[Steam]Trails in The Sky the 3rd: The Unused/Prototype Content of Star Door 15
ฝัง
- เผยแพร่เมื่อ 27 ส.ค. 2024
- Don't know what to say so I'll keep it short.
I can't believe that XSEED actually translated this all the way, since it is pretty much 100% unused content, though this isn't the first piece of unused content I've found for them to have translated in the Trails games.
While everything all the way up until trails related now has been of my own work, this content shown in the recording has been brought due to the courtesy of, or much rather, thanks to JoseJL, and has been achieved via memory editing of the game in question (though one can also edit the raw script), I'm surprised a jump has been achieved so quickly within the script format.
As part of his work as part of investigating all of the various Opcodes within the script files of Sora 3rd, he has made it possible to warp to the start of the unused chunk of Renne's Star Door 15, located right in the file after the actual used script. This could be described as the prototype of the content of the door, or an alternate route of path for the door, utilising many previously unused images as well as uncoloured copies of certain used images. It is pretty nice as it also provides us with a bit of additional context on what has actually happened at the time of the story of Star Door 15.
To acquire this:
(This is valid for the current Steam version at the time of uploading, and will change in a future update)
Set a breakpoint on memory address, 0x047FE40 which corresponds to a method used for loading script files, right before entering Renne's door.
Inspect the ECX Register, it is a pointer to the end of the script file.
Move up to the nearest 5C 03 at the end, replace with 47 83.
And run the game as intended, you may also edit R1204 directly, applying said change and reload the game. - เกม
This is a pretty sweet find. That and Xseed actually translating the unused content even though this doesnt quite have the same narrative impact as the official "Paradise" side story.
Nice find.
I'm glad the final version exists. Peak writing in terms of the series and works better in context to Zero.
The version they went with is so much better. The biggest problem with this content is that it's to explicit, it removes some of the mystery of the situation, and that's what makes Star Door 15 truly frightening: it's vagueness is what creates the atmosphere of horror to it, what actually happened to Renne is ambiguous, and the player's imagination fills in the gaps.
By the end of it it's not ambiguous, but it definitely conveys the horror of the trauma Renne went through. In that, I feel like the release version is actually MORE explicit about the real horror, while the prototype version of it, being from an omniscient narrator perspective, kinda depersonalizes the horror of the situation. The release version doesn't let you retreat safely behind the fourth wall and shield yourself with rationality, it forces you to enter Renne's mindspace, see things from her perspective. And in that, it's genius imo. THAT is how this kind of story should be written.
This just outright says what’s going on but the release version plays so much with things that sound like innuendo that you try to just think that you’re reading it all as dirty. Also adding the other characters adds more of the shock that Renne really was the kid who went out and the psychological effects of everything as opposed to just a photo of Renne (which is still repulsive either way)
4:58
JESUS FUCK, Oroborus training can really take it's toll on a person.
You know when you get tortured to the point of randomly turning into the main character before your sprite splits apart?
Renne's final form was Missingno. all along
Loewe once again being the good, silent type of guy.He knew the entire story and saved her parents. Zero no Kiseki and Ao no Kiseki explains her whole arc and it's beautifull. And Cold Steel 2 shows why Lloyd Bannings is awesome too, if you're still not convinced by the end of Ao no Kiseki. I personally did not like him very much until the mid/end of Ao no Kiseki and CS 2 just was the cherry on top of it.
Wow this is such an amazing find. Xseed those dirty dogs not even letting us know they translated it.
Also, Renne looks like Missingno. in 5:06
The music is so out of place when Joshua and Loewe start the rampage in this version, wtf? xD
Prob because this door was never completed by Falcom. It was prob a prototype.
4:59 holy thats some doki doki level shit right there
Other way round. This came first.
It's just a glitch since the scene was unfinished
Btw guys, to see this story conclude (And learn the real truth behind Renne's backstory), go play zero no kiseki.
Meanwhile in kuro 2:
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Paradise is on an island in the middle of the southern zemurian ocean and the place they abused the children was in a bunch of random houses
I think they made the right decision to not go with this version. The official version plays out way better, by messing with your head a little bit.
renne best
Olivier Lenheim Renne best.
Olivier x Mueller best couple.
Renne will always be best
The other version is much better and impactful. The stuff with the made up internal characters is so heart breaking.
I'm glad they didn't go with this door, not only does it remove the psychological horror of what happened to renne but it almost feels fetishistic in its depction? Maybe it's the unsubtleness of it, i don't know.
Genuinely a genius.
This is the original verson.Maybe they forgot that was no publish in the Steam verson.So they translatted this all.But the story of the Steam verson is based on the psp verson,and now the stargate15 of the original verson was no longer as the history of ED6
So this is a version of the door that *clearly* explains what happened to Renne, down to things we actually learn about in Zero no Kiseki and not The 3rd.
I'm dumbfounded.
It doesn't exactly take a genius to connect the dots in the official Paradise story. The subtlety fits the subject matter way better and fleshes out her character so much more than this 3 minute read.
@@Linkmaster2010 a TH-camr I watch made a point in one of his videos that rape is something you have to handle extremely delicately such that the characters involved don't lose their agency in the story and I think this is a really good example of proving that
Seriously, how do you guys gain access to this stuff?
KrimzonStriker Such questions honestly get asked very commonly, and generally don't land with replies, because, well, we don't know what to say... You'd need to eventually commit to reverse engineering of software or data/file types, a good place to start would be first learning the fundamentals of programming followed by, perhaps the mere use of cheat engine (not for casual uses, be more adventurous by dissecting structures, running the debugger, disassembler or browsing memory regions) in order to gain experience with unknown data or memory structures. In addition, one should pick up assembly, you do not need to go in depth but the fundamentals should be known. But simply put, once you get the basic experience of writing apt code, debugging, memory editing and manipulation as well as basic assembly, from there it is literally about picking up experience on your own, the more things you do, the more you struggle the more you learn.
It's quite the learn as you go along, journey.
sewer56lol can you make a tutorial specifically for trails thou, i really want to explore this fast and i dont get what you just said XD
hackers
@@sewer56lol just a question: Can you teach me how to gain access to the img files and mp4 files for trails in the sky?
i would like to get the sc title screen loop and make a wallpaper engine wallpaper of that.
3rd is also good for wallpaper engine.
@@d3ly746
A very long time ago I wrote a tool for this myself; you can find it in the Releases section of this page: github.com/Sewer56/Kiseki-Texture-Tool
It isn't the most optimal, I could probably write something much better nowadays. For some images you'll need to specify the width/height manually if you want them to extract correctly because image details are hardcoded (probably in the executable) outside of the images, but aside from that it should work well enough for your needs.
Same story, much less impact.
I knew it,those fakes sold her!