Twilight Imperium 4 Faction Guide | The Federation of Sol

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  • เผยแพร่เมื่อ 14 ก.ค. 2024
  • A component review and in-depth look at The Federation of Sol faction from Twilight Imperium 4th Edition, upgraded by the Prophecy of Kings expansion, designed by Dane Beltrami and published by Fantasy Flight Games.
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    ==Timestamps:========================================
    00:00 - Intro
    00:50 - Component Overview
    09:23 - Analysis
    =======================================================
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ความคิดเห็น • 48

  • @CardboardCrashCourse
    @CardboardCrashCourse  ปีที่แล้ว +5

    Do you consider the Sol in the factions you most enjoy?
    Join the Discord to Chat and don't forget to Subscribe!

  • @hallowen
    @hallowen ปีที่แล้ว +30

    "Jord" is literally the scandinavian word for "Earth", and "Sol" is the scandinavian word for "Sun". I think it's safe to say that the Federation of Sol are just us humans from Earth, in a future where we have finally learned to pull together towards a common goal :)

    • @minifeebas8911
      @minifeebas8911 9 หลายเดือนก่อน +2

      *technically* sol would be the latin name for sun, sól would be the nordic variant

    • @LLiivveeeevviiLL
      @LLiivveeeevviiLL 9 หลายเดือนก่อน +1

      @@minifeebas8911 "Sol" is the spelling in all 3 Scandinavian countries for the Sun (Nordic would include Finnish which is from an entirely different tree of languages).

  • @mortenkoch9508
    @mortenkoch9508 ปีที่แล้ว +48

    Fyi. Jord is Earth in danish, and Sol means Sun (the original game was designed by a dane)😊

    • @CardboardCrashCourse
      @CardboardCrashCourse  ปีที่แล้ว +11

      Very cool! I did not know that!

    • @arturbloshchak6354
      @arturbloshchak6354 ปีที่แล้ว +2

      @@CardboardCrashCourse In russian localization the home planet is called "Zemra", which is very similar with the word Earth in russian "Zeml`a"

    • @StaffanRudnick
      @StaffanRudnick ปีที่แล้ว +1

      American that grew up in Denmark, Yeah, you can successfully argue he is danish.
      en.wikipedia.org/wiki/Christian_T._Petersen
      Why swedish blue and yellow colours for federation of Sol instead of red and white? Maybe a mix os scandinavian countries? Jord och sol means the same in swedish as in danish, probably in norwegian too.

    • @olebrommm
      @olebrommm ปีที่แล้ว +1

      @@StaffanRudnick jepp in norwegain aswell

    • @-Markus-
      @-Markus- ปีที่แล้ว +3

      @@olebrommm and swedish!
      Its not exactly expressed but i feel its safe to assume that ”Jord” in the game is most definitely the earth.

  • @mehal2
    @mehal2 8 หลายเดือนก่อน +9

    To me, the thing that sets Sol apart from many other races is the ability to win when you are ahead. For a lot of races, if the table sees you at 8 with the end of the game coming, they can conspire and take you down. With Sol, you really can spread out and spawn infantry, then say "Come at me bros" and withstand the onslaught to win in R5.

  • @paullister5560
    @paullister5560 11 หลายเดือนก่อน +4

    Great video - I played as Sol yesterday and your advice helped me squeak out a win.

  • @phoenixfire2403
    @phoenixfire2403 ปีที่แล้ว +9

    Ideas for fighting the Sol: Don't try to beat them in the infantry game. Focus on bombardment to target them from space. X-89 bacterial weapon is great for this.

  • @krifar
    @krifar ปีที่แล้ว +8

    I think it would be good advice to sell your promissory note and make a deal with the opponent to use it when you are out of strategy tokens. That way, you dont lose anything and they gain the 2 infantry. Keep in mind that this wouldnt be a binding deal.

  • @23Silverknight
    @23Silverknight ปีที่แล้ว +5

    Really enjoyed this guide.
    I like sol for the same reason I am not a fan of yin. Movement. Also they're straightforward. Because of that, I know a lot people find them boring.
    I actually like there's less of a puzzle to work out

    • @CardboardCrashCourse
      @CardboardCrashCourse  ปีที่แล้ว

      Exactly! They have a great engine going that makes them fun to build around

  • @dirtygerm0698
    @dirtygerm0698 ปีที่แล้ว +4

    I’m playing as Sol this weekend! First physical game (at 7, someone dropped), second played game. Thanks for the helpful video!

    • @CardboardCrashCourse
      @CardboardCrashCourse  ปีที่แล้ว +3

      How’d it go?

    • @dirtygerm0698
      @dirtygerm0698 ปีที่แล้ว +1

      @@CardboardCrashCourse I was 1 turn from claiming victory, but after 2 other people ahead of me that also were lol. The winner was speaker for that round and took the victory off the top of the round.
      All that said, your video did help a lot!

    • @CardboardCrashCourse
      @CardboardCrashCourse  ปีที่แล้ว +1

      Aw shoot! Well, I’m glad to hear you got something out of it anyway!

  • @blainemiller9841
    @blainemiller9841 ปีที่แล้ว +1

    Thanks!

  • @dennisvlasten1258
    @dennisvlasten1258 ปีที่แล้ว +1

    Very Nice! :)

  • @TAW856
    @TAW856 8 หลายเดือนก่อน

    I played today, used Sol for the first time and scored 4 Victory points in one round to take out the win.
    Started out slowly but I didnt get in any combat at all until the second last round when i was attacked and successfully defended the system.
    Really enjoyed the flexibility this race offers.

  • @montypeno1495
    @montypeno1495 ปีที่แล้ว +2

    Them and Jol Nar are great for beginning players. I'm always winning or very close when I play as them.

    • @LLiivveeeevviiLL
      @LLiivveeeevviiLL 9 หลายเดือนก่อน

      Jol Nar is a bit fragile, you need to get the others to leave you alone with diplomacy; while Sol is is very hard to dismantle from the start.

  • @nikolaistarkweather5313
    @nikolaistarkweather5313 ปีที่แล้ว +1

    I'm going to play my 3rd game this weekend. I am hoping to get Sol. But I've won one game and tied the other. I think the group I'll be playing with will not allow me to play them. Lol
    Expand and exploit. That's the Sol game. I remember I won my game by taking Rex from another player and holding it.
    I tied the other game and never set foot on Rex. I had good systems in my slice and ended up carving the galaxy apart with the other guy. I even top the Hccan home worlds. It was great.
    We ran out of time. I think I qould have lost as I wasn't in a great position after the Great Hccan War. But the other guy would have had to fight for his win. I do feel I was one bad decision from losing at all times. It was stressful, but so much fun.

  • @littlefish9305
    @littlefish9305 14 วันที่ผ่านมา

    12 fighters on your flagship is a pretty big shield for your fleet?

  • @qpeocn
    @qpeocn 2 หลายเดือนก่อน

    Sol are the most basic faction but we always try to slow down whoever is playing them very early on. The board won't have a chance in the late game.

  • @Camtrain1989
    @Camtrain1989 ปีที่แล้ว

    Hear me out: Sol want either
    Tech
    Leadership
    Trade
    As their first three strat cards. Warfare is too much of an obvious choice. Let me explain..
    If you can take tech first you have the potential for 2 techs round one (if someone pops trade early and the table endeavours to play for neighbours round one this can make for such a fun game)
    Then you research AI development algorithm, and CRUISER II, not hyper metab (yet) or gravity drive (yet)
    Cruiser 2 has a cap of 1 and a move of 3. In most games it'll get you from your home system to MR in the first turn. If you can find a way to get enough influence (through trading, negotiating) from other players, which is easy to do you just have to point to the Mahact player, you can take and hold MR from round one.
    If you can't take it round one you aim for an early strat card next round, maybe Politics, and then take MR first turn and start orbital dropping onto it. You'll be a menace to anyone trying to knock you off 😅
    If you can't take Tech, take Leadership for CCs and look for a tech skip to leverage round 2. You can always take gravity drive or AI now.
    If you can't take either, Trade to get TG and 4 commodities and take ownership of the money round one. It's so powerful negotiating 1tg from people to refresh their commodities, ask them to pay you when you become neighbours or just ask them for a small favour later (VP priority, for example; you're both going for the same VP and it's early game - you ask if you can go first, move your units out next round and they can go)
    Politics can be grabbed if you're sitting immediately right of the speaker. It's going to be a tough game for you if that's the case though... I always treat that as starting the game a whole round behind.
    Thoughts?

  • @Eziomurzyn
    @Eziomurzyn ปีที่แล้ว +1

    Nobody would buy Sol promissory for more than 1 tg, because why would you pay 3tg for just 2 infantry to other player, when you can buy it yourself for 1.

    • @braydenswinhart
      @braydenswinhart ปีที่แล้ว +3

      2 reasons mainly. 1st is command counters, and this comes in 2 ways. You don’t have to spend your own or lock down a system to place these groups, and it takes away a cc from the sol player. Yes it doesn’t hurt the sol player that bad but it’s better than letting them use it for things useful to them. And 2, is movement. It states that it’s any planet you control so your aren’t limited to your own space docks, allowing you to protect outer planets in your slice. I do agree that 3 seems a little out there but I feel like 2 trade goods are a fair trade for this ability. Of course if it’s a charismatic sol they might be able to swindle some people for 3, but I doubt it. I think what CCC is saying is that yes getting a trade good for this ability is good, but getting 3 is the best deal.

    • @-Markus-
      @-Markus- ปีที่แล้ว +1

      Being able to drop them anywhere and without the need to activate that system can definitely make it worth 2tg, maybe even 3 if its really specific.

    • @bmac9090
      @bmac9090 ปีที่แล้ว +4

      Breaking down the full potential cost/benefit.
      1TG for the infantry
      3TG (equ.) For placement
      + They are placed out of sequence in Sol's turn so can surprise an opponent.
      + They can deploy and move in the same turn. Perfect if there is an undefended or lightly defended planet nearby
      + They cost Sol a CC
      + They don't take up Production Value if you plan to build in that system later in the Round.
      As you can see you aren't really buying infantry so much as flexibility.

  • @NoPe-no4sn
    @NoPe-no4sn ปีที่แล้ว +1

    Wear a shirt with buttons next time and dress your mic properly

    • @CardboardCrashCourse
      @CardboardCrashCourse  ปีที่แล้ว +13

      No problem, Dad

    • @NoPe-no4sn
      @NoPe-no4sn ปีที่แล้ว

      @@CardboardCrashCourse it’s not a dad comment at all. I work in the television industry and the absolute first sign of a total lack of effort/professionalism is how you dress your mic. It’s really easy to look good or bad. Just wear a buttoned shirt and run it up from the bottom of the shirt through the gap in the buttons, you know, like every person you’ve ever seen on camera in your life. Or look like a complete amateur. Up to you!

    • @paullister5560
      @paullister5560 11 หลายเดือนก่อน +3

      @@NoPe-no4sn Wow. How rude.

    • @NoPe-no4sn
      @NoPe-no4sn 11 หลายเดือนก่อน

      @@paullister5560 why?

    • @egoalter1276
      @egoalter1276 11 หลายเดือนก่อน +6

      Becauae it doesnt affect the quality of the video, is completely irrelevant, and patronising?