Finding Your Identity on YouTube as a Game Dev

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  • เผยแพร่เมื่อ 28 ธ.ค. 2024

ความคิดเห็น • 5

  • @avalancherelapse
    @avalancherelapse 8 วันที่ผ่านมา

    very true that gamedev yt is not for promoting sales. good luck on your yt journey!

    • @simmeringstudios
      @simmeringstudios  8 วันที่ผ่านมา +1

      Yes, you need to be bringing something to the table for others to engage with, a discussion to be a part of. I also read a comment on X about how gamedevs are some of the only people who consider progress updates or devlogs as "marketing,. I thought that was a keen point, especially in conjunction with not doing social media for self-promotion.
      Thanks!

  • @DamianDevz
    @DamianDevz 7 วันที่ผ่านมา

    Yeah not knowing the type of creator i want to be is the reason i stopped posting right after i started.

    • @simmeringstudios
      @simmeringstudios  6 วันที่ผ่านมา

      Yeah man, I feel that. On top of that, I feel like it’s also tricky figuring out not just what you want to create but the intersection of what you want to create with what your audience wants to watch. I guess that’s why everyone refers to TH-cam as a “journey.”

  • @yaypoke624x
    @yaypoke624x 5 นาทีที่ผ่านมา

    If you want to reach out more, you could try uploading a little more often to gain more traction, then doing community posts. (Please don't take this as a "I'm going to unsubscribe if you don't do this" kind of thing, I'm fine with your current schedule) If you decide to do this though, PLEASE DO NOT RUSH YOURSELF! Quality over quantity is key, and I know you're working hard. Good luck :D