@@koffinglolface1000 I know that, since the N64 doesn't have a sound dedicated hardware (that's the RSP's job instead, which also handles graphics), it means sounds will take some of the game's performance. Ideally that wouldn't be the case if lowering the music volume to 0% makes it so they aren't playing, but I have no idea if that's how the game's programmed... And since the music is played in real time (rather than played from one prerecorded music file), the console has to use multiple sounds simultaneously for the music alone. This game doesn't run slower the lower the framerate is, so the drawbacks are a more sudden visual feedback for the player, and potentially bigger input lag. Personally I'd have to play/watch any gameplay to confirm myself if the framedrops are identical if the music's all the way down to zero...
Rare was working on a sequel called Donkey Kong Country and was going to be released on the Gamecube but it was cancelled due to Rare being bought out by Microsoft. There is a trailer for Donkey Kong Racing that you can find on TH-cam.
I played this game my entire childhood, like before I could really play it I would juat hang out in the homeworld lol. But I had no idea there was so much I didn't unlock as a kid!
watching Diddy Kong Racing now is so cool. lots of memories of trying to beat it as a chillin, and sounds nostalgic as ever. super happy to see and hear it again
Congrats on another 100% WR!! Sad I missed it on Stream. You are so damn good at this game "I'm going to PB just because I'm fucking mad right now" lol, Great to see you follow through
It did cheat, insofar as the bosses and obstacles weren't simulated players subject to the same physics (they don't have any and are likely just following a path of waypoints). But that wouldn't have been relevant, since they weren't going to be playable.
Most racing games let ai players cheat. Look up "rubberbanding". Though it can be justified, since good game design should not allow runaway victories, handicapping the player is a fine solution to that, as long as it doesn't turn into punishing the player for winning.
@@creepeyredacted8914 One of the best features of Diddy Kong Racing on N64 is that it had no rubberbanding. I wouldn't exactly say that the bosses cheat. It's more like a physical time trial ghost. You can attack it to slow it down, but they will still try to finish fast. Mario Kart has rubberbanding like no tomorrow. However, they are no match for the bird lady in Banjo Tooie!
Never watched a speedrun of this game before, despite being my favorite N64 game (saying this as an N64 connoisseur)... I already knew a few tricks about it, so I'm having a blast halfway the video already hahaha
I don't know, but the best part of this run is that it's a RTA 20 minutes faster than the current TAS. Clearly the TAS fault for not incorporating many new strats, but this is an astounding run either way
Part of that comes from a number of factors. One is the old TASVideos ruleset that required a fresh state of the game, which means TT was not able to be used, and that alone slows down the run by quite a bit. Second, a good amount the strats that runners use now are not present in the old TAS like Tricky Skip, Smokey OOB and all of the routing differences that comes with Wrong Warp and Trophy Storage, as well as the old TAS implementing existing strats possibly not to the fullest capability. Third, the TAS also watched the entire first credits after beating Wizpig 1 which adds a good chunk of time, as it probably wasn't known that progression for beating wizpig is achieved once Wizpig starts his "tantrum" cutscene after you win the race. Hope that clears things up!
Each banana increases your top speed and acceleration by 2.5%, this caps at 10 bananas for a total increase of +25% speed. They basically work the same way as coins in Mario Kart.
Can someone explain to me, why he is warping via trophy race ? Why can't he just go to the worlds, he want? And why is the Statue in the W1 trophy race always gone?
completing dino domain tracks is faster than most other tracks in the game, so you save time there, if you complete the 4th track with losing a minigame, its its WAY faster because losing a minigame is fast, and you need to go to the minigame anyway to complete it so movement wise you dont lose much. As far as the trophy goes, the cutscene that is in queue is the one from the trophy you entered, so it will always show the dino domain trophy cutscene, but the actual trophy you are getting is the one from the world associated with the last track/minigame you completed. If i was to go out of my way to show the trophy box in those world you would see the trophy is there despite the wrong cutscene.
How come u don't have more subs? That was really fun to watch! But question, will speedrunners start using the rom patch that makes it 60 fps for running the game? That would fix the lag problems wouldn't it? Congrats again for this achievement!
Runs have to be done on official release of the game so i dont think anyone will do the patch especially since it does mess up with how u play the game because alot of the code tied to velocity is affected by frame rate
Isn’t Drumstick faster than TT? Did you choose TT because they have better agility? I used to play this game all the time as a kid. I liked the game and thought the music was pretty good.
T.T. is actually much faster than drumstick except for one thing: straigh line barell rolls in plane. So he is used in time trial on certain plane track with long straight and few shrap turns, but T.T. is much faster overall so he is the best one for speedruns
@@ObiyoSRL nice. Some of those runs were jaw-dropping fast you absolutely crushed it-congrats on the record. Incredible how you were able to stay focused for that long with minimal mistakes. I think TipTop the turtle was my favorite when I played despite him not having as much speed his controls felt the best to me for some reason.
you dont always A-Tap, only when not boosing/barell Rolling. Otherwise it actually slows you down since the a button speed is slower than the boost speed
We do not do character categories since its the same thing but slower so theres is no interest/need, but i have played krunch 100% as part of the 100% All Character run i did a few years back. You can see it here: www.speedrun.com/dkr/runs/y8kvvvny
This run was really cool to watch! I do have two questions about the speedrun though, how does having the music on or off effect the game? And also, how does the wrong warp work exactly? Is it completely random on the two areas it can warp you? (also taking into account having the plane in Dragon Forest)
music off reduces lag, which in alot of cases alow you to go faster, i dont do it for full game runs because music is too good tho, but i could technicly save 5-10 secs atleast. As for wrong warp, it read a specific value which the warp uses to determine where to send you, but we do not know how to manipulate that value so it is basicly random at the moment
Imagine they remaster Diddy Kong racing, all my fellow millennials would geek Edit: I just watched the first track being completed in under 35 seconds... LMAO wow
No, any character can be used from the start since they are unlocked forever once you have them (unless you completly factory reset your game). Same thing newer Mario Kart games do for example. Also the run is just so much more fun with the best character.
@@ObiyoSRL I know ^^ That's why I said is legit, but well, I'm the old school kind, I remember the first speedruns of this game were usually bumper, unlock drumstick and then use him and then T.T. at wizpig space level
TY for making the WR run have music in it, you a real one.
Adding music makes the TAS faster because I don't fall asleep otherwise so my perception of time shortens
is there a difference? without the music?
@@koffinglolface1000 I know that, since the N64 doesn't have a sound dedicated hardware (that's the RSP's job instead, which also handles graphics), it means sounds will take some of the game's performance. Ideally that wouldn't be the case if lowering the music volume to 0% makes it so they aren't playing, but I have no idea if that's how the game's programmed... And since the music is played in real time (rather than played from one prerecorded music file), the console has to use multiple sounds simultaneously for the music alone.
This game doesn't run slower the lower the framerate is, so the drawbacks are a more sudden visual feedback for the player, and potentially bigger input lag.
Personally I'd have to play/watch any gameplay to confirm myself if the framedrops are identical if the music's all the way down to zero...
This game should have already had a sequel
Apparently it was supposed to have a sequel but it was never made, but the characters were supposed to be added and everything. Sigh 😢
...Donkey Kong Racing? Unless you mean this game's gameplay style, in which case, I have no idea...
@@_SereneMango the game
It got a terrible remake on the DS instead 🤣Thanks Nintendo
Rare was working on a sequel called Donkey Kong Country and was going to be released on the Gamecube but it was cancelled due to Rare being bought out by Microsoft. There is a trailer for Donkey Kong Racing that you can find on TH-cam.
"With that world record, eventually Wizpig stopped thinking."
Hey I got that reference!
TT's Bizarre Adventure: Phantom Boost
if TT is joseph then who would ceasar be? taj???
Alternate title: T.T laps everyone while trying to do a speedrun
It occurs to me that this game had incredble physics for its time.
Now THIS is Diddy Kong Racing!
Did you watch this while having a sip of Sour Patch Vodka?
Big TT Kong bf
I played this game my entire childhood, like before I could really play it I would juat hang out in the homeworld lol. But I had no idea there was so much I didn't unlock as a kid!
Your Jungle Falls run is legendary! It's literally like a "blink once and you'll miss it!" kind of thing.
Calissement impressionant bro!
First ever Diddy kong Racing speedrun I watch, this shit is crazy
Top tier impressive, was expecting this vid to have 200K+ views at least. Good world record to have for an iconic game
And to think when i was a kid playing this on a 12” tube, i was trying pretty hard just to beat the bots.
What the heck this is INSANE!! Awesome job 👍🏼
Congrats man, this was my first video game on 64 and is one of my runs to watch.
watching Diddy Kong Racing now is so cool. lots of memories of trying to beat it as a chillin, and sounds nostalgic as ever. super happy to see and hear it again
Congrats on another 100% WR!! Sad I missed it on Stream. You are so damn good at this game
"I'm going to PB just because I'm fucking mad right now" lol, Great to see you follow through
The octopus's special prize might be ALCOHOL!
Really cool run loved this game amazing to see it done so fast!
As a kid I was convinced this game cheated. It's good to see you destroy it with this great run.
It did cheat, insofar as the bosses and obstacles weren't simulated players subject to the same physics (they don't have any and are likely just following a path of waypoints). But that wouldn't have been relevant, since they weren't going to be playable.
Most racing games let ai players cheat. Look up "rubberbanding". Though it can be justified, since good game design should not allow runaway victories, handicapping the player is a fine solution to that, as long as it doesn't turn into punishing the player for winning.
@@creepeyredacted8914 One of the best features of Diddy Kong Racing on N64 is that it had no rubberbanding. I wouldn't exactly say that the bosses cheat. It's more like a physical time trial ghost. You can attack it to slow it down, but they will still try to finish fast.
Mario Kart has rubberbanding like no tomorrow. However, they are no match for the bird lady in Banjo Tooie!
Since I was a child, I always understood that the octopus said "alcohol"
Damn, that unreal driving and it was just the first track
That run was bananas, kongratulations 🍌
I'm watching my childhood being made to look like child's play
Never watched a speedrun of this game before, despite being my favorite N64 game (saying this as an N64 connoisseur)... I already knew a few tricks about it, so I'm having a blast halfway the video already hahaha
Every speed runner even doing their best: "I'm screwed, that time was jank, I'm absolutely never playing this again"
This game is much more skill based and chaotic compared to Mario Kart.
maybe not here butoverall unpopular opinion, diddy kong racing is better than mario kart. I wish they made it for later nintendo consoles
i dont think its an unpopular opinion at all, i would be rich if i would be getting 1 dollar everytime someone tells me this lmao
I agree with you, 100%!
The music in this game is so good
This is insanely on point 👌🏻 really good work 👍🏻
God you move so fast how do you focus on when to drift like when doing the coins levels? I swear you pick up all the coins with no mistake lol
Muscle memory after running the game for years helps a ton with not missing anything, i know exactly what inputs to do because of that
17:22 THAT WAS LIT! 🔥💪 Frame-perfect avoidance of the sentient snowball
T.T. Is the ideal speed run character.
I love how chat helps you stay calm, or they try to lol.
I blame the non 1:42 on Spaceport Alpha.
true lol, he botched that one, but still amazing
2:30 holy shit they just finished first lap and he's done
Congrats on WR!
Very good glad you got it you deserve it
You’re an absolute beast this is amazing
big congratulations dude!!!! that was insane!
That's a really pretty and shamefully underused skybox on Hot Top Volcano.
Lore of Diddy Kong Racing 100% in 1:43:08 (WR) momentum 100
I don't know, but the best part of this run is that it's a RTA 20 minutes faster than the current TAS. Clearly the TAS fault for not incorporating many new strats, but this is an astounding run either way
Part of that comes from a number of factors. One is the old TASVideos ruleset that required a fresh state of the game, which means TT was not able to be used, and that alone slows down the run by quite a bit. Second, a good amount the strats that runners use now are not present in the old TAS like Tricky Skip, Smokey OOB and all of the routing differences that comes with Wrong Warp and Trophy Storage, as well as the old TAS implementing existing strats possibly not to the fullest capability. Third, the TAS also watched the entire first credits after beating Wizpig 1 which adds a good chunk of time, as it probably wasn't known that progression for beating wizpig is achieved once Wizpig starts his "tantrum" cutscene after you win the race. Hope that clears things up!
Its so weird that doing everything in this whacky order is somehow faster than doing it normally lol
They gotta add this to n64 expansion
one day....
Très fort. Très, très, très fort.
I forget how short these tracks were
This race almost feels like a TAS!
As a child, I never understood the function of picking up bananas... is it to make the car faster?
Each banana increases your top speed and acceleration by 2.5%, this caps at 10 bananas for a total increase of +25% speed. They basically work the same way as coins in Mario Kart.
@@mrponytaledkr Wow, so that's why it was difficult for me to reach the end of the game as a child... I'm grateful for the answer! 👍
The elephant never told me what they were for 😅
TT after Drumstick disappears: *Fine. I’ll do it myself.*
How did you make Diddy Kong Racing look like Toy Story Racers?
magic
1:25:23 When you go so fast in between frames that you skip collisions.
Is this F-Zero GX or Diddy Kong Racing?
"I'm gonna PB with this because I'm mad." Gets WR
The best Fun-Racer that was ever made.
Hey, nice play. Could you please tell me what program you use to play this game?
this is from a normal Japanese N64
@ObiyoSRL thank you for answering. First time watching someone playing this in 'Pro' mode. Nice memories passed through my mind.
Does the character you pick effect how fast your vehicle is? Do the characters have hidden stats or something?
yes they all have extremely different stats, and T.T. is by far the most OP of all of them
I figured the characters had the same stats as they did in the DS version so that makes sense
Congrats! You earned it!
Dude..... i thought i was great with Pipsy...... you took it to a whole different level with TT..... i could never master his drifting.
how come you are clockman? when I played this i could not play him, did you use cheatcode?
@@nicbow you unlock T.T by beating all of the 20 staff ghost in time trial twice. Then he is unlocked forever unless factory reset the cart
This is awesome!!!! 👍👏👏👏
Can someone explain to me, why he is warping via trophy race ? Why can't he just go to the worlds, he want? And why is the Statue in the W1 trophy race always gone?
completing dino domain tracks is faster than most other tracks in the game, so you save time there, if you complete the 4th track with losing a minigame, its its WAY faster because losing a minigame is fast, and you need to go to the minigame anyway to complete it so movement wise you dont lose much. As far as the trophy goes, the cutscene that is in queue is the one from the trophy you entered, so it will always show the dino domain trophy cutscene, but the actual trophy you are getting is the one from the world associated with the last track/minigame you completed. If i was to go out of my way to show the trophy box in those world you would see the trophy is there despite the wrong cutscene.
How come u don't have more subs? That was really fun to watch! But question, will speedrunners start using the rom patch that makes it 60 fps for running the game? That would fix the lag problems wouldn't it? Congrats again for this achievement!
Runs have to be done on official release of the game so i dont think anyone will do the patch especially since it does mess up with how u play the game because alot of the code tied to velocity is affected by frame rate
Epic run dude - big ups!
Isn’t Drumstick faster than TT? Did you choose TT because they have better agility? I used to play this game all the time as a kid. I liked the game and thought the music was pretty good.
T.T. is actually much faster than drumstick except for one thing: straigh line barell rolls in plane. So he is used in time trial on certain plane track with long straight and few shrap turns, but T.T. is much faster overall so he is the best one for speedruns
@@ObiyoSRL nice. Some of those runs were jaw-dropping fast you absolutely crushed it-congrats on the record. Incredible how you were able to stay focused for that long with minimal mistakes. I think TipTop the turtle was my favorite when I played despite him not having as much speed his controls felt the best to me for some reason.
Christ I thought I knew speed in this game but you just NASCAR'd through the first level and then the game became F-Zero
This is literally incredible
Holy shit... Tic-Tok is a damn demon on the track.
Grats speedy clock boi
A 1:42 would've been epic, but the RNG in the second race against Tricky had other ideas. 😡
WHAT
and the controller inputs at the top left say he wasn't even a-tapping!!
Okay well
He does eventually do it, just not on the 1st level
Oh hey I commented 8 months ago too
Lol
I love this game
you dont always A-Tap, only when not boosing/barell Rolling. Otherwise it actually slows you down since the a button speed is slower than the boost speed
Could Krunch become his own category?
Since hes so bad id love someone to do a Krunch Run 100%
Anyone who can world record as Krunch is a god
We do not do character categories since its the same thing but slower so theres is no interest/need, but i have played krunch 100% as part of the 100% All Character run i did a few years back. You can see it here: www.speedrun.com/dkr/runs/y8kvvvny
This was the most unhinged shit I’ve ever seen
Bravo
This run has some sketch..😮
Legendary.
amazing
T.T: I guess I’m Faster racer around
Wizpig: *sweating* (oh dear Neptune)
What kind of satanic level driving was that?
What's with the Hot Top Volcano shenanigans?
Using the HTV wrong warp you can do a trick called trophy storage which allow us to get the trophys for the other worlds faster
@@ObiyoSRL I see. Thanks.
Man these other racers are watching time fly by💀💀💀💀
When you are intersted in Diddy Kong Racing, but only allowed have 2 hours on a video game...
Is this speedrun still going or is the wr too hard to beat now?
It is beatable but after years of grinding 100% i am currently doing other things. Might be back at it at some point
@ObiyoSRL sounds fair man, I'd love to see you come back to this run one day but if you take a while I will patiently wait 👉😎👉
I miss glitchless
I might do some more in the future especially if someone beats my time. For now im focusing on 100% Adventure 2
que buen juego la ptm
This run was really cool to watch!
I do have two questions about the speedrun though, how does having the music on or off effect the game?
And also, how does the wrong warp work exactly? Is it completely random on the two areas it can warp you? (also taking into account having the plane in Dragon Forest)
music off reduces lag, which in alot of cases alow you to go faster, i dont do it for full game runs because music is too good tho, but i could technicly save 5-10 secs atleast. As for wrong warp, it read a specific value which the warp uses to determine where to send you, but we do not know how to manipulate that value so it is basicly random at the moment
@@ObiyoSRLmad respect for keeping the music because it undeniably slaps 🤘
Man, I suck at this game
same
TT is allowed right from the start? Interesting
yea we treat is just iike newer mario kart, if a character is unlockable or not its all fair game
So much stich....
Imagine they remaster Diddy Kong racing, all my fellow millennials would geek
Edit: I just watched the first track being completed in under 35 seconds... LMAO wow
神ゲーだしこんなにバグ利用できるとは思わんかった
日本語のみなのかな?
Shouldn't unlocking TT be part of the speedrun??
No, any character can be used from the start since they are unlocked forever once you have them (unless you completly factory reset your game). Same thing newer Mario Kart games do for example. Also the run is just so much more fun with the best character.
Its 3am... but i must see this...
AMAZING RUN!
Aw this was a fun game!
this was insane.
warm up for 4 hours... xD okay Saitama
Is there a difference between glitch wr and runs with no glitches
the route is completly different glitchless since you can't do any out of bounds. Also you can't cutscene skip in glitchless
Wich platform? :)
Original N64
are the computers racing at normal speed?
yup, normal adventure mode speed
@@ObiyoSRL To think I struggled with beating that! Here you are flying around these tracks like nothing
@@DosntMatter666 thats all down to alot of years of practice haha
Bruh WR while I’m asleep 😭 GGs tho I knew you could do it!
the legend
GG
World record with the best stats racer, well yeah I guess is legit
everybody uses this character ^_^
@@ObiyoSRL I know ^^ That's why I said is legit, but well, I'm the old school kind, I remember the first speedruns of this game were usually bumper, unlock drumstick and then use him and then T.T. at wizpig space level
congratulations, for the wr, I wish I had seen you but I won sleep (I'm on sleep medication) but congratulations gg👍👍