Glad to see you back in flyout again. Reason it is very hard to make something good looking is the screen is honestly far too spread out compared to the compact screen of sprocket where everything is happening in the middle. It is easy to get lost in one screen and not pay attention to the middle and have it get wrecked.
@@videorowtv5198 good for you I’m glad that works for your pets. That method of feeding doesn’t work for most animals and is clearly not working for Will here or else he wouldn’t be concerned for his cat.
Forward swept wings have a natural instability because of the way the wingtip interact with the oncoming air. It needs horizontal stabilisers behind the main wing and smaller wings. If you make it more of a lifting body then it'll be more stable in level flight and the smaller forward swept wings will still provide the additional maneuverability at higher angles of attack.
(I’ll reply with “additionally” commentary), the yaw instability should be due to the forward sweep, regarding the differential angle of attack in a slip condition. That is, the trailing wing in a crosswind will have more drag than the windward wing because it’s “straighter” to the airflow. This acts as a lever on the aircraft, pulling the nose further into the slip rather than correcting the slip.
Flow detachment in a stall condition should be near the wing roots rather than the wing tips, since they are further downstream of the airflow. The air in swept wings flows along the sweep. So tip stalls happen on swept back wings, and root stall happens when swept forward.
And then, the big reason that production airframes don’t have forward sweep is that the wing pushing forward independently into the airstream from the fuselage makes them inherently unstable especially getting close to transonic speeds and beyond. The pressure is applied as a lever on the tips which makes them experience severely destabilizing forces. This demands extremely stiff materials and probably would age badly in airframe hours at high speeds. Also it pretty much eliminates the ability to put combat stores on the wings.
@@BrianTRice77 do you know how much of those kind of effects are simulated in flyout? That would be interesting to experiment with. Stalling at the wing root makes sense, and losing lift at the root before the tip would cause the centre of lift to shift forward and make it more unstable in the middle of a maneuver. With the right wing design you could make it be naturally stable in level flight and become unstable when you initiate a maneuver. But with modern fly by wire you don't really need to bother with that anymore. You can just make it naturally unstable and it'll still be controllable. So you don't need to worry about the extra stress on the airframe
@@poprocket2342 I do not. I’m an engineer who just enjoys watching people play aerospace simulators. If I picked up Flyout, it’d be a huge time sink. 😂 (I’m in my mid-40s and my side project time is already booked up.)
There's a few reasons that forward swept wings aren't done. Firstly though, I think it's important to understand that yes, you absolutely will experience instability with this kind of design. That's the idea. Stability is the enemy of maneuverability, if you can decrease stability, you increase maneuverability, assuming you can control it. That's where systems like fly by wire come in. They allow for much faster input than a human could ever manage, correcting for the instability, while still giving you the benefit of the maneuverability. The problem here with reverse sweep is they go a step further than most with just how unstable they are. The other big problem is the reverse sweep lands you with a lot of structural stress on the wings to deal with, so it takes a lot of engineering to ensure the wings don't just tear off in flight, and I imagine long term there'll be a lot of fatigue issues.
I would guess that Su-47 got cancelled simply because of lack of money. In the 90-s economy was almost dead so many amazing tanks, planes etc were cancelled.
forward-swept wing airplanes have some structural issues with the wing too. The wings will twist and bend more, and therefore require more structure to handle it. It can and has been done, but it's not the most practical
ima fan of flyout content. but i feel you, flyout looks amazing and thereis so much I want to make in it (I have so many plane designs in KSP lol) but it's just such a large learning curve, and thats okay but the building is really tough too. I think ive been spoiled with Sprocket, with how much easier building in that game has gotten, Ive really been missing that QOL stuff too. One day soon ill try it again.
I still find cool how you built it considering you already said you aren't that good at it in Flyout. Me personally am very bad at building anything in those kind of games.
With how broken Flyout is right now. I’m not surprised that ur sticking with Sprocket for the time being. Carrier is broken ans that makes me think adding a new airfield location is broken too.
Those wings are way too long, both aesthetically, and i believe also aerodynamically. As you mentioned in the video, forward swept wings tend to have issues with the wingtips flexing and twisting under aerodynamic load, increasing their angle of attack and starting a positive feedback loop of increases lift leading to increased flex leading to increased lift. I believe that the excessive length of the wings on this aircraft are both making them more succeptible to flexing and bending, as well as acting as a very long lever by which those wingtip instability issues can throw the rest of the plane around
Glad to see you back in flyout again. Reason it is very hard to make something good looking is the screen is honestly far too spread out compared to the compact screen of sprocket where everything is happening in the middle. It is easy to get lost in one screen and not pay attention to the middle and have it get wrecked.
Don’t fill the bowl. Give her food twice a day. I give my cat a half cup of food a day and she’s more than happy with that.
My cats always have a full bowl, they eat whenever they want. They don't overeat because they know the food is always there
@@videorowtv5198 good for you I’m glad that works for your pets. That method of feeding doesn’t work for most animals and is clearly not working for Will here or else he wouldn’t be concerned for his cat.
Guys his cat is like a snake or a spider, the cat will eat a ton of food then the cat doesn’t need to eat the next week
Forward swept wings have a natural instability because of the way the wingtip interact with the oncoming air. It needs horizontal stabilisers behind the main wing and smaller wings. If you make it more of a lifting body then it'll be more stable in level flight and the smaller forward swept wings will still provide the additional maneuverability at higher angles of attack.
(I’ll reply with “additionally” commentary), the yaw instability should be due to the forward sweep, regarding the differential angle of attack in a slip condition. That is, the trailing wing in a crosswind will have more drag than the windward wing because it’s “straighter” to the airflow. This acts as a lever on the aircraft, pulling the nose further into the slip rather than correcting the slip.
Flow detachment in a stall condition should be near the wing roots rather than the wing tips, since they are further downstream of the airflow. The air in swept wings flows along the sweep. So tip stalls happen on swept back wings, and root stall happens when swept forward.
And then, the big reason that production airframes don’t have forward sweep is that the wing pushing forward independently into the airstream from the fuselage makes them inherently unstable especially getting close to transonic speeds and beyond. The pressure is applied as a lever on the tips which makes them experience severely destabilizing forces. This demands extremely stiff materials and probably would age badly in airframe hours at high speeds. Also it pretty much eliminates the ability to put combat stores on the wings.
@@BrianTRice77 do you know how much of those kind of effects are simulated in flyout? That would be interesting to experiment with. Stalling at the wing root makes sense, and losing lift at the root before the tip would cause the centre of lift to shift forward and make it more unstable in the middle of a maneuver. With the right wing design you could make it be naturally stable in level flight and become unstable when you initiate a maneuver. But with modern fly by wire you don't really need to bother with that anymore. You can just make it naturally unstable and it'll still be controllable. So you don't need to worry about the extra stress on the airframe
@@poprocket2342 I do not. I’m an engineer who just enjoys watching people play aerospace simulators. If I picked up Flyout, it’d be a huge time sink. 😂 (I’m in my mid-40s and my side project time is already booked up.)
I love how you always have the KSP build mode music.
yea
There's a few reasons that forward swept wings aren't done.
Firstly though, I think it's important to understand that yes, you absolutely will experience instability with this kind of design. That's the idea. Stability is the enemy of maneuverability, if you can decrease stability, you increase maneuverability, assuming you can control it. That's where systems like fly by wire come in. They allow for much faster input than a human could ever manage, correcting for the instability, while still giving you the benefit of the maneuverability.
The problem here with reverse sweep is they go a step further than most with just how unstable they are.
The other big problem is the reverse sweep lands you with a lot of structural stress on the wings to deal with, so it takes a lot of engineering to ensure the wings don't just tear off in flight, and I imagine long term there'll be a lot of fatigue issues.
I would guess that Su-47 got cancelled simply because of lack of money. In the 90-s economy was almost dead so many amazing tanks, planes etc were cancelled.
forward-swept wing airplanes have some structural issues with the wing too. The wings will twist and bend more, and therefore require more structure to handle it. It can and has been done, but it's not the most practical
Lets let the fly out....
update 0.22 seemed to fix an issue i had with the volumetric air moisture seperation being mirrored to the other side of the plane incorrectly.
Lightning + Su-47 = THAT
Maybe you could build something akin to the xf-85 goblin
It doesn't have to be a parasite fighter but a small fighter jet would be cool
my cat is massive. huge. giant. morbdly obese. but i still love her
Would be cool to see you take on another one of these weekly build prompts on flyout!
ima fan of flyout content. but i feel you, flyout looks amazing and thereis so much I want to make in it (I have so many plane designs in KSP lol) but it's just such a large learning curve, and thats okay but the building is really tough too. I think ive been spoiled with Sprocket, with how much easier building in that game has gotten, Ive really been missing that QOL stuff too. One day soon ill try it again.
"hehe do do" -Patch 01/06/24
02:45 you say that, but im sat struggling to make a biplane
i like this new version of sprocket : D
Haven’t watched one of ur vids in a hot minute changing that now
It's flying time
Maybe try making a plane with both canards and conventional rudders? Like the F-15 STOL/MTD. Or something based on the HiMAT or X-36?
Flyout needs a in-game tutorial for newcomers, i tried playing the game and it made no sense to me lol
This is the ASF-X Shinden II if it was built in the 1970’s lol
I still find cool how you built it considering you already said you aren't that good at it in Flyout. Me personally am very bad at building anything in those kind of games.
Yippy patch posted
yay
With how broken Flyout is right now. I’m not surprised that ur sticking with Sprocket for the time being.
Carrier is broken ans that makes me think adding a new airfield location is broken too.
The KSP music
Love your Content!!!! Please more
This is just a BattleTech Aerospace Fighter.
you should do a delta wing prop plane
OK, but can you built a Reverse Delta Wing plane?
My cat eat endlessly and he doesn’t move for the rest of the day he just goes on the sofa and sleep
Those wings are way too long, both aesthetically, and i believe also aerodynamically.
As you mentioned in the video, forward swept wings tend to have issues with the wingtips flexing and twisting under aerodynamic load, increasing their angle of attack and starting a positive feedback loop of increases lift leading to increased flex leading to increased lift.
I believe that the excessive length of the wings on this aircraft are both making them more succeptible to flexing and bending, as well as acting as a very long lever by which those wingtip instability issues can throw the rest of the plane around
i give my cat food whenever she asks
You unfortunately can’t shoot down target drones with guns Messier found that out in one of his videos
was that a old video before the game came out because i have shot down a few target drones with guns
Guten tag PatchBitz, Ist das ein Superfighter?
Jk im not german 😅
Yummy
For your cat, you could try an endless supply of dry food (ie a super basic dispenser), and wet food once in a while.
plamne
Su-47
Looks swedish
11 minutes ago?
bro copied me
(this is a joke, don't take this seriously)
No views in 1 minute, fell off
No stop this brainrot
*CRINGE*