Terra Invicta - Tech Paths Guide - Space Mining - Details, Tips and Tricks

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  • เผยแพร่เมื่อ 15 ธ.ค. 2024

ความคิดเห็น • 58

  • @PhotonwindGaming
    @PhotonwindGaming  2 ปีที่แล้ว +12

    Hopefully this helps people struggling to get space mining. Let me know if i missed anything or you think this isnt right!

    • @Ethan-iv8fs
      @Ethan-iv8fs 2 ปีที่แล้ว +1

      Its not really something missed.. more of a fun fact. If you really want to turn some small central American countries into launch sites with big investments be warned... small countries will become irresistible to hostile ai factions. They are hard to defend because smol, and usually not well developed.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +1

      @@Ethan-iv8fs very true.. If its easy to get, it's easy to lose. Gotta build up that gdp

    • @Ethan-iv8fs
      @Ethan-iv8fs 2 ปีที่แล้ว +1

      @@PhotonwindGaming yes and that is often not worth it (maybe?). Feels like unifying countries later on would be more cost effective (maybe?)

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว

      @@Ethan-iv8fs yeah I haven't quite figured out that myself. Probably could go many ways

    • @Ethan-iv8fs
      @Ethan-iv8fs 2 ปีที่แล้ว +2

      @@PhotonwindGaming can we get an indepth guide to North Korea only run?

  • @birdmanfilms
    @birdmanfilms ปีที่แล้ว +4

    Thx for the guide man. This is sort of a game thats realy need this. I also liked choces that you made in video editing. Also cheers for that

  • @stadthaus.7266
    @stadthaus.7266 2 ปีที่แล้ว +13

    good video !
    thanks for the link
    maybe you could make a follow up on the techtree and talk about what to research to build functioning (battle-)ships
    and if you know about that, it would be interesting to understand how the heat works
    I mean how much heat is generated by ships and what best to use to counter overheating

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +4

      Thank you!
      Definitely something I'm thinking about doing!

  • @RobertR19
    @RobertR19 2 ปีที่แล้ว +7

    This was great! Hope you make a habs and orbitals guide too. I have no idea what the other orbitals do other than LEO. Also how to defend orbitals, and some of the more niche habs.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +1

      Thank you! I'll definitely consider doing something about the habs. There's a lot to them!..And everything in the game lol

    • @RobertR19
      @RobertR19 2 ปีที่แล้ว +1

      @@PhotonwindGaming not sure if this is something you’d be interested in, but I’m having a hard time optimizing getting India as quickly as possible. When it comes to influencing neighboring states, is it the total land border, population, something else that’s important? It’s easy to tell it’s important when trying to get America, but it’s less clear which is more important when you try to go after India or Chine.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +1

      @@RobertR19 I'm unsure the exact values used but it lists it as "control points in neighbours" , so I'm assuming it's the number of controlled neighbouring control points. MAYBE also their value, so gdp of those points. But.. Again unsure specifically. I might try figure this out better. Not sure if this helos

    • @RobertR19
      @RobertR19 2 ปีที่แล้ว +1

      @@PhotonwindGaming thank you. We are all learning together, lol.

  • @PeregrineAnatum
    @PeregrineAnatum ปีที่แล้ว +2

    I appreciate this video more than I can express.

  • @Ethan-iv8fs
    @Ethan-iv8fs 2 ปีที่แล้ว +3

    I love this. I have already learned all this the hard way but I know new players will benefit.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว

      Thank you! The hard way is at least sometimes satisfying. Hope it helps someone too.

    • @Ethan-iv8fs
      @Ethan-iv8fs 2 ปีที่แล้ว

      @@PhotonwindGaming yes it is! I am now trying to learn how to not let the world fall into choas from servants and ayyylmaoos

  • @heathclark318
    @heathclark318 2 ปีที่แล้ว +4

    Fantastic Video and new sub. Great tips for beginners and people with a play through under their belt. There is so much resource and to better focus your attention your pointers are helpful to keep you on the right track. Again there are so many tracks, mostly leading to engines lol Hope you make more videos as you go. Thanks for your help

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว

      Thanks so much for the lovely comment and sub! I'll definitely be working on further videos on later techs and ships etc when I get time. Thank you!

  • @DXBAdam
    @DXBAdam ปีที่แล้ว +1

    Thank you, excellent technical details VT

  • @StrattCaster
    @StrattCaster ปีที่แล้ว +2

    thanks for the guide. subbed

  • @superpacocaalado7215
    @superpacocaalado7215 2 ปีที่แล้ว +4

    Now imagine my face when I realized I just had to zoom out of Earth for the button to build a satellite appear.
    My biggest difficult now is to manage my boost, even with full control over the US it's far from enough.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +2

      Yeah... These things don't get explained by the game well. Hopefully some of these things help though!

  • @igavinwood
    @igavinwood 8 หลายเดือนก่อน

    To maximise your tech tree options, do a little math so you know when it is impossible for another faction to pip you to being the lead. As soon as that becomes apparent then you can pull all your tech from that research and put it into another where you can can catch up the lead, or sink it into the lower section for internal engineer works. The AI has to put its research into something so don't worry about all the factions suddenly pulling out as you have because they can't catch you. This is also how the AI seems to operate, where it will consistently monitor the options and drop tech to switch focus in order to dominate a tech. I successfully dominated 2 of the 3 research options for years concentrating on denying factions that I opposed.

  • @sari4tune
    @sari4tune 9 หลายเดือนก่อน +1

    just getting into the game, i choose the easy way ruling France to absorb my neighbors, do i need to maxout there mission control and build their own spaceprogram before absorbing them? or is it like the max. mission control for a region is kept and i can build it after absorbtion regardless?

    • @PhotonwindGaming
      @PhotonwindGaming  9 หลายเดือนก่อน

      I can't remember the exact thing now but if you absorb them then I thibk it will average out. Won't have to start a new space program if you have in the one.

    • @sari4tune
      @sari4tune 9 หลายเดือนก่อน +1

      @@PhotonwindGaming in the meantime i stumbled into the answer, MC is capped per Region (not country) each one has slightly different number, if absorbing a country before build its max capacity, it is not a loss at all, as absorbing a country is absorbing their region(s) which have their already or non installed MC, it is shown in the nation overview region tab, where you also see claims.. so the answer is there is no loss, but building it before absorbing might be faster, as it is build everywhere at the same time

    • @sari4tune
      @sari4tune 9 หลายเดือนก่อน +1

      but now i have a different thing, what about space program which led to boost, once finished the lets say non existent space program you will get a space launch facility harbor whatever called, and now you put invest into to get boost out.. here is the thing, with all my new knowledge and the stuff i learned from your actual Initiative play, i just restart the game as humanity and concentrate on Kasachstan and Russia region, in 2026 i have not merged them together, but putting all invest into Kasachstan spaceboost since day one, the facility shows now an yearly boost arround 60, could it be, that everytime you finish the 2 points invest, the output overall increase like enhance their efficiency?

    • @PhotonwindGaming
      @PhotonwindGaming  9 หลายเดือนก่อน +1

      Glad you got the answer and shared!

    • @PhotonwindGaming
      @PhotonwindGaming  9 หลายเดือนก่อน +1

      So to get more boost investment you need the various research that improves investment. Or modules in space station that improve boost

  • @isfren5482
    @isfren5482 ปีที่แล้ว +2

    Can you do one on just anti Zeno stuff

  • @JohnVanderbeck
    @JohnVanderbeck 6 หลายเดือนก่อน

    This online tech tree tool looks AMAZING but the link is dead :( Does this exist in another form currently? The in game one is basically impossible.

  • @okanx4737
    @okanx4737 ปีที่แล้ว +1

    tech tree link is broken

  • @darthslackus499
    @darthslackus499 2 ปีที่แล้ว +7

    I had to restart because stupid AI picked Mission to Mars and Space Mining techs before we even had Mission to the Moon...

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว

      That's an annoying setback.

    • @darthslackus499
      @darthslackus499 2 ปีที่แล้ว +2

      @@PhotonwindGaming Ya, you'd think Elon Musk was pulling the strings...

    • @stadthaus.7266
      @stadthaus.7266 2 ปีที่แล้ว +1

      I skiped the moon completely in my last and current run. The spots were just too bad
      Started with Mars. Worked great.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +1

      @@stadthaus.7266Nice! Definitely doable, especially in that circumstance. RNG is definitely a factor! Just means you probably had to wait a bit longer..not a problem if everyone else has to too

    • @NobleNemesis
      @NobleNemesis 10 หลายเดือนก่อน

      Sounds like the perfect stage for a Martian vs Earthling scenario!

  • @xModerax
    @xModerax 11 หลายเดือนก่อน

    Moon get the uranium, Mars get the gold. Ignore any moon stuff that doesnt have much uranium.. Just focus on taking all of mars

    • @Pilvenuga
      @Pilvenuga 8 หลายเดือนก่อน

      it depends heavily on what kind of resources you get on your moon:
      one playthrough i had two sites on the moon that both had over 12 fissile base income
      the very next playthrough the highest fissile location was a 2,4 with other locations below 1
      with those resources, spending boost to build on the moon is pretty much a net loss of boost usage in the immediate term. best to stockpile and spend on a decent Mars mining location

  • @janus8003
    @janus8003 2 ปีที่แล้ว +1

    While game dosent explain it at any point there is actually significant research bonus for contributing to multiple projects So you should contribute at last one dot to each

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว

      A bonus not just for contributing the most to a project?

    • @janus8003
      @janus8003 2 ปีที่แล้ว +1

      ​@@PhotonwindGaming Yes put your cursor on research points icon on the top bar and you will be capable to see from where your research points are coming from Its called "research distribution bonus"

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว

      @@janus8003 thank you! That keloed me find more info. looking onto it seems to be a 5% thing for additional research? Definitely Might be good overall but not in the early game I think to rush to space or get individual techs. Wouldn't mind seeing a more detailed look at that from someone

    • @janus8003
      @janus8003 2 ปีที่แล้ว +1

      ​@@PhotonwindGaming I didn't figure out precise math behind this bonus But from what I have observed getting one dot to each project and and three to one that you want to focus on will allow you to finish it sooner and increas your chance to became largest contributor in comparison to situation where you would contribute all your reasearch points to just one project But its just my causual observation I didnt made many experiments on the subject so I could be wrong Additionally from what I heard recently from one of TH-cam guids chance of unlocking engeenering projects related to reasearched technology is increased depending on how many points you have contributed to it So it would be additional reason to split reaserches (but i'm not sure whether it is true either) Overly game is pretty terrible at providing essential informations to the player (but considering its in early access stage still that much could be forgiven)

  • @TheEJackUK
    @TheEJackUK 2 ปีที่แล้ว +3

    i think you get a bonuis if you spread your tech research.

    • @PhotonwindGaming
      @PhotonwindGaming  2 ปีที่แล้ว +2

      Yes! someone else pointed this out. Didn't know about it! But looking onto it it's a 5% thing for additional research. Might be good overall but not in the early game I think to rush to space. Wouldn't mind seeing a more detailed look at that from someone

    • @TheEJackUK
      @TheEJackUK 2 ปีที่แล้ว +1

      @@PhotonwindGaming If you have points in all research projects you get a bonus, which can be massive depending how you stack it. You can see this bonus in the list for reearch. Cant remember what its called...