Kinetic by Design #1 -- Creating a Curved Slot in Fusion360

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • Learn how to make an actual curved slot in Fusion 360.
    The slider joint in Fusion 360 is limited only to linear sliding. How then can we model a curved slot? Learn to do this in 10 mins.
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ความคิดเห็น • 24

  • @rayshort5328
    @rayshort5328 15 วันที่ผ่านมา

    Sorry how do I get it to animate, the only joint in the Browser is Planar, when i right click and try to animate from there it just goes up and down and left and right. Thanks

  • @colew.9771
    @colew.9771 ปีที่แล้ว

    Do you think you can make an updated version of this.

  • @PiefacePete46
    @PiefacePete46 5 ปีที่แล้ว +3

    Thank you... your video clarified an issue that was causing me to scratch my head! :o)

  • @John-qc6of
    @John-qc6of 3 หลายเดือนก่อน

    Thanks. Cant get this to work if the slot is a closed loop. Any ideas. Thank you

  • @divade
    @divade 2 ปีที่แล้ว +1

    Thanks, I thought maybe there was a tangent joint that would've worked. this lets me know what's possible, and what isn't.

  • @brockphyland8874
    @brockphyland8874 6 ปีที่แล้ว +3

    great video quick and easy to follow

  • @lawrencepun2483
    @lawrencepun2483 2 ปีที่แล้ว +1

    great video thanks a lot. this is what exactly im looking for

  • @bdzack2226
    @bdzack2226 ปีที่แล้ว +1

    Thanks its so insightful

  • @gizemusta8393
    @gizemusta8393 3 ปีที่แล้ว +1

    impeller bassssssss

  • @gizemusta8393
    @gizemusta8393 3 ปีที่แล้ว +1

    congrats bro !

  • @chandranathdas7580
    @chandranathdas7580 3 ปีที่แล้ว

    How can I add a slider joint between a straight component and a curved component (perpendicular to the first one) wherein the straight component moves along the curved component?

  • @Vinlaell
    @Vinlaell 2 ปีที่แล้ว

    Audio is so choppy hard to follow

  • @aurion61
    @aurion61 7 ปีที่แล้ว

    Does not work for me "Enable New Contact set" which I select both, it still can be move anywhere?

    • @MightyMoud
      @MightyMoud  7 ปีที่แล้ว

      Hi Andrew, Thanks for watching the tutorial and commenting. Have you made sure there is a gap between your pin and slot? Without this gap, the contact will not work as intended. Let me know how it goes.

    • @PiefacePete46
      @PiefacePete46 5 ปีที่แล้ว

      This reply is not likely to be of use to Andrew Soulby after more than one year, but for new viewers it may be!... My theory is that the more powerful the computer and graphics card, the better this feature works. I created an extra extrude across the mouth of the slot, at the left end. This means that the pin cannot exit or enter the slot at that end, although it will exit at the right hand end, at which point it can go anywhere, but only enter the slot again at that point; this is just like a real pin in a real slot... HOWEVER... if I "slam" the pin into the wall of the slot it magically goes through the wall! I can only assume it because the GPU cannot keep up. I seem to recall a warning some time back from the Fusion team, that too many contact sets in a design will cause slowdowns in many computers.

  • @kjroberts100
    @kjroberts100 6 ปีที่แล้ว

    Man ur tutorial almost worked for my design! I have the pin running in proper motion down my slot but when I attach my component to it I lose the motion of the pin and it makes the component I’m attaching have conflicts with other joints...how should I go about joining my component to the pin...revolve? I also tried making the pin and the component a rigid group... as u know there is no way to get joints moving down a curve and ur tutorial is the only method that was hopeful. Any help would be appreciated!

    • @MightyMoud
      @MightyMoud  6 ปีที่แล้ว

      Hi Kory,
      So have you tried giving your pin a rigid joint to the other component? I think this method should work...

    • @kjroberts100
      @kjroberts100 6 ปีที่แล้ว

      Mahmoud Shehata Thanks for getting back to me! Yes I started with a rigid joint but I had the conflicts. Then I thought revolve made sense but that also didn’t work. After that I tried combine components to make the pin and my second component one. I watched ur tutorial numerous times and u spent a good amount of time talking about where u would attach the component but I wasn’t sure if u meant the larger diameter top portion of the pin or the space along the shaft of the pin between the large diameter top and the slot rail...I feel like I’m probably missing some small detail that prevents this from working. Frustrating that fusion doesn’t have this capability as I know inventor does and so does solid works....:-/

    • @kjroberts100
      @kjroberts100 6 ปีที่แล้ว

      So....I managed to get it to work. Unfortunately, I think what happens is, if ur running a computer with the minimum requirements for fusion, when u move the component that puts both motion on a joint and the contact set slot it generates too much computational resources for our comp to handle. For example, if I move the component quickly it immediately jumps out of the slot however if I carefully move the component along the slot path it does work. Just not well. I hope fusion 360guys will remedy this issue by allowing joints to move along spline curves...

  • @SameerBara
    @SameerBara 5 ปีที่แล้ว

    Sir, How to give limit in this curve slot?

    • @DevonRavihansa
      @DevonRavihansa 5 ปีที่แล้ว

      Have you found any solution to limit it?

    • @RinksRides
      @RinksRides 3 ปีที่แล้ว +1

      cap the ends

    • @photelegy
      @photelegy 2 ปีที่แล้ว

      @@RinksRides Like in real live.