i yap about this game to literally EVERYONE that shows the slightest bit of intrigue. it almost feels like im desperate to have someone engage in a convo with me about it. it is so layered that it may take up to a 1000 years before i run out of material to talk about and just shut up
Having just finished this game about 10 minutes ago (got the best ending instinctively too!), I described it to my wife as, “A game that’s about a lot of things, but if I had to pick one, it’s about that feeling you get when you realise that someone you look up to (especially your parents) is just a *person*, after all.”
This was a really good exploration of this game´s themes and takeaways, a wonderful video essay. From my experience of playing the game - what hooked me to it was actually the school segment in Chapter 1, specifically Iris being mean to Jiao in the memories, it threw me for such a loop for how unexpected it was - i expected a generic "oh, our school friend died, lets relive the idealistic school memories and feel bad " and then bam, oh you thought it was so easy, how about we make their dynamic with each other so complicated that you are going to go back and forth on what you think about them for the rest of the game. Its this instant complexity and nuances that made me realize I am in for a quality narrative experience. As I was watching the ending portion of your video where you talked about the endings and choices, I remembered the line from Knower at the end of chapter 4 "You must learn to live with the mistakes you've made", maybe its not directly connected but the general idea I think still fits - the necessity to accept even the hard choices and past mistakes (it probably is shown more in Blue's ending tho, she really seemed to be going through that process of grief and slow acceptance).. and it kind of flows into the whole "you just have to move forward" idea.
Yea I totally agree, at first I thought iris' story would be a "mean girl becomes tyrant" type progression, but was so wrong. And yea, callbacks like knower's line really put things into perspective!
I too found this entirely by accident and just thought it looked cool. Then I started and it starts with the whole foot down on the gas and that hooked me immediately. By the end I was left with a hunger for more that I tried to sate with seeing other people playing it or talking about it and found out the hard way there's not enough talk about or playing of it at all!
Nice! I would never know about this game if not for your video. I'll put it on my backlog immediately. Our tastes are similar so I trust that it will be a great narrative.
@@philosophyofanintrovert3935 I also just released a Moebius analysis yesterday. I'd love to hear your thoughts if you have some free time to watch it.
Okay, this game looks right up my alley. Gonna come back to this video after getting it on Switch, and hopefully there's a physical copy to pick up as well. Left you a like as well my dude!
The discourse is very much discoursing, just in the usual niche indie circles I feel!! The themes need time to digest and disperse (i guess, i hope). There is a strand, and it loosens…
SkillUp just mentioned it in his Game of Year video, I hadn't even heard of it before then. Just finished it on my day off. Absolutely loved it. Hopefully it's starting to get the recognition it deserves.
One of the most thoughtful vids on a videogame I've ever watched - I might need to play more of the Xenoblade series so I can appreciate your other videos
12:34 The "even if it's for nothing at least we resisted" sentiment was (is?) common among Hong Kongers at the time, as far as I understand (as a Taiwanese watching from an ocean away). See, for example, the video "China is erasing its border with Hong Kong" from 2018, made by Johnny Harris for Vox. At 11:20 it has a clip of an interview with Claudia Mo, a LegCo member (MP) at the time: "You would say, 'Oh, what's the point of fighting when you're bound to lose? They're so big, you're so small.' [cut] For the record, we need to fight. We're not taking things lying down." (I wrote this comment for this video yesterday but left it on Gaming In The Wild's review instead, including the timestamp meant for this video 🤦♀️ in case someone somehow found both of my comments and is wondering)
Pretty much had my thoughts over Principal vs Blue endings (though I reset my save the moment I saw Principal's ending due to thinking I fucked up lol) Great video 🙏
I've heard about this game from some positive reviews, but also went in relatively blind. I could talk for hours about it, but I think the story touches such a difficult topic and is written so well, that actually writing an essay about it must be incredibly hard. I guess we will see more discourse in a few years when people finally feel good about what they wrote.
Looks great, the problem is just, I already have enough existential and mental crisis. It's interesting to explore it, but not having an answer and simply trigger the panic, is already my everyday life. Also from how I see it, this game teaches hate more than anything. It's like someone screams about how others care so little but doesn't bother caring others back. I've seen too many stories like this and that's just not how people's mind works.
kind of the opposite, by the end of the game you have empathy and understanding for each character and their motivations. even the bad ones, you understand why they acted the way they acted, so its teaching empathy first and foremost i think.
I understand having mental crisis'. If anything I feel games like this can offer some perspective that may have a nugget of useful ideas you can apply to your own life, the simple thesis of "we need to be better because of these toxic cycles of being disappointed in each other" is one I think most people can jive with 🙂 if nothing else, let's just try to be better people as the future inevitably comes into view
Game likes this would get a lot more attention if they had a free Demo up on the launchers. A preview video can only show you so much of a game. You need to actually play it yourself to get the "feel" of the game to know whether you want to commit to the purchase or not.
So glad to find a quality video discussing this amazing game. I have a question I'm hoping you could help me with, I chose to forgive Principal and then saw that there is a grave marker for "youngest." But Principal is there walking around and she and youngest are the same character right? You touched on this in your video when you acknowledged what is written over her remains, but can you help me understand what's happening? Is youngest/Principal still alive?? How can she have remains and a grave marker if she is also the one you are talking to?
Thanks for the kind words! In my interpretation, I'm reading it as principal moreso symbolically "burying" her former self. And in her doing that, she, in her own mind, has essentially changed the narrative defining that old life multiple times. Whether it was defined by her resentment or by some other sentiment, it seems principal kinda compartmentalized herself to make sense of it all, thus the comment jiao makes when you click on her grave and it says "this one has been rewritten over and over" And then as a further consequence of that, I think it plays into the comment she makes about "the past always changing," because in her perspective, the story of those past events and their meaning have changed at different points
@philosophyofanintrovert3935 thanks for taking the time to share a thoughtful response. That is so validating to hear. The symbolic death of her former self was the closest thing I could think of to explain what was happening, but then I got worried that I had missed something or was confused. Such a powerful ending that you have to choose what to take with you and what to leave - and that you can't take everything (which is what I tried first).
I ended up getting the Epitaphs (Red) outcome from my choices, not even realising there _were_ multiple endings until getting to the big decision moment. It felt right, in a way, to seek atonement from Principal, and for her to find that in watching over her fallen sisters. The Blue ending, by comparison, left me feeling hollow. The words were kinder and more personal, but I feel Blue herself deserved better. I do find it funny and heartwarming that the most hard-line stance the game takes about your choices is mandatory ACAB. If you carry any reds into the future, regardless of your other choices, you get an instant bad ending lol
Since I have no one else to talk to I will talk to the comment section of this video. Did anyone else notice the color of the text for her parents? Her dad was green (Fixer) and at times the mom was purple (Knower?). Do we think Iris modeled those sisters off of her parents? It made me think about why those two held such a special part in the story. Iris never went back so instead she took them with her.
That's a good observation! I'm not sure cause cause I feel the dad's personality is so different from fixer, but yea her mom's is similar to knower. Fascinating cause knower's and watchers relationship feels like mother and daughter. A complicated love indeed
NieR is Japanese Stellar Blade is NieR but Korean 1000xResist is NieR but Chinese I guess these existentialist-trauma-religion-girl games are like the new Hi-Chew: an Asian thing that gets copied by other Asians because westerners fell in love with it
There have been thousands of games made from nier automata (2017) to 1000xResist(2024). You selected 3 games with vaguely similar tropes, congrats. You did it 🎉. An odd way to say your racist too. Surely you haven't also noticed the millions of games with muscular man in medieval setting in quest for revenge either too, detective?
Maybe, because the game makes it really hard to stick around to actually see what the hell it is trying to say? It's extremely inconvenient to navigate (in terms of spatial orientation, with which I really struggle in 3d games), and when it isn't, it pulls extra tricks that you didn't agree to - such as a first-person horror scene. I don't think I'll ever finish it to see what's there.
I can answer your question easily: Steam advertised this thing to me for WEEKS, and I had zero interest because "Resist" is a loaded word now. It means "left wing bullshit." Zero interest, thx. Like, seriously, with any other title I might have looked at it, but with this one? Hard pass. lol Edit: TH-cam won't even let me respond here anymore. There's a reason I picked my name.
If that's your genuine reaction to the word resist, you've got brainrot. You've been hijacked by ideology. Same as the fools you've been taught to hate.
i yap about this game to literally EVERYONE that shows the slightest bit of intrigue. it almost feels like im desperate to have someone engage in a convo with me about it. it is so layered that it may take up to a 1000 years before i run out of material to talk about and just shut up
Haha I don't blame you! And yea there's many layers, there's even some new stuff I've been thinking of after finishing this vid I feel is symbolic!
The music was one of the best things of this game. Essential to creating atmosphere and absorbing you
1000% agree, I actually still listen to some of the ost during my regular day from time to time
Having just finished this game about 10 minutes ago (got the best ending instinctively too!), I described it to my wife as, “A game that’s about a lot of things, but if I had to pick one, it’s about that feeling you get when you realise that someone you look up to (especially your parents) is just a *person*, after all.”
Oh absolutely! That's very spot on, I love how you worded that
Because everyone who finished died of peak.
This was a really good exploration of this game´s themes and takeaways, a wonderful video essay.
From my experience of playing the game - what hooked me to it was actually the school segment in Chapter 1, specifically Iris being mean to Jiao in the memories, it threw me for such a loop for how unexpected it was - i expected a generic "oh, our school friend died, lets relive the idealistic school memories and feel bad " and then bam, oh you thought it was so easy, how about we make their dynamic with each other so complicated that you are going to go back and forth on what you think about them for the rest of the game. Its this instant complexity and nuances that made me realize I am in for a quality narrative experience.
As I was watching the ending portion of your video where you talked about the endings and choices, I remembered the line from Knower at the end of chapter 4 "You must learn to live with the mistakes you've made", maybe its not directly connected but the general idea I think still fits - the necessity to accept even the hard choices and past mistakes (it probably is shown more in Blue's ending tho, she really seemed to be going through that process of grief and slow acceptance).. and it kind of flows into the whole "you just have to move forward" idea.
Yea I totally agree, at first I thought iris' story would be a "mean girl becomes tyrant" type progression, but was so wrong. And yea, callbacks like knower's line really put things into perspective!
I too found this entirely by accident and just thought it looked cool. Then I started and it starts with the whole foot down on the gas and that hooked me immediately.
By the end I was left with a hunger for more that I tried to sate with seeing other people playing it or talking about it and found out the hard way there's not enough talk about or playing of it at all!
It's hands down my game of the year. The story is the greatest thing I think I've ever sat through in the last 5 years. It's beautiful and haunting.
Nice! I would never know about this game if not for your video. I'll put it on my backlog immediately. Our tastes are similar so I trust that it will be a great narrative.
Thanks! Yea I think you'll like it
@@philosophyofanintrovert3935 I also just released a Moebius analysis yesterday. I'd love to hear your thoughts if you have some free time to watch it.
Ontos, nice to see you here man!
Okay, this game looks right up my alley. Gonna come back to this video after getting it on Switch, and hopefully there's a physical copy to pick up as well. Left you a like as well my dude!
Thanks! Yea this is a good one
The discourse is very much discoursing, just in the usual niche indie circles I feel!! The themes need time to digest and disperse (i guess, i hope). There is a strand, and it loosens…
SkillUp just mentioned it in his Game of Year video, I hadn't even heard of it before then. Just finished it on my day off. Absolutely loved it. Hopefully it's starting to get the recognition it deserves.
Yea it's def an underrated gem!
Just played it because of Skill up bringing it up. What a stunning game. I really hope more people give it a try and support these devs.
One of the most thoughtful vids on a videogame I've ever watched - I might need to play more of the Xenoblade series so I can appreciate your other videos
Playing the xeno series is very much worth your time! Thanks for the kind words 🙂
12:34 The "even if it's for nothing at least we resisted" sentiment was (is?) common among Hong Kongers at the time, as far as I understand (as a Taiwanese watching from an ocean away).
See, for example, the video "China is erasing its border with Hong Kong" from 2018, made by Johnny Harris for Vox. At 11:20 it has a clip of an interview with Claudia Mo, a LegCo member (MP) at the time:
"You would say, 'Oh, what's the point of fighting when you're bound to lose? They're so big, you're so small.' [cut] For the record, we need to fight. We're not taking things lying down."
(I wrote this comment for this video yesterday but left it on Gaming In The Wild's review instead, including the timestamp meant for this video 🤦♀️ in case someone somehow found both of my comments and is wondering)
Thanks so much for that insight! Yea it's a meaningful sentiment, one I'm glad people hold onto despite the odds
Just beat this game and loved it. I am really really hoping it picks up steam and more people play it
This one shows how games are art.
Too bad it's not getting the attention it deserves... Or is it? Us who love it truly love it.
Pretty much had my thoughts over Principal vs Blue endings (though I reset my save the moment I saw Principal's ending due to thinking I fucked up lol) Great video 🙏
Thanks! And yea that's an understandable reaction!
I've heard about this game from some positive reviews, but also went in relatively blind.
I could talk for hours about it, but I think the story touches such a difficult topic and is written so well, that actually writing an essay about it must be incredibly hard. I guess we will see more discourse in a few years when people finally feel good about what they wrote.
Yea there's a lot you can go over with this game, so i hope it gets more attention in the future
Would appreciate to have a full nihilist ending where you end everything as end of Evangelion. This cycle doesn't deserve to continue.
Looks great, the problem is just, I already have enough existential and mental crisis. It's interesting to explore it, but not having an answer and simply trigger the panic, is already my everyday life.
Also from how I see it, this game teaches hate more than anything. It's like someone screams about how others care so little but doesn't bother caring others back. I've seen too many stories like this and that's just not how people's mind works.
kind of the opposite, by the end of the game you have empathy and understanding for each character and their motivations. even the bad ones, you understand why they acted the way they acted, so its teaching empathy first and foremost i think.
I understand having mental crisis'. If anything I feel games like this can offer some perspective that may have a nugget of useful ideas you can apply to your own life, the simple thesis of "we need to be better because of these toxic cycles of being disappointed in each other" is one I think most people can jive with 🙂 if nothing else, let's just try to be better people as the future inevitably comes into view
i found this game in a reddit ad! 😮
Game likes this would get a lot more attention if they had a free Demo up on the launchers.
A preview video can only show you so much of a game. You need to actually play it yourself to get the "feel" of the game to know whether you want to commit to the purchase or not.
So glad to find a quality video discussing this amazing game. I have a question I'm hoping you could help me with, I chose to forgive Principal and then saw that there is a grave marker for "youngest." But Principal is there walking around and she and youngest are the same character right? You touched on this in your video when you acknowledged what is written over her remains, but can you help me understand what's happening? Is youngest/Principal still alive?? How can she have remains and a grave marker if she is also the one you are talking to?
Thanks for the kind words! In my interpretation, I'm reading it as principal moreso symbolically "burying" her former self. And in her doing that, she, in her own mind, has essentially changed the narrative defining that old life multiple times. Whether it was defined by her resentment or by some other sentiment, it seems principal kinda compartmentalized herself to make sense of it all, thus the comment jiao makes when you click on her grave and it says "this one has been rewritten over and over" And then as a further consequence of that, I think it plays into the comment she makes about "the past always changing," because in her perspective, the story of those past events and their meaning have changed at different points
@philosophyofanintrovert3935 thanks for taking the time to share a thoughtful response. That is so validating to hear. The symbolic death of her former self was the closest thing I could think of to explain what was happening, but then I got worried that I had missed something or was confused. Such a powerful ending that you have to choose what to take with you and what to leave - and that you can't take everything (which is what I tried first).
This game literally changed my life
Lovely analisys
love this game its my #2 for the year, Balatro is #1
I ended up getting the Epitaphs (Red) outcome from my choices, not even realising there _were_ multiple endings until getting to the big decision moment. It felt right, in a way, to seek atonement from Principal, and for her to find that in watching over her fallen sisters. The Blue ending, by comparison, left me feeling hollow. The words were kinder and more personal, but I feel Blue herself deserved better.
I do find it funny and heartwarming that the most hard-line stance the game takes about your choices is mandatory ACAB. If you carry any reds into the future, regardless of your other choices, you get an instant bad ending lol
Such an experience
Never heard of this game. I'm definitely playing it now.
I'll come back after I play the game ^_^
Since I have no one else to talk to I will talk to the comment section of this video.
Did anyone else notice the color of the text for her parents? Her dad was green (Fixer) and at times the mom was purple (Knower?). Do we think Iris modeled those sisters off of her parents? It made me think about why those two held such a special part in the story. Iris never went back so instead she took them with her.
That's a good observation! I'm not sure cause cause I feel the dad's personality is so different from fixer, but yea her mom's is similar to knower. Fascinating cause knower's and watchers relationship feels like mother and daughter. A complicated love indeed
played it, super weird; loved it
This game seems interesting.
Also the is thst monogatari scene trasition.
There is a game, and it is GOTY. 😉
Commenting for the algo boost. 1000xResist rules. Skibidi ALLMO
Hair to hair.
NieR is Japanese
Stellar Blade is NieR but Korean
1000xResist is NieR but Chinese
I guess these existentialist-trauma-religion-girl games are like the new Hi-Chew: an Asian thing that gets copied by other Asians because westerners fell in love with it
the devs are Canadian
@@ergohash2517
Vancouver is a Chinese colony
Studio is also made up of mostly Chinese-Canadians; their namesake is in Chinese characters.
There have been thousands of games made from nier automata (2017) to 1000xResist(2024). You selected 3 games with vaguely similar tropes, congrats. You did it 🎉. An odd way to say your racist too. Surely you haven't also noticed the millions of games with muscular man in medieval setting in quest for revenge either too, detective?
Maybe, because the game makes it really hard to stick around to actually see what the hell it is trying to say?
It's extremely inconvenient to navigate (in terms of spatial orientation, with which I really struggle in 3d games), and when it isn't, it pulls extra tricks that you didn't agree to - such as a first-person horror scene.
I don't think I'll ever finish it to see what's there.
not to be that person but its pronounced 1000 times resist
I can answer your question easily: Steam advertised this thing to me for WEEKS, and I had zero interest because "Resist" is a loaded word now. It means "left wing bullshit." Zero interest, thx.
Like, seriously, with any other title I might have looked at it, but with this one? Hard pass. lol
Edit: TH-cam won't even let me respond here anymore. There's a reason I picked my name.
Isn't it mostly the right-wing parties talking about "resisting woke globohomo narratives" and whatever?
Yeah buddy this game ain't for you
@@Reptonious Isn't that what I just fuckin' said?
If that's your genuine reaction to the word resist, you've got brainrot. You've been hijacked by ideology. Same as the fools you've been taught to hate.
judging by just a word "Resist"? crown