Had to sift through old modpacks installs to find the world back where I built this.. Turns out I've also got the Efteling's Piranha half-built in this same world, using cart assemblers, and completely forgot about it. Anyway, here goes: The first gearshifts of the house & seats start at exactly the same redstone pulse. (Make sure to put your Mechanical bearings to "only place when anchor destroyed") --------------------------- Seats: Gearshift 1: rotation speed: creative motor set to 1, then geared down even slower from small gear to big gear turn 30 > delay 3s turn 30 < delay 1s turn 30 > Pulse repeater delay: 38s Gearshift 2: rotation speed: -1 turn 30 delay 3s turn 60 < Pulse repeater delay: 27s Gearshift 3: rotation speed: 1 turn 60 < delay 1s turn 60 > delay 1s turn 30 < Pulse repeater delay: 28s Gearshift 4: rotation speed: creative motor set to 1, then smallgear->biggear, connected to smallgear->smallgear->biggear turn 30 > end Pulse repeater delay: 21s Gearshift 5: rotation speed: 1 turn 50 >> delay 1s turn 50 < delay 3s turn 30 >> Pulse repeater delay: 20s Gearshift 6: rotation speed: creative motor set to -1, then smallgear->big gear turn 30 > turn 10 > end --------------------------- House: Gearshift 1: rotation speed: creative motor set to 1, then smallgear->big gear turn 30 < delay 3s turn 45 < delay 3s turn 15 < Pulse repeater delay: 37s Gearshift 2: rotation speed: creative motor set to 1, then smallgear->big gear turn 60 > delay 4s turn 40 > delay 1s turn 90 turn 45 > end Pulse repeater delay: 15s Gearshift 5: rotation speed: 1 turn 20 > turn 140 >> turn 20 > end --------------------------- Pfew... that took a while to type out. If you build this, and upload it somewhere, please lemme know, I'm very curious to see! Good luck!
@@roan3712 The pulse repeaters _are_ how you start the next gearshift. You run a redstone line that connects to all the sequenced gearshifts, but with a pulse repeater between each one. The pulse repeaters are there to set a delay. They're essentially normal redstone repeaters but you can set the delay yourself, and much longer than regular repeaters. I hope YT will let me post a link here without eating my comment, here's some screenshots: imgur.com/a/Oq8BXV2
Cool!
2:27
Do you know the exact sequenced gearshift rotations you used? If so please tell me! (Both for the seats and for the house)
Had to sift through old modpacks installs to find the world back where I built this.. Turns out I've also got the Efteling's Piranha half-built in this same world, using cart assemblers, and completely forgot about it. Anyway, here goes:
The first gearshifts of the house & seats start at exactly the same redstone pulse.
(Make sure to put your Mechanical bearings to "only place when anchor destroyed")
---------------------------
Seats:
Gearshift 1:
rotation speed: creative motor set to 1, then geared down even slower from small gear to big gear
turn 30 >
delay 3s
turn 30 <
delay 1s
turn 30 >
Pulse repeater delay: 38s
Gearshift 2:
rotation speed: -1
turn 30
delay 3s
turn 60 <
Pulse repeater delay: 27s
Gearshift 3:
rotation speed: 1
turn 60 <
delay 1s
turn 60 >
delay 1s
turn 30 <
Pulse repeater delay: 28s
Gearshift 4:
rotation speed: creative motor set to 1, then smallgear->biggear, connected to smallgear->smallgear->biggear
turn 30 >
end
Pulse repeater delay: 21s
Gearshift 5:
rotation speed: 1
turn 50 >>
delay 1s
turn 50 <
delay 3s
turn 30 >>
Pulse repeater delay: 20s
Gearshift 6:
rotation speed: creative motor set to -1, then smallgear->big gear
turn 30 >
turn 10 >
end
---------------------------
House:
Gearshift 1:
rotation speed: creative motor set to 1, then smallgear->big gear
turn 30 <
delay 3s
turn 45 <
delay 3s
turn 15 <
Pulse repeater delay: 37s
Gearshift 2:
rotation speed: creative motor set to 1, then smallgear->big gear
turn 60 >
delay 4s
turn 40 >
delay 1s
turn 90
turn 45 >
end
Pulse repeater delay: 15s
Gearshift 5:
rotation speed: 1
turn 20 >
turn 140 >>
turn 20 >
end
---------------------------
Pfew... that took a while to type out.
If you build this, and upload it somewhere, please lemme know, I'm very curious to see! Good luck!
@@BM-yy8db thanks! I’ll post A vid on my 2nd channel will comment here when it’s done
@@BM-yy8db how do you know when to start the next gearshift? And does it have to do with the pulse repeater things
@@roan3712 The pulse repeaters _are_ how you start the next gearshift. You run a redstone line that connects to all the sequenced gearshifts, but with a pulse repeater between each one. The pulse repeaters are there to set a delay. They're essentially normal redstone repeaters but you can set the delay yourself, and much longer than regular repeaters.
I hope YT will let me post a link here without eating my comment, here's some screenshots: imgur.com/a/Oq8BXV2