So interesting! Imagine running this at many orders of magnitude higher scale & speed on a supercomputer one day... you gotta wonder if you'd eventually get digital life. So cool how things like self-replication and increasing complexity emerge out of such simple rules.
10:02 In the bottom left, you can actually see another glider like that rare one that just died. It's made of up of much less particles, but it's there. I'm guessing the reason they're rarer is because their "anatomy" is more complex.
This is really fascinating. What rules did you put in place? Looks like same colors attract one another but the other colors seem to have different responses to one another. Is it simply repulsion or is it a certain amount of repulsion ?
It’s a certain amount of repulsion and a certain amount of attraction between colors. The amount of colors and amounts of different attractions were completely random. So if you make your own rules and your own physics settings, you could see very different behaviour, but still interesting
Hey! What coding language did you use? I am trying to create simulations aswell. I am contemplating between c++ and c#. Could you also tell me the name of the library you used?
@@partofyoutube1297 i believe he did create this implementation, however this is in fact, not the original, i believe the original is called "clusters" im not entirle sure though, so please correct me if im wrong
Not sure what you mean, this video was made by me only. Maybe you were talking about the guy who made the simulation, in which case you can download it and read about it here : particle-life.com
How to run this yourself, see: particle-life.com (It would be nice if you put the website in the title and description so people know where to go!) Thanks for the video!
So interesting! Imagine running this at many orders of magnitude higher scale & speed on a supercomputer one day... you gotta wonder if you'd eventually get digital life. So cool how things like self-replication and increasing complexity emerge out of such simple rules.
Thats our universe 😮
10:02 In the bottom left, you can actually see another glider like that rare one that just died. It's made of up of much less particles, but it's there. I'm guessing the reason they're rarer is because their "anatomy" is more complex.
I saw it too, I like that one
It's a rare mutation
Ikr this simulation is insane
That was a lovely world you found :) I especially loved the pacifist glider. And the ‘supernova’ reminded me of procreation
awesome i made one of these simulations myself too
This is really fascinating. What rules did you put in place? Looks like same colors attract one another but the other colors seem to have different responses to one another. Is it simply repulsion or is it a certain amount of repulsion ?
It’s a certain amount of repulsion and a certain amount of attraction between colors. The amount of colors and amounts of different attractions were completely random. So if you make your own rules and your own physics settings, you could see very different behaviour, but still interesting
@@johnhathorne8183 Very cool. Thank you for the reply. I'm working on one myself. Did you use a Quad Tree ?
@@ReignSurvives This appears to be the implementation written by Tom Mohr, also available with a video on TH-cam.
can we please get some sort of way to also use this simulation?
it can be found at particle-life.com
Nice
i tried this in unity and it crushed my memory allocation how is this so fps and memory efficient?
What is that music? So cool
i used several songs, which one would you like to know?
May I please know the one around 10:14 I used to love that song but cant remember its name thank you!!@@johnhathorne8183
@@LynnLynn2001 So sorry for the late answer, that one is called "jpn - amend"
Thank you and dont worry @@johnhathorne8183
Hey! What coding language did you use? I am trying to create simulations aswell. I am contemplating between c++ and c#. Could you also tell me the name of the library you used?
great video btw
Another guy wrote it. I don't remember chanels name but if you search "particle life" On TH-cam you will be able to find it
@@partofyoutube1297 i believe he did create this implementation, however this is in fact, not the original, i believe the original is called "clusters" im not entirle sure though, so please correct me if im wrong
This looks like Tom Mohrs app
Nice vid but you probably should mention the original chanel that made this
Not sure what you mean, this video was made by me only. Maybe you were talking about the guy who made the simulation, in which case you can download it and read about it here : particle-life.com
How to run this yourself, see:
particle-life.com
(It would be nice if you put the website in the title and description so people know where to go!) Thanks for the video!