The rules say you can reroll once each turn--just wonder why you didn't use that option. Also, at the 6:38 mark you called it a horizontal line of 6--it was only 5, but worth 6 points. Thanks so much for this video--helped me be able to print it out and play it quite easily.
Yep just absolute mind-fart on my part that 😅 Probably would’ve increased my chances, at least a little, but maybe next time I will remember that option exists 😵
WOW Thank you so much for this playthrough video and the feedback you've given in the thread. I'm so glad you enjoyed the game! I will be taking all the feedback, suggestions and recommendations to further improve the gameplay and experience
That looks super fun. I agree with moving the grid even lower. Maybe instead of 3 rounds, you just add a die and take a row out every 6 turns and keep playing till you die.
Yeah, I don’t think you got my point. These games don’t ‘suck’, rather they’re being developed in the public sphere, by fledgling game designers and as such BY THEIR VERY NATURE aren’t polished finished products. They are also free to play, and as such aren’t necessarily beholden to people’s critique - not that you’re offering anything beyond an inconsiderate value judgment. Maybe let’s try this again: “Still not for me, I think this game could’ve been made better by __________ (sensible, thoughtful feedback). Personally I enjoy _______ (game/theme/mechanic) so I’m hoping that there’s a design that reflects that in this years contest. If not, guess I’ll have to make it!”
@@OnePlayerForever OK let's try again The design looks nice but I'm not a fan of the part of using dice as poliamono game. Great video non the less don't get me wrong but I truly feel that this year has games that are less fun/great than last year Last year we had a great contest with games like tuck, eck, breanbell, megablast, the games like palm island that I forgot thier names, Dunguenf Flee... All of them were great in my opinion!!! Just like I say every week "suck" or not - I don't feel like this year the games are interesting or great designed So yeah I'm disappointed in this year contest compared to last year for example I still think we deserved better games
Just discovered your channel through Deckula. Thanks for your coverage of these solitaire games.
Lol! What an intro! Hilarious 😂
Pretty cool concept - I like the combination of different colors and power ups for dice manipulation. I might have to check that one out myself. 😁
The rules say you can reroll once each turn--just wonder why you didn't use that option. Also, at the 6:38 mark you called it a horizontal line of 6--it was only 5, but worth 6 points. Thanks so much for this video--helped me be able to print it out and play it quite easily.
Yep just absolute mind-fart on my part that 😅 Probably would’ve increased my chances, at least a little, but maybe next time I will remember that option exists 😵
WOW Thank you so much for this playthrough video and the feedback you've given in the thread. I'm so glad you enjoyed the game! I will be taking all the feedback, suggestions and recommendations to further improve the gameplay and experience
You’re so welcome, it was my pleasure!
I love the low-fi, accessible Tetris-feel of this one.
yeah me too, I'm a sucker for the 8-bit stuff - I think I'll keep this version rather than the newer 'modern' looking one 😅
I was terribly addicted to tetris once so this game is right up my alley!
That looks super fun. I agree with moving the grid even lower. Maybe instead of 3 rounds, you just add a die and take a row out every 6 turns and keep playing till you die.
For sure! and make sure you speed up whatever music you're listening to while you play it!
@@OnePlayerForever the classic tetris music!
@@NovaGirl8 100% required
Mmm that opening sequence tho 🔥🔥🔥
😁 took me a while to find the perfect 8-bit “bloop” but I think I got it 😅
I miss Oneplayer...
Meh still not for me, why this year the contest suck? 🙈
Yeah, I don’t think you got my point. These games don’t ‘suck’, rather they’re being developed in the public sphere, by fledgling game designers and as such BY THEIR VERY NATURE aren’t polished finished products. They are also free to play, and as such aren’t necessarily beholden to people’s critique - not that you’re offering anything beyond an inconsiderate value judgment. Maybe let’s try this again:
“Still not for me, I think this game could’ve been made better by __________ (sensible, thoughtful feedback). Personally I enjoy _______ (game/theme/mechanic) so I’m hoping that there’s a design that reflects that in this years contest. If not, guess I’ll have to make it!”
@@OnePlayerForever
OK let's try again
The design looks nice but I'm not a fan of the part of using dice as poliamono game.
Great video non the less don't get me wrong but I truly feel that this year has games that are less fun/great than last year
Last year we had a great contest with games like tuck, eck, breanbell, megablast, the games like palm island that I forgot thier names, Dunguenf
Flee... All of them were great in my opinion!!!
Just like I say every week "suck" or not - I don't feel like this year the games are interesting or great designed
So yeah I'm disappointed in this year contest compared to last year for example I still think we deserved better games