Isometric city illustration using Affinity Designer and Magica Voxel

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  • เผยแพร่เมื่อ 28 ก.ค. 2024
  • My process for designing an isometric city using Affinity Designer and help from Magica Voxel.
    Store - jaywalkerpictures.com
    IG - / jayngs
    ------------------------
    00:00 Introduction
    00:40 Thumbnailing
    01:33 First Draft
    02:39 The Plan
    03:14 Composition
    03:42 Affinity Designer
    05:13 Detailing
    06:34 Final Thoughts

ความคิดเห็น • 8

  • @ArtistWright
    @ArtistWright 2 ปีที่แล้ว

    Cool video Jay!

  • @iChromie
    @iChromie 2 ปีที่แล้ว +2

    Thanks for showing your process!

  • @89Husker
    @89Husker 2 ปีที่แล้ว +2

    I really liked how you walked your whole process through here. It's such an organic way of creating art. I'm definitely going to try thumbnailing more often.
    BTW you're absolutely right about using tools and programs to work backwards. I've done that my whole life buying expensive things like instruments and tech that just get dusty after a month. crazy how insightful this one video is for me, lol

    • @jaywalkerpictures
      @jaywalkerpictures  2 ปีที่แล้ว +1

      Thank you! Glad you can relate, that concept plus thumbnailing has really helped boost my art

  • @lukestardoinstuff1237
    @lukestardoinstuff1237 2 ปีที่แล้ว +1

    U are really taking vector art to the next level ! Great artwork, great video :)

  • @jakab174
    @jakab174 2 ปีที่แล้ว

    thank you for the intresting walkthrough! As an Architect I usually work with a similiar workflow, although I would never draw the full scene again once more. Just enhance the 3d stuff with little overlays.
    I like the end product. It would be cool to animate it. Maybe as a loop? :)

    • @jaywalkerpictures
      @jaywalkerpictures  2 ปีที่แล้ว

      I redrew as I wanted it all in vector and there is a slightly different finish compared to a 3D render. Animating would be cool but I don’t have after effects, maybe will revisit in future. Thanks for your comment!