Here's some fun little Easter eggs from the Mephiles boss fight: When you gain control of Shadow, Mephiless does not immediately start attacking you. This is consistent with the opening of his second fight in 06 (where he tauntingly throws incomplete shadow clones at you). The twirling animation he does when going into the ground also comes from the opening of his phase 2 fight (very glad they included that detail, as it really helped give personality to what could've been an otherwise very simple sinking animation). When Mephiles paries you, there's a blue hexagonal shield disrupting your attacks. This is a *very* clever callback to how some enemies in 06 would block your attacks (with a hexagonal shield effect) unless their weak point is exposed. The same applies to Mephiles at the beginning of phase 2. You can't damage him whatsoever until he's done taunting you and dives into the shadows. Another small thing is that after he's done blocking your attacks, Mephiles will actually dual weild to death energy blades in a swift combo (showing proficiency in swordsmanship of some kind). In general, he's a lot more comfortable attacking with the sword as his primary melee weapon, which is interesting because in the original boss fight, he stuck to long-range attacks like his energy orbs. When you attack the clones after they’ve tossed the pillars, you can actually see them dart into the ground, foreshadowing that would fuse into his giant monster form. Last one (and by far the tiniest detail) is that at the beggining of the fight, there's a floating item box behind Mephiles that's angled in a way that resembles that Chaos Emerald floating at that alter before Shadow and Mephiles fought there in 06 (ironically, the same yellow emerald Shadow has in this game).
@@DLxxx It makes sense Mephiles would be using his energy blade more often. In his debut, it's established that he's a coward since Iblis had Solaris' raw power, so Mephiles resorts to underhanded and long range tactics. But here, since his literal state of existence is on the line, his desperation is encouraging him to use everything he has at his disposal. He's backed into the mother of all corners, so you better believe he'll bite back hard this time.
@@b.a.g-gomez2610 Makes sense! Just thought it was interesting how his whole fighting style seems to have changed up now that he's incorporating it more. If you were just looking at 06, you would probably never guess he could hold his own so well in close quarters (deadly weapon or not). Most of the original boss is just him warping around trying to disorient and blindside you with energy orbs. Speaking of, I like how when Shadow attacks him, he's using the same homing attack combo he did 06, and chases the warping Mephiles around like you did in his OG fight. With that context, it makes even more sense why Mephiles would eventually just go "screw this," and bust out his sword for a counter attack.
I love how desperate Mephiles is and that it’s represented in gameplay and personality. Gone is the mastermind schemer who made things way too overtly complex and oversold things, and in his place a broken and deranged former deity who is very aware of his banishment to nonexistence and doesn’t even get the peace of oblivion because he can comprehend his nonexistent state. Ironic to the core and makes you almost pity the guy. Almost.
Just want to say, I find the idea that Mephiles went from sounding like an Egyptian Pharaoh to a teenager with severe daddy issues funny because of how well it works within context.
To those of you that don't get the reference: Mephiles' original VA, Dan Green, voiced Yugi in the original Yugi-oh (who was possessed by an Egyptian Pharoh), and his current VA, Robbie Daymond, voiced Akechi in Persona 5 (who is a teenager with severe daddy issues, lol).
I can totally see the "Surely you can't be serious?" line being addressed to the player as a nod to when Mephiles looked directly at the camera after getting the purple Chaos Emerald in 06.
I loved so much Mephiles fight. They really changed the boost formula from original generations, a Mephiles boss like Silver's or Egg Dragoon would be a lame pursuit, but this is an arena showdown, a free 3-D space and actually is more a vertical fight, needing to jump around until you can surf over darkness floor. Mephiles moveset is a nice recreation between both phases in 06, spaming minions, cloning and shooting stuff, you know, this one is far better, because Mephiles in 06 was such a weakling, this time he is really giving a good fight
Him putting up a fight makes sense both in the context of the game and the lore implications in both Sonic and Shadow’s campaigns, as with the Time Eater bringing back Crisis City and Mephiles after the events of Sonic 2006 being retconned, Mephiles *KNOWS* his current predicament where he’s being stuck in a purgatory where Solaris (So him and Iblis) never existed, so the moment he encounters Shadow, he is absolutely aware that he only has one chance to escape said purgatory as he implies in the beginning; *“I will defeat you, then restore myself to the timeline.”* and the end; *“No!… I want… to exist!”* and the complete shift in personality really hammers in the stakes he has this fight.
Hard mode certainly helps, because it adds some roadblocks and keeps you busy. Even something as minor as Biolizard's suppoet at unit repelling Shadow's first attack doubles the battle time.
Seeing these kinda makes me wish I had taken off control tutorials for my first run of the game. Makes it so that using Chaos Control for things like Mephiles' clone attack and such might have been a bit less obvious and made me have to experiment with when to use it more.
Yeah, maybe if they'd give you the prompt after you fail it once or twice for the sake of new players, but bringing up the Chaos Control prompt frame one with some of these attacks is a bit much, especially when they have enough windup/visual indications that using it is a good idea. Ah well.
He did have it in Heroes…if you stay in the final boss fight long enough???? Hed pop Chaos Control on you and you the player as Super Sonic,Tails & Knuckles??? Are frozen while Metal Overlord is still able to move while time it completely stopped for a certain amount of times…usually it stops at 30 secs in the final fight but he does it in Heroes
Seeing all these attacks and movements of Mephiles during his fight I was really completely satisfied with his Boss fight. Unlike 06 where Mephiles barely did anything,He sent his shadows to fight for him and when he tried to fight personally he was quickly and easily defeated, here he really tried hard and put up a good fight. I just missed his genki dama of darkness. That gigantic energy sphere that he used as the last blow in his phase 2. Where he created several clones for the player to use the homing attack,And reached it, where at the top, he prepared a gigantic sphere of energy. While saying, sink into darkness!. I really wanted to have seen this attack here
Mephiles and Devil Doom are the highlights of the video. Mephiles has a ton of custom actions based on how you attack him and Devil Doom has alot of neat scenery not usually seen. (Metal Overlord to some extent). Also learned that you can't fail Boss QTEs.. 17:07 - the game is talking directly to the player. 🤣
As much as I appreciate Mephiles' extra lines, can someone please explain to me why nothing changes if you miss the final QTE prompt? That feels kinda lazy, and such a missed opportunity. Imagine missing that caused Mephiles to just impale you in silhouette over a white screen (so it isn'ttoo graphic). It could've been an instant kill like Silver's final desperation attack.
@@vivalagamb7034 Mephiles can still have a large chunk of health left before the QTE even starts though, which should signal to players that the fight isn't over yet. If it's a concern, all you'd really need to do is keep his health bar on screen. And even then, losing doesn't have to mean you start from the beginning (not that there are lives in this game to begin with). They could just have you start from the final phase with his giant monster form.
These bosses completely blow all bosses from sonic superstars out of the water. Rather than waiting for minutes for to attack a boss once it’s all about fast reflexes to continue the assault
I genuinely did not know that metal overlord had the healing phase until I let my brother play the fight and he was so bad that overlord got to that part of the fight with only a quarter of its health bar missing
I love how Sega did this boss fight better. You can't use the same pattern to beat Mephiles. Mephiles will learn from this and actually counter your attack and force you to change your tactics
Unless you mash the attack button instead of holding it, which skips the teleporting QTE entirely. I know because I didn't even realize Mephiles blocks your attacks if you hold X because I mashed it every time I fought him.
8:48 Ok so I wasn’t tripping when I lasted this long in the first phase: it really DID use some kind of psychokinesis Which raises the question: when did Metal Overlord get the chance to copy Silver’s data?
Perhaps he too was warping through different points in time due to black dooms influence. Therefore he would be able to spy on Silver during Sonic's rival fight in his more compact Neo Metal Sonic form
So this is how I find out that if you hold instead of mashing on Mephiles, he teleports around. I accidentally skipped those QTEs by mashing the attack button like you do with the missile on ARC act 1.
@@SomeOne-hu8hu if the game revolved around him yes, as things stand he is one off boss of generation, we got neither the time or the need to really expand all that much on him when it would require a much bigger screen time to do so
@@Freedmoon44 fair enough. I just wished he was more focused on than black doom, he should’ve been the main villain for this game but it’s still cool having both back.
Instead of saying "NO! I WANT… TO EXIST" he would have laughed and said "Don't think this is the last you've seen of me Shadow. I'll be hunting you, in every corner you turn in your nightmares" it would have been more accurate and instead of saying "Welcome, TO THE ULTIMATE GAME OF SHADOW TAG" he would have said "Did you miss me Shadow The Hedgehog? You still carry that same fear from before."
@@BladeBrigade7 Yeah I read somewhere in TH-cam comments that Dan Green retired which is why they hired Robbie Daymond to do the voice because he has the potential to sound close enough to the players ears who know who Mephiles is because they played 2006 but not as accurate as Dan Green but Robbie's voice is good but Mephiles role was too short for his character and some of the things he said wasn't accurate
@@Mephiles_as_Terios Well the delivery is fine i suppose, but I'm pointing out that Flynn's scriptwriting compared to what you proposed on the spot is hot garbage I mean, come on "The Ultimate Game Of Shadow Tag" is not something Mephiles would say, as you pointed out Flynn's ultra referencing does him no good, we seriously need a writer who will properly adapt the lore and history without inserting their own interests
Here's some fun little Easter eggs from the Mephiles boss fight:
When you gain control of Shadow, Mephiless does not immediately start attacking you. This is consistent with the opening of his second fight in 06 (where he tauntingly throws incomplete shadow clones at you).
The twirling animation he does when going into the ground also comes from the opening of his phase 2 fight (very glad they included that detail, as it really helped give personality to what could've been an otherwise very simple sinking animation).
When Mephiles paries you, there's a blue hexagonal shield disrupting your attacks. This is a *very* clever callback to how some enemies in 06 would block your attacks (with a hexagonal shield effect) unless their weak point is exposed. The same applies to Mephiles at the beginning of phase 2. You can't damage him whatsoever until he's done taunting you and dives into the shadows.
Another small thing is that after he's done blocking your attacks, Mephiles will actually dual weild to death energy blades in a swift combo (showing proficiency in swordsmanship of some kind). In general, he's a lot more comfortable attacking with the sword as his primary melee weapon, which is interesting because in the original boss fight, he stuck to long-range attacks like his energy orbs.
When you attack the clones after they’ve tossed the pillars, you can actually see them dart into the ground, foreshadowing that would fuse into his giant monster form.
Last one (and by far the tiniest detail) is that at the beggining of the fight, there's a floating item box behind Mephiles that's angled in a way that resembles that Chaos Emerald floating at that alter before Shadow and Mephiles fought there in 06 (ironically, the same yellow emerald Shadow has in this game).
@@DLxxx It makes sense Mephiles would be using his energy blade more often. In his debut, it's established that he's a coward since Iblis had Solaris' raw power, so Mephiles resorts to underhanded and long range tactics. But here, since his literal state of existence is on the line, his desperation is encouraging him to use everything he has at his disposal.
He's backed into the mother of all corners, so you better believe he'll bite back hard this time.
@@b.a.g-gomez2610 Makes sense! Just thought it was interesting how his whole fighting style seems to have changed up now that he's incorporating it more. If you were just looking at 06, you would probably never guess he could hold his own so well in close quarters (deadly weapon or not). Most of the original boss is just him warping around trying to disorient and blindside you with energy orbs.
Speaking of, I like how when Shadow attacks him, he's using the same homing attack combo he did 06, and chases the warping Mephiles around like you did in his OG fight. With that context, it makes even more sense why Mephiles would eventually just go "screw this," and bust out his sword for a counter attack.
@@DLxxx Yep. Mephiles can't take any chances, especially against someone as unrestrained as Shadow. Revenge is just a bonus for Mephiles this time.
I love how desperate Mephiles is and that it’s represented in gameplay and personality.
Gone is the mastermind schemer who made things way too overtly complex and oversold things, and in his place a broken and deranged former deity who is very aware of his banishment to nonexistence and doesn’t even get the peace of oblivion because he can comprehend his nonexistent state.
Ironic to the core and makes you almost pity the guy. Almost.
@@RandoGrunt A fitting end for someone who wanted to erase existence itself.
Just want to say, I find the idea that Mephiles went from sounding like an Egyptian Pharaoh to a teenager with severe daddy issues funny because of how well it works within context.
To those of you that don't get the reference: Mephiles' original VA, Dan Green, voiced Yugi in the original Yugi-oh (who was possessed by an Egyptian Pharoh), and his current VA, Robbie Daymond, voiced Akechi in Persona 5 (who is a teenager with severe daddy issues, lol).
He should been an edgy Egyptian Pharaoh again.
Thanks, I hate it
Now he's 🥞.
@@DLxxxlet's not forget voiced a character in some hentai who told a girl cluck like a chicken while "hold hands".
I can totally see the "Surely you can't be serious?" line being addressed to the player as a nod to when Mephiles looked directly at the camera after getting the purple Chaos Emerald in 06.
You can get the same dialogue if You kill Mephiles clones quickly
Mephilis' new voice is honestly growing on me. It kinda feels natural for him now.
I loved so much Mephiles fight.
They really changed the boost formula from original generations, a Mephiles boss like Silver's or Egg Dragoon would be a lame pursuit, but this is an arena showdown, a free 3-D space and actually is more a vertical fight, needing to jump around until you can surf over darkness floor.
Mephiles moveset is a nice recreation between both phases in 06, spaming minions, cloning and shooting stuff, you know, this one is far better, because Mephiles in 06 was such a weakling, this time he is really giving a good fight
Him putting up a fight makes sense both in the context of the game and the lore implications in both Sonic and Shadow’s campaigns, as with the Time Eater bringing back Crisis City and Mephiles after the events of Sonic 2006 being retconned, Mephiles *KNOWS* his current predicament where he’s being stuck in a purgatory where Solaris (So him and Iblis) never existed, so the moment he encounters Shadow, he is absolutely aware that he only has one chance to escape said purgatory as he implies in the beginning; *“I will defeat you, then restore myself to the timeline.”* and the end; *“No!… I want… to exist!”* and the complete shift in personality really hammers in the stakes he has this fight.
Woah, how’d you get a link in the comment like that? That’s cool!
Prolonging their inevitable doom just to let them say all they have to say, truly kind
Hard mode certainly helps, because it adds some roadblocks and keeps you busy. Even something as minor as Biolizard's suppoet at unit repelling Shadow's first attack doubles the battle time.
I wish at some point during Mephiles’ fight, they’d done the effect from his first fight in 06 where he replaces Shadow’s shadow on the ground.
Biolizard: *ROAR*
Metal Overlord: I AM THE KING OF ALL CREATION
Mephiles: Drown in darkness
Devil/Neo Doom: you will be mine
Enerjak: You are indeed the Ultimate "Lifeform". But the threat you face is beyond life.
Shadow: “OH MY GAWD I DONT CARE LIL BRO”
Seeing these kinda makes me wish I had taken off control tutorials for my first run of the game. Makes it so that using Chaos Control for things like Mephiles' clone attack and such might have been a bit less obvious and made me have to experiment with when to use it more.
Now that you say that, agreed the bosses in general would have been alot more thought provoking without control tutorials.
Yeah, maybe if they'd give you the prompt after you fail it once or twice for the sake of new players, but bringing up the Chaos Control prompt frame one with some of these attacks is a bit much, especially when they have enough windup/visual indications that using it is a good idea. Ah well.
14:28 I definitely would've done this if it weren't for the prompt on my first playthrough
Metal Overlord having access to Chaos Control is such a cool reference to how he was meant to have it in Heroes
He actually does it have it in heroes. He uses it rarely, but he does use it.
He did have it in Heroes…if you stay in the final boss fight long enough???? Hed pop Chaos Control on you and you the player as Super Sonic,Tails & Knuckles??? Are frozen while Metal Overlord is still able to move while time it completely stopped for a certain amount of times…usually it stops at 30 secs in the final fight but he does it in Heroes
Seeing all these attacks and movements of Mephiles during his fight I was really completely satisfied with his Boss fight. Unlike 06 where Mephiles barely did anything,He sent his shadows to fight for him and when he tried to fight personally he was quickly and easily defeated, here he really tried hard and put up a good fight. I just missed his genki dama of darkness. That gigantic energy sphere that he used as the last blow in his phase 2. Where he created several clones for the player to use the homing attack,And reached it, where at the top, he prepared a gigantic sphere of energy. While saying, sink into darkness!. I really wanted to have seen this attack here
Mephiles and Devil Doom are the highlights of the video. Mephiles has a ton of custom actions based on how you attack him and Devil Doom has alot of neat scenery not usually seen. (Metal Overlord to some extent). Also learned that you can't fail Boss QTEs..
17:07 - the game is talking directly to the player. 🤣
As much as I appreciate Mephiles' extra lines, can someone please explain to me why nothing changes if you miss the final QTE prompt?
That feels kinda lazy, and such a missed opportunity. Imagine missing that caused Mephiles to just impale you in silhouette over a white screen (so it isn'ttoo graphic). It could've been an instant kill like Silver's final desperation attack.
@@DLxxx Probably to not screw over/ punish players who put their remote down thinking they were done
@@vivalagamb7034 Mephiles can still have a large chunk of health left before the QTE even starts though, which should signal to players that the fight isn't over yet. If it's a concern, all you'd really need to do is keep his health bar on screen.
And even then, losing doesn't have to mean you start from the beginning (not that there are lives in this game to begin with). They could just have you start from the final phase with his giant monster form.
Breaking the 4th wall?
You know when Overlord Metal throws ship at Shadow and pieces start to fly,
You can Chaos control and there is more of the animation there
These bosses completely blow all bosses from sonic superstars out of the water. Rather than waiting for minutes for to attack a boss once it’s all about fast reflexes to continue the assault
I genuinely did not know that metal overlord had the healing phase until I let my brother play the fight and he was so bad that overlord got to that part of the fight with only a quarter of its health bar missing
Mephiles did make own blades from his hands like xemnas
Who knows also shadows voice actor is saix
That's make double sense @@rjohn00
I love how Sega did this boss fight better. You can't use the same pattern to beat Mephiles. Mephiles will learn from this and actually counter your attack and force you to change your tactics
Unless you mash the attack button instead of holding it, which skips the teleporting QTE entirely. I know because I didn't even realize Mephiles blocks your attacks if you hold X because I mashed it every time I fought him.
14:55 Did you just parry the blade with a Chaos Spear?
He didn't parry it, he bypassed it/shot through or around it.
mephiles fight is so fun you can just combo him up lmfao
I love the Mephiles fight 💜🖤 And while I do miss Dan Green as his voice, Robbie Daymond does an awesome job with this version of Mephiles
I wish Mephiles didn't blink
And I can see why
But with the old voice it had that sinister tone this voice doesn't hit me the same honestly
Metal Overlord can heal himself? That's new.
Yeh I have a feeling he was ment to do it in heros but didn't because it would make it too hard
I wish the bosses on hard mode would’ve had a different color design, like all of them has more black and red hues
8:48 Ok so I wasn’t tripping when I lasted this long in the first phase: it really DID use some kind of psychokinesis
Which raises the question: when did Metal Overlord get the chance to copy Silver’s data?
Perhaps he too was warping through different points in time due to black dooms influence. Therefore he would be able to spy on Silver during Sonic's rival fight in his more compact Neo Metal Sonic form
It's actually the same ability he used to transform into Metal Madness in Heroes. Except he's absorbing the debris to repair himself here.
Mephiles: Drown in darkness!
What is he from kingdom hearts?
23:31 let's end this
So this is how I find out that if you hold instead of mashing on Mephiles, he teleports around. I accidentally skipped those QTEs by mashing the attack button like you do with the missile on ARC act 1.
So mephiles only has two extra lines?
Quite hard to have more to say when Shadow doesnt even remember your existance
@@Freedmoon44 but wouldn’t that leave more room for mephiles to express his hatred for him or explain himself more?
@@SomeOne-hu8hu if the game revolved around him yes, as things stand he is one off boss of generation, we got neither the time or the need to really expand all that much on him when it would require a much bigger screen time to do so
@@Freedmoon44 fair enough. I just wished he was more focused on than black doom, he should’ve been the main villain for this game but it’s still cool having both back.
Favorite part is 17:48 punches so cool
Metal Overlord Was Only One I Had Done This, And So I Found Out About His Healing.
Does this include all interactions?
14:32 🤯
The bosses have hard modes?
Yes once you have finish the main story
@Yostash3x14 oh shit I just beat the game I need to go back and look
0:12 Biolizard's Dramatic Entrance⚡
*Cool!!*
Did the Bio Lizard get an actual name?
I've heard it might be Hazard.
So… the QuickTime events do nothing? They just shave off a few seconds?
Mephiles is such an awesome boss, unfortunately ruined by control tutorials
Did Metal Overlord could cry with the same voice as Perfect Chaos in Sonic Heroes
Otherwise its a nice idea as he is supposing copy data from him
Okay just why the hell are their no goddamn rings when the stupid biolizard boss on hard
You could say the same for Mephiles
It's hard mode
What did you expect?
Shadow fights like Dio and Jotaro in part 6
Goro Akechi from Persona 5 as Mephiles... yep, that sums it up.
What is up with Mephalis voice?
Different voice actor
Dan Green didn't voice him
17:37
Is this a mod?
Red the description
No
Bro lives under a rock
@@CrimcometYeah, Seriously
Nah. They really should have tried getting Dan to reprise his role as Mephiles.
The new voice does not suit him at all.
Mod?
Read the Description
First comment also love your videos
Instead of saying "NO! I WANT… TO EXIST" he would have laughed and said "Don't think this is the last you've seen of me Shadow. I'll be hunting you, in every corner you turn in your nightmares" it would have been more accurate and instead of saying "Welcome, TO THE ULTIMATE GAME OF SHADOW TAG" he would have said "Did you miss me Shadow The Hedgehog? You still carry that same fear from before."
ian flynn fumbling the bag as usual
@@BladeBrigade7 Yeah I read somewhere in TH-cam comments that Dan Green retired which is why they hired Robbie Daymond to do the voice because he has the potential to sound close enough to the players ears who know who Mephiles is because they played 2006 but not as accurate as Dan Green but Robbie's voice is good but Mephiles role was too short for his character and some of the things he said wasn't accurate
@@Mephiles_as_Terios Well the delivery is fine i suppose, but I'm pointing out that Flynn's scriptwriting compared to what you proposed on the spot is hot garbage
I mean, come on "The Ultimate Game Of Shadow Tag" is not something Mephiles would say, as you pointed out
Flynn's ultra referencing does him no good, we seriously need a writer who will properly adapt the lore and history without inserting their own interests
@@BladeBrigade7 yeah but the way the series lore is looking now is screwed up
@@Mephiles_as_Terios yeah, it sucks