I can think of a few reasons for the average age of games played going up: 1. Games and hardware are getting more expensive, while a lot of people have less disposable income. 2. A lot of games are an unfinished mess on launch. That has probably caused a lot of people who would previously buy games on day 1 to wait for discounts to come around. By that time, the most glaring issues are likely to have been fixed. 3. A lot of online games that launched in the 2010s still have huge playerbases that sink a lot of time into those games. E.g. Minecraft, CS:GO/2, GTA Online and the major MMORPGs.
Only around half of Playstation's active users have upgraded to a PS5, four years after its release. I guess we shouldn't be too surprised. It's been a bad console era for sales so far.
Personally, I started to notice that I had a backlog full of games I bought at launch and never played. So I tried to just stick to going back and playing things I already owned.
I can think of a few reasons for the average age of games played going up:
1. Games and hardware are getting more expensive, while a lot of people have less disposable income.
2. A lot of games are an unfinished mess on launch. That has probably caused a lot of people who would previously buy games on day 1 to wait for discounts to come around. By that time, the most glaring issues are likely to have been fixed.
3. A lot of online games that launched in the 2010s still have huge playerbases that sink a lot of time into those games. E.g. Minecraft, CS:GO/2, GTA Online and the major MMORPGs.
Only around half of Playstation's active users have upgraded to a PS5, four years after its release. I guess we shouldn't be too surprised. It's been a bad console era for sales so far.
Personally, I started to notice that I had a backlog full of games I bought at launch and never played. So I tried to just stick to going back and playing things I already owned.