Today we're talking about the eternal rival, vanilla Yu Jing. Thinking PanOceania would look better in yellow with keypiece models that could hide behind terrain smaller than a house is only the start of what Yu Jing has to recommend to it; they have an incredibly deep roster with a ton of explorable space, a fraction of which we'll try to cover in this video.
I think that one thing people never talk about is how versatile vanilla Yu Jing really is. I am a veteran of 10+ years of Yu Jing and one thing I absolutely love is that in one game I can play a full Camo, Holomask, hidden deployment list where the opponent has no clue what is happening the whole game. And then the next game is all HI all day long with very obvious models but really hard to deal with. Especially when playing against experienced, good players having this kind of absolute insanity of selection of skills and equipment is what makes #1 faction really #1 ;)
Just started collecting Morats/Combined Army and enjoy your content. Would greatly appreciate a Faction Focus on those anytime you'd be up for it. Keep up the good work
You are releasing these faction focus videos at a ridiculous pace, I didn't even have the spare time to watch the previous two ones^^" I will get through them eventually though, I very much liked what I saw so far!
I feel like no army in Infinity has more "pet" units than Yu Jing, "pet" in this case meaning: "no seriously, it's actually really good, trust me bro!" For me that unit is the Crane Agent. I know it looks like it isn't amazing it anything, but trust me bro, the hacker is a demon of a midfielder and surprisingly difficult to deal with. Also the Spitfire LT for 0SWC is a fun meme pick.
The Shang-ji and Hulang are must-try units, amongst all the other phenomenal and criminally unrepresented profiles! Great break downs, so much more value than the tier lists for casual (and mediocre) players
Great Episode! I recently moved from vanilla Yu Jing to White Banner. A lot of the units you mentioned really have great synergy in WB and change in how you can run them. Makes list writing and playing them a blast.
Rob, I am loving the faction focus videos! I'm not super new to the game, but I only have a few matches under my belt, and no tournament play at all. There is a lot of nuances to the game I still have not been exposed to, and these videos do a lot more to actually help understand a faction versus the tier lists. So thanks mate!
The Italian satellite finale ended up depending on a Hundun! The Shasvastii player moved his Sheskiin aggressively on the second MOV, because the Hundun was already dead... and the White Banner player said, in the most chilling voice, "I reveal a second Hundun" and got to take a free, unopposed shot on the big slug herself. The Shas player paled, the WB player rolled... and missed. And then they started breathing again. The shas player ended up winning the game and thus the tournament, but admitted that single shot could have meant defeat.
I wish all HI had MOV 6-2 and then CB worked backward to give the heavy platforms that utilize raw strength to their work, like the Yan Huo, or Ariadna HI, MOV 4-4. It would really differentiate HI from MI in a major way as it's more than what you gain by using it's also what you lose by facing. One thing you'd gain was that the rifle profiles would gain greater viability while the heavy weapon options would gain relatively little. An example of this is the Asura. When it was MOV 4-4 only really the Spitfire profile appealed to me since that was the most effective way for it to work. Now that it has MOV 6-2 the MULTI-Rifle profiles are appealing to me since having to only use only two Orders to move into optimal range for an X-Rifle is a lot more effective than three. Hacking Areas would be a lot less effective since even with the biggest radius of 16" MOV 6-2 only need to use three Orders to clear it using Move-Reset while 4-4 needs five. It would also fit the N2 distribution where LI was 4-4, MI 4-2, and HI 4-4 again. It's also already given out at seemingly random with no lore justification at all. The Knight of Justice has MOV 6-2, ARM 5, and BTS 9. Jeanne d'Arc, supposedly one of the biggest cards in the PanO hand only has MOV 4-4, ARM 5. and BTS 6. Jeanne d'Arc v2( Mobility Armour) is even worse,. While it does have MOV 6-2 it only has ARM 3. A nameless, "generic" knight has better gear than a top-of-the-line, expensive recreation. It makes no sense except from a pure rules perspective of wanting to make the KoJ more appealing. The same with the Asura, its MOV was changed solely so it could keep up with the rest of the Harris team who have MOV 6-X, no lore reason, no nothing, the new model has the same proportions as the old. ORC armour is the MCHI of PanO HI, yet it's better in the field than a Knight of Santiago who has bespoke HI befitting their important role. To add insult to injury they cost almost the same despite the Santiago having Frenzy.
Well, about one month on, im now looking at my desk with a recently built Daoying, Su-Jian, Bixie, Krit Kokram, Beasthunter, Shaolin Monks, Yan Huo, and I'm wondering how I got here. Best get painting I suppose
I ran a list using those models in this battle report, although they didn't need to strut too much that game as other models did a lot of the work. But yes, they're absolute bangers: th-cam.com/video/scTj60wJe2I/w-d-xo.html
So this may not be the most perfect example as it's mostly suitable only for missions with limited specialist requirement, but it will let you play annihilation and ground control missions very well while giving a taster for a lot the great stuff in Yu Jing. Just be aware you'll need to cut something to add some specialists for some missions! gMkHeXUtamluZwEggSwCAQEACgCAmwGKcgAAhOYBBgAAhtwBAwAAgJICAQAAgJIBAQAAgJIBAQAAgJIBAQAAhdwBAQAAgIgBAgAAgIgBAgACAQAFAICAAQIAAIT7AQQAAITcAQQAAIYBAQMAAIYBAQMA
@@piratesthatpwn probably the list below. I don't love cutting Liang Kai but the list can retain its regular order count if you swap him out and do a few other tweaks like so: gMkHeXUtamluZwEggSwCAQEACgCAmwGKcgAAgIMBBwAAhtwBAwAAgJICAQAAgJIBAQAAgJIBAQAAgJIBAQAAgIgBAQAAgIgBAQAAgJIBAQACAQAFAICAAQIAAIT7AQQAAITcAQQAAIYBAQMAAIYBAQMA
What's your opinion on the zuyong hmg automedikit(regeneration)? I love it with a pheasant as a Yolo lt. Give it a tin bot zuyong duo and just see how far he gets.
YJ has only had the most HI in the last few years. They were equal or beat by PanO for a long time. They also didn’t have the best, and still don’t. Weirdly, the Asawira is the best HI for the points. REF put them way over for number of HI by gaining 3 more. YJ now beats out for number of Size 5 HI at 4. But the new Torchlight gives them a run for their Yuan.
Let's be real, the Asawira is often oversold. It's... good? Very good, really, but that's heavily down to the context of the faction it exists in rather than the raw capability it offers actually being as good as it looks on paper. Most of the time it's a BS14 AP Spitfire on an ARM4 W2 for nearly forty fucking points, which means unless you're going after the thing with viral rounds or in melee for some reason, or exclusively play on tables that limit engagements to happening inside 24", it's statted exactly well enough for its cost to be pretty good, most of the time. A Haqq player will never be sabotaging themselves by putting one in a list (again, it's really good) but we need to let go of this idea that it's the "best HI in the game". There isn't a best HI in the game, there are only the best HI in specific contexts. "There is no perfect pasta sauce; there are only perfect pasta sauces."
@@R0bertShepherd I guess we will need to disagree here. It's both the best as a one to one as well as by virtue of being able to be in fireteams with teammates cheaper them himself and almost as good. (though I almost always see a Ghulamn Dr. and Barid) A Crane or KoJ would be close if they were as cheap. Maybe it's your group that doesn't play them but they are almost always taken by Haqq players around me and do quite well. Sure HB is also very good without him. But also very good with. Right now I can only hope someday CB turns their head to YJ again and makes the Crane nearly as good.
So something like this is an example of a Yu Jing list that goes all in on annihilation with just a tiny specialist presence (in fact, it has only a single specialist, which is far too little for many scenarios) but boy does it pack some offensive punch. Trim back the attack pieces for specialists as required for mission play (e.g. exchanging the Mowang for Krit Kokram for example): gMkHeXUtamluZwEggSwCAQEACgCAmwGKcgAAhOYBBgAAhtwBAwAAgJICAQAAgJIBAQAAgJIBAQAAgJIBAQAAhdwBAQAAgIgBAgAAgIgBAgACAQAFAICAAQIAAIT7AQQAAITcAQQAAIYBAQMAAIYBAQMA
Just casually ignoring the best DaoYing profile in the multi sniper.....i kid but its worth the look if you have points/swc As a late game utility piece, especially if your nco units have been knocked out personally i have had a lot of success with that profile. You do have to be incredibly careful with it and it can backfire, but it also can win you games in a way the hacker won't. Mim+surprise+range makes it fairly safe and the ability to have another gun that your opponents don't know about to make some late games shots has been invaluable. Also it wipes the floor with flash bots/warcors
Someone else said that Yu Jing is a faction with the highest number of pet pieces ("no really guys I swear this works"), and the Daoying Sniper Lt has that energy in spades.
Today we're talking about the eternal rival, vanilla Yu Jing. Thinking PanOceania would look better in yellow with keypiece models that could hide behind terrain smaller than a house is only the start of what Yu Jing has to recommend to it; they have an incredibly deep roster with a ton of explorable space, a fraction of which we'll try to cover in this video.
Hey Pano sometimes doesn't need an entire house that's what s6 tags are for they only need half a house
@@zephyrrrr4813 you guys need a house? *laughs in S1*
YU JING #1
I think that one thing people never talk about is how versatile vanilla Yu Jing really is. I am a veteran of 10+ years of Yu Jing and one thing I absolutely love is that in one game I can play a full Camo, Holomask, hidden deployment list where the opponent has no clue what is happening the whole game. And then the next game is all HI all day long with very obvious models but really hard to deal with. Especially when playing against experienced, good players having this kind of absolute insanity of selection of skills and equipment is what makes #1 faction really #1 ;)
Just started collecting Morats/Combined Army and enjoy your content. Would greatly appreciate a Faction Focus on those anytime you'd be up for it. Keep up the good work
You are releasing these faction focus videos at a ridiculous pace, I didn't even have the spare time to watch the previous two ones^^" I will get through them eventually though, I very much liked what I saw so far!
I feel like no army in Infinity has more "pet" units than Yu Jing, "pet" in this case meaning: "no seriously, it's actually really good, trust me bro!"
For me that unit is the Crane Agent. I know it looks like it isn't amazing it anything, but trust me bro, the hacker is a demon of a midfielder and surprisingly difficult to deal with. Also the Spitfire LT for 0SWC is a fun meme pick.
I was not expecting this cascade of content from my favorite Infinity channel, but I am absolutely here for it.
The Shang-ji and Hulang are must-try units, amongst all the other phenomenal and criminally unrepresented profiles! Great break downs, so much more value than the tier lists for casual (and mediocre) players
I'm ready for the "Annihilation with extra steps" breakdown...
😂 beat me to the comment!
Great Episode! I recently moved from vanilla Yu Jing to White Banner. A lot of the units you mentioned really have great synergy in WB and change in how you can run them. Makes list writing and playing them a blast.
Rob, I am loving the faction focus videos!
I'm not super new to the game, but I only have a few matches under my belt, and no tournament play at all. There is a lot of nuances to the game I still have not been exposed to, and these videos do a lot more to actually help understand a faction versus the tier lists. So thanks mate!
Just add on here, a great duo is Tinbot -6, Zuyong, Jujak, or Shang Ji with Pheasant KHD or HD, or just giving extra hacking protection to a Guijia.
Cool video Rob! Love that you take the time to give your opinion based on POV instead of "someone on the internet said this about the piece".
Only thing I would add to these is art / images that demonstrate the units and faction flavor. Which this may have, I'm only a few minutes in.
The Italian satellite finale ended up depending on a Hundun! The Shasvastii player moved his Sheskiin aggressively on the second MOV, because the Hundun was already dead... and the White Banner player said, in the most chilling voice, "I reveal a second Hundun" and got to take a free, unopposed shot on the big slug herself. The Shas player paled, the WB player rolled... and missed. And then they started breathing again. The shas player ended up winning the game and thus the tournament, but admitted that single shot could have meant defeat.
That's an awesome story :)
I wish all HI had MOV 6-2 and then CB worked backward to give the heavy platforms that utilize raw strength to their work, like the Yan Huo, or Ariadna HI, MOV 4-4. It would really differentiate HI from MI in a major way as it's more than what you gain by using it's also what you lose by facing.
One thing you'd gain was that the rifle profiles would gain greater viability while the heavy weapon options would gain relatively little. An example of this is the Asura. When it was MOV 4-4 only really the Spitfire profile appealed to me since that was the most effective way for it to work. Now that it has MOV 6-2 the MULTI-Rifle profiles are appealing to me since having to only use only two Orders to move into optimal range for an X-Rifle is a lot more effective than three.
Hacking Areas would be a lot less effective since even with the biggest radius of 16" MOV 6-2 only need to use three Orders to clear it using Move-Reset while 4-4 needs five.
It would also fit the N2 distribution where LI was 4-4, MI 4-2, and HI 4-4 again.
It's also already given out at seemingly random with no lore justification at all. The Knight of Justice has MOV 6-2, ARM 5, and BTS 9. Jeanne d'Arc, supposedly one of the biggest cards in the PanO hand only has MOV 4-4, ARM 5. and BTS 6. Jeanne d'Arc v2( Mobility Armour) is even worse,. While it does have MOV 6-2 it only has ARM 3. A nameless, "generic" knight has better gear than a top-of-the-line, expensive recreation. It makes no sense except from a pure rules perspective of wanting to make the KoJ more appealing.
The same with the Asura, its MOV was changed solely so it could keep up with the rest of the Harris team who have MOV 6-X, no lore reason, no nothing, the new model has the same proportions as the old.
ORC armour is the MCHI of PanO HI, yet it's better in the field than a Knight of Santiago who has bespoke HI befitting their important role. To add insult to injury they cost almost the same despite the Santiago having Frenzy.
Really like these faction focuses. Would love a vCA one
It is such a joy to listen to you. I only play sectorials, but this was a treat ❤
Great video. Learned a thing or two.
Great Faction breakdown. I am looking forward to the Haqqislam one as they IMO have the best vanilla duo options.
Well, about one month on, im now looking at my desk with a recently built Daoying, Su-Jian, Bixie, Krit Kokram, Beasthunter, Shaolin Monks, Yan Huo, and I'm wondering how I got here.
Best get painting I suppose
you actually nailed the pronunciation of Dokkaebi.
the first time at least...
@@HWARANGSO it was never going to last
Your point about Duos is interesting - I think this is a woefully undersupported part of the game in other Vanillas.
Criminally underrepresented unit in this video: Shang Jesus
Any chance for a Nomad focus? :)
Can you do White Banner at some point please? I think the Dokkaebi and Hatae are completely busted in links, but I'm curious on your opinions.
I ran a list using those models in this battle report, although they didn't need to strut too much that game as other models did a lot of the work. But yes, they're absolute bangers: th-cam.com/video/scTj60wJe2I/w-d-xo.html
Ok so far I learned that the full imperial service army that I bought can't use on the best lieutenants in yhe game 😂
The good news is that Imperial Service gives you a good platform to jump into vanilla Yu Jing, especially with a bit of creative proxying. But... yes.
Is there anyway you can make an all comers list aimed at beginners ? Thank you for the video!
So this may not be the most perfect example as it's mostly suitable only for missions with limited specialist requirement, but it will let you play annihilation and ground control missions very well while giving a taster for a lot the great stuff in Yu Jing. Just be aware you'll need to cut something to add some specialists for some missions!
gMkHeXUtamluZwEggSwCAQEACgCAmwGKcgAAhOYBBgAAhtwBAwAAgJICAQAAgJIBAQAAgJIBAQAAgJIBAQAAhdwBAQAAgIgBAgAAgIgBAgACAQAFAICAAQIAAIT7AQQAAITcAQQAAIYBAQMAAIYBAQMA
@@R0bertShepherd Thank you! I really appreciate your videos! If I swap the Mowang for an Hac Tao HMG, how would you modify the list?
@@piratesthatpwn probably the list below. I don't love cutting Liang Kai but the list can retain its regular order count if you swap him out and do a few other tweaks like so:
gMkHeXUtamluZwEggSwCAQEACgCAmwGKcgAAgIMBBwAAhtwBAwAAgJICAQAAgJIBAQAAgJIBAQAAgJIBAQAAgIgBAQAAgIgBAQAAgJIBAQACAQAFAICAAQIAAIT7AQQAAITcAQQAAIYBAQMAAIYBAQMA
What's your opinion on the zuyong hmg automedikit(regeneration)? I love it with a pheasant as a Yolo lt. Give it a tin bot zuyong duo and just see how far he gets.
I find vanilla YJ is usually pretty set on a few really good Lt profiles, but I've played it in Dashat where it honestly wasn't the worst. :)
YJ has only had the most HI in the last few years. They were equal or beat by PanO for a long time. They also didn’t have the best, and still don’t. Weirdly, the Asawira is the best HI for the points. REF put them way over for number of HI by gaining 3 more. YJ now beats out for number of Size 5 HI at 4. But the new Torchlight gives them a run for their Yuan.
Let's be real, the Asawira is often oversold. It's... good? Very good, really, but that's heavily down to the context of the faction it exists in rather than the raw capability it offers actually being as good as it looks on paper. Most of the time it's a BS14 AP Spitfire on an ARM4 W2 for nearly forty fucking points, which means unless you're going after the thing with viral rounds or in melee for some reason, or exclusively play on tables that limit engagements to happening inside 24", it's statted exactly well enough for its cost to be pretty good, most of the time. A Haqq player will never be sabotaging themselves by putting one in a list (again, it's really good) but we need to let go of this idea that it's the "best HI in the game". There isn't a best HI in the game, there are only the best HI in specific contexts.
"There is no perfect pasta sauce; there are only perfect pasta sauces."
@@R0bertShepherd I guess we will need to disagree here. It's both the best as a one to one as well as by virtue of being able to be in fireteams with teammates cheaper them himself and almost as good. (though I almost always see a Ghulamn Dr. and Barid) A Crane or KoJ would be close if they were as cheap. Maybe it's your group that doesn't play them but they are almost always taken by Haqq players around me and do quite well. Sure HB is also very good without him. But also very good with. Right now I can only hope someday CB turns their head to YJ again and makes the Crane nearly as good.
Can you provide a list link to give us an idea of a good yu jing list?
So something like this is an example of a Yu Jing list that goes all in on annihilation with just a tiny specialist presence (in fact, it has only a single specialist, which is far too little for many scenarios) but boy does it pack some offensive punch. Trim back the attack pieces for specialists as required for mission play (e.g. exchanging the Mowang for Krit Kokram for example):
gMkHeXUtamluZwEggSwCAQEACgCAmwGKcgAAhOYBBgAAhtwBAwAAgJICAQAAgJIBAQAAgJIBAQAAgJIBAQAAhdwBAQAAgIgBAgAAgIgBAgACAQAFAICAAQIAAIT7AQQAAITcAQQAAIYBAQMAAIYBAQMA
Just casually ignoring the best DaoYing profile in the multi sniper.....i kid but its worth the look if you have points/swc
As a late game utility piece, especially if your nco units have been knocked out personally i have had a lot of success with that profile. You do have to be incredibly careful with it and it can backfire, but it also can win you games in a way the hacker won't. Mim+surprise+range makes it fairly safe and the ability to have another gun that your opponents don't know about to make some late games shots has been invaluable. Also it wipes the floor with flash bots/warcors
Someone else said that Yu Jing is a faction with the highest number of pet pieces ("no really guys I swear this works"), and the Daoying Sniper Lt has that energy in spades.
Oh no, I sure hope this guy doesn't do a JSA breakdown :(
The traitors! JSA has the real emperor!