All these lands are the reason the true best land is Demolition Field. Any deck that runs basics should probably include a copy, and it's only 50 cents. Good white lands: - Kor Haven (slightly worse Maze of Ith but it makes mana) - Minas Tirith and Windbrisk Heights (in creature combat decks) - Emeria, the Sky Ruin (in mono-white) - Hall of Heliod's Generosity
I don’t know if you still like doing deck techs. But I’d really love to see you tackle Aragorn, King of Gondor. Looks like a sick monarch deck. You’re a great deck builder and I like the way you recommend cards and routes to build the deck.
Treasure map is great, but all the Ixalan artifacts that flip into lands are playable. - Dowsing Dagger: one of the best ramp cards if you have cheap evasive creatures - Thaumatic Compass: guarantees your land drops then turns into a maze of ith - Primal Amulet: 4 mana is a lot for spellslinger but it's very powerful once it's played - Conqueror's Galleon: well, ok maybe not all of them are super playable, but it probably does some work in a deck somewhere
I think if you wanted a top 10 you could've included some of these (no color identity) - Expensive: Field of the Dead Nykthos, Shrine to Nyx Vesuva Cheap: Command Tower Scavenger Grounds Treasure Vault War Room Dowsing Dagger (>>>> Treasure Map)
I know I’m going to make an unpopular opinion but I always tell people to outright avoid Ancient Tomb/Mana Crypt. I do play in a mid-high competitive group (Grand arbiter stax, izzet storm, Darevi combo etc.) and I’ve always see people lose to the massive life loss of those cards. I get their good but not always needed. The grand arbiter player had to Teferi’s protection once to not risk death.
Karakus reprint has been great for me. Bounced my brother's Ur dragon (that he cast on turn 4. Dosgusting!) and he learned real quick to HATE this land.
I might be wrong but for reprints that aren't in draft and set boosters, I haven't really seen the price drop for expensive cards. Hope I'm wrong here though. Was kind of disappointing that the cool reprints wasn't in set boosters like strixhaven and brothers' war...
I disagree with some: Cavern of souls just to save your commander it really depends about what you do. If my commander is not a must kill nobody will counter him. Dowsing dagger is better than treasure map in terms of ramp - is an actual lotus field. Ancient tomb will really kill you unless you want to lose life or you gain life or kill everybody on turn 5
It's not as generically good. it's amazing when it works. Monocolor decks may not have enough variety of land names, and entering tapped is a meaningful downside.
All these lands are the reason the true best land is Demolition Field. Any deck that runs basics should probably include a copy, and it's only 50 cents.
Good white lands:
- Kor Haven (slightly worse Maze of Ith but it makes mana)
- Minas Tirith and Windbrisk Heights (in creature combat decks)
- Emeria, the Sky Ruin (in mono-white)
- Hall of Heliod's Generosity
Everybody is sleeping on treasure map.
I don’t know if you still like doing deck techs. But I’d really love to see you tackle Aragorn, King of Gondor. Looks like a sick monarch deck. You’re a great deck builder and I like the way you recommend cards and routes to build the deck.
White = Mistveil Plains
$0.40 for a fetchable land that's very useful! Play this dang card 🎉🎉
Field of the dead, gaea’s cradle, cabal coffers, strip mine, glacial chasm not in that order are my guesses.
Dark depths
I love Glacial Chasm.
I love listening to you talk about cards DJ! I look forward to your content. I hope your family is doing well!
Everyone forgetting command tower
Treasure map is great, but all the Ixalan artifacts that flip into lands are playable.
- Dowsing Dagger: one of the best ramp cards if you have cheap evasive creatures
- Thaumatic Compass: guarantees your land drops then turns into a maze of ith
- Primal Amulet: 4 mana is a lot for spellslinger but it's very powerful once it's played
- Conqueror's Galleon: well, ok maybe not all of them are super playable, but it probably does some work in a deck somewhere
I think if you wanted a top 10 you could've included some of these (no color identity) -
Expensive:
Field of the Dead
Nykthos, Shrine to Nyx
Vesuva
Cheap:
Command Tower
Scavenger Grounds
Treasure Vault
War Room
Dowsing Dagger (>>>> Treasure Map)
Fetch lands get Triomes.
Sad but true ... its probably command tower.
Not expensive, but at $5 Reflecting Pool is amazing and should be in any 2+ color deck... also judt reprinted in a cool LotR skin
The green and blue light on that set symbol looks awesome DJ
I know I’m going to make an unpopular opinion but I always tell people to outright avoid Ancient Tomb/Mana Crypt. I do play in a mid-high competitive group (Grand arbiter stax, izzet storm, Darevi combo etc.) and I’ve always see people lose to the massive life loss of those cards.
I get their good but not always needed.
The grand arbiter player had to Teferi’s protection once to not risk death.
I agree that extra mana does not justify lose 10 life total and more unless you play Cedh
I kinda like Maze of Ith. It isn't THE most powerful effect, but it can be a solid tool for politicking. (I also mildly hate that I just wrote that.)
Den of the bugbear is actually quite good, since it is an infinite mana outlet.
Great land, but how is it infinite? Multiple activations don't stack
@@EliyaSelhub yes they do because each actuvation adds the ability
How many lands do you run in your landfall deck? I currently have 38 but not sure if it should be less… or Moore
Can you link your land graveyard deck, that looks hella fun
Who's gonna mention Kar.. dam called out.~ 🤣
I include myriad landscape in all my decks
Karakus reprint has been great for me. Bounced my brother's Ur dragon (that he cast on turn 4. Dosgusting!) and he learned real quick to HATE this land.
I might be wrong but for reprints that aren't in draft and set boosters, I haven't really seen the price drop for expensive cards. Hope I'm wrong here though. Was kind of disappointing that the cool reprints wasn't in set boosters like strixhaven and brothers' war...
I love this list. I would add reliquary tower to it though. Its a great safety blanket. I love having too many cards in hand.
I disagree with some:
Cavern of souls just to save your commander it really depends about what you do. If my commander is not a must kill nobody will counter him.
Dowsing dagger is better than treasure map in terms of ramp - is an actual lotus field.
Ancient tomb will really kill you unless you want to lose life or you gain life or kill everybody on turn 5
Pheldaggrif is the best card in mtg ty
Lotus Field!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Field of the dead is outdated or what?! Am I missing something or is field not just one of the best lands in EDH?
It's not as generically good. it's amazing when it works. Monocolor decks may not have enough variety of land names, and entering tapped is a meaningful downside.
@@EliyaSelhub Okey, thank you!
Forgot command tower
sadly people with not a lot of money cant use any of these
Treasure map is far to slow
First
Island is the worst card in magic shouldn't of been printed