How Damage is calculated in ESO - DETAILED guide

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 34

  • @plectro3332
    @plectro3332  10 หลายเดือนก่อน +8

    Important update! There is now a separate damage buff "Damage done to monsters" (these stack additively together: Bahsei set, Velothi Ur, Ansuul's Torment) which separately multiplies like this:
    damageDone * enemyDamageTaken * damageDoneToMonsters
    Side note: Originally this was believed to stack together into the "damage done" group but is in fact a separate group. This makes sets like Ansuul slightly stronger than originally believed due to the multiplicative stacking.
    After doing some math for Arcanists wearing Ansuul vs. Coral Riptide at penetration cap.
    Originally we thought Coral Riptide becomes stronger than Ansuul below 78% stamina. However, due to the multiplicative stacking instead of additive, the correct number is 66%

    • @SnapX6
      @SnapX6 6 หลายเดือนก่อน

      Does Major/Minor Slayer fall into this as its tool tip describes "increase your damage done to dungeon, trial and arena monsters by 5/10%)? Also where is stagger debuff applied - as an addition to the end?
      Great guide btw!

  • @hofnaerrchen
    @hofnaerrchen 2 หลายเดือนก่อน

    At last an extremely useful video on ESO damage calculation that has all the information the game (I consider ESO tooltips a pain you know where) misses out to communicate correctly.

  • @unit220
    @unit220 ปีที่แล้ว +3

    This is hands down the most informative ESO video I have ever seen.

  • @MrMewantu2
    @MrMewantu2 ปีที่แล้ว +7

    THIS! Is a god send. Trying to fully understand the ESO gargin is quite the task. I appreciate videos like this. It really helps to simply things. Gives more options to create your own build and playstyles if you understand the data. Please share more of your spreadsheets and input methods

  • @MistaDrew2
    @MistaDrew2 ปีที่แล้ว +1

    the single most helpful eso guide on youtube

  • @firemyst9064
    @firemyst9064 6 หลายเดือนก่อน

    Definitely a huge video for people into building numbers, not characters.
    Thank you for the video, def the breakdowns i needed to know about but dont really see talked about much.

  • @mavitavers4376
    @mavitavers4376 ปีที่แล้ว +3

    I've played since day 1 and I've never found a video that has broken down this info so succinctly. Well done sir 🎉

  • @dust_to_dust
    @dust_to_dust 9 หลายเดือนก่อน +2

    I really appreciate this kind of a man. This is just kind of stuff. I wanted to know. Thank you for your work.

  • @nicolasdoolittle29
    @nicolasdoolittle29 ปีที่แล้ว +1

    Beautiful work thank you. Been looking for a comprehensive breakdown like this for a long time.

  • @wicked-cheeseburger
    @wicked-cheeseburger ปีที่แล้ว +2

    Thanks for this man the game really doesn't put any effort explaining what stats you want for damage and all the recent adjustments make finding info online hard. No clue how people are supposed to figure this stuff out playing the game hahah

  • @JaeRowe
    @JaeRowe ปีที่แล้ว

    I would love to see some kind of damage calculator for easy use. Just plug in numbers for the target, plug in numbers for youself and the attack your using, it calculates and pops out the damage amount. Thanks for taking the time to make this video.

  • @furiousmoose01
    @furiousmoose01 ปีที่แล้ว

    Best breakdown of damage ever. Thank you good sir

  • @Isekai_no_Yume
    @Isekai_no_Yume 10 หลายเดือนก่อน +1

    Yo... THANK YOU for this!!!!! 🙏🏾

  • @feralomen
    @feralomen ปีที่แล้ว

    You need more subs! Great info

  • @blacksbeat9580
    @blacksbeat9580 ปีที่แล้ว +1

    Hey @Plectro
    That Video is so awesome, thanks for making it.
    Since the Arcanist wasn't out yet, at that time I have a question regarding the Glyphic.
    Let's say you are at max crit, but the resource buff of the War Horn is not maxed out, is it still stronger to throw the Glyphic or should you cast a horn so everyone gets 10% more resources?

    • @plectro3332
      @plectro3332  ปีที่แล้ว

      According to my quick mafs, the glyphic's 200 Weapon & Spell Damage gives about 0.1% extra DPS to Sorcs and Templars (thanks to the bonus spell dmg %, who are expected to be at around 55% spell dmg increase) but is about a 0.1% DPS loss for other classes so tl;dr doesn't matter

  • @MiguelSanchez-kb1ir
    @MiguelSanchez-kb1ir ปีที่แล้ว +1

    How damages are calculated for light and heavy attacks?

  • @loogiemusmaximusoftides8540
    @loogiemusmaximusoftides8540 ปีที่แล้ว +1

    Got a sub from me, thanks for the information

  • @vaguelyabstracted
    @vaguelyabstracted ปีที่แล้ว

    Thank you for this, it is very clear. One question - added damage from arena weapons. Does this just get added to the damage calculation, before damage modifiers and damage done modifiers? Or is it added at the end as a flat amount?

    • @plectro3332
      @plectro3332  ปีที่แล้ว

      I was told it gets added after modifiers although I haven't verified that myself and it's always a good idea to double check things you're told in ESO. Many times I was told the wrong thing!
      When it comes to Blackrose Prison daggers, that just adds a 6% Damage Done modifier to everything. When it comes to specific skills like vMA Inferno's wall buff, I think it ignores modifiers but I'm not 100% sure. Might be best to test for yourself

    • @vaguelyabstracted
      @vaguelyabstracted ปีที่แล้ว

      @@plectro3332 ok great. Thank you!

    • @vaguelyabstracted
      @vaguelyabstracted ปีที่แล้ว +1

      @@plectro3332 Did a small test. The added damage is added before the damage modifier. Definitely got the damage modifier to the arena weapon.

  • @knowlen
    @knowlen ปีที่แล้ว

    can you post a link to the spreadsheet so people can run their own calculations?

  • @AbuMohsin1991
    @AbuMohsin1991 ปีที่แล้ว

    If i do build with 55k max stamina and 3k weapon damage for pvp does it hit hard , or focus on weapon damage with low stamina, because i love playing with high stamina

  • @rebreb7398
    @rebreb7398 ปีที่แล้ว +1

    So magicka skills dmg skales with weapondamage if its higher than spelldamage?

    • @plectro3332
      @plectro3332  ปีที่แล้ว +2

      That is correct, yes

  • @Variumocta
    @Variumocta ปีที่แล้ว

    Do we have a crit chance cap in the game? Just like a crit damage cap

    • @plectro3332
      @plectro3332  ปีที่แล้ว

      Not a hard-coded cap for crit chance really but technically it is capped at 100%. No reason to go over. Although trying to reach the cap would be very difficult and would likely require you to sacrifice more valuable stats to help you get to that (For example Nirnhoned main hand when dual wielding gives additional 200 weapon&spell damage, which is more valuable than having a Precise main hand for 3.4% crit chance)

  • @Jrmsk
    @Jrmsk 4 หลายเดือนก่อน

    160 CP = 66 lvl, not 64

    • @plectro3332
      @plectro3332  4 หลายเดือนก่อน

      That is absolutely right. That was an oversight on my part in the video. When optimising for PvP, this is important to know

  • @ausmiku
    @ausmiku 3 หลายเดือนก่อน

    Who gives a f**k ?? It's not meant to be a maths game, that's for nerds. it's a combat game, so learn to use your weapons skilfully and stop worrying about numbers.

  • @itaxevasixn8808
    @itaxevasixn8808 ปีที่แล้ว +2

    Isnt 660 armor 1% damage reduction?

    • @plectro3332
      @plectro3332  ปีที่แล้ว

      For players it is 660. For NPCs it is 500. So if you're building armor for yourself or doing PvP, you work with 660. If you're building for PvE DPS, you work with 500