate (primal) use your int and pick shillelagh to bonk with a quarterstaff and do this without needing to dip artificer.

  • @Pizzagulper
    @Pizzagulper ปีที่แล้ว

    That's really awesome! It's not only strong, it seems like it would be very fun.
    Another broken option is using a hand crossbow, with crossbow expert, for that extra shot as a bonus action, then haste, for terrifying arrow barrages with sharpshooter, and basically never being caught. The only downside is the class doesn't come with proficiency in hand crossbow, so you have to get it elsewhere.

    • @snake698
      @snake698 ปีที่แล้ว

      It doesnt work, its only strong if you ignore the booming blade movement requisite ("...willingly moves...")

    • @Pizzagulper
      @Pizzagulper ปีที่แล้ว

      @@snake698 the point he made, was that they would have to move the next turn in order to reach you again. Boom blade does initial damage as well, once you reach certain levels.

    • @snake698
      @snake698 ปีที่แล้ว

      @@Pizzagulper True, I misunderstood.
      Still prefer just putting a bonfire under them so they are forced to choose what to take damage from (ideally they move and then you put them back into the bonfire).
      Although I guess you can add crusher to that as well.

  • @jamesward5757
    @jamesward5757 ปีที่แล้ว

    One of my favorite combo ideas was bladesinger/monk only need to dip 1 lvl into monk and I personally take the fighting initiate with unarmed fighting for the d6/d8 damage die. Now you have a wizard who can throw hands

  • @shanytopper2422
    @shanytopper2422 ปีที่แล้ว

    no no no, the crusher feat goes with a bugbear, a quarterstaff, polearm master, and sentinel (or cavalier). Now you can hit them, and when they move to hit you, you stop them in their place and push them right back. Rince-repeat.
    Ranged attacks can still hit you, but those are rare, and your friends can help with that.

  • @paulovictor4018
    @paulovictor4018 ปีที่แล้ว

    Taking the mobile feat as a variant human has a similar effect

  • @alexviol1587
    @alexviol1587 หลายเดือนก่อน

    And you can combo it with that magic infusion that makes your weapon a +1 to increase your chance to hit even more

  • @berserkervtuber6285
    @berserkervtuber6285 ปีที่แล้ว

    With the latest MoM book, any Elf can become proficient in any weapon post single trance. Add this to the mix, and the numbers will rise!

  • @giovanninichiri5528
    @giovanninichiri5528 ปีที่แล้ว

    Dont forget that battlesmiths have a steel defender, that they can comand to attack too, as a bonus action. Wich means more damage

  • @gio-gioarmani2268
    @gio-gioarmani2268 ปีที่แล้ว

    Dont forget that as Battlesmith, your Defender gives enemys disadvantage or can attack as your bonus action, so that can be something top

  • @darkfograven570
    @darkfograven570 ปีที่แล้ว +1

    You have fused my favorite class with my favorite weapon and for this I thank you 😊

  • @Ramschat
    @Ramschat ปีที่แล้ว +1

    I'm playing this build, but a bit different: Use a quarterstaff with one level in Monk (to use dexterity) and you can even use the polearm master feat!

    • @MaMastoast
      @MaMastoast ปีที่แล้ว

      Do you feel like you're gaining anything else from your monk level? I guess the bonus action bunch could work well with spirit shroud

    • @Ramschat
      @Ramschat ปีที่แล้ว

      @@MaMastoast That could work as well, so you wouldn't even need polearm master! I want to use Tenser's Transformation later, however. Other then that, not really no :p

  • @Verd254
    @Verd254 ปีที่แล้ว

    I had a heavy metal goblin witch in mind for a bladesinger. This will do.

  • @christopherking6496
    @christopherking6496 ปีที่แล้ว

    With the War Caster feat you can do it as an attack of opportunity

  • @Optimushroom
    @Optimushroom ปีที่แล้ว

    I thought this was going to be the quarterstaff. It has crazy synergies. You can use your arcane focus staff for melee, so no need to worry about hands for material and somatic components. You can use it with Polearm Master for a bonus action attack and opportunity attacks when creatures enter your reach, it still works with the Crusher feat, and if you have War Caster you can swap out the opportunity attack with Booming Blade. So someone enters your reach, and you get to hit them with Booming Blade and push them 5 feet back.

  • @fresh9530
    @fresh9530 ปีที่แล้ว +1

    you could also use a gun, this plus spell sniper(eldritch blast) and you literally can just fan the hammer in combat, take 2 lvs in hexblade warlock and uh, you’ve got a real fun combo going

  • @FoxyGekkerson
    @FoxyGekkerson ปีที่แล้ว

    If you take another level dip into cleric or paladin, you can grab the Devotee’s Censer, a magic flail that deals 1d8 bludgeoning and an extra 1d8 radiant damage.
    Also, once per day, you can have the flail emit a 10ft radius incense cloud that heals 1d4 HP per turn for a minute.

  • @connorjohnson8590
    @connorjohnson8590 ปีที่แล้ว

    Funny you used a Kobold as a target in this skit, because i'm playing a kobold with crusher, they get booming blade from their free sorcerer cantrip.

  • @cheesewalkerx6160
    @cheesewalkerx6160 ปีที่แล้ว

    That's fun! I'm very fond of my hand crossbow/javelin dual-wielding 6 bladesinger/4 battle smith/1 hexblade (one repeating shot, one returning weapon along with a bag of holding and enhanced defense). Having taken the eldritch adept feat (picking repelling blast) and the crossbow expert feat. You're making 8 attacks a turn with 6 eldritch blast and both weapons for up to 6d10 + 2d6 + int mod + 2, and with the hexblade feature up to 32 extra damage, all of it can be either ranged or melee, it can be spread across different enemies, and you have up to 60ft of push each turn. Plus you get a bonus of int mod + 1 to your AC. And then you have 10 levels of spellcaster and a level of pact magic to play with along with a steel defender and maybe a familiar. She's one of my favourite characters. She's a tiefling which gives her useful extra spells and darkvision

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว

      how is it six eldritch blasts????????

    • @cheesewalkerx6160
      @cheesewalkerx6160 ปีที่แล้ว

      @@alexanderlea7882 at level 11 you get 3 beams of eldritch blast per casting, you're taking 2 attack actions using your weapons, and per the 6th level bladesinger extra attack feature you may cast a cantrip when you take an attack action. You can cast 2 eldritch blasts at 3 beams a blast for 6 beams of eldritch blast

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว

      @@cheesewalkerx6160 you can only replace one of your attacks with a cantrip, not both.

    • @cheesewalkerx6160
      @cheesewalkerx6160 ปีที่แล้ว

      @@alexanderlea7882 when you make an offhand attack its unclear in the PHB if the attack is an attack roll or an attack action, and so some DMs (including my DM) rule its a seperate attack action and thus I get an additional extra attack, so I get 2 cantrips instead of 1.

    • @alexanderlea7882
      @alexanderlea7882 ปีที่แล้ว

      @@cheesewalkerx6160 there's nothing unclear about it. It doesn't say it allows you to take the attack action, so it doesn't allow you to take the attack action. It's pretty simple stuff.

  • @backcountry164
    @backcountry164 ปีที่แล้ว

    Taking the telekinetic feat does virtually the same thing without messing with your spell progression or forcing you to take a feat more suited to a martial.

  • @ballisticm0use72
    @ballisticm0use72 ปีที่แล้ว

    Sounds like polearm master booming blade with extra steps

  • @bretdolan9013
    @bretdolan9013 วันที่ผ่านมา

    Same build sans Crusher feat; use a lance and be on a mount. Go from a d8 to d12 on the initial attack, and you have superior mobility with a mount

  • @rompevuevitos222
    @rompevuevitos222 ปีที่แล้ว

    I tried a fighter/wizard once. Not that strong, but really fun
    You use those melee cantrips literally no one even looks at for damage and cast Shield to keep your AC up.
    If you go for War magic tradition, you can keep using Arcane Deflection for AC when you run out of spell slots
    You basically become a gladiator that deflects attacks trough. In my case i went for a one-handed weapon and no shield(as to keep a hand for spell casting), so i flavored it as using the cape for deflecting attacks

  • @joshduhman2029
    @joshduhman2029 ปีที่แล้ว +1

    i think its worth mentioning as a Bladesinger, you get prof with only one type of one handed weapon but you could technically use any weapon without prof

    • @vinspad3
      @vinspad3 ปีที่แล้ว

      As Battlesmith you get proficiency with all martial melee so you'll already have the flail available.

    • @EricSmellsReallyBad
      @EricSmellsReallyBad ปีที่แล้ว +1

      But the Battlesmith gets them all, no?

  • @downingj8288
    @downingj8288 ปีที่แล้ว

    I’m digging your background music. I didn’t know there was a cover to F-Zero music like that. Oh and your content is Awesome!

  • @cordellpatrick9517
    @cordellpatrick9517 ปีที่แล้ว

    Warlock pact of the blade with eldritch smite and booming blade. Eldritch smite does 1d8 plus 1d8 per spell level used to cast it and knocks a creature huge or smaller prone. Cost nothing to use just something you can do on a hit. Add booming blade so when the person gets up they get the extra thunder damage

  • @Darkfiretiger
    @Darkfiretiger ปีที่แล้ว

    and based on the flavor of the class the flail head has to be whistling like a nerf football.

  • @gabemagicmaster2179
    @gabemagicmaster2179 9 หลายเดือนก่อน

    Interesting build. Feels like build is cool, but all you need for this combo to work is crusher and hooming blade.
    Good to know, i might try rhis idea on another class!

  • @pappajudas9267
    @pappajudas9267 ปีที่แล้ว

    And if you do this, build with a Giff using The new rules from spell jammer you get to do an additional force damage with your astral spark.

  • @skrrrtsusman3450
    @skrrrtsusman3450 ปีที่แล้ว

    I bestow upon you, the Crushing Hammer of Booming!

  • @TheHareedo
    @TheHareedo ปีที่แล้ว +1

    Pretty sure you don't have to be a Bladesinger at all, just Battle Smith. Booming Blade is on their list already.

    • @kwspurlock
      @kwspurlock ปีที่แล้ว

      They also use int for attack and damage

  • @FerreusVir
    @FerreusVir ปีที่แล้ว

    Bladesingers actually have schools, similar to Witchers, that focus on different weapons. I forget their names but they focus on blunt weapons, axes, and swords.

  • @williamtorres4140
    @williamtorres4140 ปีที่แล้ว

    Through some DM Boons My Paladin got the Extra Attack of the Blade Singer. He uses This combo(Magic Initiate) +Fell Handed UA feat. He is my favorite thing ever

  • @nuadai
    @nuadai หลายเดือนก่อน

    Another weapon enabled by Bladesinger+Battlesmith that I like is the Lance, cause you can ride your Steel Defender.
    And if you go a bit homebrew and take Bladesinger (6) and Profane Soul Blood Hunter, just use Hand Crossbow with the Crossbow Expert, and you have Eldritch Blast cast with Int followed by 2 crossbow attacks. Slap a Hex on it and there you go :)

  • @crownlexicon5225
    @crownlexicon5225 ปีที่แล้ว

    You could do similar with rogue. Run in, BB with your rapier, bonus action disengage. No need for an extra feat

  • @RocKaFella57
    @RocKaFella57 ปีที่แล้ว +1

    My only problem with booming blade and crusher is your team will probably be trying to constantly flank every enemy you're attacking meaning they don't have to move after you hit them 🙄
    Just venting lol

  • @towlie710
    @towlie710 ปีที่แล้ว

    One thing I think you omitted (I love bladesingers and I currently play an artificer) is to make sure the flail is magical even if you use your infusion to do so. You can't use your intelligence modifier otherwise

  • @briancox3526
    @briancox3526 ปีที่แล้ว

    Your battlesmith golem companion can be a mech for your familiar 🤣

  • @krausercruz2780
    @krausercruz2780 ปีที่แล้ว

    Ah yes the mythical "yeet singer"