Dak whatever idea you have just do it, don't scrap your ideas. You've been releasing some great mods and your attachment pack is a banger, that is never leaving my LO. Keep doing what you're doing.
Thanks for the kind words Dak, and like everyone's saying don't scrap your mod! Mo guns mo betta. I didn't even think about the pistol/rifle perks, I just did it as a joke to how guns get classified by the Feds. So go rifle perk if you use the stocks. I have actually been animating every mod of mine since the C6544(which I want to fully reanimate). Also I say this all the time but I did modding back in 2019, had stopped but came back from the show hype and my disgust with F4 guns lol. I looooath how F4 handles gun dmg, so yes much like you dont back to weaker receivers in vanilla slow fire rate is just stepping stone to high fire rate. I actually added the flashlight last minute because of your fav mod of 24 video lol. Anyway, long spiel over, thanks again and can't wait to see what you make man!
Really Nice Mod Man. Much better than the current 10 MM SMG, which is Broken on XB. Ever think about trying to make a Mag Fed Lever Action Rifle? If that aint too hard, it's definitely Fallouty enough of a Gun idea.
Oh, and whatever you do, if any Future Weapon Mod you make has Tactical Reload Support, Bullet Counted Reload Support, or both. TR is broken on XB and has No Support. BCR only works for the Vanilla Lever Action Rifle and the 1's listed in the Mods Description, and also has No Support. Not asking you to do anything, just giving a Heads up for when any of your Mods that may have that get Ports to XB.
2 teeny bit ideas for your 10 MM SMG Mod, how's about a Follow Up that gives it Barrel Lengths (Short, Medium, and Long, or just Short and Medium), and a Semi Auto Conversion (as there would've been a Civilian Offering by the Manufacturer).
@@OleDirtyMacSanchez wew that’s a lot to read but I’ll just reply to it all on this. Uh idk if I’d do a lever, maybe? Also for the tac reload and bullet thing eh probably not. Same for more attachments.
@@ALAvila191 I was telling you about that Issue with TR and BCR so that you were at least aware of that issue for the Versions on XB. For when Ports of your Future Mods get done. Mod Authors either don't know about that Issue, or they do know but don't care. Hard to tell which. You seem like the type that would Care about an Issue like that, as can be seen in the content of your Mods.
Just FYI, that wood furniture SMG is based on a custom HK45 furniture made in Korea for the actual weapon, which I am fascinated by because firearm ownership is extremely strictly restricted in the nation. IIRC the guy who made the wood furniture sells them internationally.
Quite awesome to see, plus some new 10mm SMGs are a good thing. We need more cool stuff. Whitney Wolverine pistol is perfect for early game .22 caliber weapons. Edit. A MP10 version of the 10mm SMG done by you would be great to see. In general, your mods are a must download for me. Attachments pack and the Combat rifle and more importantly the Machine gun remesh are a must download for me.
@nondayz593 i know, but in fo3 the weapon was a one handed gun always. So it was never used, in my headcanon the joint broke or rusted shut, but still putting on the stock vmwitoyth removing the folder is waxk
Looks nice ... would be nice if some of the Animators jumped in and created some nice animations because the animations, although serviceable they seem a bit stiff
Keep on working in your design. More options only makes things better and more interesting. I could get the prototype AA-12 and Desert Eagle mods and pretend that those are the postwar made versions and use the mods based on the production models as the prewar versions. The same with 10mm smg.
I quite like the 2 tone look, it really stands out without looking ridiculous and feels like the gun was jigsawed together from scavenged parts. Also gotta give obligatory support you make anything that catches your fancy, you are one of the creators who absolutely nails everything I wish fallout guns would be and I'm never mad to be spoiled with choices in my load order.
That right there's a delicious model if ever there was one; I can see this needing better animations, but I'm also glad this person went out of their own way to give this thing a custom reload instead of reusing preexisting animations in the game. Yeah, they could do with a bit more love or maybe be reanimated by someone else - if that's what the modder chooses to do - but I applaud this modder's ability to go above & beyond in the first place, especially for someone apparently new to the Nexus modding scene.
I thought this looked real cool when i saw it.i do hope that someone like mrlamegaming does an animation for this but these are certainly usable, but if we got one of his anims this could easily be the definitive 10mm smg mod. I second other people's opinion don't scrap your idea, would love to see your take on another smg even if it is similar to this.
Hey dak, maybe that mp5 style gun could be an energy weapon of some kind? We definitely need more weapons using the energy ammo types both from vanilla and munitions. Plasma, laser with all its ammo varieties, electric beams, pulse weapons, flamer fuel, cryo, acid, gamma all these damage types are very underutilized.
The animations are nice and you seem to really like this mod! I'd like to suggest if you want to make this even better you should try to collab with arobot to make a version that can use some of your assets for attachments and your animations as well! Think like the FNV guns where you can choose which animation creator in the files.
The foregrip on the actual MP5K is only slightly farther forwards, but then the actual MP5K doesn't have a weird arm with a sling loop hanging from it right in front of the magazine well like the Fallout 10mm smg does.
Dak please I mean no offense to the other wonderful molders out there. But your gun mods are u marched with quality and lorefriendly vibes please , make it anyway even of it seems redundant
It being an MP5-esque design is fairly appropriate, as there IS a 10mm variant of the real-world MP5. The UMP 45 CAN technically be chambered in 10mm as well, but it's not an official conversion.
Damn if i didn't already have a .38 Thompson mod and a 10mm C96 mod I'd download this also go ahead and make your version it wouldn't be the first time there's multiple versions of a gun mod
This is the kind of style I think a bullpup or P90 style SMG would be great in! Wood furniture to complement the stamped sheet steel frame and barrel, etc. I would definitely love to see your own interpretation on this style of 10mm SMG, so don't scrap your idea if you don't absolutely have to. More options for our load order is always better!
the gun looks amazing. i say they made a fine, lore accurate 10mm sub. though i know they are learning the craft of animation, i do hope someone can help and make a animation for this mod.
Everyone else wants more 10mm SMGs. I want a gun that replaces the horrendous "Thompson" SMG in vanilla. Dak, please. Make the 10mm SMG you were gonna make. We need more options!
@Pigness7 alright then you could call it the police smg, I could see it as the 9mm police issue smg which was used in the army before getting replaced by the classic 10mm smg. After getting replaced the leftover smg's were sold to various police departments who used it for SWAT and other special purposes. I could see it in the universe of fallout as the R-95 submachinegun.
needs better snappier animations but aside from that its a superb model. textures are ok i just wish we had more variety both in terms of polymer based parts and different wood textures.
Don't worry about the sparkle ( lil moon beam) I'll see you in rust City. We'll talk over a glass of aqua Pura. Discuss museums and American history? What ever you want to talk about lil moon beam.
You shouldn't scrap your mod idea over something that already exists!! Many people including myself are big fans and supporters of your work and would love to see something like this made by you!
@@ALAvila191 The usual understanding is that A2:Commando is the only weapon perk for all automatic weapons. P2:Rifleman is only semi-automatic rifles. A1:Gunslinger is only semi-automatic pistols. However, the numbers clearly changed when they changed the stock even though it's clearly an automatic weapon.
@@richlee3777 yeah they do change on his. it's odd thought on my save the max dmg is 64 and I have all the weapon perks and dmg doesn't change with stock on or off. I'm thinking some mod he has must be affecting it. So high possibility it isn't my mod.
Dont scrap tour ideas because someone has something similar, having only 1 of each type of weapon creates the same issue fallout 4 already has of 0 weapon variety
Man, I do really want to 3D Printed that kind of smg, I am planning to make abit of Prop Cosplay idea from Fall Out series such as this, and yet this is VERY COOL unique weapon I ever seen. QwQ Pls don’t scrap that thing, I WOULD DOWNLOAD THAT MOD IF I HAVE A LAPTOP TO GET ONE BEFORE IT’S GONE. QwQ💦💦💦
Please, for the good of all Fallout fans, don't scrap any of your mod ideas. Even if this mod does most of what you want to do, so what? I've got at least five pump action shotguns in my current load order, including yours. Variety is the spice of life.
@@kaspersaldell would be nice since these animations are really bad lmao, I don't see a reason to use this when Cipher's exists with better animations and model quality.
Dak don’t scrap your mod ideas. Just because this mod does exactly what you were planning doesn’t mean we cant have both
Yes!
Agreed I yearn for more Dark weapons
YES
I think they're just private mods. I know alot or people who do pay requests for a private mod that cost a ton.
Indeed
Dak: Aw man, this 10mm SMG already does what I was gonna do
Fallout 4 players: FUCK YEAH TWO 10MM SMG MODS
the more the merrier
Dak whatever idea you have just do it, don't scrap your ideas. You've been releasing some great mods and your attachment pack is a banger, that is never leaving my LO. Keep doing what you're doing.
yes this
I agree, his weapons are one of the best on nexus.
Thanks for the kind words Dak, and like everyone's saying don't scrap your mod! Mo guns mo betta. I didn't even think about the pistol/rifle perks, I just did it as a joke to how guns get classified by the Feds. So go rifle perk if you use the stocks. I have actually been animating every mod of mine since the C6544(which I want to fully reanimate). Also I say this all the time but I did modding back in 2019, had stopped but came back from the show hype and my disgust with F4 guns lol. I looooath how F4 handles gun dmg, so yes much like you dont back to weaker receivers in vanilla slow fire rate is just stepping stone to high fire rate. I actually added the flashlight last minute because of your fav mod of 24 video lol. Anyway, long spiel over, thanks again and can't wait to see what you make man!
Really Nice Mod Man. Much better than the current 10 MM SMG, which is Broken on XB. Ever think about trying to make a Mag Fed Lever Action Rifle? If that aint too hard, it's definitely Fallouty enough of a Gun idea.
Oh, and whatever you do, if any Future Weapon Mod you make has Tactical Reload Support, Bullet Counted Reload Support, or both. TR is broken on XB and has No Support. BCR only works for the Vanilla Lever Action Rifle and the 1's listed in the Mods Description, and also has No Support. Not asking you to do anything, just giving a Heads up for when any of your Mods that may have that get Ports to XB.
2 teeny bit ideas for your 10 MM SMG Mod, how's about a Follow Up that gives it Barrel Lengths (Short, Medium, and Long, or just Short and Medium), and a Semi Auto Conversion (as there would've been a Civilian Offering by the Manufacturer).
@@OleDirtyMacSanchez wew that’s a lot to read but I’ll just reply to it all on this. Uh idk if I’d do a lever, maybe? Also for the tac reload and bullet thing eh probably not. Same for more attachments.
@@ALAvila191 I was telling you about that Issue with TR and BCR so that you were at least aware of that issue for the Versions on XB. For when Ports of your Future Mods get done. Mod Authors either don't know about that Issue, or they do know but don't care. Hard to tell which. You seem like the type that would Care about an Issue like that, as can be seen in the content of your Mods.
Just FYI, that wood furniture SMG is based on a custom HK45 furniture made in Korea for the actual weapon, which I am fascinated by because firearm ownership is extremely strictly restricted in the nation. IIRC the guy who made the wood furniture sells them internationally.
"Inspired by H&K" well if I remember correctly it is made by H&K so it makes very much sense
It's close to HE'S SMG 2 prototype but certain things like the stock is different
It looks like Fo1 10mm smg, Fo3 10mm smg and the Fo76 10mm smg had a baby.
AND the baby has the best out of all three of them.
Quite awesome to see, plus some new 10mm SMGs are a good thing.
We need more cool stuff. Whitney Wolverine pistol is perfect for early game .22 caliber weapons.
Edit. A MP10 version of the 10mm SMG done by you would be great to see. In general, your mods are a must download for me. Attachments pack and the Combat rifle and more importantly the Machine gun remesh are a must download for me.
It's like a hybrid between the 10mm SMG and Neeher's Select Rapid MG. I like it.
This looks remarkably like the Kuda from BO3 in first person lmao
I am afraid of this, the folding stock remains alway when a full stock is also there 💀
That thing can never be used as a folding stock, even on the original version in Fallout 3 that part is welded onto the gun itself.
@nondayz593 i know, but in fo3 the weapon was a one handed gun always. So it was never used, in my headcanon the joint broke or rusted shut, but still putting on the stock vmwitoyth removing the folder is waxk
Looks nice ... would be nice if some of the Animators jumped in and created some nice animations because the animations, although serviceable they seem a bit stiff
Stiff and serviceable looks much better than the hyper active, tacticool, and bouncy animations that are popular.
@@Kagawwy definitely
Keep on working in your design. More options only makes things better and more interesting. I could get the prototype AA-12 and Desert Eagle mods and pretend that those are the postwar made versions and use the mods based on the production models as the prewar versions. The same with 10mm smg.
Ooooh, that's actually a pretty cool idea!
I quite like the 2 tone look, it really stands out without looking ridiculous and feels like the gun was jigsawed together from scavenged parts.
Also gotta give obligatory support you make anything that catches your fancy, you are one of the creators who absolutely nails everything I wish fallout guns would be and I'm never mad to be spoiled with choices in my load order.
That right there's a delicious model if ever there was one; I can see this needing better animations, but I'm also glad this person went out of their own way to give this thing a custom reload instead of reusing preexisting animations in the game. Yeah, they could do with a bit more love or maybe be reanimated by someone else - if that's what the modder chooses to do - but I applaud this modder's ability to go above & beyond in the first place, especially for someone apparently new to the Nexus modding scene.
I thought this looked real cool when i saw it.i do hope that someone like mrlamegaming does an animation for this but these are certainly usable, but if we got one of his anims this could easily be the definitive 10mm smg mod.
I second other people's opinion don't scrap your idea, would love to see your take on another smg even if it is similar to this.
Hey dak, maybe that mp5 style gun could be an energy weapon of some kind? We definitely need more weapons using the energy ammo types both from vanilla and munitions.
Plasma, laser with all its ammo varieties, electric beams, pulse weapons, flamer fuel, cryo, acid, gamma all these damage types are very underutilized.
The animations are nice and you seem to really like this mod! I'd like to suggest if you want to make this even better you should try to collab with arobot to make a version that can use some of your assets for attachments and your animations as well! Think like the FNV guns where you can choose which animation creator in the files.
wheres my HK slap?!?
They are really cool indeed, but my mod list only hungers for Dak's Meat. Just saying.
Man I wonder what Fallout 4 modding community will cook up this year.
The fore grip looks incredibly uncomfortable with how little room there is behind it
The foregrip on the actual MP5K is only slightly farther forwards, but then the actual MP5K doesn't have a weird arm with a sling loop hanging from it right in front of the magazine well like the Fallout 10mm smg does.
oh boy! i love wooden details!
PLEASE don’t scrap the mp5 mod! I’d love to see your take on it; hopefully with rechambers to .40 and 10mm
Wooden furniture ❤
Definitely what we deserve.
Dak please I mean no offense to the other wonderful molders out there. But your gun mods are u marched with quality and lorefriendly vibes please , make it anyway even of it seems redundant
Us Xbox people need a savior. There hasn’t been much new on the Xbox mod scene for a while. Sad.
If Xbox Fallout 4 ever gets fixed and possibly a new version with increased Mod Space I’m sure we’ll get better ports.
only thing idl about the 10m is the animations look alittle stiff
It being an MP5-esque design is fairly appropriate, as there IS a 10mm variant of the real-world MP5. The UMP 45 CAN technically be chambered in 10mm as well, but it's not an official conversion.
I already have a 10mm submachine gun, your Handmade SMG mod works perfectly for me!
Damn if i didn't already have a .38 Thompson mod and a 10mm C96 mod I'd download this also go ahead and make your version it wouldn't be the first time there's multiple versions of a gun mod
Honestly whenever I see a tan paint-job or skin for weapons I just call it a “Gobi-Desert Campaign [Insert Firearm Name Here]”.
Yayyyyyy two-handed animations for the 10mm SMG!!
This is the kind of style I think a bullpup or P90 style SMG would be great in! Wood furniture to complement the stamped sheet steel frame and barrel, etc.
I would definitely love to see your own interpretation on this style of 10mm SMG, so don't scrap your idea if you don't absolutely have to. More options for our load order is always better!
Tell me you like the MP5 without telling me you like the MP5.
The one thing I never understood is why they never put it in the game in the first place because it's been in almost all the games
This sort of looks like it was heavily inspired by Interplays 10mm smg
Screams more like ump 45
the gun looks amazing. i say they made a fine, lore accurate 10mm sub. though i know they are learning the craft of animation, i do hope someone can help and make a animation for this mod.
I wish you could choose the material for the grips and stocks. Not big on wood personally.
Everyone else wants more 10mm SMGs.
I want a gun that replaces the horrendous "Thompson" SMG in vanilla.
Dak, please. Make the 10mm SMG you were gonna make. We need more options!
I could use that, my only change to the animation I'd make is make the charging look a little more forceful
This reminds me of that one SMG from Black Ops 3 (Kuda)
Yo dak i got a weapon idea for you! Could you make a lore friendly mp5 (mp5sd included) you could call it the police or navy SMG
We already made a navy smg
@Pigness7 alright then you could call it the police smg, I could see it as the 9mm police issue smg which was used in the army before getting replaced by the classic 10mm smg. After getting replaced the leftover smg's were sold to various police departments who used it for SWAT and other special purposes. I could see it in the universe of fallout as the R-95 submachinegun.
Hah, now I can take out 'terrorists' like a postapocalypse Rainbow Six operator! Gotta check if this beaut is available on Xbox.
Reload animations are very slow. : ( Otherwise a very cool mod.
Oh wow
Stop scrapping mod ideas and just do em, after all, why not throw your own flavor into the mix for all the people who like them?
needs better snappier animations but aside from that its a superb model. textures are ok i just wish we had more variety both in terms of polymer based parts and different wood textures.
Hey Dak, will you be doing a mod list showcase this year? As in the mods you run in your game for fun
Any good mods for the silver shroud?
Weight doesn't equate to pounds.
looks more like an ump
if you make another shotgun there's a folding shotgun that would be awesome to have
Don't worry about the sparkle ( lil moon beam) I'll see you in rust City. We'll talk over a glass of aqua Pura. Discuss museums and American history? What ever you want to talk about lil moon beam.
Oh yeah, That's nice.
Can anyone help me perfect my load order ? I think I'm doing it wrong
I keep asking in most of you videos and never gets an answer, bur; What mod do you use to make the Commonweealth look so overgrown?
Can't wait for xbox ports
You shouldn't scrap your mod idea over something that already exists!! Many people including myself are big fans and supporters of your work and would love to see something like this made by you!
Hold on, am I understanding this correctly? This is an automatic weapon that uses P2:Rifleman or A1:Gunslinger? Not A2:Commando?
it does level off commando , it just also I think pistol for the single handed idk. I didn't really notice due to having every perk. it just works.
@@ALAvila191 The usual understanding is that A2:Commando is the only weapon perk for all automatic weapons. P2:Rifleman is only semi-automatic rifles. A1:Gunslinger is only semi-automatic pistols.
However, the numbers clearly changed when they changed the stock even though it's clearly an automatic weapon.
@@richlee3777 yeah they do change on his. it's odd thought on my save the max dmg is 64 and I have all the weapon perks and dmg doesn't change with stock on or off. I'm thinking some mod he has must be affecting it. So high possibility it isn't my mod.
Noooo pls don’t scrap your mod ideas! 😖
Hey bro do you have a discord server to join ?
Because I have an idea 💡 of this new 10mm SMG
Please do not scrap your mod. I beg you
i hate how it looks like the sig mpx.
This is a pretty cool mod but it really needs new animations. The current ones look stiff and half baked
you call that an MP5?
WHERES THE HK SLAP?!?
Dont scrap tour ideas because someone has something similar, having only 1 of each type of weapon creates the same issue fallout 4 already has of 0 weapon variety
you make great mods and frankly the more 10mm SMG mods the better, so why not have your idea anyway?
Man, I do really want to 3D Printed that kind of smg, I am planning to make abit of Prop Cosplay idea from Fall Out series such as this, and yet this is VERY COOL unique weapon I ever seen. QwQ
Pls don’t scrap that thing, I WOULD DOWNLOAD THAT MOD IF I HAVE A LAPTOP TO GET ONE BEFORE IT’S GONE. QwQ💦💦💦
Please, for the good of all Fallout fans, don't scrap any of your mod ideas.
Even if this mod does most of what you want to do, so what? I've got at least five pump action shotguns in my current load order, including yours.
Variety is the spice of life.
The animations on this seem very very stiff.
Weapon looks amazing but animations are awful. I would wait until they fix them.
Anyone could make better animations for this with a little bit of Blender knowledge and a couple of hours or so.
That’s great! You should make some new anims!
@@Diakyuto I haven't used Blender for a few years but I might do it again just to show off
@@kaspersaldell would be nice since these animations are really bad lmao, I don't see a reason to use this when Cipher's exists with better animations and model quality.
would be worth it if the ADS animation was fixed