This was definitely helpful, especially that Custom Style tip, because Dad's email had me like "No Buster, no chips!? You want me to S-rank them in a staring contest!?" 😂😂😂
I think it's worth mentioning that to gain S+ rank with custom style you need to do it under 5 seconds. Even if you achieve S Rank through triple deletion you still won't get special chip if you take longer than that. Also there's second hidden rank which requires to do the same without opening the custom screen a second time meaning you have to do it with your opening hand (otherwise you could use Fast Custom/Full Custom to get another turn within the time limit)
There's a 2nd layer to the cust style as well to where it matters if you've opened your cust screen during battle or not as well. So if you use fullcust, then s-rank using standard chips, you can get a different chip code than if you just simply s-ranked. This is considered S+ ranking while not opening your cust screen is S++ ranking. This is helpful to know if you're looking at chip guides.
I dont mind the length of the video when the content is as straight to the point and concise as yours. Feels a lot more genuine and less click-baity. Thanks, you earned my sub.
Fun Fact: Molegra’s can be damaged while hiding, but it must be an attack that damages a panel (ex. GutsMan’s hammer, PlantMan, FlashMan, etc). Apparently X-Panel chips also damage them but I’m not remembering how much damage they do. Also the Viney virus is commonly assumed that you can only damage it through the vine which is actually not completely true. Any Fire attacks that hit the main body of a Viney will hurt it and do Double Damage. (x4 if on a Grass Panel)
Fantastic video! I'll never forget how excited I was when I discovered the shield buster bug without any guides and just messing around with bugs expecting to find the more typical ones.
I’ve been a huge fan of the series since the first one dropped for GBA, way back when. So happy to see this content around again and a new generation getting to play these games. Instant subscribe!
It is, pair it with the Heatspread PA and you've got the classic Disco Inferno combo. Slap a Copydamage on an out of range target and you've got yourself a screen nuke provided the enemies stay on their side of the field. It's one of the best ways to get past a certain postgame obstacle, though I'd recommend Muramasa with Copydamage for an easier to draw combo for that.
Quick thing about custom style. You can use Mega Chips like Hero Sword, but using Navi chips (and probably any screen dimming mega chips) will not count for getting the special chip. I was able to get Big Wave using Hero Sword P, which I highly recommend for the custom style only chips Thanks for the video, it has really good advice :)
Wow... As someone who's completed BN3 in the past, and even done some of the post-game content, I knew most of these already, but even I learned something here, haha. These tips are very very helpful.
There's one small thing that the Jealousy chip in the thumbnail reminded me of. Hidden Enemy chips. Some enemies, like Swordy, Gutsman, Flashman, Protoman. Will use Area grab. However, this is not considered a chip as it would be in PVP, so you can't use Beat or Cut in with another screen dim.chip, BUT, you CAN use jealousy and Damage them for each time they would use it, AND keep theme from using it again. However, Kingman's variant, Plan B will not work for this. As it is considered an Action, only Area grab and Stage changing enemies like Dominerd will be affected.
Oh wow I didn't know slasher worked like that, I only know it worked very well for things that were getting adjacent to megaman, but to be anywhere in your own area, I'm absolutely gonna try that chip out now
That's great to hear. It can be a good counter for all the viruses you encounter in the undernet and secret net that invade your area. Especially Shadows!
With the legacy collection here and all, I would like to leave a valuable postgame hint: During the Secret area you will have to deal with those numbered monoliths, problem is, sometimes you have to kill two at the same time, with 250 HP each, IN ONE HIT! 3 things: Grass Stage (either Battlechip or navicust program) + BulkBomb (130 fire damage once hit by fire attack) + any fire attack on the bomb (if you're any Heat style, you're set for life with the Bulkbombs!) Guaranteed 260 fire damage on the entire enemy field. 340 if you use Bulkbomb 2 (Defeat Flashman in every variation and open his security cube in Undernet 2).
That charged bug rock shot might be the reason I start up a white playthrough. But great video, cause I only knew 3 & 4 growing up. It's also a good video for anyone who's trying to use the Apprentice folder, I think it's that one, for the time trials. I wanted to give it a shot with the extra folder that I had, and I ended up learning about how to use metalman beyond just the first tile ahead of you, that rock shot 200hp chunk, and how prism actually functions, just from forcing myself to use that folder after seeing someone else easily do the time trials with it. But I went in there thinking I might be able to complete one or two of them, but I walked out of there last night with just bowlman and darkman left to complete.
I have a few suggestions if you will make another confusion clearers video in the future: 1.) BlackBomb - Some players may think that its only useful when comboed with a fire chip or with heat style, but there are plenty other ways to trigger the explosion. These include fire projectiles from enemies such as Spikey, throwing them on lava panels, or even on fire type viruses themselves (does double damage too since they got hit by both the bomb and the explosion). The bomb itself can also break through guards. 2. Bug Stop and Bug Style - Even with bug stop equipped, it is very likely that players will attain the bug style when majority of battles are played with a bugged navicust. This is because even though the presence of bugs isn't felt during battles, the game still gives you bug style points (higher the points for a certain style, higher chances you will attain said style). 3. Barrier - Besides protecting you from damage, the barrier also protects you from certain environmental effects such as Windbox's wind and Flashman's flash stun. 4. Hole and Dark Giga Chips - Dark Chips such as Bass, Serenade, and Dark Aura require the hole chip or the Dark License navicust program to be used otherwise they just poof into thin air. However, placing the hole itself isn't enough. You need to wait for it to open, and only when it is opened, you can activate the dark chip.
For the bug subject, the bugs aren't "random" (not that he said they were). They always (seem) to relate to whatever program is not following the rules (buster has issue, then youll have the misfire bug). Where this is particularly useful, there is a program called "collector" in most of these games. It makes it so all battle results give chips. If you error it, it does the opposite, and this is perfect if your grinding bosses you dont need the chips of (like challenging dex) for bugfrags, and always make zeny off those fights
In either bn2 or bn3 you can use prism and a seed that summons woodman's tree spikes on it to bug out the game and basically do infinite damage. I think it works because the seed and the prism can occupy the same square, the seed takes like two seconds to summon the spikes, and for every FRAME they share the same square they proc the 120 or so damage on the prism. Legit so busted.
I sometimes neglect copy-dmg when I don't want chips that are useless in some really important cases, but this is one of my favorite chips before even considering the extra benefits, so satisfying. It'd be kinda nice if it somehow still did something when there's only a single target, especially cause that's strue for probably most of the harder fights. Tbf, it works with basically any folder, and can round out that strong single-target that gets you through those cases where copy is useless, * means you can easily put it at the end of a turn to get it out of the rotation.
That makes me wonder if you can use on the Navis in the game. Like, if you hit Metalman, then damage the Gears on the field, will he take the damage too? What about Flameman's Candles or those annoying Bubbles that Bubbleman spawns?
@@waynemidnight7454 There's some weirdness between how normal enemies, mobs that support a boss and stage objects are coded, so I'm not sure. I don't think it works with stage objects (Time bombs etc.), but I'm not certain what counts as what, experiments between different fights can lead to unexpected resutls in these games. Another thing I never fully tested: Let's say there's 3 enemies and the middle one has copy on it, then you use like a spreader to hit them all, does the marked target receive 3x dmg from the attack? I'm sure it does at least 2x, but I was never able to verify specifics.
The rock cube and air shot combo is my most favorite combo to use bc how versatile it is. Dashing enemy's? No problem rock cube blocks and stops the attack. Mokorush or enemy in a line? No problem rock cube delete all enemies in the line and and stop mokorush.
Great videos brother. Wanted to ask you. In a pvp scenario or against the actual game. What is your favorite folder? And which one do you think is the strongest one. This question also reminds me of the renowned folders from back in the day.
Thank you for your compliment, pal! I rarely play PvP in any games but as a kid I always thought the classic Gutsman or Geddon1 into Snake was really cool. I think that stems from having played BN2 with SnakeMan. I think I really just loved Wood Style as well as wood chips in general. Grass Stage and Bamboo swords, Lance is a really cool chip that most people loved too!
These issues with translations is why I'm so upset they didn't re-work the scripts for the LEgacy Collection. A lot of cool mechanics are just lost by the average playber if they just play the game without external material.
look at this cutie giving us tips. i didn't knew that about step sword my god i been playing this for years. i love them bugs. Dude long video are the "in,cool,posh" thing now , i want more info a one or two jokes. thanks bro.
This is nice information for new players, but I knew all these. I was really hoping to learn how in the world the Team chips work. There's also Jealousy in the thumbnail, so I kind of assumed that would be in here.
The jealousy image was used as thumbnail art to simulate confusion. Jealousy and Twin chips do have some playability within the game but for arguments sake let's just say they are angled more towards PvP. Jealousy deals damage if enemies have chips, so you can use it on enemies that steal territory as they have AreaGrab hidden from sight (Swordy virus is a good example of this)
I hate that like 2 decades after i started playing this I see a random popup on youtube that teaches me shit that always frustrated me as a kid. Now I need to go try new things and change my opinions of stuff I had written off as a waste of a chip. Not many games have the level of depth ive seen in MMBN3 these days.....
I find RandomMeteor is the best of that line of chips, the first and red one. It tries to hit the virus directly, instead of having some pre-determined attack path. The other one, HoleMeteor aims to hit all panels, once each.
@@daniellongo6583 OK, so apparently, according to the trade Discord, the ones from Style progression CAN be reacquired/duped if you get a new style and then get the old style back afterwards. You're out of luck if you traded away the one-per-file programs like Collect and HubBatch (not that I ever would), so definitely be cautious.
For Custom Style, you CAN use Mega chips, but you can't use Navi chips (or select them at all) if you want Custom S Ranks. Also, you can get yet another exclusive chip code for some viruses if you do a Custom S Rank while entering the custom screen at least once (basically requiring FullCust).
You're correct about non-Navi Mega's. I'll edit the description to reflect that. I knew that as I usually use HeroSword to guarantee S-ranks etc. Thanks for the reminder.
No plans for me to move towards that game just yet. Feel free to join the TeamBN discord and ask away, the guys there have overwhelming knowledge about BN6 whereas I mainly focus on BN3. I do know that if you play Gregar you essentially just use Heatcross as it is so powerful! You can use CopyDamage and boomers to compliment that Heatcross damage.
This was definitely helpful, especially that Custom Style tip, because Dad's email had me like "No Buster, no chips!? You want me to S-rank them in a staring contest!?" 😂😂😂
Yeah exactly! When I was a kid I thought he wanted me to set the stage to Lava and hope that killed them 😂
I think it's worth mentioning that to gain S+ rank with custom style you need to do it under 5 seconds. Even if you achieve S Rank through triple deletion you still won't get special chip if you take longer than that. Also there's second hidden rank which requires to do the same without opening the custom screen a second time meaning you have to do it with your opening hand (otherwise you could use Fast Custom/Full Custom to get another turn within the time limit)
@@Jaquan018 All true!
There's a 2nd layer to the cust style as well to where it matters if you've opened your cust screen during battle or not as well. So if you use fullcust, then s-rank using standard chips, you can get a different chip code than if you just simply s-ranked. This is considered S+ ranking while not opening your cust screen is S++ ranking. This is helpful to know if you're looking at chip guides.
I dont mind the length of the video when the content is as straight to the point and concise as yours. Feels a lot more genuine and less click-baity. Thanks, you earned my sub.
Old veteran here, i never learned or understood how slasher worked. Thanks Daniel.
Fun Fact:
Molegra’s can be damaged while hiding, but it must be an attack that damages a panel (ex. GutsMan’s hammer, PlantMan, FlashMan, etc). Apparently X-Panel chips also damage them but I’m not remembering how much damage they do.
Also the Viney virus is commonly assumed that you can only damage it through the vine which is actually not completely true. Any Fire attacks that hit the main body of a Viney will hurt it and do Double Damage. (x4 if on a Grass Panel)
Fantastic video!
I'll never forget how excited I was when I discovered the shield buster bug without any guides and just messing around with bugs expecting to find the more typical ones.
I’ve been a huge fan of the series since the first one dropped for GBA, way back when. So happy to see this content around again and a new generation getting to play these games. Instant subscribe!
I knew about pushing Rock Cubes with Airshot and moving MetalMan by holding A but I didn't know anything else. Very informative!
Copy damage + prism seems like it would be one hell of a trip.
It is, pair it with the Heatspread PA and you've got the classic Disco Inferno combo. Slap a Copydamage on an out of range target and you've got yourself a screen nuke provided the enemies stay on their side of the field. It's one of the best ways to get past a certain postgame obstacle, though I'd recommend Muramasa with Copydamage for an easier to draw combo for that.
It’s crazy how complicated this game can actually be it’s a little overwhelming in a way
Still not as bad as Digimon World (1) felt to me as a kid. Maybe still. Especially with the "Back Dimension".
Quick thing about custom style. You can use Mega Chips like Hero Sword, but using Navi chips (and probably any screen dimming mega chips) will not count for getting the special chip. I was able to get Big Wave using Hero Sword P, which I highly recommend for the custom style only chips
Thanks for the video, it has really good advice :)
Things I wish I knew as a kid especially back in the day. Thanks a bunch your mmbn videos are fantastic!
Wow...
As someone who's completed BN3 in the past, and even done some of the post-game content, I knew most of these already, but even I learned something here, haha.
These tips are very very helpful.
You're the only one that makes videos about BN3. Keep making them 🙏
you can still use megachip but not navi chips while using custstyle
Correct. Unfortunately you can't really replace videos or put information on the screen very easily. I've left a note in the description
There's one small thing that the Jealousy chip in the thumbnail reminded me of.
Hidden Enemy chips.
Some enemies, like Swordy, Gutsman, Flashman, Protoman.
Will use Area grab. However, this is not considered a chip as it would be in PVP, so you can't use Beat or Cut in with another screen dim.chip, BUT, you CAN use jealousy and Damage them for each time they would use it, AND keep theme from using it again.
However, Kingman's variant, Plan B will not work for this. As it is considered an Action, only Area grab and Stage changing enemies like Dominerd will be affected.
I honestly thought the Custom Style thing was random, as long as you got an S-rank, so this explains a lot!
Thank you so much for the custom style tip! These vids are great
Oh wow I didn't know slasher worked like that, I only know it worked very well for things that were getting adjacent to megaman, but to be anywhere in your own area, I'm absolutely gonna try that chip out now
That's great to hear. It can be a good counter for all the viruses you encounter in the undernet and secret net that invade your area. Especially Shadows!
I might try to use Area Grab and set a Prism in my own area to maximize the damage!
It doesn't always work on moles though for some reason. I've seen it work once or twice but usually it just misses.
Did not know about the last one, I always thought it was referring to getting S ranks for the V4 chips, Neat.
Custom style explanation just blew my mind. Mmbn3 is on my list in the collection.
Amazing video!! Mmbn games are super nostalgic for me, amazing knowledge!
your videos are amazing, currently at the start of my mmbn3 playthrough and these really help a lot in explaining things about the game 👏
Thanks for your kind words, buddy!
@@daniellongo6583 No worries! Will be looking out for more content from you! Super insightful.
With the legacy collection here and all, I would like to leave a valuable postgame hint:
During the Secret area you will have to deal with those numbered monoliths, problem is, sometimes you have to kill two at the same time, with 250 HP each, IN ONE HIT!
3 things: Grass Stage (either Battlechip or navicust program) + BulkBomb (130 fire damage once hit by fire attack) + any fire attack on the bomb (if you're any Heat style, you're set for life with the Bulkbombs!) Guaranteed 260 fire damage on the entire enemy field. 340 if you use Bulkbomb 2 (Defeat Flashman in every variation and open his security cube in Undernet 2).
That charged bug rock shot might be the reason I start up a white playthrough. But great video, cause I only knew 3 & 4 growing up. It's also a good video for anyone who's trying to use the Apprentice folder, I think it's that one, for the time trials. I wanted to give it a shot with the extra folder that I had, and I ended up learning about how to use metalman beyond just the first tile ahead of you, that rock shot 200hp chunk, and how prism actually functions, just from forcing myself to use that folder after seeing someone else easily do the time trials with it. But I went in there thinking I might be able to complete one or two of them, but I walked out of there last night with just bowlman and darkman left to complete.
I have a few suggestions if you will make another confusion clearers video in the future:
1.) BlackBomb - Some players may think that its only useful when comboed with a fire chip or with heat style, but there are plenty other ways to trigger the explosion. These include fire projectiles from enemies such as Spikey, throwing them on lava panels, or even on fire type viruses themselves (does double damage too since they got hit by both the bomb and the explosion). The bomb itself can also break through guards.
2. Bug Stop and Bug Style - Even with bug stop equipped, it is very likely that players will attain the bug style when majority of battles are played with a bugged navicust. This is because even though the presence of bugs isn't felt during battles, the game still gives you bug style points (higher the points for a certain style, higher chances you will attain said style).
3. Barrier - Besides protecting you from damage, the barrier also protects you from certain environmental effects such as Windbox's wind and Flashman's flash stun.
4. Hole and Dark Giga Chips - Dark Chips such as Bass, Serenade, and Dark Aura require the hole chip or the Dark License navicust program to be used otherwise they just poof into thin air. However, placing the hole itself isn't enough. You need to wait for it to open, and only when it is opened, you can activate the dark chip.
For the bug subject, the bugs aren't "random" (not that he said they were). They always (seem) to relate to whatever program is not following the rules (buster has issue, then youll have the misfire bug).
Where this is particularly useful, there is a program called "collector" in most of these games. It makes it so all battle results give chips. If you error it, it does the opposite, and this is perfect if your grinding bosses you dont need the chips of (like challenging dex) for bugfrags, and always make zeny off those fights
Also tree bomb with prism can be used a legacy collection and mostly destroys virus and navis.
It sure can! It's hilarious but exclusive to BN2
@@daniellongo6583 yes your right about that one.
In either bn2 or bn3 you can use prism and a seed that summons woodman's tree spikes on it to bug out the game and basically do infinite damage. I think it works because the seed and the prism can occupy the same square, the seed takes like two seconds to summon the spikes, and for every FRAME they share the same square they proc the 120 or so damage on the prism. Legit so busted.
Replaying the games after so long, never knew any of this. Thanks for the video!
I mostly skipped over Bn3 when I was younger but wow I'm very interested in replaying it now after seeing all the cool tech that exists.
Another fun thing is that the ice element hardheads can be hit with Flashman chips before they open
I think Flashman actually hits even the neutral element enemies! It can even hit through Invincibility frames!
@@daniellongo6583 I always run flashman in play throughs
Thank you so much for this, Please more.
I played through 3 so very many times, and I had no idea that bugging sneakrun increased encounter rate.
I sometimes neglect copy-dmg when I don't want chips that are useless in some really important cases, but this is one of my favorite chips before even considering the extra benefits, so satisfying. It'd be kinda nice if it somehow still did something when there's only a single target, especially cause that's strue for probably most of the harder fights.
Tbf, it works with basically any folder, and can round out that strong single-target that gets you through those cases where copy is useless, * means you can easily put it at the end of a turn to get it out of the rotation.
That makes me wonder if you can use on the Navis in the game. Like, if you hit Metalman, then damage the Gears on the field, will he take the damage too?
What about Flameman's Candles or those annoying Bubbles that Bubbleman spawns?
@@waynemidnight7454 There's some weirdness between how normal enemies, mobs that support a boss and stage objects are coded, so I'm not sure. I don't think it works with stage objects (Time bombs etc.), but I'm not certain what counts as what, experiments between different fights can lead to unexpected resutls in these games.
Another thing I never fully tested: Let's say there's 3 enemies and the middle one has copy on it, then you use like a spreader to hit them all, does the marked target receive 3x dmg from the attack? I'm sure it does at least 2x, but I was never able to verify specifics.
This is awesome, thank you!
Amaaazingly helpful
Good video, thanks for sharing!
The rock cube and air shot combo is my most favorite combo to use bc how versatile it is. Dashing enemy's? No problem rock cube blocks and stops the attack. Mokorush or enemy in a line? No problem rock cube delete all enemies in the line and and stop mokorush.
Great videos brother. Wanted to ask you. In a pvp scenario or against the actual game. What is your favorite folder? And which one do you think is the strongest one. This question also reminds me of the renowned folders from back in the day.
Thank you for your compliment, pal! I rarely play PvP in any games but as a kid I always thought the classic Gutsman or Geddon1 into Snake was really cool. I think that stems from having played BN2 with SnakeMan. I think I really just loved Wood Style as well as wood chips in general. Grass Stage and Bamboo swords, Lance is a really cool chip that most people loved too!
These issues with translations is why I'm so upset they didn't re-work the scripts for the LEgacy Collection.
A lot of cool mechanics are just lost by the average playber if they just play the game without external material.
look at this cutie giving us tips. i didn't knew that about step sword my god i been playing this for years. i love them bugs. Dude long video are the "in,cool,posh" thing now , i want more info a one or two jokes. thanks bro.
This is nice information for new players, but I knew all these. I was really hoping to learn how in the world the Team chips work. There's also Jealousy in the thumbnail, so I kind of assumed that would be in here.
The jealousy image was used as thumbnail art to simulate confusion. Jealousy and Twin chips do have some playability within the game but for arguments sake let's just say they are angled more towards PvP. Jealousy deals damage if enemies have chips, so you can use it on enemies that steal territory as they have AreaGrab hidden from sight (Swordy virus is a good example of this)
Found the bug for placing rocks on my own
It's funny
Nice video!
Thank you so much
🔥🔥🔥
This video is fantastic now... it would of been really great like.... 16 years ago when i was playing megaman battle network on the GBA lol
I hate that like 2 decades after i started playing this I see a random popup on youtube that teaches me shit that always frustrated me as a kid. Now I need to go try new things and change my opinions of stuff I had written off as a waste of a chip.
Not many games have the level of depth ive seen in MMBN3 these days.....
Please make tips for other battle network games as well.
Can someone explain how shotmeteor works. Be lucky if i can get 2 meteors to shoot out.
Do you mean ShotStar? If so it seems to work best on a target in the center panel. I really don't know too much about that though
The chip is called shotmetr and yes. As a kid, i could never figure it out how it works. I still cant.
I find RandomMeteor is the best of that line of chips, the first and red one. It tries to hit the virus directly, instead of having some pre-determined attack path.
The other one, HoleMeteor aims to hit all panels, once each.
11th Confusion that needs clearing: Is there a way to reacquire the NaviCust programs you trade away or are they just lost forever?
@@Mnemoniforma9.00. They're gone I imagine. You might be able to earn some through Style progression but not if you have already done so.. :(
@@daniellongo6583 OK, so apparently, according to the trade Discord, the ones from Style progression CAN be reacquired/duped if you get a new style and then get the old style back afterwards. You're out of luck if you traded away the one-per-file programs like Collect and HubBatch (not that I ever would), so definitely be cautious.
For Custom Style, you CAN use Mega chips, but you can't use Navi chips (or select them at all) if you want Custom S Ranks.
Also, you can get yet another exclusive chip code for some viruses if you do a Custom S Rank while entering the custom screen at least once (basically requiring FullCust).
You're correct about non-Navi Mega's. I'll edit the description to reflect that. I knew that as I usually use HeroSword to guarantee S-ranks etc. Thanks for the reminder.
😁😁😁
CAN WE HAVE THE VOLUME OF YOUR MIC INPUT HIGHER!!!
Bn6 tips?
No plans for me to move towards that game just yet. Feel free to join the TeamBN discord and ask away, the guys there have overwhelming knowledge about BN6 whereas I mainly focus on BN3. I do know that if you play Gregar you essentially just use Heatcross as it is so powerful! You can use CopyDamage and boomers to compliment that Heatcross damage.
@@daniellongo6583 gotya. Thx
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