Corrino requires a different army composition to counter, I believe… your best bet is getting mass grunts and Cerberus with one or two executioners + sleeper agent mission to overwhelm their front lines and bum rush the artillery drones. Have ~2 gunners hold back with the overlord and only engage when the siege drones start repositioning… Emp blast + combat drugs are also extremely useful tools.
Question: Would the stealth probes be good here? I am not sure what the distances are for stealth always in this game, but I would think having them run up to the drones in stealth and then having them with the upgrades to make them melee and explode when they die would have them dive onto the drones and then take them out, even when they get picked off by other units.
You've misunderstood Insulated Valleys. It reduces upkeep on villages that have "at most 2 wind", so all your 3+ wind territories don't benefit. Which at the time was all of them 😂
I did a fun build recently with Neffud/Piter and kept Sleeper Agents on tap. I had these massive battles where I would swarm over people and I continued to just crank out a lot of cheap, disposable minions.
You get "district bonuses" for filing up the 1/2/3 slots of main base buildings with the same color. ex: you have all 3 red districts in the 3 slot space, you get the 3rd tier red bonus of +2 power. If you filled up your 2 slots with red districts you get the tier 2 bonus of +1 armor. The Bazaar counts as a 'wild' color for completing a bonus --then ALSO gives you the lower tier bonus as well. Most practical way to use this is to build 2 reds and then the bazaar in your 3 slot. This gives you both the +2 power AND the +1 armor bonus (and you could still build 2 more reds in the 2 slot if you want to get double the tier 2 bonus!).
realising the harkonnen grenadiers can't target air really ruffled my feathers. do you find that playing Corrino w/Wensicia (x2 buildings) makes it really hard to use village quirks efficiently, especially early game? i find they need to ignored if the RNG is unfavourable but i'm still new
Some village traits are more important than others. You should try to spec your area based on them, looking at the whole tapestry than the individual location... but yes... you should at times ignore their opportunities
If nukes were just a wee bit faster they would probably be fine. Losing your standing is rough, but not if you are trying to win on heg, or dom and you arent concered with politics. Also I think if I remember correctly I read on patch notes or something at some point, that the speed of the nuke depends on the distance of the silo? So the closer the silo the faster the detonation. Not sure if that is the case but I feel like I remember reading that somewhere.
You like scouts/ornithoptors but you forget to scavenge them! Military units can gather good stuff for free, whereas it costs 300 bucks for a new ornithoptor
To lose to rng is sad. That kind of option to delete your choam's shares shouldnt trigger above 40%. The game is really well balanced but this types of rng have to go.
I am always amazed at how close these endings get. It tells a lot about the balance of the game! With such diverse factions, it is abolutely great
It's Dune!
Corrino requires a different army composition to counter, I believe… your best bet is getting mass grunts and Cerberus with one or two executioners + sleeper agent mission to overwhelm their front lines and bum rush the artillery drones. Have ~2 gunners hold back with the overlord and only engage when the siege drones start repositioning…
Emp blast + combat drugs are also extremely useful tools.
all players have EMP mission , so you can easily give them -50% dmg and speed
Pro tips, ty!!!!
Question: Would the stealth probes be good here?
I am not sure what the distances are for stealth always in this game, but I would think having them run up to the drones in stealth and then having them with the upgrades to make them melee and explode when they die would have them dive onto the drones and then take them out, even when they get picked off by other units.
@@jeremyrugg3015 drones are good but I think they’re just too squishy here, and if you are going to use an emp bomb it’ll be awkward
You've misunderstood Insulated Valleys. It reduces upkeep on villages that have "at most 2 wind", so all your 3+ wind territories don't benefit. Which at the time was all of them 😂
I did a fun build recently with Neffud/Piter and kept Sleeper Agents on tap. I had these massive battles where I would swarm over people and I continued to just crank out a lot of cheap, disposable minions.
Arrakis is Arrakis and the desert takes the weak. ~Baron Harkonnen
This is my first time seeing the is game and wow I couldn’t beleive this was all real players playing! Incredible
Hey I just got Dune and love watching your long videos. Keep up the great commentary and gameplay!
I never get the votes bug, I never use the arrows though, hold down left-click on the number and drag right, see if that's the ploblem.
Yessss I love the Dune content, keep it coming Turn!
I'm snowed in...your timing is perfect. 👍
hey whats your computer spec? and hows your fps works, in mid and late game? 60fps? thx . . .
That end game brought out my inner Mansly I was like, LAUNCH THE MISSLE NOW TURIN!
Isnt the sitch at 46:37 super good for u since ur doing all that opressing or do rebels not count?
it is, as every other good option he didn't take, its hard to talk and concentrate smh
yeah i get taht just that he talked about it so i found that wierd @@engello36
Another great Dune game, it's always the best when it's a fray at the end where everyone's close to winning
Finally we returned to the big boi
Turin can you explain to me really slowly what does the Bazaar do for Fremen? Sorry for the topic since its a Harkonen match 😅
You get "district bonuses" for filing up the 1/2/3 slots of main base buildings with the same color. ex: you have all 3 red districts in the 3 slot space, you get the 3rd tier red bonus of +2 power. If you filled up your 2 slots with red districts you get the tier 2 bonus of +1 armor. The Bazaar counts as a 'wild' color for completing a bonus --then ALSO gives you the lower tier bonus as well. Most practical way to use this is to build 2 reds and then the bazaar in your 3 slot. This gives you both the +2 power AND the +1 armor bonus (and you could still build 2 more reds in the 2 slot if you want to get double the tier 2 bonus!).
Bro! Thanks honestly 🙏
What he said!
Good, Turino, good! Let the spice flooow.
realising the harkonnen grenadiers can't target air really ruffled my feathers. do you find that playing Corrino w/Wensicia (x2 buildings) makes it really hard to use village quirks efficiently, especially early game? i find they need to ignored if the RNG is unfavourable but i'm still new
the demolisher units can target air, just short range!
Some village traits are more important than others. You should try to spec your area based on them, looking at the whole tapestry than the individual location... but yes... you should at times ignore their opportunities
Great game, and your commentary is excellent.
Glad you enjoy it!
No spice silos?
You guys should cover the other shiro strat game too! Northgard has some depth too!
Dune is mainstream right now. Better surf the wave!
MY ARRAKIS! MY DUNE!
Nooooice
HarkoTurin best Harkonnen
why u stock too much spice early game while u got 2 exchange rate at first delivery and 2.5 at the second ?
Really want to see a Turin win... maybe one of these days..
Choam Gang
yasssssss
Air Force! Air units are so important vs corino.
"Enemys make you strong, allys weaken you" a quote from book 4, not accurate from memory 😊
If nukes were just a wee bit faster they would probably be fine. Losing your standing is rough, but not if you are trying to win on heg, or dom and you arent concered with politics. Also I think if I remember correctly I read on patch notes or something at some point, that the speed of the nuke depends on the distance of the silo? So the closer the silo the faster the detonation. Not sure if that is the case but I feel like I remember reading that somewhere.
Why no use nuke
there should be landsraad resolutions to hit heg its far too consistent vs the other win cons
wtf was that nuke?
Every time you plasteel it make me feel weird lol
You like scouts/ornithoptors but you forget to scavenge them! Military units can gather good stuff for free, whereas it costs 300 bucks for a new ornithoptor
Ra-bahn
Hey turin! love your content. i have a proposition for you! PLAY SOME IMPOSSIBLE CREATURE. an old rts but very fun
To lose to rng is sad. That kind of option to delete your choam's shares shouldnt trigger above 40%. The game is really well balanced but this types of rng have to go.
Thats a super lame Council.