I feel like every Sonic fan *knows* they've gotta cyloop Giganto sky high during the guitar shred. It just doesn't feel right if you don't. Great video though! Do you think you'll do any of the other fights?
Honestly I kinda want to, considering that I’ve played MGR, I wanted to give all fights a bit of interactive music when Sonic does a special move or counters a titan. Regardless, I needed this to feel like I’m fighting a cousin metal gear Ray.
Damn That looks awesome! I found it strange not hearing the second part with the "GO" at the moment when Giganto entered the cutscene to release his laser beams from his back but a few seconds later (and the sound of discord coming in lol) I understood how cool sounds
While having them be tankier can be entertaining for a bit, it kinda gets boring after you realize that you're just mashing the same combos over and over. Im honestly okay with what we got 😅
Was replaying the King’s Trial today and it made me realize how lacking in Moves Sonic is, was cycling through the same 5 or so moves with no real thought.
I mean that is true but keep in mind before this his only way to attack was boosting or Homing attack. In the classic games, he could spin dash or jump enemies and jump into them. In SA2, he could do that, plus homing attack and somersault into enemies. Boost really dumbed Sonic down....Frontiers is a wonder breath of fresh air.
@@zeusthefox1585Agreed, (Not Counting Werehog) Frontiers Was The First Sonic Game With A Heavy Deep Combat System. I Will Agree, It's No Where Near As Indepth As Devil May Cry Or Killer Instinct For Example, But Compare To Previous Sonic Games, It's Not Fair To Say That
ngl, this isn't a big problem for the 2nd and 3rd titans. The moves are mashy, but lacking progression in the Giganto and Supreme fights make it very apparently a problem. The problem I see isn't the moves Sonic has, but the lacking depth of some of the boss fights; it's perfectly valid for Giganto, being an introduction to titan fights, but it being the go-to for showcasing supersonic in frontiers means it really starts to wear on you how much button mashing combos you have to do to take it down.
@@Super_Cinder.Inferno Perosnally I like Sonjc being simple. But that being said I don't like the boost Formula, My favorite Sonic game is Sonic Adventure it's the perfect blend of Classic Sonic into a 3D environment IMO. And it just feels good to play. All it needs is the bounce bracelet from SA2 and I'd be perfectly happy. I can pretty much spin dash leap anywhere and bounce around making Sonic's movement fluid. 👌 😊
I wonder how many people purposely leave their damage low just so the fight last longer.
Me
Yes
Todos los que saben cuan poco duran las peleas al maxear a sonic
It also saves time overall by not wasting time with the hermit and elder koco
How do you even do that?
Those animations at the start of the fight were incredible
the pianist for the first part of undefetables ost goes hard as HELL
4:32 BEST TIMING :D
one detail are the cutsenes, in MGR with all bossfights the vocals appear in a pattern cutscene
I feel like every Sonic fan *knows* they've gotta cyloop Giganto sky high during the guitar shred. It just doesn't feel right if you don't.
Great video though! Do you think you'll do any of the other fights?
Honestly I kinda want to, considering that I’ve played MGR, I wanted to give all fights a bit of interactive music when Sonic does a special move or counters a titan.
Regardless, I needed this to feel like I’m fighting a cousin metal gear Ray.
i checked my discord two times while watching this lol
Damn That looks awesome! I found it strange not hearing the second part with the "GO" at the moment when Giganto entered the cutscene to release his laser beams from his back but a few seconds later (and the sound of discord coming in lol) I understood how cool sounds
dude i think this made me cry
Not bad. Shame the cyloop doesn't last for the whole chorus, definitely penalizes the satisfaction level.
@ 7:57 the ending looks sick and well animated and Super Sonics pose is quite fitting compared to the original.
The discord sound tho 💀
I know I cried while editing this 👍🏼
Lol
Where is it?
☠️
6:41 Ow
6:41 random discord sound
I wish that the titans were a lot more tanky. It would've made for much better boss fights, especially Supreme.
Also, Sonic's animations in this are sick as hell
While having them be tankier can be entertaining for a bit, it kinda gets boring after you realize that you're just mashing the same combos over and over. Im honestly okay with what we got 😅
I just wish the bosses was harder in hard mode.
2:35 I like that when he does this it looks like when you have to do the katana mode in the fight against Metal Gear RAY
Exactly what I was going for!
Now do it with Wyvern.
Player: (Nervously) The actual final boss can't get any stronger, right? Right?
The true final boss: 4:16 - 4:35
Besides the visuals, aren’t you only using hedgehog may cry?
No, he's using all the mods listed in the bottom including Frontiers reanimated. What's so hard to understand?
@@ethanwayne6973you didn't have to be mean about it bro
@@FireLordKryll fr
@@FireLordKryll ikr, like damn what he do?
@@ethanwayne6973 💀
Was replaying the King’s Trial today and it made me realize how lacking in Moves Sonic is, was cycling through the same 5 or so moves with no real thought.
I mean that is true but keep in mind before this his only way to attack was boosting or Homing attack.
In the classic games, he could spin dash or jump enemies and jump into them.
In SA2, he could do that, plus homing attack and somersault into enemies.
Boost really dumbed Sonic down....Frontiers is a wonder breath of fresh air.
@@zeusthefox1585Agreed, (Not Counting Werehog) Frontiers Was The First Sonic Game With A Heavy Deep Combat System. I Will Agree, It's No Where Near As Indepth As Devil May Cry Or Killer Instinct For Example, But Compare To Previous Sonic Games, It's Not Fair To Say That
@@zeusthefox1585 The Past doesn’t matter when the Brand New Combat System has the Depth of a Puddle.
ngl, this isn't a big problem for the 2nd and 3rd titans. The moves are mashy, but lacking progression in the Giganto and Supreme fights make it very apparently a problem. The problem I see isn't the moves Sonic has, but the lacking depth of some of the boss fights; it's perfectly valid for Giganto, being an introduction to titan fights, but it being the go-to for showcasing supersonic in frontiers means it really starts to wear on you how much button mashing combos you have to do to take it down.
@@Super_Cinder.Inferno Perosnally I like Sonjc being simple.
But that being said I don't like the boost Formula, My favorite Sonic game is Sonic Adventure it's the perfect blend of Classic Sonic into a 3D environment IMO. And it just feels good to play. All it needs is the bounce bracelet from SA2 and I'd be perfectly happy. I can pretty much spin dash leap anywhere and bounce around making Sonic's movement fluid.
👌 😊
Is This Illyagd11's Dynamic Edit Version?
My god this made me bust
Did you need to shsre this statement with the class ?
WHOA
wait, are you able to make this into a mod for sonic frontiers?
Sonic frontiers is for ps4 ps5 xbox and nitendo switch