Genshin impact's roads make no sense

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  • เผยแพร่เมื่อ 9 พ.ค. 2024
  • Asking only the most important questions here, why don’t the roads in genshin impact make any sense?
    So I decided the fishing profession wasn’t for me, and got a career change to road safety inspector.
    Twitter: / bee_revity
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    Become member yes:
    / @beerevity
    Small update: The next big vid is taking a bit longer (I've been ill the whole last week) but it will be a region lock. You didn’t hear that from me though.
    As always, thanks for watching my dumb videos ❤️
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ความคิดเห็น • 682

  • @notfunny3397
    @notfunny3397 13 วันที่ผ่านมา +1738

    Everybody run, the OSHA inspectors are here!!

    • @felixleong61
      @felixleong61 7 วันที่ผ่านมา +14

      Teyvat has its own laws. OSHA doesn't apply there lmao

    • @ShinTsurugi7
      @ShinTsurugi7 7 วันที่ผ่านมา +46

      ​@@felixleong61Never underestimate the power of OSHA, I once got killed by a Deconstructor in another game because I disregard OSHA regulations.

    • @cathl4953
      @cathl4953 6 วันที่ผ่านมา +3

      Celestia better wake up!

    • @SimonPetrikov12
      @SimonPetrikov12 6 วันที่ผ่านมา +1

      Your name is a lie!

    • @enternamehere4124
      @enternamehere4124 6 วันที่ผ่านมา +4

      THE OSHA DEATH SQUAD HAS ARRIVED

  • @ninniepd
    @ninniepd 13 วันที่ผ่านมา +5088

    I do love the implication of a traveller that has all these nations asking them to save the world tm and their first reaction is "...with THOSE roads?"

    • @Beerevity
      @Beerevity  12 วันที่ผ่านมา +736

      Literally why would i save your world when you can’t even fix your roads??

    • @joeytabora1052
      @joeytabora1052 12 วันที่ผ่านมา +218

      iirc according to a dialogue option at some point, at least one of the worlds that she's been to in the past is an effectively modern world. I don't remember exactly what the dialogue was about, and I'm having a hard time locating it again, but I'll keep looking (I hope I didn't just hallucinate this lmao). If that's the case, Teyvat roads have gotta be a serious downgrade for her.

    • @randompersonontheinternet1038
      @randompersonontheinternet1038 12 วันที่ผ่านมา +20

      @@joeytabora1052 Traveler voiceovers

    • @90_percentshroom
      @90_percentshroom 12 วันที่ผ่านมา +5

      ​@@randompersonontheinternet1038 which one?

    • @sakuramessage
      @sakuramessage 11 วันที่ผ่านมา +4

      As they should

  • @prabirdas6783
    @prabirdas6783 13 วันที่ผ่านมา +3733

    There's no definite path to the Narukami Shrine and somehow people reach their, like the way to go is the vines stuck to the mountain side. They never game any reason for people go there. It's kinda funny to think that the shrine maidens mountain climb there everyday

    • @Beerevity
      @Beerevity  12 วันที่ผ่านมา +715

      Yeah I never understood that one

    • @xanthopsia
      @xanthopsia 12 วันที่ผ่านมา +470

      i just imagined they lived up there tbh

    • @charryforce
      @charryforce 12 วันที่ผ่านมา +367

      They are just built different, the maidens not the roads

    • @salasy
      @salasy 12 วันที่ผ่านมา +321

      I think the shrine is supposed to be difficult to reach on purpose
      it's kinda like a sort of test for your will or something

    • @DanaOtken
      @DanaOtken 12 วันที่ผ่านมา +165

      An able-bodied human could definitely get there without tools like a wind glider or needing rock climbing. It takes a fair amount of looking around to find the ladders, and I'm still not sure how they manage people who need to be carried up, but there are paths other than the ones players normally use.

  • @Brukin.
    @Brukin. 12 วันที่ผ่านมา +2675

    The roads in teyvat are literally the paths in my grandparent's stories of how they got to school

  • @meeskification
    @meeskification 12 วันที่ผ่านมา +2134

    I live in Irelnd and let me tell you. When you get into the rural parts of the country this is really just how it is. Every day im scared that all of a sudden i will just have to deal with treasure horders on my way to my granny’s house

    • @sakuraorihime3374
      @sakuraorihime3374 12 วันที่ผ่านมา +152

      This. I often wonder I'd the people who make these kinda videos never went to the countryside or a less urban place lol xD

    • @kugisaki8027
      @kugisaki8027 12 วันที่ผ่านมา +12

      that's kinda cool

    • @sevengnomesinatrenchcoat
      @sevengnomesinatrenchcoat 12 วันที่ผ่านมา +15

      FELLOW IRISH PERSON!

    • @plvto1
      @plvto1 11 วันที่ผ่านมา +104

      HEH, ANOTHER TEST SUBJECT

    • @meeskification
      @meeskification 11 วันที่ผ่านมา +31

      @@plvto1 please no dont hurt me i have a family

  • @ImAaronTV
    @ImAaronTV 13 วันที่ผ่านมา +1409

    I can't believe how entertaining it is to just watch a video about the roads in genshin

    • @lowkeychains
      @lowkeychains 12 วันที่ผ่านมา +49

      Real it's really giving genshin back when it first launched ppl where just making content on everything but now it's hardly entertaining stuff like before

    • @McNahidaHere
      @McNahidaHere 12 วันที่ผ่านมา +3

      Frr

    • @yabrofenko
      @yabrofenko 11 วันที่ผ่านมา +1

      Fr i didn't even think I'd finish the whole video in one go 😂

  • @blazingdragonwolf6771
    @blazingdragonwolf6771 12 วันที่ผ่านมา +829

    As someone who plays "Walking Impact", as in... I just walk and don't teleport at all during quests :3 (during 4.4 Lantern rite, I literally walked from Liyue harbor to Qiaoying village, and took the boat/raft ride with Gaming to Yilong Wharf)
    This video DEFINITELY pointed out a lot of my mind-boggling concerns about the paths on the map when I did my "walk"through xD

    • @foxybr4610
      @foxybr4610 12 วันที่ผ่านมา +134

      Damn, i like to explore the game but not teleporting at all on quests is wild, if i would do that i allways get distracted by the most random shit i see

    • @kugisaki8027
      @kugisaki8027 12 วันที่ผ่านมา +3

      same, but i always do this when I'm bored ​@foxybr4610

    • @nabilhusainimohdkamalulabr3088
      @nabilhusainimohdkamalulabr3088 12 วันที่ผ่านมา +16

      I do this only during archon quests lol

    • @rusticcloud3325
      @rusticcloud3325 12 วันที่ผ่านมา +5

      I also like to do this, but only when I have a lot of free time

    • @thelazyartist_2649
      @thelazyartist_2649 11 วันที่ผ่านมา +4

      ​@@foxybr4610 cant let those treasure chest pass away XD

  • @mayamoon9207
    @mayamoon9207 12 วันที่ผ่านมา +592

    Okay but I've legit wondered about this. Like, there's so many places that make no sense for the average non Vision holding person to get there. There's so many paths infested with enemies or places where you have to scale a literal mountain to get there (looking at you Narukami Shrine)

    • @randompersonontheinternet1038
      @randompersonontheinternet1038 12 วันที่ผ่านมา +102

      Yeah, that's why being an "Adventurer" is an actual job in the game world. They do escort and stuff

    • @matnasrin3479
      @matnasrin3479 12 วันที่ผ่านมา +68

      ​@@randompersonontheinternet1038 isn't Gaming's job literally protection service to help transport goods, in that new Liyue expansion there's the main office lol

    • @randompersonontheinternet1038
      @randompersonontheinternet1038 12 วันที่ผ่านมา +61

      @@matnasrin3479 That's official government organisations. adventurer are like a smaller scale group doing their own things, the occasionally do big things like reoppening the chasm, fight monsters, explore ruins. You can commission them to do tasks for a cheaper price than hiring official knights or millelith to do it but comes a risk of less professionalism. Kind of like that

    • @sahitdodda5046
      @sahitdodda5046 10 วันที่ผ่านมา +17

      Stumbled across the vid, not a genshin player so idk if its consistent, but there are shrines that aren't exactly accessible as they're designed around spiritually important locations... like the top of mountains. Its also not normal, but certainly not unheard of irl. Though granted, those shrines also tend to have a "base shrine" in a more accessible location for the masses to visit.

    • @Mottenprophet
      @Mottenprophet 10 วันที่ผ่านมา +14

      In defence of Narukami shrine, there is an actual way which normal people could use to get there, but it's detoriated a lot with a broken bridge and collapsed stairs :(

  • @Keiki-kun
    @Keiki-kun 12 วันที่ผ่านมา +666

    the continent in lore is like 50 times bigger than the one in game so maybe it makes more sense to think of it in that way

    • @aspirerl4807
      @aspirerl4807 12 วันที่ผ่านมา +21

      Wait, really? Where is this said? I'm curious about this if the map is just scaled really far down from what it actually should be

    • @Keiki-kun
      @Keiki-kun 12 วันที่ผ่านมา +304

      @@aspirerl4807 It's said all the time in the game how people take days, weeks, months to get from one place to another
      this was also shown in the anime teaser, basically the whole teaser takes place in Mond but the green fields stretch for miles away the forests are huge and even the windrise tree is basically the size of Irminsul

    • @val19999
      @val19999 12 วันที่ผ่านมา +113

      To be honest, gavent the roads they have it wouldn’t surprise me if most of the NPC live only in their village and travel to their main town once in a while ( excluding merchants/adventurers). Every time a playable character show up in another region, one of my first question is "how the hell did you come here in the first place ???"

    • @Koutouhara
      @Koutouhara 12 วันที่ผ่านมา +63

      100%! The game would be so much more massive if it was even like a 10th of the size in lore.
      I just posted about this like 10 or so posts up XD
      I'll quote here for ref:
      "I also don't believe that the scale that we see each nation at in game is accurate to the canon world (the manga and anime landscapes are already much larger than in game). Parts have to be truncated to facilitate game mechanics. It's easy to suspend disbelief of these while playing but story wise, we know that travel from nation to nation takes much longer than the 10-20 stroll we can do in game. So it's part of the reason that when we try to look at these things logically in game, it breaks down. ^^;"

    • @MarionFR
      @MarionFR 12 วันที่ผ่านมา +80

      @@aspirerl4807 Please... In game world is tiny. Just a symbolic miniature. Do you really think world with a few nations could go across... a few km?... What about villages and agriculture? We see almost none, way too little for cities. Look at Wangshu Inn. It doesn't even have rooms... Dragonspine? In game it's only a small hill, get real. I don't know how people can even think that in-game world is nothing but symbolical.

  • @lemonskyia_4130
    @lemonskyia_4130 12 วันที่ผ่านมา +322

    I noticed that too, when you travel from Mond to Liyue for the first time you have a clear way with barely any enemies, but there is nothing like that ever since. All the ways to get to Sumeru and Fontaine are so convoluted they even had to unlock teleports. The world is still great but things like this kinda ruin the immersion a bit...

    • @negspirito
      @negspirito 9 วันที่ผ่านมา +75

      Reminds me of that one NPC going "Who would go through the desert to get to Fontaine"
      Well, do you know of any other complete roads between there and Sumeru?

    • @sakuraorihime3374
      @sakuraorihime3374 9 วันที่ผ่านมา +19

      @@negspirito you go by boat usually, from what I remember

    • @toxicfx_nuhaad9175
      @toxicfx_nuhaad9175 9 วันที่ผ่านมา +29

      @@negspirito they use boats from Baydha Harbor to Romaritime harbor, but most just go from Yilong Wharf to Romaritime Harbor

    • @karakuri3035
      @karakuri3035 9 วันที่ผ่านมา +14

      Kind of expected since mond and liyue are kind of the most peacefull nations right now.
      I mean...
      Inazuma is full of jacked-up samurai.
      Sumeru is surrounded by angry wild life and giant trees.

    • @RagerQueen
      @RagerQueen 9 วันที่ผ่านมา +12

      @@negspirito Sumeru, Liyue, and Mondstadt all have harbors where you can take a boat to Fontaine, though when Fontaine released, none of them have been added yet (now the only one missing is Mond's)

  • @AevyCh
    @AevyCh 11 วันที่ผ่านมา +283

    The true safety hazard is trying to visit Grand Narukami Shrine on foot.

  • @wallacyryan8211
    @wallacyryan8211 11 วันที่ผ่านมา +127

    i think a lot about how the fontaine research institute just exploded and all the hydrobus highways are wrecked and no one cares to fix it. also, the highways only fit one hydrobus. they'd have to go one way and back alll the way. can you imagine the waiting line for this?

    • @amandaslough125
      @amandaslough125 10 วันที่ผ่านมา +21

      To be fair, Furina had more pressing matters than approving a road reconstruction.

    • @kotarouinugami1745
      @kotarouinugami1745 9 วันที่ผ่านมา +17

      Imagine being told you have to produce a plan for rebuilding an aquabus line in an area where water doesn't stay on the bottom, and instead flies around in cubes. And the rocks don't care about staying on the ground either.

    • @wallacyryan8211
      @wallacyryan8211 9 วันที่ผ่านมา +4

      @@kotarouinugami1745 I think it wasn't like that before the explosion, that's all the effects of the irradiation caused by that green rock

    • @kotarouinugami1745
      @kotarouinugami1745 8 วันที่ผ่านมา +13

      @@wallacyryan8211 Yes. They had a proper aquabus line when physics was working properly. Now they either have to wait for the laws of nature to reassert themselves, or build something beyond confines of modern physics.

    • @cesarrichartecastaneda6545
      @cesarrichartecastaneda6545 6 วันที่ผ่านมา +1

      @@kotarouinugami1745 i dont know a lot of the lore but maybe some kind of tunel to keep the water in thill it recovers its normal behavior (if it does) and a submarine kind of thing so you can travel underwater (maybe this was not plausible while the archons quest of fontaine but also i dont know how the disolvable fontanians work tough)

  • @sagaevan9641
    @sagaevan9641 12 วันที่ผ่านมา +85

    i feel like this is a sister video to Any Austin's unemployment analysis of Mondstadt. idk what to call this genre of video but i love it. bureaucracy core.

    • @dumbass862
      @dumbass862 11 วันที่ผ่านมา

      BUREAUCRACY CORE IM CRYING

    • @catboygremlin
      @catboygremlin 6 วันที่ผ่านมา +7

      a worldbuilding analysis. maybe?

    • @sootekken
      @sootekken 3 วันที่ผ่านมา +1

      Off topic but thank you for commenting so that I accidentally clicked on your profile and witnessed the art that is Kerminetta

  • @junemck.5531
    @junemck.5531 12 วันที่ผ่านมา +59

    Now someone needs to talk about how there is no physical way to walk into Chenyu vale.

  • @spyrothetimelord
    @spyrothetimelord 11 วันที่ผ่านมา +132

    OH MY GOSH. Someone who actually talks about the road issue.... I think about this often. Like weirdly often. When 4.5 rolled around and they showed Kirara going from nation to nation and her Sumeru to Fontaine route was the weird one WE took to get through the Pari land, I was like... how is that the normal trade route? Much less the one Kirara takes to get places quickly and efficiently. I once took a "walk" from Fontaine to Sumeru city using the... I don't recall what the harbor's name is but the one you first encounter using the teleport they give you. I just recall being so lost because HOW would any normal person take this route? Why aren't we hypothetically taking the boat across the part of the map we just got (could have done it like in Alcor part of Liyue quest until they were ready to give us the map). Then when I made it into Sumeru it was just... so many dead end roads that had me like "how would a normal person get back to the city???" Even when using the map I got lost because half the time the paths don't even match up with the map...
    Don't even get me started on the new harbor. They didn't add Layla's village which, based on the route we walk during her hangout, SHOULD have been north of the mushroom area, and would have needed farm space for sumpter beasts. Yet they not only didn't bother adding a new city / town to Sumeru, but made that whole new section bland af and lack any semblance of sensible road for travel. Like you I couldn't figure out any way a normal person would traverse it. I get that this wasn't a Sumeru patch but damn I would have preferred another small hole left in the map before I would have accepted the barren wasteland they gave us.

    • @kotarouinugami1745
      @kotarouinugami1745 9 วันที่ผ่านมา +3

      Kirara probably just hates water (as a cat youkai), and so she made sure her path across the water is slowest possible.
      Or maybe as a youkai, she can use the teleport waypoints. That would explain how she's so fast at delivery.

  • @skilletka6445
    @skilletka6445 12 วันที่ผ่านมา +140

    Last night I was thinking about new regions, and that led me to mapping out trade roads between all the regions that are available for now. And let me tell you, many of them don't make any sense. I think I spent about 20 minutes trying to understand how the people of Qingce village get goods from Chengyu valley. Because there is a guy that tells you that they do deliver stuff to Qingce, but after getting them to the other side of the river there is NO road AND some treasure hoarders nearby. They could simply add a bridge that leads to one of the rocks that already have bridges connected to them.
    And that road near Vanarana that you've mentioned in video makes even less sense to me.

    • @syaefullahnurrahman3270
      @syaefullahnurrahman3270 12 วันที่ผ่านมา +21

      broo I've been thingking the exact same thing! they could easily just add that one bridge that leads to that small dock from chenyu to qingce area. There's literally no roads that connect chenyu vale and the rest of the liyue too

    • @helper_bot
      @helper_bot 11 วันที่ผ่านมา +4

      in the lochfolk event the downstream was said to be pretty fast and the exchange location should actually be the shore area near the teleport waypoint with a raft. im guessing the treasure hoarder you mentioned is around the Chi Ruins? for normal people its definitely a no-cross zone especially since there's a Lawachurl there. and same reason the village bridge avoids that area aswell

    • @toxicfx_nuhaad9175
      @toxicfx_nuhaad9175 9 วันที่ผ่านมา +3

      I mean, we've also seen people use slimes as hot air balloons for transporting goods off the ground in Mondsdadt, and Sumeru, so that could also explain how they transport stuff around.

    • @skilletka6445
      @skilletka6445 9 วันที่ผ่านมา

      Hm, well there are also some hilichurls near the road that you've mensioned, so Idk. But it's most likely the correct pass!

    • @skilletka6445
      @skilletka6445 9 วันที่ผ่านมา +2

      Actually wrong! People travel with boats from Chenyu Vale to Wangshu Inn and then walk all the way to Liyue on foot, and the things they are delivering is most likely transported by carts or slime balloons.

  • @lilylou2615
    @lilylou2615 12 วันที่ผ่านมา +29

    I love the newer regions, but one thing I have always liked about monsdat and liyue is that most of their roads makes sense and it makes the world feel more lived in to me. I feel like they stopped with making actual roads past liyue and monsdat.

    • @floofzykitty5072
      @floofzykitty5072 5 วันที่ผ่านมา +3

      The exploration being annoying is what made me quit genshin. Having to constantly switch characters and teams that have no synergy means I had to have a combat and exploration team that I would have to toggle between due to limited resources as a newish player.
      Why did everyone tell me the exploration is good in genshin when I feel like I'm constantly being stopped? And then I finally find something that looks interesting and Paimon tells me to turn back.

  • @syaefullahnurrahman3270
    @syaefullahnurrahman3270 12 วันที่ผ่านมา +66

    broooo I legit always wondering about this. Also their waterways too, they have big ships from sumeu city yet the river from the city to anywhere is can get shallow and no way ship can get through there. The only way from sumeru city to port ormos is through Vimara village and the water there is to shallow and the river is too narrow. Also their fontaine. The lore said people rarely get to fontaine through the desert and there's no reason they build a waterbus that goes from romaritime instead of lumidoce which is seems like their main port to anywhere outside fontaine. Romaritime only connects fontaine with baida harbour maybe since yilong warf is on a more elevated water level. And one more thing. I can not figure out anyway that people in the court of fontaine can get in and out of the city other than through aquabus. How tf did they get anywhere??? there seems like no other reasonably easy way to get anywhere even poison. these tiny details bugs me sometimes hahah

    • @Ld17_
      @Ld17_ 12 วันที่ผ่านมา

      For Fontaine to everywhere else, we travelled via boat in Navia's story quest.. so they get to islands like that

    • @ilikestarwars4438
      @ilikestarwars4438 9 วันที่ผ่านมา +2

      There’s elevators down to the water level in the Court of Fontaine which implies they take boats to get around despite there not being an actual harbor at the base of the city

  • @thefortemfortispandorian8333
    @thefortemfortispandorian8333 13 วันที่ผ่านมา +159

    Great video lol, ive also found teyvats roads to be extremely poorly made. About the aranara civilisation (New Vanarana) being not found though, they arent exactly hiding that much. The aranara are actually able to be seen by children, but they cant be seen by adults. You probably already know this, but what that means is that when someone walks into Vanarana, it just looks like a normal section of forest. In fact, the Vanarana where the aranara live is inaccessible without knowing the way to get into a dream, because the aranara exist in dreams. Its why you are able to play the vintage lyre in front of that rock and then all the aranara npcs disappear. Also, on another note, Narukami island has a great road, considering that there is a main thoroughfare that runs from the main port in Ritou all the way to the capital. Though there are hilichurls at the beach between Ritou and Konda Village, the Archon Quest implies that canonically, they are not actually there. The large amount of Nobushi and Kairagi on the side of the road are probably also not entirely normal, as the implication is that they are disaffected samurai that only started showing up in large numbers due to the civil war.

  • @Memecs20
    @Memecs20 12 วันที่ผ่านมา +54

    No that its the Travelers business but I thought we would get quests to fix some broken roads/bridges like the one on Wangshu Inn.

  • @LilySiti
    @LilySiti 12 วันที่ผ่านมา +91

    This is such a 'Any Austin' core.
    I am glad Genshin is getting audited like this because i am always baffled by their waterfall origin and how the roads don't make sense.

    • @ryzkyjaeger07
      @ryzkyjaeger07 10 วันที่ผ่านมา +5

      funnily enough, this was recommended to me after Any's Skyrim rivers video lol

    • @ritsukafujimaru7509
      @ritsukafujimaru7509 9 วันที่ผ่านมา +22

      waterfalls yeah
      reason why Watatsumi soil is infertile for crops is because the water flowing into the island is fucking seawater

    • @LilySiti
      @LilySiti 8 วันที่ผ่านมา +6

      @@ritsukafujimaru7509 that and because of the magic god thing that happened when the snake god took watatsumi island/people to the surface

    • @mcbill7352
      @mcbill7352 8 วันที่ผ่านมา

      ​@LilySiti I think they were talking about a more practical explanation...

    • @LilySiti
      @LilySiti 8 วันที่ผ่านมา +4

      @@mcbill7352 İ did not spend an abnormal amount of time in Enka doing that month long event just for it to be forgotten

  • @hawkkks
    @hawkkks 11 วันที่ผ่านมา +34

    This is something that actually kinda struck me as weird when I started the game. I came from Zelda BOTW, and one of my favourite things to do was gallop a horse along the many paths there. Not as possible in genshin, feels like a lot of paths just end randomly or some such, and I feel interconnect far less, though probably due to way map is made.
    Either way, hope for snezhnaya to scratch this itch of mine (since I love snow biomes) but that’s in far future

    • @Reydriel
      @Reydriel 9 วันที่ผ่านมา

      According to the schedule, Snezhnaya is set to release literally next year (Natlan is this year after all). Not that far off! :O

  • @rafarafa3604
    @rafarafa3604 9 วันที่ผ่านมา +13

    As for Liyue and Sumeru trade I think they actually do it mostly by the sea. Port Ormos is Sumeru's trade centre, and there are even some NPC's from Liyue. Liyue is also a coast city, so the chance that they would mostly ships instead of roads to get to Ormos or Sumeru is quite possible. Especially that traveling there, to Sumeru, via land, would mean going between monster-and-ancient-evil-filled Chasm and ruins of old plagued by more monsters.

  • @kri1ndawn440
    @kri1ndawn440 12 วันที่ผ่านมา +26

    I was literally discussing this yesterday. Fontaine itself has so many infrastructure and transport problems that kts even comedic

    • @sindhu7582
      @sindhu7582 11 วันที่ผ่านมา +8

      Another thing on that note: particularly in Fontaine does it ever feel like the buildings aren’t to scale? Like they’re ever so slightly too big for the characters? Like I’m pretty sure traveler is exactly as tall as some of the guard rails and don’t even get me started on the opera epiclese

  • @waffle_7449
    @waffle_7449 12 วันที่ผ่านมา +35

    FINALLY , SOMEONE MAKING A VIDEO ABOUT THESE ROADS, I KEPT SAYING TO MY FRIENDS THAT SOME OF THESE ROADS ARE DUMB AND DONT MAKE ANY SENSE, FINALLY, FINALLY SOMEONE ELSE ALSO THINKING THE SAME THING !!!!

  • @PowerSpirit50
    @PowerSpirit50 13 วันที่ผ่านมา +44

    I have sent a complaint about it in the past.

  • @ariariAkari
    @ariariAkari 13 วันที่ผ่านมา +39

    This reminds me how in the Teyvat, Inazuman people get to the Narukami Shrine? I have spent multiple hours trying to figure out paths to there from Inazuma city or even just Kamisato residence! Even if we agree that paths to shrine are meant to hard so they will give feeling of accomplishment to even make it to the shrine. How did sick people get there? How did that one person who had lost his mind in Inazuma Archon quest go up there from the City?
    Same with Adepti places in Liyue, I think one of the reasons Liyue people stopped believing in Adepti is cause, they make it super hard to even contact themself.

    • @farikkun1841
      @farikkun1841 12 วันที่ผ่านมา +7

      ikr narukami road shrine involve some rock climbing. adepti places, the one with amber trap seems to have pretty satisfying road, spiraling to the top. The other 2... you got me something to do tomorrow :D

  • @syaefullrizcky
    @syaefullrizcky 11 วันที่ผ่านมา +12

    This is why i hate sumeru map...
    They focus on adding more obstacle to make exploration more challenging but forgot the logic and accessibility

  • @ColourFreakz
    @ColourFreakz 12 วันที่ผ่านมา +20

    I think all roads have at least one of the following purposes:
    -NPC pathfinfing
    -highlighting the way during a quest
    -making places look less empty
    -making the worldmap look better

  • @isdrakon9802
    @isdrakon9802 12 วันที่ผ่านมา +25

    Worst part, theres no road between most places especially between nations. The only notable one being between mondstadt and liyue. There not one between liyue and sumeru or fontain. There's a water one but the only way on foot is through the wilderness, for sumeru you have to go through a cave in the recently opened chasm. For fontain you either need to go through juyun karst which is very taboo thanks to the adepti, or you have to get you a boat to drop you off in the wilderness or the harbor on the far side which is right next to fontain anyway. The roads make no sense because there aren't as many as there should be

    • @milesperhour9256
      @milesperhour9256 10 วันที่ผ่านมา +7

      Trade during the 1400-1800s (around the era of Teyvat tech in general) is mostly by sail. That means Port Ormos, Ritou and Liyue Harbor get thousands of ships moving large cargo and passengers across the ocean.

    • @eien1107
      @eien1107 18 ชั่วโมงที่ผ่านมา

      ​@@milesperhour9256 There should still be a path that interconnects as roads were the predecesor of large trading ships. And even then, carriages are clearly still being used yet paths abruptly end or lead to places that is nonsensical for horses or wheels.

  • @eisflamme2438
    @eisflamme2438 12 วันที่ผ่านมา +22

    Npc probably dont go to the statue, they just wanted the berrys XD

    • @kotarouinugami1745
      @kotarouinugami1745 9 วันที่ผ่านมา +2

      I think they leave their carts and beasts of burden at the end of the road, and climb to the statue on foot.

  • @Agedude
    @Agedude 10 วันที่ผ่านมา +7

    Don't even get me started on Teyvat's hydrology.

  • @CurtisCreates
    @CurtisCreates 12 วันที่ผ่านมา +55

    The Bayda harbor expansion bugs me so much, both the harbor and roads.
    Great editing and funny visual gags as always !

    • @pr0ntab
      @pr0ntab 12 วันที่ผ่านมา +15

      I think that expansion was the watershed moment because there's literally nothing there and yet they put in a port that does nothing and doesn't even function. If there were like a few npc and chests and world quests no one would really care but the lack of them throws it into sharp relief...

    • @enderphoenix11
      @enderphoenix11 10 วันที่ผ่านมา +2

      @@pr0ntab There are npcs and chests there tho?? I mean it's nothing special/groundbreaking but they are there. People in the harbor and chests along the road and coastline.
      As for quests, ur right, I don't think Bayda harbor has any. That I know of that is.
      But yeah, between the state of the road and the cutoff waterway really makes you wonder how the trade networks even work lol

    • @milesperhour9256
      @milesperhour9256 10 วันที่ผ่านมา +1

      It was probably rushed to push out Petrichor and Remuria in time for 4.6

    • @pr0ntab
      @pr0ntab 9 วันที่ผ่านมา +4

      @@enderphoenix11 it's just way fewer than even lumberpick Valley which was a smaller but more substantial crossing-over region with chests, churl camps, and some world quests.

    • @enderphoenix11
      @enderphoenix11 9 วันที่ผ่านมา +2

      @@pr0ntab True, though It was heavily connected / is just part of the Chasm so that probably helped. Maybe also because it connected Sumeru and Liyue, two of teyvats biggest nations, and was the only throughway (besides the intended Chasm entrance), whereas this is kinda just an addon, just to bridge the spaces. The focus was on the new fontaine area and subregion. Though i wish there was more yeah :/

  • @Laserstormelpies
    @Laserstormelpies 13 วันที่ผ่านมา +127

    I find it funny how obsessed you are with roads in this game. I also find it scary how obsessed you are with roads in this game.

  • @cwdiode4521
    @cwdiode4521 11 วันที่ผ่านมา +11

    the dendro energy from three statue of the seven instantly regrows the grass so there is no road /j

  • @pointless.videos1
    @pointless.videos1 12 วันที่ผ่านมา +37

    This is helpful for game design because if your roads don’t make sense from a critical perspective then you see the plot holes and lack of practicality with them

  • @whysosooft
    @whysosooft 11 วันที่ผ่านมา +6

    no because i love to walk places when i'm doing archon and story quests and i always try to follow roads because i assume that's how we would walk somewhere ?? but they like never make sense anymore

  • @abqxillia2044
    @abqxillia2044 12 วันที่ผ่านมา +8

    Can’t wait to see if there’s a video on caravan ribat; it’s supposed to be a hub for getting into the desert and beyond, the utter state of the desert paths is something to behold. Big boat clearly has a chokehold over Teyvat international trade

  • @someone.1184
    @someone.1184 11 วันที่ผ่านมา +9

    I vaguely remember on the day 3.0 released I went to explore the region without doing the quests first and ended up going above/north of the Gandarha ville and having to pretty much climb to the city because I didnt really see any good path from there

  • @whyisyoutubeshowinghandles
    @whyisyoutubeshowinghandles 12 วันที่ผ่านมา +7

    No because this has genuinely started to bother me, it feels like roads and pathways have been getting less and less coherent since Liyue to the point that now Hoyo is having to add automatic waypoints to new regions because they just... don't want to add in proper roads or routes for some reason? The 4.x updates as a whole have had this problem REALLY bad, there's only one cohesive way to get into the Court of Fontaine and it's through a port that I specifically remember being the "smaller" of the ones we know about. There's a second path in from the left side of the city but that one makes even less sense, somehow(it takes you to the top of the wall around the city and then doesn't give you a complete path down unless you swim in the aquabus water. There's also a third entrance below the Clementine Line that isn't accessible at all to the player iirc). Chenyu Vale has basically zero walking accessibility for the player; NPCs have Lumidouce Harbor and Yilong Wharf but a waverider was never added there, AND no bridge or waverider was added on the Liyue - Chenyu Vale side so again, no easy crossing for the player(at least without characters like Kaeya or Wanderer). NPCs still have boats they're implied to use(some docks by the auto waypoint) but even then there's no path from the Liyue side? and you'd think there'd at least be a small port there since it seems to be the only way in. And on that note, I still remember one NPC in the middle of a route starting from Fontaine and heading to Liyue Harbor. He's in Jueyun Karst, and I remember him because when Chenyu Vale came out I intended to go through Jueyun Karst to get there only to find, guess what? There's literally no path through, and once I did get there, the quest that starts automatically teleported me onto the ""correct"" path to Qiaoying Village anyway! It really feels like the new regions have started to become "contained" if that makes sense, with one entry point being deemed as the "correct" one for the player and everything else getting ignored even if it would just be a nice addition to have in terms of worldbuilding(like a logical path between Chenyu Vale and Jueyun Karst or Liyue and Sumeru, or a more expansive Bayda Harbor with an actual road connecting it to Sumeru City). Anyways, I'll shut up now, but thanks for giving me the perfect excuse to ramble about this haha

  • @spacekettle2478
    @spacekettle2478 8 วันที่ผ่านมา +3

    I remembered sometime during the 2.x versions that I really enjoyed travelling on the road without teleporting from the beach that we started the game from, all the way up to Liyue harbour then up the ship to Ritou on Inazuma, then all the way up to the castle.
    It was great and very atmospheric, and at the end of it all, I started imagining how much more fun it would be to do the same thing when more nations come up.
    Tried it with Sumeru, was a bit disappointed but at least there's the lumberpick valley path (which was the path I took when I first visited Sumeru)
    But then more and more broken and illogical paths showed up, and it took me out of it.

  • @Aztrina
    @Aztrina 13 วันที่ผ่านมา +40

    I have the same feeling for the longest time that the roads and the parts in the map which indicate roads are just weird sometimes 😆

  • @creatingpulsars9979
    @creatingpulsars9979 12 วันที่ผ่านมา +5

    I’m so glad I’m not the only person who thinks about this. For immersion during archon or story quests, when we’re canonically traveling with other people and only traveler knows how to use waypoints, I’m always trying to take the roads and paths that I feel are plausible for the character we’re traveling with. So I have definitely noticed this. And honestly, the Court of Fontaine is a whole frustration. But my biggest annoyance? How does anyone get to the shrine in Inazuma?

  • @WakanaGojoAE86
    @WakanaGojoAE86 12 วันที่ผ่านมา +7

    Yup I've been confused about this since the day the game told me to enter Sumeru via this really rundown and dangarous tunnel in Chasm and the Chasm itself is a pretty dangerous place for you average Teyvat NPC so there's no way trade and normal traversing happens via Chasm. Would definitely love to see a second part on the topic of roads in Genshin

    • @catboygremlin
      @catboygremlin 6 วันที่ผ่านมา

      when starting the sumeru questline, I got mildly lost because I couldn't find a road on the map to get me to the first statue. I still don't think I know where the official entrance is. I just offroaded over the mountains.

  • @watermelonkyet9740
    @watermelonkyet9740 12 วันที่ผ่านมา +15

    Personally I found both this and your first video very interesting because I do find that when things like roads get proper treatment as to how theoretically an in universe person would use them, they can make the world feel more immersive... And while stuff like the lack of proper connection between Bayda harbour and Sumeru city isn't game breaking, it still feels like a very small negative in my opinion. Anyways small genshin road rant over. Great video once again!

  • @MrFugogugo
    @MrFugogugo 12 วันที่ผ่านมา +5

    That time I got reincarnated as Teyvat road inspector

  • @11jekaroz
    @11jekaroz 12 วันที่ผ่านมา +6

    It's hilarious to think you've made a video about something i've been thinking recently in genshin. Also, it's crazy that hostile mobs are literally outside or nearby villages/towns and NPCs don't care at all. Another one I was thinking was the bridge near Wangshuu Inn never been repaired. Anyway, great video!

  • @ImSomeoneImNoone
    @ImSomeoneImNoone 11 วันที่ผ่านมา +7

    everyone i would like to nominate youtuber beerevity to be the new eighth archon of the long-masterless 'tevyat public safety and civil infrastructure maintenance' element

  • @earthbit.
    @earthbit. 11 วันที่ผ่านมา +5

    Right?! I’m really surprised that more people aren’t talking about Genshin’s roads. They drive me crazy, and I don’t even have any kind of background in road design/maintenance or any other kind of infrastructure. So many roads are totally impractical, way too steep or littered with giant rocks to drive a cart over them. Or they disappear into the grass suddenly as if they haven’t been used in years. Or they just straight up don’t even exist. Seriously, how is anyone supposed to get to the Narukami Shrine? Or Watatsumi Shrine? Or literally anywhere in Inazuma that isn’t the capital city or Konda Village? How does Bayda Harbor deliver goods to the rest of Sumeru when it’s perched at the top of a freaking waterfall with no paths around it? And Fontaine, oh god…Where’s the road into the Court of Fontaine? Not even one single route for land access? What happens if the other water bus canals are taken down? Are people just stuck inside/outside the capital? How did they get in or out before the waterways were constructed a couple decades ago? I get that it fits with the theme I’d being the nation of water, but it’s a major liability. The Court is extremely vulnerable to acts of terrorism because of this wrongheaded theme park design.
    Teyvat’s roads are more maddening than wishing at full pity and getting your 10th Qiqi.

  • @reemm6270
    @reemm6270 12 วันที่ผ่านมา +19

    I can't wait for you to review Natlans roads

  • @solmourne1714
    @solmourne1714 11 วันที่ผ่านมา +4

    Finally someone made a video about this headscratching yet niche topic. You're right, this has not been covered about enough. There's so many egregious cases of this in each nation (such as the one going to Narukami Shrine the others mentioned) that you can make a series out of this. This issue and the general unrealistically small scale of most places in the overworld is such a worldbuilding flaw that bugs my immersion

  • @thealmightysusej2309
    @thealmightysusej2309 12 วันที่ผ่านมา +11

    You are truly the Lord of All Roads

  • @princessochka3690
    @princessochka3690 10 วันที่ผ่านมา +6

    Genshin is full of things that make zero sense. Like Fontaine waterbus ways with just 1 traffic line. Giant cups and beds. Alot of cringe in story too. Etc.
    At this point, i seriously think that Mihoyo hates common sense.

  • @Melonileipa
    @Melonileipa 12 วันที่ผ่านมา +17

    Starting Genshin after playing hundreds of hours in BotW, the roads in Genshin confused me too, since there are no horses to have road pathfinding, and as stated, beyond Liyue and Mondstadt, the roads cease to work as means of marking transportation routes. To me the roads scream of BotW inspiration holdovers that they gradually lost grip of why they were there to begin with. It's small things, but them being misused leaves to a hollow experience as a lover of small details.

    • @MarionFR
      @MarionFR 12 วันที่ผ่านมา

      what do you mean there are no horses, there are, just we don't see them in game

    • @tree_eats
      @tree_eats 12 วันที่ผ่านมา

      You Nintendo fanboys are truly insufferable.

    • @helper_bot
      @helper_bot 11 วันที่ผ่านมา +1

      @@MarionFR cavalry captain of mondstadt speaking

  • @jjamesbrown
    @jjamesbrown 11 วันที่ผ่านมา +4

    With Genshin's incredible attention to detail and lore building they still forget to make their roads logical. Heck, even eggs defy physics! I can't imagine how NPCs would cook them considering that even plunging on an egg would not break it!

  • @someoneinasia
    @someoneinasia 12 วันที่ผ่านมา +47

    for an open world game, genshin world infrastructure is disappointing.

    • @giamemoir7678
      @giamemoir7678 10 วันที่ผ่านมา +1

      There’s just such a lack of infrastructure everywhere that the scale of the world isn’t properly communicated tbh. Like you would think the most advanced nation, Fontaine, would have more functioning settlements than one capital city and a dingy town

    • @witchking008
      @witchking008 9 วันที่ผ่านมา +2

      maybe theres an explanation to that especially when they said sky of teyvat are fake or sumshiet

    • @flyingorange2482
      @flyingorange2482 8 วันที่ผ่านมา +6

      Its just path, Im sure 99,8% of people do not care at all

    • @lesocloud6773
      @lesocloud6773 7 วันที่ผ่านมา

      @@flyingorange2482I care!

    • @flyingorange2482
      @flyingorange2482 7 วันที่ผ่านมา

      @@lesocloud6773 You are the 0,2%

  • @churiyuumikoasada3703
    @churiyuumikoasada3703 12 วันที่ผ่านมา +1

    Yayyy!! A new video! Even if it's a short one, the fact that you uploaded a video today made my day better. 😊

  • @NLR-J
    @NLR-J 12 วันที่ผ่านมา +6

    10:55 You forgot to mention how Traveler here is walking through Nara (at least I think that's how it's called, Its been a while since I've been in Sumeru like that). No one can walk through Nara without a vision or a concentration of Elemental energy flowing through them. And even then you can't stay in there for long, let alone all those fungi who reside in there. Sure, the Forest Rangers (specifically Tignari) appearantly clean them up sometimes, but I doubt they'd be able to leave their forest unattended for long enough to deal with all the nara outbreaks. And idk if Sumeru City can spare enough vision wielders to consistently clean the main roads, seeing how rare vision wielders appearantly are and how most probably don't know or care enough to do so or are too busy (think Cyno, Alhaithem, Kaveh, etc.)

    • @helper_bot
      @helper_bot 11 วันที่ผ่านมา +3

      i think you mean Mara, Nara are people, which is Rana in reverse

    • @dumbass862
      @dumbass862 11 วันที่ผ่านมา

      they call it marana!

    • @rusticcloud3325
      @rusticcloud3325 10 วันที่ผ่านมา

      Marana, or the Withering

  • @robot9604
    @robot9604 5 วันที่ผ่านมา

    I like this video.
    It is a good video.
    I appreciate exploration and the attention to detail that you have. So seeing various roads that are incomplete is conflicting.
    10/10

  • @brahmaduttamahapatra4222
    @brahmaduttamahapatra4222 9 วันที่ผ่านมา +1

    Ah finally, a fellow road enthusiast! Nice to stumble on the video. Love the editing.

  • @thechaosofcaffeine
    @thechaosofcaffeine 11 วันที่ผ่านมา +1

    i would love an hours-long in-depth analysis on every single road in genshin XD your style of narrating is so fun, and i love seeing lumine judge everyone! :D

  • @monetors9192
    @monetors9192 12 วันที่ผ่านมา +2

    Absolutely love the editing, must've taken ages. Peak humor.

  • @nikkiallen3799
    @nikkiallen3799 9 วันที่ผ่านมา

    Wow, this is such a great and entertaining video!! Literally on roads!! 😂 Thank you for the novel and original content, I love thinking about Teyvat in these connotations. You'll be huge in the community soon!! ❤️❤️🙌🏻

  • @Luna-fn2nv
    @Luna-fn2nv 6 วันที่ผ่านมา

    Lovely video. I love that you used music from the Sly 2 OST. I have no other comments I just think thats neat

  • @sselene1438
    @sselene1438 12 วันที่ผ่านมา +3

    not a road, but the way up from narukami shrine, shorten my lifespan

  • @2xYuW
    @2xYuW 12 วันที่ผ่านมา +3

    Y'know it never really hit me until this video that yeah, these roads must be so confusing for the NPCs.

  • @Vinxlink
    @Vinxlink 11 วันที่ผ่านมา +3

    Teyvat has it's own laws, even logic.

  • @TheGoldenLynxx
    @TheGoldenLynxx 11 วันที่ผ่านมา +2

    I'm so happy this video exists, the paths have bugged me ever since SUmeru came out, I've tried to map out where trade routes could be and sumeru just fits into the map awfully.

  • @ilivory974
    @ilivory974 6 วันที่ผ่านมา +2

    I’m not sure if it’s just me but I’ve always found navigation difficult in Genshin, both when I’m simply just wandering around and when I do end up using a teleport waypoint. It’s genuinely embarrassing the amount of times I’ve teleported to the wrong area because it looks so similar to another area 😭

  • @farikkun1841
    @farikkun1841 12 วันที่ผ่านมา +2

    As walking genshin simulator enjoyer, i like to follow the roads. I roleplay as Yae try to get back to her shrine which the road involve some rock climbing lol. I wonder how normal people get to the top, the road began from ayaka house. Folloing the road kinda make it more immersive experience as you learn how people in that world go to places.
    And as satisfactory player, i wish we could done terrain modification such as making roads, building bridge, or zigzaging scaffolding to climb mountain, etc. Also it would be cool if we could become logistic tycoon and recruiting people to push our carts and assign our comapnion as bodyguards. Sounds like wetdream game to me.

  • @marcusaurelius4777
    @marcusaurelius4777 12 วันที่ผ่านมา +5

    I've ALWAYS been wondering this, as someone who is into world building in games like Fallout where it's so important to have a good and believable world. How do nations conduct trade with one another? Where is the police force for these roads? Maintaining them? Like, Keqing's literal job is dealing with land...GIRL, THERE ARE SO MANY ROADS AND BRIDGES IN DISREPAIR!

    • @thatzaxon
      @thatzaxon 11 วันที่ผ่านมา

      I don't think it's THAT big of a deal to her since she's mostly working on construction, and real estate management. Her work may be more focused on established cities rather than maintaining the land throughout Liyue.

    • @flyingorange2482
      @flyingorange2482 8 วันที่ผ่านมา

      Remeber that lore wise, Genshin's world is like 50x bigger

    • @dinte215
      @dinte215 5 วันที่ผ่านมา

      ​@@flyingorange2482sooo, that's an excuse how?

    • @dinte215
      @dinte215 5 วันที่ผ่านมา

      They aren't putting much effort into making the world believable. Sumeru and Fontaine have computers and electricity. Other nations don't for the simple reason that they were released earlier and in the original medieval setting of game it was accurate but they scrapped that setting to make new regions unique while simultaneously ruining game believability

    • @flyingorange2482
      @flyingorange2482 5 วันที่ผ่านมา

      @@dinte215 Omg you are so annoying, you are the only one who got a problem with this

  • @MrKalooey
    @MrKalooey 3 วันที่ผ่านมา

    This was such a good watch, I cant wait for the fontaine one!

  • @samster729
    @samster729 8 วันที่ผ่านมา

    thank u for pointing all these out! i was thinking the same for the longest time bc like, it makes sense for roads to be less maintained in rural areas but the roads in genshin are actually ridiculous sometimes for content trade!

  • @ch1pzip
    @ch1pzip 8 วันที่ผ่านมา

    You are genuinely hilarious. Great video!

  • @pitblackbird3169
    @pitblackbird3169 8 วันที่ผ่านมา

    No because you’re so real for this😭roads not showing up on the map has always pissed me off, I like to walk around when doing archon and story quests, which has been Quite the pain in Fontaine

  • @rep1600
    @rep1600 8 วันที่ผ่านมา

    now THIS is the kind of video content I need, as someone obsessed with the roads/rivers and general modes of navigation in these games.
    actually, I am really looking forward to Dornman port to be released, just so we can finally figure out WHERE it is, as well as how people actually sail out of Mondstadt lol

  • @Vazalemma
    @Vazalemma 10 วันที่ผ่านมา +1

    Finally someone made a video on it! I've had these thoughts for the longest time, realizing how none of the trade routes make any sense or are unnecessarily hazardous in terms of enemy habitation and/or terrain. And don't even get me started on the ship routes with waterfalls plaguing every corner. Or even the most basic things, like going up to Narukami Shrine, navigating Sangonomiya island, and accessibility to Fontaine Research Institute.
    My props to Fontaine waterways tho, the one and only path that's actually Safe, Stable, and Sensible. I give it an SSS/10

  • @Hubbelbu
    @Hubbelbu 2 วันที่ผ่านมา

    I love the way you narrate this video xD
    But also, you are absolutely right. Not too long ago, I had a moment where I thought "Hey, I wanna travel all the way from Mondstadt to Fontaine on foot! :D", sticking to roads as much as possible, and let's say I eventually ran into some problems xD
    Mondstadt to Liyue was mostly fine. But I went along the route we originally took to Sumeru, which is through the Chasm, and hopelessly got lost in there since I couldn't remember for the life of me which tunnel I went through back when Sumeru came out, and I don't think there's any signage whatsoever that could point me in the right direction. At least I found a chest I hadn't yet opened, so I still count that as a win but I did eventually give up and just looked up where I needed to go, so I could continue my trek instead of slowly losing my sanity in the Chasm (and also by fighting a million Treasure Hoarders lol)
    Sumeru was a maze with some nice roads and then also some weird junctions where roads stopped and you had to search for the start of another one that would hopefully lead to Sumeru City (since I crossed through there). And then if you somehow and with a lot of trial and error and mental map turning and head-scratching make it to the desert it's really just vibes and the needle of your compass from that point onward anyway xD
    Except for the last bit, which is really convoluted with its weird little caves and somehow making it past the oasis and to the shore within view of Romaritime Harbor; no sensible person travels along that route on foot, I feel like a boat either from Yilong Wharf to Lumidouce Harbor or from Bayda Harbor to Romaritime would be a much more sensible option (although that leads me to the question of where do you usually go from Lumidouce? The most logical option is likely the small pier just off the southern road from the Fountain of Lucine by the opera, allowing you to then continue on to Marcotte Station and take the waterway into the city. It's very tiny though. And while it is very close to the opera/fountain area, in terms of road safety, I would like to point out the two Hilichurls digging around in an overturned abandoned wagon just by the junction leading to said pier xD So, personally, Romaritime Harbor feels like the overall safer option out of the two lol)
    But anyway, I was really thankful for the waterway from Romaritime, because it saved me a lot of puzzling out my path towards the city and let me enjoy the scenery in a nice little boat instead, taking me all the way there xP
    But it also makes me wonder. Is there any way out of/into the Court of Fontaine that is not by waterway? Am I forgetting something? Are there gates somewhere that could theoretically be opened but are just always closed for us? There have to be, right? Because otherwise, that would be terribly inconvenient. None of the waterway routes have any intermediate stops outside of the city, you can only ever get out at the destination, which is usually quite a bit away. So how do you leave the city if you just wanna go to the surrounding fields? How do any trade goods get into the city? By those tiny boats?
    Okay, I had to actually load up the game and check. There seems to be one elevator 'to the outside' on the western side of the city that you can only get to to by walking along the side of the waterway that leads to the Opera Epiclese, but in the opposite direction, towards the broken end. There seems to theoretically be a stop for the boat there, leading to the stairs and the remote entrance to the elevator, but I'm not sure the stop is currently in use. Plus, the area this elevator leads to is pretty much delapidated. You could get there from the outside by boat, but I don't see how transporting anything via this way would be convenient. And any person taking this route to leave the city will not get very far, since the area outside it mostly closed off by a wall and doesn't really lead anywhere without either taking a boat or swimming. It's definitely not what I'd call an official harbor of any kind.
    But other than that it's pretty much hermetically sealed, no closed gates for boats to drive through or anything. I guess regular people are not really expected to need anything other than the waterways to leave the city because you only have a few distinct locations that are safe to travel to. But what about anyone else? People having to leave the city for any kind of work/maintenance/art, etc.? What about people living in some of the more remote areas outside of the city? Are they just expected to never go there? Could they take some of those airships scattered around Fontaine that to us are just a means to get treasure chests? Where would they land? But it's really either that or boats to that one elevator or really long trips to either the harbor or the opera, since those are the only two waterway lines currently still working and that wouldn't be even remotely safe for any regular person.
    There's also this small area outside of the city (slightly south-east of it) that you pass on your way from the harbour that has a tower structure on it and what could count as a landing dock at the bottom, with a big closed gate into said tower. This could maybe at least provide some way for merchants to get their goods into the city, although any pathway leading inside would have to be underground, since the only visible path connecting the tower to the city is the waterway itself and there is no elevator up, nor any entrance/exit at the top or a stop for the boat. You really just pass through there. I'm also not entirely sure if the meka at the foot of that tower would not attack anyone landing there, because they sure as hell attack us lol
    Sorry, I got a little carried away xD

  • @SunlaudMaynew
    @SunlaudMaynew 8 วันที่ผ่านมา +1

    Thank you very much for this video) great pleasure
    I like walking around Teyvat, slowly, admiring the scenery and ambient, and I noticed that roads outside the first areas make no sence. All my praise for the game at the early stages, for all that attention, now backfires and somehow makes the game feel worse than is they just didnot care in the first place...
    anyway, on my last journey I abandoned roads and just tried to go from A to B with no jumps or climbing. And it was pretty hard to find a path...
    so your video kind of resonated with my frustration, an it is executed nicely)

  • @Silent_Depths
    @Silent_Depths 12 วันที่ผ่านมา +3

    Yeah it was pretty obvious to me Genshin was all kinds of messed up both in its world and game design few months after its initial launch so after complaining and suggesting improvements about 20 times on surveys they frequently asked you to fill back then I stopped caring about it and begun glitching the game whenever I felt like it.
    Maybe there's a given reason why the roads are the way they are somewhere in the main story I wouldn't know as I stayed at AR 25 and never made it past Liyue's quests, but I just assumed everyone uses the teleporters to get to places. After all you gain the blueprint for crafting one from Monstadt so even that backwaters "country" (lmao) knows how create a working teleport waypoint.

  • @user-qv9vb8wr1h
    @user-qv9vb8wr1h 6 วันที่ผ่านมา

    Congratulations, your voice made me come back to genshin again. Excellent presentation of the material and a magical voice.

  • @mildlytroubled
    @mildlytroubled 5 วันที่ผ่านมา +1

    newest isekai Transported to Another World But I’m a Road Inspector just dropped

  • @theNovaArchitect
    @theNovaArchitect 9 วันที่ผ่านมา

    I feel like I have gained some important knowledge about the roads and their safety in Teyvat. Thank you for imparting such wonderous knowledge unto me. Most entertaining educational Teyvat video ever.

  • @aakashpayasi5051
    @aakashpayasi5051 11 วันที่ผ่านมา

    A genshin out of the box theory crafter!!! Subscribed

  • @harane
    @harane 4 วันที่ผ่านมา

    i don't normally watch genshin content on youtube but this was so funny i loved it so much. earned a sub from me!

  • @foxybr4610
    @foxybr4610 12 วันที่ผ่านมา +56

    A reward on the ro-
    Is this, a gift from this world?

  • @min.4044
    @min.4044 12 วันที่ผ่านมา +1

    please, the video is so good do more.

  • @avv_cat
    @avv_cat 12 วันที่ผ่านมา

    LOVE THE VIDEOS!!!!
    I never thought genshin was so detailed in trying to show some other lore in the game, but never made truth behind it

  • @kaeydou
    @kaeydou 10 วันที่ผ่านมา +3

    i think this is also why im so disconnected from sumeru. the roads just make 0 sense. i looove walking down the roads and make my exploring seem ''natural'' but theres no true connection through the whole nation and now fontaine too. how even did npcs use the old passage in the sumeru desert to fontaine its a tunnel that leads to a huge cliff..

    • @Jardrin
      @Jardrin 10 วันที่ผ่านมา

      Really feels like they cared more about making the areas "Interesting" to explore, completely removing any kind of logical civilization in the process..
      And it's not like they can't make proper roads and such looking at Montstadt and Liyue, they just don't want to.

  • @aRYaN-jl2qp
    @aRYaN-jl2qp 10 วันที่ผ่านมา +2

    Resinless behaviour, i aprisiate it

  • @xxbeinaxx
    @xxbeinaxx 9 วันที่ผ่านมา +1

    oh i am SO GLAD someone has made a video about this, I THINK ABOUT IT SO MUCH LMAO. Environmental storytelling is one of my fave lil bits about open world games, and in some places genshin does it really well! And in others, it just makes ABSOLUTELY NO SENSE??? Like, where is Dornman Port supposed to go? Some people theorize past storm terrors lair, but that means people are passing through one of the most dangerous regions of mondstat for trade every day. Others say it should be past the stormbearer mountains, but theres no road through there at all??? its a whole city!!! Its GOT to go somewhere!!! and the nonexistant route into chenyu vale is also a perfect example, like, what road are people taking to get there? The one that makes the most sense is through Qingce village, but that road ends in a fairly large body of water and no docks/boats on the Qingce side of it. there IS a dock on the other side, but it doesn't make any sense that only one side would have that? We skipped right past that during the lantern rite travels with Gaming, which tells me the devs probably also don't know how we're getting there! We just APPEAR on the chenyu vale side, don't worry about how it happened i guess lol

  • @b_4esno4naya
    @b_4esno4naya 9 วันที่ผ่านมา +2

    For game with such big and interesting world 4.6 part of Sumeru is criminally low-grade

  • @sadsad-mp1bd
    @sadsad-mp1bd 8 วันที่ผ่านมา

    Crazy how this was one of the single most entertaining Genshin video I ever watched.

  • @cherry-vm8so
    @cherry-vm8so 13 วันที่ผ่านมา +2

    Letsgooo beerevity posted today will be a good day :3

  • @annelee3926
    @annelee3926 6 วันที่ผ่านมา

    Great video highlighting the progressive focus on vibes rather than details for the newer regions. It was still so magical to take a leisurely walk from Mond to Liyue, while no region since feels as connected as these two.
    On a similar note the overall sightlines feel like they've been getting less care.

  • @bbysiea
    @bbysiea 10 วันที่ผ่านมา

    i NEED a part two now

  • @julianreymus1721
    @julianreymus1721 10 วันที่ผ่านมา +2

    I'm so glad that I'm not the only one to notice just how dysfunctional roads are in Teyvat. I've always wondered what would happen if Fontaine decided to march into Chenyu vale, or if caravans from Sumeru needed to get overland through to Liyue. The worst part was as you've covered, the waterfall that separates Bayda harbor from Sumeru City. Haven't they figured out canal locks yet?

  • @chelseab6461
    @chelseab6461 12 วันที่ผ่านมา +2

    I love that this is the child of the trauma born from your 'can you play genshin without leaving the road' video 🤣🤣

  • @arcwindz1
    @arcwindz1 8 วันที่ผ่านมา +1

    Actually, I had thought about this before during Sumeru patch, I wanted to know just how People in Liyue, being the merchants they are, can logically get to Sumeru City.
    The road needs to be traversable without the need to press the space button at all, and guess what, Hoyo actually had that map in Gourmet Tour: "Liyue's Cuisine Collection" Issue No. 3
    Consequently, the route has monsters which made the sea route a more practical route for normal people and the land route becoming the least travelled road.

  • @gugusalpha2411
    @gugusalpha2411 วันที่ผ่านมา

    I'm so happy to see someone made a video about Teyvat's roads. It's been bugging my for years! If I was isekaied in Teyvat I'd knew what to do to become rich.