This i would say is your best char so far, back then your chars were too simple and the combos and specials had almost no impact, this one improves a lot and is way better, i would say only combo A and cross slash need better impact or motion work, for a better look, feel and to avoid infinites from the enemy not moving from impact at all, Magatsu mondala and stage 2 are your best impacts.
@@SupremeS1sDescendant in further inspection, cross slash is fine, would say only combo 1 needs be better, combo 2 is fine, combo 1 is too long and loopy, plus you can hit it from far but you cant connect the next attacks which is probably a oversight. combo 1 and 2 seem to do too much damage, the specials are balanced in damage but the combos are too high specially if you link them together takes almost as much health as a special. also noticed he seems bigger than most jus chars and that he needs be 1 pixel lower since he is floating with 1 foot on stages.
I reduced its size. Also the sprites are from the ssf2 mod wich had big magatsu izanagi as the sprites but in a smaller size. That's why i put him but in this size
@@jacky-me6xn idk Cuz 2 of the effects use an animation type called F (basically takes It from the lifebar's Sprite files, so It changes depending on your FightFX.sff)
This one really dope my man. Keep it up 💚
Thanks
Awesome bro
I absolutely love how you went from a cringe WiS video maker to just someone who uploads videos like this for fun (same applies for me)
Love ya
Good bro😊.
cool v2 is here
Can you do a Goku vs Fiction fight like this? It would be crazy.
❤❤❤❤❤
This i would say is your best char so far, back then your chars were too simple and the combos and specials had almost no impact, this one improves a lot and is way better, i would say only combo A and cross slash need better impact or motion work, for a better look, feel and to avoid infinites from the enemy not moving from impact at all, Magatsu mondala and stage 2 are your best impacts.
Thanks
@@SupremeS1sDescendant in further inspection, cross slash is fine, would say only combo 1 needs be better, combo 2 is fine, combo 1 is too long and loopy, plus you can hit it from far but you cant connect the next attacks which is probably a oversight.
combo 1 and 2 seem to do too much damage, the specials are balanced in damage but the combos are too high specially if you link them together takes almost as much health as a special.
also noticed he seems bigger than most jus chars and that he needs be 1 pixel lower since he is floating with 1 foot on stages.
@@Ikarusu that were the only sprites i found but thanks for the feedback
Puede hacer giru gt
Esta bien Calidad 👍
💞Wow🤍🤍🤍🤍🤍🤍🤍💙💙
Can you give your Discord if you have one?
I don't wanna give It Cuz too lazy
@@SupremeS1sDescendant ok
can you try make arthur boyle from fire force?
No but i Plan on making a guy named "Arthur" in the future (he's not from Fire force)
@@SupremeS1sDescendant OK Anything would be good
@@SupremeS1sDescendant Well there's a lot for Arthur to think about
i see that mangetsu izanagi need better resprite,cuz feel a bit big
I reduced its size. Also the sprites are from the ssf2 mod wich had big magatsu izanagi as the sprites but in a smaller size. That's why i put him but in this size
@@SupremeS1sDescendant its ok,hope all of your old/new projects got much improve so it will probably being a new custom jus char
@@jacky-me6xn this was built ontop of my chie wich was built ontop of a kfm, so i didn't use others bases this time, but still Will in the future
@@SupremeS1sDescendant can you fix his b that landing effect?its suppose is in p2
@@jacky-me6xn idk Cuz 2 of the effects use an animation type called F (basically takes It from the lifebar's Sprite files, so It changes depending on your FightFX.sff)