EXACTLY And they've basically completely stopped even making attatchments that are only available on the AMPs, it just makes them alot more boring to use than they need to be
Can't wait to see Tmal make people mad with this poorly balanced and bugged AMP. I also really don't like the trend of AMPs blocking 60% of the attachment slots, just ruins the fun of silly build ideas.
What do you mean? It's clearly overpowered, I mean, it can one shot! PS: I'm also looking forward to the Tmal video, wouldn't be surprised if he has at least 5 separate occasions of someone with an MCW/Static/Superi saying it's OP.
i've found that tac stance builds can be decent on it as well, since some of the attachments really tighten up that hipfire/tac stance spread and the iron sights can feel a little obstructive sometimes
The pre fire delays on aftermarket parts lately makes it less likely we are going to use it after testing it out. They should find another way to balance the guns.
tangental but Ace's final thoughts on this gun was my biggest issue with Cold War, 80% of the guns just couldn't compete with meta options at all, and once the TEC-9 full-auto came out the problem got even worse
I may be alone in this, but I absolutely love this amp. This game is basically dead, so there is no reason to try and be a sweat anymore. This gun is very fun to use. This along with a spear or compound bow is my favorite loadout right now for just having a good time
I will say there's actually a pretty good tac stance build that I've been going with. Movement speed tanks but ads speed is pretty good and it's damn near perfectly accurate. My preferred way over full ads due to making yourself a gard target with strafe. Might be worth looking into with stalker boots
I wonder if it’s bugged. I was expecting the magazine to be rotatable based on the description. I figured it would preform completely differently. Guess we’ll have to wait and see.
It's okay. I already use the Deathmarch in the same way. It has a faster rate of fire, including the much shorter pre-fire delay, and is more consistent at range. It's unique in how it operates but got bored of it pretty quickly.
They seriously made a shotgun a sniper for close quarters, its insane to me how people would prefer taking a sniper instead of a shotgun for close range because why wouldn't they? Its quite literally better
Do not sleep on this gun, it's a monster when built for hipfire, got easy 100 kills in Shipment, would recommend for the 1000 kills challenges with aftermarket parts.
This weapon kit in zombies makes a bad gun even worse. At legendary rarity and pack level 3 it will run out of ammunition before you do half of a boss’s damage bar. Total trash.
Shotguns in Zombies, which, you would think, would absolutely shred them, are probably the worst weapons in Zombies, I think a close 2nd, at least from my experience are Marksman or Sniper Weapons, even getting headshots or Criticals on Mimics, Manglers, those weapons just feel bad, real, real bad to use.
@@xebenatrosxeracroft5178For the most part I'd agree with that statement but a few shotguns are blessed with having a unique interaction with Slug Rounds. Bryson 890, Lockwood 680, Haymaker and the Reclaimer all benefit from this. It's strange because of this, Shotguns are both the best weapon type for the T3 Zone and the Dark Aether but also completely irredeemable trash. Overall, I'd say either DMRs or Snipers are the worst. I lean more towards Snipers being the worse. Unlike the other Snipers in Modern Zombies in BOCW or Vanguard, they just don't deal the big dick damage they could in those games (The Perk upgrades or the Covenants really carry their effectiveness there). They're cumbersome to use, their dps is trash, their per shot damage is bad, and Armored Zombies make them awful to use anywhere outside the T1 zone. Believe me, I tried making them work.
do u ever think about how your guides (and the guides of many other content creators) that focus primarily on TTK and optimizing performance and generally encouraging people to get "better" at the game above all else may have (long-term) contributed to the SBMM problem
Nope, I think it’s the other way around. People are more desperate to be able to keep up due to SBMM so they feel much more of a need to min/max. I used to be much more into encouraging people to branch out and use variety but there tends to be a lot less demand for that content these days
I've liked MWIII's MP overall this year, but I gotta say the lack weapon variety, especially in the last few seasons, has made the game so unfun to play a lot of the time. Every single match I play almost everyone just uses basically 5 guns, the STG, MCW, Static, Superi, Horus, and now maybe the DTIR. There's over 130 weapons in MWIII and a majority of players don't touch more than a handful of them, it just makes the gameplay so stale and boring.
>New challenges for aftermarket part >Unlock amp >Test amp in zombies >Its shit >Never touch again (6 days later) >New challenges for aftermarket part >Unlock amp >Test amp in zombies >Its shit >Never touch again (6 days later) >New challenges for aftermarket part ….
It's definitely a unique attachment, it certainly does....Things in Zombies, but I wouldn't recommend it there, very little Ammo, and even when say shooting a Mangler's Arm, it doesn't to be doing much. Is it fun, it can be, is it worth investing into, not really.
I Want to use this gun and have fun but dpbmm, eomm, and sbmm puts me intoo 23 and counting games in a row against +200 ping players or 2kd players in 6 stacks.
Has anyone else noticed a massive spike of IRI and crim players in SnD lately? Seems like every other lobby u got a rainbow skin or a red league play emblem, i wouldnt have mentioned it, if it hasnt been so damn common latlely
Bruhhhhh has anyone else not been able to play a decent match due to the constant stuttering and fps dropping? I can’t tell if it’s the new nvidia driver update or just the game…I was hitting 145-155 fps and now it’s dropping to 130-165. Even the firing range looks sloppy and unstable lol💀💀💀
@@RjsWrld lol I was thinking the same thing, but the servers have been shit for years bro…even with the recent on demand texture streaming change, I’ve been able to work around that and have good performance. But this is like super unplayable now, even in the firing range💀💀💀. My rig is fairly new too, got it no longer than 4-5 months ago
Isn't this just a nail gun? Far Cry did that. It wasn't useful unless you happen to have it very early and use it for stealth outpost liberation. I played one round with this and was bored Make Jak parts fun. Like the maglift. Even nerfed, meta or not, it's fun.
What is this? They could have given this conversion kit to the crossbow and made it either shoot multiple arrows/bolts at the once/same time or consecutively without a loading animation, but noooooooo, we get this 👎
Ace I don't know how you get this type of connection. Since season 5 the game is basically unplayable for me. NetDuma Router, Cable, PC, 240 FPS, solid landline.... I need 5-10 hits to kill people and die in 2 shots. Every killcam looks like they saw me like 10 seconds before they were on my screen. Is it only me? I am losing all joy in this game atm.
I have run into several bad desync lobbies since Season 6 dropped but those aren't games I'd typically be recording to share on TH-cam. Always remember, the games you see posted on TH-cam tend to be the highlights (or at the very least, not the really bad games) and they're often not representative of a TH-camr's normal gameplay experience.
So why would i use this aftermarket part over a slug round? Some of these Aftermarket parts are useless. Like why would i use them over the base gun? Like some are really good and some arent. They love adding pre fire delay to every damn thing so its like how do you expect ppl to even use the shit? Thank god we don't have omni movement in mw3 otherwise there would really be no point in adding these amps.
Slugs in general are pretty shitty, so this is actually more practical than slugs because it can 1HK at infinite range theoretically as long you hit upper torso
this kit has a far more consistent one hit kill than any of the slug shotguns do, most of the slug shotguns are pretty terrible in this game other than the riveter
Yeah but is that more consistent 1 shot kill worth dealing with pre fire delay? Because regular slugs I don't have to worry to much about tracking and leading my shots. I can just shoot where I'm aiming and be done. Yeah it's not a consistent one shot, but at least I can keep firing.
@@zxmrmayhemxz8191 personally i'd say it's worth it, i regularly die using the slug shotguns because i hit someone in the chest with a pump action at a semi close distance and they don't die, also even with the pre fire delay and even if you miss one shot the ttk still ends up not even being that bad
There should be two battle royals by call of duty. Warzone vs Blackout. Not like it will matter in a year if it fails because in a year activision will just release another mode and title like they always do. But i think treyarch had it rite. Infinity ward got it wrong. Infinity ward always looks great. Black ops 6 looks like shit even with the abandoned cartoon graphics. But i rather get the cartoon graphics because my GPU will get more frames like in Black ops 4 when even having a 1660ti would get you like 180 FPS in Multiplayer. Every time infinity ward updates warzone it runs like shit and lower fps and then they mess up the weapon balance and aim sensitivity.
Not gonna mention the .5/1.1 hipfire or .7 tacstance this has? Normally I like your attachment setups but this one feels like "Yea I'm not gonna be using this gun and I don't actually wanna test it so here's some garbage build that doesn't even include the strengths of the weapon"
Man, no need to beat around the bush and say "If it wasn't for SBMM, than it wouldn't be bad!". If a gun is only good against low skilled players, than that means it sucks, just say it's bad. I could drop a nuke with the crossbow if I was playing against literal babies, but that doesn't it good in certain situations.
Not really, its hard to hit unless you're really close, you only get 3 shots and the pre fire delay is really bad. Might as well just use a regular shot gun.
Not a fan of how a lot of the more recent amps have such big attachment restrictions. Kinda kills what you can do with the gun
It literally turns the gun into a nail gun what more do you want
I'm kinda with you on that one but some kits would also become broken if you let players put too many attachments on
EXACTLY
And they've basically completely stopped even making attatchments that are only available on the AMPs, it just makes them alot more boring to use than they need to be
@@21shankssomeone gets it
Be honest, it's probably gonna be quartermaster suppressor and paracord grip.
It should have at least 5 rounds, 3 is just not enough for what the gun is.
oh wow an aftermarket part doesnt behave how the description says it should? you dont say.
Adding optics is bugged since it has a crazy ads penalty that makes it a MWII weapon
I bet the gun is bugged and it should charge while idle. I mean the 2 attachments they added were bug also, not a surprise if this kit is algo bugged
They're incapable of releasing a new gun, kit, perk, or streak that's bug-free 💀
Well, @@IanPilgreen. Activision cut off Sledgehammer's budget for Black Ops 6, so of course things will be incomplete.
doubtful it's a bug, they probably changed how it works but someone fucked up and left in the old description from how it worked previously.
@@Leothecat2wayand u think this because??
@@GDaVo.He took it out of his ass
Can't wait to see Tmal make people mad with this poorly balanced and bugged AMP.
I also really don't like the trend of AMPs blocking 60% of the attachment slots, just ruins the fun of silly build ideas.
What do you mean? It's clearly overpowered, I mean, it can one shot!
PS: I'm also looking forward to the Tmal video, wouldn't be surprised if he has at least 5 separate occasions of someone with an MCW/Static/Superi saying it's OP.
@@Razgriz_Ace18 My Bas B can also one shot at any range, with a higher bullet velocity to boot. Hella broken 💔
i've found that tac stance builds can be decent on it as well, since some of the attachments really tighten up that hipfire/tac stance spread and the iron sights can feel a little obstructive sometimes
The pre fire delays on aftermarket parts lately makes it less likely we are going to use it after testing it out. They should find another way to balance the guns.
Even in the blog before season 6 dropped, i wasn't excited for this. I'm only looking forward to the storm ender kit
Tac Stance is the way to go.
It reminds me of a crossbow with 3 rounds, or like a ballistic knife with 3 shots or something.
In other words, the BO2 crossbow
Yeah it shoots what looks like mini crossbow bolts
Kinda looks like it's supposed to be like a Benjamin bulldog (airbow)
I like rocking this guy in tac stance. It's not the best like you say, but just different.
tangental but Ace's final thoughts on this gun was my biggest issue with Cold War, 80% of the guns just couldn't compete with meta options at all, and once the TEC-9 full-auto came out the problem got even worse
This seems pretty cool. High skill ceiling so youre rewarded for good aim and positioning.
This gun honestly sounds like the KSG from BO2 but the low mag really hurts.
If it actually behaved like it's meant to, and optics weren't bugged on it it might be fun.
I may be alone in this, but I absolutely love this amp. This game is basically dead, so there is no reason to try and be a sweat anymore. This gun is very fun to use. This along with a spear or compound bow is my favorite loadout right now for just having a good time
So SHG raised the health cap to 150 to increase the ttk a bit, but then just says fuck it lets give them a ton of one shot one kill weapons
I will say there's actually a pretty good tac stance build that I've been going with. Movement speed tanks but ads speed is pretty good and it's damn near perfectly accurate. My preferred way over full ads due to making yourself a gard target with strafe. Might be worth looking into with stalker boots
I wonder if it’s bugged. I was expecting the magazine to be rotatable based on the description. I figured it would preform completely differently. Guess we’ll have to wait and see.
I'd love to see some builds for mw2 guns after their buffs!
Tac stance goes crazy on this tho and in WZ it has a crazy fast TTK if you can hit 2 shots
Tac stance build you can bring your spread down to 0.7 and have a better view
It's okay. I already use the Deathmarch in the same way. It has a faster rate of fire, including the much shorter pre-fire delay, and is more consistent at range. It's unique in how it operates but got bored of it pretty quickly.
They seriously made a shotgun a sniper for close quarters, its insane to me how people would prefer taking a sniper instead of a shotgun for close range because why wouldn't they? Its quite literally better
It's like a pneumatic crossbow. The damage profile in the stats makes me think it's geared towards one shotting people in warzone.
Do not sleep on this gun, it's a monster when built for hipfire, got easy 100 kills in Shipment, would recommend for the 1000 kills challenges with aftermarket parts.
This weapon kit in zombies makes a bad gun even worse. At legendary rarity and pack level 3 it will run out of ammunition before you do half of a boss’s damage bar. Total trash.
Was hoping it’d make the zombies camo grind on it much better… ended up giving in a few minutes into the match.
I was really hoping it would one shot not paped and no rarity. I immediately exfiled after it doing extremely bad.
Shotguns in Zombies, which, you would think, would absolutely shred them, are probably the worst weapons in Zombies, I think a close 2nd, at least from my experience are Marksman or Sniper Weapons, even getting headshots or Criticals on Mimics, Manglers, those weapons just feel bad, real, real bad to use.
@@xebenatrosxeracroft5178For the most part I'd agree with that statement but a few shotguns are blessed with having a unique interaction with Slug Rounds. Bryson 890, Lockwood 680, Haymaker and the Reclaimer all benefit from this. It's strange because of this, Shotguns are both the best weapon type for the T3 Zone and the Dark Aether but also completely irredeemable trash. Overall, I'd say either DMRs or Snipers are the worst. I lean more towards Snipers being the worse. Unlike the other Snipers in Modern Zombies in BOCW or Vanguard, they just don't deal the big dick damage they could in those games (The Perk upgrades or the Covenants really carry their effectiveness there). They're cumbersome to use, their dps is trash, their per shot damage is bad, and Armored Zombies make them awful to use anywhere outside the T1 zone. Believe me, I tried making them work.
@@Adcts At best I just use them to get the camos unlocked and move away, I think the last Sniper I enjoyed using was the MORS.
I can tell u it’s worthless in zombies as it is right now.
do u ever think about how your guides (and the guides of many other content creators) that focus primarily on TTK and optimizing performance and generally encouraging people to get "better" at the game above all else may have (long-term) contributed to the SBMM problem
Nope, I think it’s the other way around. People are more desperate to be able to keep up due to SBMM so they feel much more of a need to min/max. I used to be much more into encouraging people to branch out and use variety but there tends to be a lot less demand for that content these days
I've liked MWIII's MP overall this year, but I gotta say the lack weapon variety, especially in the last few seasons, has made the game so unfun to play a lot of the time. Every single match I play almost everyone just uses basically 5 guns, the STG, MCW, Static, Superi, Horus, and now maybe the DTIR. There's over 130 weapons in MWIII and a majority of players don't touch more than a handful of them, it just makes the gameplay so stale and boring.
On paper, it sounds pretty solid even with the delay
This amp really should come with more ammo in the mag.
>New challenges for aftermarket part
>Unlock amp
>Test amp in zombies
>Its shit
>Never touch again
(6 days later)
>New challenges for aftermarket part
>Unlock amp
>Test amp in zombies
>Its shit
>Never touch again
(6 days later)
>New challenges for aftermarket part
….
It's definitely a unique attachment, it certainly does....Things in Zombies, but I wouldn't recommend it there, very little Ammo, and even when say shooting a Mangler's Arm, it doesn't to be doing much. Is it fun, it can be, is it worth investing into, not really.
I Want to use this gun and have fun but dpbmm, eomm, and sbmm puts me intoo 23 and counting games in a row against +200 ping players or 2kd players in 6 stacks.
Didn’t ask
@@NITROexpress17 u did
Would be a good gun for infected or something like that
I wonder if tac stance makes any difference on it.
4:56 Ace is a genius 🤯
I mean 1 hit melee isn't a big deal in multiplayer wdym?
@@regular-thing I mean that he takes everything into consideration
@ghassab8026 it's because there's only 2 attachments in the muzzle category for this amp, both giving you a 1 hit melee. Not much choice.
@@harleywickham oh
What about a tac stance build? I've found minor success with that
I was afraid that you would have to manually pump it up after several shots like Tikhar' from Metro series.
Has anyone else noticed a massive spike of IRI and crim players in SnD lately? Seems like every other lobby u got a rainbow skin or a red league play emblem, i wouldnt have mentioned it, if it hasnt been so damn common latlely
What happened to the dg 56 amp turning it into a full auto hard hitting smg
Did you ever do the kit on the COR-45?
He did that months ago in his gun guide
And that's the problem with modern COD. You just can't use fun guns because everyone sweats.
Anyone else having connection issues since the new battle pass started? Constantly getting "packet burst" message, which didn't happen before
Bad with a static lobby, and my lobbies are full of those SMGs.
Shotty go beam
Maybe the only "slug" shotgun that isn't outright terrible? I've got it unlocked but haven't had the chance to use it in-game yet.
The horrible bullet velocity, pre-fire delay and low magazine count kills its viability.
Bruhhhhh has anyone else not been able to play a decent match due to the constant stuttering and fps dropping? I can’t tell if it’s the new nvidia driver update or just the game…I was hitting 145-155 fps and now it’s dropping to 130-165. Even the firing range looks sloppy and unstable lol💀💀💀
Yeah, the servers
@@RjsWrld lol I was thinking the same thing, but the servers have been shit for years bro…even with the recent on demand texture streaming change, I’ve been able to work around that and have good performance. But this is like super unplayable now, even in the firing range💀💀💀. My rig is fairly new too, got it no longer than 4-5 months ago
@@StelsunNwadinma u right tho it’s been dogwater last 2 or 3 days
@@RjsWrld Ong💀💀
Perfectly fine servers on Xbox lol
We never get nice things. Bracefire grip got nerfed to becoming obsolete. This gun isnt fun for all types of gameplay
Isn't this just a nail gun? Far Cry did that. It wasn't useful unless you happen to have it very early and use it for stealth outpost liberation.
I played one round with this and was bored
Make Jak parts fun. Like the maglift. Even nerfed, meta or not, it's fun.
What is this? They could have given this conversion kit to the crossbow and made it either shoot multiple arrows/bolts at the once/same time or consecutively without a loading animation, but noooooooo, we get this 👎
why did they make the optics terrible?
Ace I don't know how you get this type of connection. Since season 5 the game is basically unplayable for me. NetDuma Router, Cable, PC, 240 FPS, solid landline.... I need 5-10 hits to kill people and die in 2 shots. Every killcam looks like they saw me like 10 seconds before they were on my screen. Is it only me? I am losing all joy in this game atm.
Same. I'm having desync or reg issues. Shotguns feel more consistent comparative to other guns.
I have run into several bad desync lobbies since Season 6 dropped but those aren't games I'd typically be recording to share on TH-cam. Always remember, the games you see posted on TH-cam tend to be the highlights (or at the very least, not the really bad games) and they're often not representative of a TH-camr's normal gameplay experience.
Two AMP's in a row that we have to compensate for drop off. Pretty dumb if you ask me
So why would i use this aftermarket part over a slug round? Some of these Aftermarket parts are useless. Like why would i use them over the base gun? Like some are really good and some arent. They love adding pre fire delay to every damn thing so its like how do you expect ppl to even use the shit? Thank god we don't have omni movement in mw3 otherwise there would really be no point in adding these amps.
Slugs in general are pretty shitty, so this is actually more practical than slugs because it can 1HK at infinite range theoretically as long you hit upper torso
this kit has a far more consistent one hit kill than any of the slug shotguns do, most of the slug shotguns are pretty terrible in this game other than the riveter
Yeah but is that more consistent 1 shot kill worth dealing with pre fire delay? Because regular slugs I don't have to worry to much about tracking and leading my shots. I can just shoot where I'm aiming and be done. Yeah it's not a consistent one shot, but at least I can keep firing.
@@zxmrmayhemxz8191 personally i'd say it's worth it, i regularly die using the slug shotguns because i hit someone in the chest with a pump action at a semi close distance and they don't die, also even with the pre fire delay and even if you miss one shot the ttk still ends up not even being that bad
yet ANOTHER one-shot weapon added to MWIII's armory. How fun..
Make it akimbo
There should be two battle royals by call of duty. Warzone vs Blackout. Not like it will matter in a year if it fails because in a year activision will just release another mode and title like they always do. But i think treyarch had it rite. Infinity ward got it wrong. Infinity ward always looks great. Black ops 6 looks like shit even with the abandoned cartoon graphics. But i rather get the cartoon graphics because my GPU will get more frames like in Black ops 4 when even having a 1660ti would get you like 180 FPS in Multiplayer. Every time infinity ward updates warzone it runs like shit and lower fps and then they mess up the weapon balance and aim sensitivity.
Three shots is simply childish and futile. This will pass. On to the next week.
I like it. It's very good
So it's an air gun
Not gonna mention the .5/1.1 hipfire or .7 tacstance this has? Normally I like your attachment setups but this one feels like "Yea I'm not gonna be using this gun and I don't actually wanna test it so here's some garbage build that doesn't even include the strengths of the weapon"
Johnson Brian Rodriguez Larry Young Nancy
White Anthony Young Paul Lee Scott
Wilson Kevin Lewis Kenneth Hernandez Lisa
Hernandez Helen Perez Dorothy Brown Mark
Jodie Loaf
Give us back our tac stance lmg 🤣🤣💯
Sledgehammer games are deeply unserious
Sad when its more fun to unlock than to use.
this thing is bad like 100% horrible for long range
you miss your 1 shot and you die in the gun fight
That's why you play within your ranges and move after that one shot. Pop shot and take cover.
this is worst add. I was looking forward to the stormender being turned lethal was hoping ti was going be one of first weekly challenges.
It is terrible in zombies
They should be like real guns. When you pull the trigger it shoots. This is why video games are gay
Nother one shot gun.
With how people play, it doesn't even matter.
Seems bugged, just like the akimbo spas 12s
First?
Useless after market part
Man, no need to beat around the bush and say "If it wasn't for SBMM, than it wouldn't be bad!". If a gun is only good against low skilled players, than that means it sucks, just say it's bad. I could drop a nuke with the crossbow if I was playing against literal babies, but that doesn't it good in certain situations.
Honestly it’s trash
Yeah, yeah. Everything's trash.
@@Honeneko. because it is trash
@@CarlosColon-m7i yup everything
This is gonna be aids for small map playlist players
Not really, its hard to hit unless you're really close, you only get 3 shots and the pre fire delay is really bad. Might as well just use a regular shot gun.
Crap…