Jagex Wants To Change Run Energy & It's Bad

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
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ความคิดเห็น • 437

  • @sammy8270
    @sammy8270 2 วันที่ผ่านมา +63

    Honestly not sure anyone at jagex would know what a HIIT is. 😂😂😂

    • @randynielsen1413
      @randynielsen1413 2 วันที่ผ่านมา +5

      The king has never worked out either so no surprise, also thats not how Americans would write that either

  • @zachwithnok
    @zachwithnok วันที่ผ่านมา +13

    Jagex: Things to keep in mind while reading...
    Condor: STFU, I dont care
    * 10 seconds later *
    Condor: I dont understand

    • @KingCondor
      @KingCondor  วันที่ผ่านมา +3

      Yep

    • @Gear_Babes
      @Gear_Babes วันที่ผ่านมา

      Things ignorant people do lol

  • @MylesC1234
    @MylesC1234 2 วันที่ผ่านมา +38

    In middle school my mom would actually call it Run Scape...close enough mom...as long as you buy me the 5 dollar membership card from Walmart.

    • @Yovu_
      @Yovu_ 2 วันที่ผ่านมา +2

      Peak memory

    • @francisbalfour1243
      @francisbalfour1243 2 วันที่ผ่านมา

      Run away scape

    • @Courier_Seven
      @Courier_Seven วันที่ผ่านมา

      Run Escape

  • @twiist78
    @twiist78 2 วันที่ผ่านมา +30

    watching this mf try to make sense of a graph makes ME feel special

  • @RainHH
    @RainHH 2 วันที่ผ่านมา +119

    Just make it drain slower and resen faster, God damn what is this shit

    • @devinshaw3808
      @devinshaw3808 2 วันที่ผ่านมา +6

      Fr. If it is gonna be a problem during certain bosses or whatever, then keep it the same in certain scenarios and make it clear. But for questing, skilling, grinding, etc., it would be fine. Especially with keeping new players in the game, which really is the biggest part imo.

    • @sawyerowen5377
      @sawyerowen5377 2 วันที่ผ่านมา

      It's a bunch of braindead devs put a bunch of idiots in a room you get some shaweet ideas

    • @iwillpku75
      @iwillpku75 2 วันที่ผ่านมา +3

      Na making the weight of equipment matter for certain strategies is good for the game.

    • @Pensnmusic
      @Pensnmusic 2 วันที่ผ่านมา +16

      ​@@iwillpku75it's not good to straight nerf all end game setups across the board in a way that simply transfers the "walking sucks" problem from new players to end game players
      Neither group should experience this crappy problem after the changes. Why God would you want to fix a problem for one group and then add it to another group? How does that make any sense?

    • @iwillpku75
      @iwillpku75 2 วันที่ผ่านมา +1

      @@Pensnmusic it incentives end game players to use different equipment depending on the content. For olm you should need lighter gear to 3:0

  • @danielmullin5134
    @danielmullin5134 2 วันที่ผ่านมา +6

    Being punished so much for weight would be cool if the game's gear was balanced in any relevant to weight lol

  • @Phife_Diggy
    @Phife_Diggy 2 วันที่ผ่านมา +3

    If the newbies can't afford stam pots they can deal with it, why they need to mess with mechanics now after all these years

  • @DudeGuyShow
    @DudeGuyShow 2 วันที่ผ่านมา +14

    Just saw the example video on reddit, Jagex is out of their fucking minds

    • @sawyerowen5377
      @sawyerowen5377 2 วันที่ผ่านมา +6

      Yeah games going downhill quick we need more competent people in the team otherwise she'll die out and they'll be re-releasing 07 in a few more years

    • @hemmoau
      @hemmoau 2 วันที่ผ่านมา +12

      ​@@sawyerowen5377 So far the content they actually put in the game is fantastic, just a lot of dumb ideas floating around

    • @radio-silence9506
      @radio-silence9506 2 วันที่ผ่านมา +7

      ​​@@sawyerowen5377 it's the end of the world and the game woe is us. Lmao. The game is doing great. This is the first iteration of this idea. Chill

    • @GeneralTotoss
      @GeneralTotoss 2 วันที่ผ่านมา

      @@sawyerowen5377 lmao yea sure buddy

    • @gr8b8m85
      @gr8b8m85 2 วันที่ผ่านมา

      @@sawyerowen5377 Competence left jamflex when the Gower brothers left. Good thing Brighter Shores is out soon!

  • @beezymeech
    @beezymeech 2 วันที่ผ่านมา +97

    you all need to go for a walk.

    • @braindead8899
      @braindead8899 2 วันที่ผ่านมา +3

      High Intensity Interval Training (HIIT)

    • @JakenKhakis
      @JakenKhakis 2 วันที่ผ่านมา +2

      lol then why are you here?

    • @rsoldscape
      @rsoldscape 2 วันที่ผ่านมา

      @@JakenKhakis cry is free

    • @VeryWooly
      @VeryWooly 2 วันที่ผ่านมา

      Touch grass

    • @Therspoor
      @Therspoor 2 วันที่ผ่านมา +2

      Lmao this is the type of video id listen to on a walk.

  • @Nyarlathotepmeme
    @Nyarlathotepmeme 2 วันที่ผ่านมา +7

    Funny how they announce this after the unlimited stamina bug went public.

    • @theguyonyoutube4826
      @theguyonyoutube4826 วันที่ผ่านมา +2

      Funny they've been talking about adding this for months. Nice gotcha Sherlock

    • @Nyarlathotepmeme
      @Nyarlathotepmeme วันที่ผ่านมา

      @@theguyonyoutube4826 You got me man.

  • @what1fun1v3rs3
    @what1fun1v3rs3 2 วันที่ผ่านมา +7

    I'd be cool if you could store graceful in a POH and use fashionscape to train agility as how it is now. Start with something small before getting too grand scale with an agility update.

    • @alexanderparker9421
      @alexanderparker9421 2 วันที่ผ่านมา +1

      I think storing graceful in poh is an interesting idea, however I don't think it should come with the weight reduction as well.

    • @mirko241
      @mirko241 2 วันที่ผ่านมา

      But you already can train agility with fashionscape, don't most courses restore run energy with succesful obstacles/laps?

  • @user-th9ig3mj3t
    @user-th9ig3mj3t 2 วันที่ผ่านมา +5

    Just boost for 103 lvl herblore and make a div super stamina pot.

  • @trooper5987
    @trooper5987 2 วันที่ผ่านมา +22

    is this rune news? I feel like you barely told me this time

    • @Xepent
      @Xepent 2 วันที่ผ่านมา

      You're watching "what?" And this is: "What????) Please fucking tell me if it's rune rune news news

    • @re__ng1806
      @re__ng1806 2 วันที่ผ่านมา +2

      @@Xepent i had no idea we were watching rune news

    • @andrethyst905
      @andrethyst905 2 วันที่ผ่านมา +2

      You're not watching rune news, he is not Ryan Ryan, this isn't rune news, and you're not watching...rune news.

    • @dericksonloss
      @dericksonloss 2 วันที่ผ่านมา

      is this a new series? just a random reaction video?? no rune news today??

  • @rocktheboat56
    @rocktheboat56 2 วันที่ผ่านมา +1

    Rebalancing agility in the way theyre suggesting would require them to rebalance the weight of every item in the game i feel like

  • @Jclarkis
    @Jclarkis 2 วันที่ผ่านมา +3

    Definitely a dog shit update if it goes live

  • @Valc0nPr1me
    @Valc0nPr1me 2 วันที่ผ่านมา

    Literally the only change they need to make is a boost to run recovery rate in raids. "You feel invigorated by the power within the dungeon, your agility has been boosted."

  • @joshuaadkins9820
    @joshuaadkins9820 2 วันที่ผ่านมา +2

    wait if im reading the this right, the drain rate would worse if you have 64kg in your inventory than it would be currently... doesnt even get come down to the number that it is currently at 99 agility.

  • @olan5
    @olan5 2 วันที่ผ่านมา +9

    I agree when I started the game walking felt brutally slow compared to my previous game

    • @Xepent
      @Xepent 2 วันที่ผ่านมา +1

      Gp get graceful big dog it's free

    • @olan5
      @olan5 2 วันที่ผ่านมา +1

      @@Xepentobvious to a veteran player but not a new player

    • @Xepent
      @Xepent 2 วันที่ผ่านมา

      @@olan5 ::wiki run energy guide

    • @BrendorTheEndor
      @BrendorTheEndor 2 วันที่ผ่านมา +9

      ​@@Xepent because 20 hours of running laps is definitely what everyone wants to do when starting a new account

    • @PSunnyFx
      @PSunnyFx 2 วันที่ผ่านมา

      @@BrendorTheEndor right lmao

  • @sum-dum_nerd
    @sum-dum_nerd 2 วันที่ผ่านมา +1

    just make your agility level gain you more run energy, like 90 agility you gain 10 run, 50 youd gain 4 run energy, im sure they can work out what the real numbers would be by putting percentage on lvls or whatever and factor in weigh to add a -xx depending on your weight. but this proposal just sounds like a debuff to graceful which id be for, if the regen

  • @cormactaylor9539
    @cormactaylor9539 วันที่ผ่านมา

    Players: Game is slow.
    Jagex: Make it slower!

  • @JakenKhakis
    @JakenKhakis 2 วันที่ผ่านมา +2

    Out of all the improvements they have been making, this one just kicked the can so hard

  • @ethankankula5630
    @ethankankula5630 วันที่ผ่านมา

    The fix is: Energy pots are now available to member players from Trainer NPC in lumbridge. At 99 agility run drain is now 26% slower.
    If this new update has the Mets of flicking my run energy I’m done.

    • @KingCondor
      @KingCondor  วันที่ผ่านมา

      That fix doesn't fix anything, it just shifts the problem to drinking more potions until you are 99 agility

  • @FirstToFall
    @FirstToFall 2 วันที่ผ่านมา +2

    I tested in my cox gear, and since I mix in walk/run at olm, under new regen rates I nearly break even without using stams

    • @Skepticismistheway
      @Skepticismistheway 2 วันที่ผ่านมา

      Wonder if you could manage your weight to actually break even without stams.. would be nice for irons

  • @aero_spaced6977
    @aero_spaced6977 วันที่ผ่านมา +1

    so is gagex making my 99 agility account WORSE? these devs are killing the game.

  • @donshwah
    @donshwah 2 วันที่ผ่านมา +1

    Could probably just set it so at 99 agility with 0 weight, you lose no energy when running. Then just scale agility to affect regen rate and weight affect drain rate up to whatever max they want to set and make it linear.

  • @Gibberish434
    @Gibberish434 2 วันที่ผ่านมา +1

    30% drain rate at 64kg at 1 agility, so you can run for a solid 3 seconds lmao

  • @Chris-qr3ce
    @Chris-qr3ce 2 วันที่ผ่านมา +23

    Them increasing the drain rate when your weight is high is stupid and contradictory to all the other changes they are proposing.... Who tf looks at their weight? So it's basically "Make it easier for new players, and screwing experienced end-game players" The same ideology that is ruining every game out there....

    • @mardingames14
      @mardingames14 2 วันที่ผ่านมา

      that makes perfect sense and I've always gauged my weight to my gameplay?!?. they're catering this game more towards irons (the better way to play) join the bandwagon lad

    • @andrewavp1476
      @andrewavp1476 2 วันที่ผ่านมา +8

      ​@@mardingames14Being an ironman isn't the 'better way to play' you're playing the same game but can't trade players, that's it.

    • @Pensnmusic
      @Pensnmusic 2 วันที่ผ่านมา +4

      ​@@mardingames14"here's all this cool end game gear you've spent years gathering. Now, put half of it in the bank cause it's too heavy. This is a good thing"

    • @jozefkriner5600
      @jozefkriner5600 2 วันที่ผ่านมา +3

      ​@mardingames14 you are %100 the problem with the game lmao. Irons are just anti social clowns who cry until jagex caters to them

    • @andrewavp1476
      @andrewavp1476 2 วันที่ผ่านมา

      @@jozefkriner5600 Absolutely agree, I go star mining and it's a bunch of degenerates flaming me for having a none iron account as they grind hours to make a stamina pot 🤡🤪

  • @CounterLogiicz
    @CounterLogiicz 2 วันที่ผ่านมา +6

    Started watching you recently, only in the mid game of osrs love the content king!

  • @eugenesis8188
    @eugenesis8188 วันที่ผ่านมา

    HIIT is high intensity interval training.
    Its a type of workout where you change the intensity and style of excercise frequently.

  • @c4yourself319
    @c4yourself319 วันที่ผ่านมา +1

    Have you tried turning the Internet on and off again? Maybe restart your modem

  • @Tedious1
    @Tedious1 2 วันที่ผ่านมา +2

    Could have strength play into carry capacity. Higher strength = ability to carry heavy objects while retaining run energy making your kg carried less detrimental to end game.

  • @chaldo_mike
    @chaldo_mike 2 วันที่ผ่านมา +1

    Interesting how this is going to effect wilderness hybriding. Seems like if you have a low agility level you'll be at a slight disadvantage vs someone with higher agility, since the lower agility user will have to be more mindful of their run energy/stamina. Whereas the higher agility player would be more or less unaffected. Most low level agility pkers might have to start sacrificing food slots for more stam pots

  • @damienwyles6515
    @damienwyles6515 2 วันที่ผ่านมา +1

    What i wanna know is why is that guy asking about serp+blowpipe in Zily if hes going to guthans the minions to heal?
    Why would he want them nearly dead from toxic so he cant heal from them with guthans

  • @jakesteel2423
    @jakesteel2423 วันที่ผ่านมา

    I think that graceful change is actually sick. Agility sucks, falling in the middle of a course is terrible. Unlimited run energy out in open areas is a great idea. Having to drink staminas in the middle of blast furnace or mining trips doesn't add anything. Sacrifice stamina cost/value to make the game better overall.

  • @alexanderquilty5705
    @alexanderquilty5705 วันที่ผ่านมา

    Its weird bc it will go down faster but regenerate approxinately twice as fast with more weight. So it sounds like the player will still have that "skill" of controlling when to run/walk and budget it during different activities.
    Not sure if there is any way to know if this is bad or good without in game testing or just releasing it to see what it is like.
    I just hope this doesn't ruin any activities that relied on that particular value of run energy duration with a particular amount of weight.

  • @tyyw10
    @tyyw10 2 วันที่ผ่านมา

    It sounds like stamina pots are going to get a huge price increase because you’re going to run out of stam doing everything. Especially blast furnace.

  • @ReliableLaibl
    @ReliableLaibl 2 วันที่ผ่านมา +3

    Vote no to run change

  • @marraine7299
    @marraine7299 2 วันที่ผ่านมา

    I'm glad it's not just me who doesn't like the changes. For context, I've gotten 99 Agility on 3 separate accounts, and am currently 93 Agility on my 4th one.
    I'll have to see how the new regen and drain energy stuff works first before I pass judgment on it, but from what I understood in the blog it's overly complicated and unbalanced. My main pet peeve, though, are the proposed Graceful changes: them getting rid of the run energy restore is something I'm ambiguous about. But why on Earth are they going to make it give an increased chance of spawning Marks of Grace? You can already get Marks of Grace at every course now, so they're already more abundant than they were previously. This change will only make their price drop even more; and as someone who used to make good starting cash by doing non stop Agility, this irks me.
    But the cherry on top is that Graceful will now give a 100% success rate on rooftop courses, meaning that you will get maximum xp per hour at every course as soon as you unlock it. This will make courses like Seers (where you usually will fail obstacles until the mid 70's or early 80's I believe) even more broken. Not to mention that one of the few things that makes Agility feel like a progressive skill is that failrate doesn't go away until a certain level; removing fail rate completely will make Agility even more soul crushing to train, since you'll no longer have even that slight motivation to keep you going.
    Lastly, if you stop failing completely, you will no longer need to bring food occasionally when training Agility, and bots will be able to train Agility with even more ease than before. Neither of which seems like a good thing.
    Agility has a lot of flaws, and the run energy drain for new players is a nuisance. They're not wrong about that. But these changes are overkill, and just don't seem like the right way to go about fixing things

  • @deviouschimp4663
    @deviouschimp4663 2 วันที่ผ่านมา +1

    I just don't understand why they have to ruin graceful and its primary purpose. Updating an armor set to cater to fasionscape, is like complaining about having wear melee armor to melee effectively...
    Sure, the no fail effect for agility courses is cool... but does that not feel more like something the agility cape should have?

    • @user-ky1hf8ry7q
      @user-ky1hf8ry7q 2 วันที่ผ่านมา

      Why would you run courses at 99

    • @deviouschimp4663
      @deviouschimp4663 2 วันที่ผ่านมา

      @user-ky1hf8ry7q I don't know, but I feel like alot of capes have that same sentiment of providing a bonus that isn't necessarily useful past 99. It would fit the current precedent more.
      I would love if they added that bonus to the graceful set...but not if it's taking away the most prominent use case.
      I like how the graceful set is useful in so many different activities. Making these changes would make it useless, while not even offering alternatives in it's place.
      Besides, fashionscape already has a plugin for players to look as they desire.

  • @Apostasy_Plague
    @Apostasy_Plague 2 วันที่ผ่านมา

    bro increasing the cost of running at high weight is fine, just make 99 agility negate it completely, not cap at 125% current drain rate

  • @bomerfan
    @bomerfan 2 วันที่ผ่านมา

    Agility is just an impossible skill to purpose. Infinite run energy is amazing, but if you make it infinite agility has no purpose.

  • @KingDean420
    @KingDean420 2 วันที่ผ่านมา +29

    With full graceful 82 agility i still run out of run energy doing a farming run. Agility is useless

    • @jozefkriner5600
      @jozefkriner5600 2 วันที่ผ่านมา +24

      Lol are you running from every patch to the next?? Like half patches have teleports next to them... no way you should run out of energy

    • @specialydobon
      @specialydobon 2 วันที่ผ่านมา +2

      Fucking how? I'm 81 Agility and never even dip below 70 run energy doing a full tree/fruit tree run with only 2 pieces of graceful (gloves and cape) as I'm wearing the Farmer outfit.

    • @manjoume5178
      @manjoume5178 2 วันที่ผ่านมา

      farm guild-varlamore-camelot-icy basalt -stony basalt- falador-hosideus-morytania and i never unlocked harmless.. never run out of energy at under 80 agility

    • @OneDarkCutie
      @OneDarkCutie 2 วันที่ผ่านมา +1

      You hella inefficient ☠️☠️☠️

    • @sum-dum_nerd
      @sum-dum_nerd 2 วันที่ผ่านมา +1

      you must be running to all the plots from the farming guild, habe you heard of a poh pool? where most of the teleports to plots are also at?

  • @HTownIron832
    @HTownIron832 2 วันที่ผ่านมา

    To be fair they did make ability levels very impactful. They just forgot to specify the impact was to make you a stamina chugging maniac

  • @runescapeppl41
    @runescapeppl41 วันที่ผ่านมา

    They did the best update to run energy over a decade ago now. It is called resting.

  • @andrebenoit404
    @andrebenoit404 2 วันที่ผ่านมา +1

    I'd be fine with just giving us a right click rest option but it needs to regen faster and go down slower.

    • @Skepticismistheway
      @Skepticismistheway 2 วันที่ผ่านมา +1

      Yes I would have way more fun sitting on the ground every twenty seconds instead of walking.. what a dumb take

    • @andrebenoit404
      @andrebenoit404 2 วันที่ผ่านมา

      @@Skepticismistheway completely agree. It was that one update in rs2 I think we all completely agreed was a huge improvement.

  • @theguyonyoutube4826
    @theguyonyoutube4826 วันที่ผ่านมา

    If there is content that the increased movment makes too big a difference, just add stamina draining mechanics in those instances

  • @kimberly4275
    @kimberly4275 2 วันที่ผ่านมา

    1 energy every 8 tickets currently is such a messed up thing.

  • @regista4
    @regista4 2 วันที่ผ่านมา

    making run energy drain this quickly at heavier weights is fat shaming

  • @Infestedpee
    @Infestedpee 2 วันที่ผ่านมา

    allow running energy regen but at 1/4 or 1/2 the amount, change stamina pot to be a slightly lower regen reduction and/or convert some of the reduced % and add it to energy regen

  • @mistaglitch4859
    @mistaglitch4859 2 วันที่ผ่านมา

    Anyone else here remember the old "sit" system which would rapidly restore your run? Man I'm starting to feel that age creep up on me.

  • @megaman415
    @megaman415 2 วันที่ผ่านมา +1

    99 Agility should never need a stamina. They should be able to run forever,

  • @RYguy1994
    @RYguy1994 2 วันที่ผ่านมา +1

    I say we hafe run energy drain slower with higher agility levels. I think it is that way already... But i dont see a difference.. i do like whdn we had the option to "rest" snd recharge energy faster

  • @VeeJayzColeWorld
    @VeeJayzColeWorld 2 วันที่ผ่านมา

    Condor not knowing what HIIT is, is so fitting

  • @johnbartz1907
    @johnbartz1907 2 วันที่ผ่านมา

    Imagine if your agil level made your run drain slower, like level 99 is like having a perm stamina, annd 70 is like a full run and a super energy and it regens faster.

  • @yoloboy7201
    @yoloboy7201 2 วันที่ผ่านมา

    I feel like this just fucks up most of the "skillful management of run energy" grinds because you now just drain quicker anyway even at 99 and dont get the graceful bonus anymore. So you just have to buy a fuckload of more run energy potions and staminas.

  • @AdmiralADD
    @AdmiralADD 2 วันที่ผ่านมา

    The main issue is the overall impact of item weight becomes TOO much. I get increasing its impact, but not that much.

  • @K12machinima
    @K12machinima 2 วันที่ผ่านมา

    I think the main thing with this proposal is "who" and "why", when it comes down to it. All Agility needs to do is let you do obstacles and have slower run drain... like... what, did some neckbeard try to runecraft in his favorite event items and get mad, throw a temper tantrum on Reddit, and then send all the mods on Twitter salty tweets about how dumb it is that you need Graceful to run longer?
    My money is really on that niche minority of people that get salty they can't wear event gear when doing farming runs... who really don't matter, at the end of the day, because RuneScape has never been a game about fashion, but a game about gear/stat-based validation. All Jagex can really do to Agility and run at this point is either bite the bullet and add the RS3 rest option (not a big deal, really), raise stamina decay at higher agility levels
    (which, you know, it should), or add cosmetic transmogs options to gear (provided you have the item and stats to equip it) so that dumb-dumbs can wear their hideous event items and be happy...

  • @MrRsErik
    @MrRsErik 2 วันที่ผ่านมา

    rule to follow make it so everything works out so with graceful at 99 agility you basically don't run out of run energy that's what the top end should be as a result from agility changes if its not its hot garbage.

  • @currentcommerce4774
    @currentcommerce4774 2 วันที่ผ่านมา +1

    these changes could be fine if they tweak the weights on some gear
    make all crystal gear -2kg and ring of endurance like -10

  • @Wdfdude
    @Wdfdude 2 วันที่ผ่านมา

    I think making run energy unlimited within a certain distance of main cities would be good, but keep the current run energy algorithm.

  • @HipsterCheese
    @HipsterCheese 2 วันที่ผ่านมา

    They are trying to making higher agility lvls more effective for when you have heavier gear but I feel like once your lvl 99 it’s should be the same as it is now

  • @vegemitesandwich1113
    @vegemitesandwich1113 2 วันที่ผ่านมา +1

    Am I mental for just wanting them to leave it alone. Im not one of those guys who hates any and all changes to the game, in fact quite the opposite but i feel like even though it is shit its one of those core mechanics that if changed will change the whole experience. or maybe I'm just a masochist lol

    • @K12machinima
      @K12machinima 2 วันที่ผ่านมา +1

      I keep thinking “Who wants/proposed this, and why are they allowed to have a job/play the game?”

  • @Patio1itall
    @Patio1itall 2 วันที่ผ่านมา

    The rebalance isn't to buff run energy. Its mainly to just buff early game and skilling running (except blast furnace rip). Good Players will take advantage of regen buff via walking (AKA no stamina Zilyana, walking during Olm 3-0). Bad players will be stam potted there anyway.

  • @tylerspaulding5045
    @tylerspaulding5045 2 วันที่ผ่านมา +1

    Saw chat saying it during but bring "rest" back along with these changes if that's the route they truly want to go. Might make it a bearable for late gamers

  • @ilbgentyl
    @ilbgentyl 2 วันที่ผ่านมา

    IMO buff the duration and recharge and also give a very minor amount of xp just for walking. For example it could be 10-20k for non-stopility walking. This would drastically improve early game well essentially doing nothing to end game as everyone uses tp's. Another option would be making it to where you don't lose run energy when on roads/pathways.

  • @SullivanUnderscore
    @SullivanUnderscore วันที่ผ่านมา

    drain rate when carrying a lot of weight should be affected by both your agility and strength levels

  • @matthewperkins1334
    @matthewperkins1334 2 วันที่ผ่านมา +1

    not suprised king doesnt know what a HIIT workout is

    • @KingCondor
      @KingCondor  2 วันที่ผ่านมา +3

      I just speak normally I guess

  • @Ozonencb
    @Ozonencb 2 วันที่ผ่านมา

    If you were Jagex, how would you make it less of a GracefulScape?

  • @MixedReactor
    @MixedReactor 2 วันที่ผ่านมา

    Imagine carrying a cannon. Yeah, fuck this. I'm not going to see this pass and then them spend the next year trying to balance it

  • @AngryGamerFilms
    @AngryGamerFilms 2 วันที่ผ่านมา +5

    It's all these DEI hires who never grew up playing the game that are trying to implement all this BS. To make the game more like WOW. After the failure of the pride event, and jagex sweeping that under the rug as fast as possible, I'm starting to think OSRS is going to end up looking like RS3 in a few years. Look how they've raised the prices of bonds. They don't care about the players anymore. Just money, and pushing "The Message" on kids.

  • @mickeyoakley4012
    @mickeyoakley4012 2 วันที่ผ่านมา

    Spot the difference between these two sentences:
    “Bots don’t affect the OSRS economy.”
    “I run several RWT bot-farms in OSRS.”

  • @pokeliciousnchill2932
    @pokeliciousnchill2932 2 วันที่ผ่านมา

    I personally don't have an issue with how run energy works right now. What they're proposing definitely seems pretty fucking stupid. Punishing late game gear is really dumb. However, maybe their prices might dip for a little bit so I can afford an upgrade haha.

  • @kenuprotada8048
    @kenuprotada8048 วันที่ผ่านมา

    You use "an" before a word if the word starts with a vowel. You would use "a" in all other scenarios

  • @lennysmileyface
    @lennysmileyface 2 วันที่ผ่านมา

    Why does the drain rate not change with higher agility unless you have weight?

  • @OMGnanerpus
    @OMGnanerpus 2 วันที่ผ่านมา

    You dont run non-stop during raids tho. You stand still, meaning you'll get that mega regen

  • @taxesrtheft
    @taxesrtheft 2 วันที่ผ่านมา

    just add a fucking rest option, everyone is using stam pots already this is only for f2p and ironmen, just add rest to let them regen quicker the drain should stay the same imo

  • @MegaMonomer
    @MegaMonomer 2 วันที่ผ่านมา

    agility should matter, the worst skill to train should only have buffs. longer run and faster recharge regardless of weight.

  • @mangomayhem609
    @mangomayhem609 2 วันที่ผ่านมา +1

    This game doesnt need every fkingg part of it cahnged like wtf jagex?? Nothing is perfect, lets not be dum & do another oopsie like a decade ago with changing way too much shit. If it aint broke dont fix it. (It aint broke, its a little silly but thats how its been forever & it has worked _FINE_

  • @shore73
    @shore73 2 วันที่ผ่านมา +1

    all the bis gear is heavy af, gonna be awful

  • @LProfesorr
    @LProfesorr 2 วันที่ผ่านมา +34

    They are trying too much. This is terrible. They just need a rest option and a buf on regain stamina based on your agilty level.

    • @taxesrtheft
      @taxesrtheft 2 วันที่ผ่านมา +4

      nah just drain rate, everyone has stams anyway so its only for ironmen

    • @currentcommerce4774
      @currentcommerce4774 2 วันที่ผ่านมา +9

      rest is a fucking terrible idea lmao
      imagine having to sit down for 30 seconds to get ur run back. yall got nostalgia for RS3

    • @user-kc5qi2oy1j
      @user-kc5qi2oy1j 2 วันที่ผ่านมา

      No to the rest idea but agility making regen fast would be nice

    • @Kodiah-
      @Kodiah- 2 วันที่ผ่านมา

      Need a buff across the board with run depletion

    • @darthtiberius3716
      @darthtiberius3716 วันที่ผ่านมา

      @@currentcommerce4774 rs2 not rs3

  • @cedrich7659
    @cedrich7659 3 ชั่วโมงที่ผ่านมา

    Just put in rest like u can do in rs3 but not available while bossing, how hard can it be?

  • @IndigoCode
    @IndigoCode 2 วันที่ผ่านมา +1

    Back of the envelope it's not too hard a nerf even for end game if you're walking part of the time. 4:1 olm breaks right about even, sara gwd kiting control clicking gets better, and the other shit calls for stam pots anyways.

  • @12345eatacake
    @12345eatacake 17 ชั่วโมงที่ผ่านมา

    Why not add a new potion Super stamina potion. Give you unlimited run for 2 mins but drains your combat stats by 5(or what ever) ever tick.
    Unlimited run but block you out of combat

  • @jacobjones1849
    @jacobjones1849 2 วันที่ผ่านมา

    They’re making graceful objectively worse and even admitting to it.
    On top of shitting on agility, when do you need agility? Skilling like RC where it sucks before these nerfs.

    • @jacobjones1849
      @jacobjones1849 2 วันที่ผ่านมา

      Are they trying to make the shitty “run while naked, walk while you have a stack of bars” thing more exaggerated? Bro run energy SUCKS for half the shit in the game already

  • @jurgnobs1308
    @jurgnobs1308 2 วันที่ผ่านมา

    good basics and then someone was like "yea but make it shit with any sort of weight" lol

  • @vinnievimto
    @vinnievimto 2 วันที่ผ่านมา

    This is huge but it's really not much encouragement to do agility if your still going to get punished to this level regardless of the level you have.

  • @ughighspeedug
    @ughighspeedug 2 วันที่ผ่านมา

    They shouldnt even bother... 8f you want to run longer use a stam pot

  • @leflavius_nl5370
    @leflavius_nl5370 2 วันที่ผ่านมา +27

    some fucking jamfkex employee that really likes their crossfit (=swingers) club and just HAD TO TELL THE WORLD that HIIT WORKOUTS are the cream of the crop

    • @FreelancerAlpha1-1
      @FreelancerAlpha1-1 2 วันที่ผ่านมา +2

      HIIT workouts are pretty great ngl
      But 90% of this player base don’t know there is a zone 4 and 5 for their heart rate

    • @leflavius_nl5370
      @leflavius_nl5370 2 วันที่ผ่านมา

      @@FreelancerAlpha1-1 "any triple digits heartbeat will KILL YOU!"

  • @salvest3rr
    @salvest3rr 2 วันที่ผ่านมา

    tldr post change =
    run recharge rate is up across the board
    higher agil level will help
    if you are heavy you drain faster than before
    higher agil level will help

    • @salvest3rr
      @salvest3rr 2 วันที่ผ่านมา

      basically a dub all around if you are low kg and high agil you will need less pots to get around
      if you are 64kg and need to run you would bring a stam anyway noone is running around with inventorys full of granite for fun

  • @AllEy3s0nMe
    @AllEy3s0nMe วันที่ผ่านมา

    Who was complaining about run energy though is the real question?

  • @jacobsingleton4019
    @jacobsingleton4019 2 วันที่ผ่านมา +1

    Just got full gracefull a few days ago now it’s their nerfing it lol

  • @lyndonbauer1703
    @lyndonbauer1703 2 วันที่ผ่านมา

    Why don't they just lower drain rate and increase regen, per agility level? This shit looks bonkers.

  • @02bluehawk
    @02bluehawk วันที่ผ่านมา

    Solo chambers and zilyana are probably the 2 places this will matter, I saw someone do zily on the beta world hit a Stam and was runing around and run wasn't draining while the Stam was up

  • @rhycegarner7689
    @rhycegarner7689 2 วันที่ผ่านมา

    I like the idea of walking less when you're low weight, and then make like 55kg+ weight consume the same energy rate that it does now. Buff having lower weight and keep high weight where it is now; doesn't seem that difficult to me no need to make the run system worse for high weight.

    • @iwillpku75
      @iwillpku75 2 วันที่ผ่านมา

      You can literally run forever with 84kg right now. They need to make weight matter and that's what they are doing. I hope they push it as an integrity change.

  • @57spitfire57
    @57spitfire57 2 วันที่ผ่านมา

    gonna mess around with UIM run rates basically. not many others will notice.

  • @NocturnalRS
    @NocturnalRS 2 วันที่ผ่านมา

    They could bring back 'Resting' from pre eoc, maybe make a barbarian skill.

  • @jawstrock2215
    @jawstrock2215 วันที่ผ่านมา

    my only guess for the beta is because it affect new players too, so you can try with lvl 1 agi *shrug*

  • @TylerHanke-he5kx
    @TylerHanke-he5kx 2 วันที่ผ่านมา

    what is also really stupid with that little chart explaining KG and drain. It should show what negative KG is going to be with this proposed update.

  • @canadianslav
    @canadianslav 2 วันที่ผ่านมา

    The graceful changes are really nice but they are meaningless if the actual new run energy mechanics are shit

  • @codyskyrimvolen
    @codyskyrimvolen 2 วันที่ผ่านมา +1

    holy fuck they are wasting time with this, either give everyone a slight buff or move onto something else. holy fuck.