ARTIFACT TIER LIST. (Summoners War)

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  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 134

  • @JesterMotley
    @JesterMotley 3 ปีที่แล้ว +61

    THANK YOU FOR THIS! Seriously, thank you for this. I've so wondered about a number of the effects from artifacts, and while I'm 'full' in artifacts, I've struggled a lot on trying to figure out what's worth keeping, what's not, what I should keep if "really good roll" and what doesn't matter. Seriously, thank you!

    • @charleslincoln5357
      @charleslincoln5357 3 ปีที่แล้ว +2

      Me to I am just looking at the base state and not really understanding the other crap lol

    • @JesterMotley
      @JesterMotley 3 ปีที่แล้ว +1

      @@charleslincoln5357 Just learning that life steal ONLY works if a creature already has it changes a lot of my builds.

    • @HERO_Neos
      @HERO_Neos 3 ปีที่แล้ว +2

      I've been in the same boat my dude

  • @potxtoe
    @potxtoe 3 ปีที่แล้ว +12

    20:24 The good thing about Add Dmg on Lushen Or Julie is that that when they glance or not crit they still get that extra dmg compared to relying on s3 cd alone.

    • @EniMarv
      @EniMarv 3 ปีที่แล้ว +1

      dont build lushen and julie on 70% cr

    • @potxtoe
      @potxtoe 3 ปีที่แล้ว +6

      @@EniMarv Why do you assume that, my Lushen has 100% CR, what Im saying is when Lushening a Fire Unit or A defense with Anti Crit Passive like Molly etc the add dmg or dmg dealt on x element is better than s3 cd

    • @EniMarv
      @EniMarv 3 ปีที่แล้ว

      @@potxtoe it was called overall not spezific you idk your Account dont feel offended 😜 many people doesnt build lushen on 100cr just remember All that read ur comment and think its fine build him less cr because of the artifact

  • @jesse7838
    @jesse7838 3 ปีที่แล้ว +12

    Something that a lot of people might not think about....I put Atk+ with bomb damage Artifacts on my Shizuka...since the bombs that she throw back are based on her atk power

  • @darylkoncilya1730
    @darylkoncilya1730 3 ปีที่แล้ว

    I took a break for school before artifacts came out, I haven't really farmed them because I didn't quite understand. This was a HUGE help, thank you very much!

  • @brandonhicks379
    @brandonhicks379 3 ปีที่แล้ว +5

    Hey bagel. I comment occasionally to praise you and it’s no different now. I’ve been having an absolutely terrible day and your consistency in your videos have me constantly looking at something new and your energy is always distracting me from everything else. Once again thanks for being you

  • @josefkarny9
    @josefkarny9 3 ปีที่แล้ว

    Thank you Bagel for this video. I came back to the game after like 5 years and I had no idea what the artifacts do, so finding one concise video with all the information the players accumulated so far is very helpful.
    Doing guides with fresh or returning players in mind is still meaningful.

  • @xiaoholic_NL
    @xiaoholic_NL 3 ปีที่แล้ว +8

    Anavel Skill 2 is cleanse/heal you so can use recovery there. Skill 3 could be accuracy and add. damage.

    • @saintanubis6177
      @saintanubis6177 3 ปีที่แล้ว +1

      Was wondering if anyone caught that

  • @Zarocaz
    @Zarocaz 3 ปีที่แล้ว

    I love more game-education vids like this man. Glad you're still kicking around otherwise I'd probably have quit long ago

  • @jojow.schmid4920
    @jojow.schmid4920 3 ปีที่แล้ว

    YES! The artifact video I was unknowingly hoping for, but I couldn't have specified it if I would have been asked. One of the times where it is a pity that you can give only one thumbs up. Thanks!

  • @carlosp.574
    @carlosp.574 3 ปีที่แล้ว +2

    Well your explanations are top level as always bagel :D Thank you for this!

  • @HERO_Neos
    @HERO_Neos 3 ปีที่แล้ว +2

    16:33 One bit of value I can think of that people could get from Artifacts with "CriD as HP is bad" is anyone who's Lushen just barely misses one shotting waves in dungeons like GB10 for example. They could use those so their CriD goes up with each cards hit from Amputation Magic. I haven't tested it yet myself but it seems like a solid idea to me

    • @michaelconroy9975
      @michaelconroy9975 3 ปีที่แล้ว

      I have a artifact with like 28 percent crit damage as bad, 20 percent crit damge as good , single target crit damage 6 percent and skill 1 crit damage plus 4 ............something likethat any way, attack artifact with defence .

  • @lq5949
    @lq5949 3 ปีที่แล้ว +1

    ALso worth noting, Additional damage proportional to HP will continually decrease in RTA Matches, whereas based on Attack will increase over time in RTA.

  • @Brando8654
    @Brando8654 3 ปีที่แล้ว

    Finally!! Thanks Bagel I truly appreciate this video. Well done indeed!

  • @Diopside.
    @Diopside. 3 ปีที่แล้ว

    Very nice video Bagel, clarification for people how and and who these stats can work on. Huge thumbs up!

  • @christopherfiore960
    @christopherfiore960 3 ปีที่แล้ว

    Holy Crap man... Wow, thank you Bagel! Really reading your community, great stream!

  • @JesterMotley
    @JesterMotley 3 ปีที่แล้ว +4

    Skill 2 accuracy is pretty important for units that have passive "skill 3"'s like the fire beast rider, for example. I can load her up on accuracy runes and subs, or attack/crit subs, or I can mitigate some of that with skill 2 accuracy artifacts. I'm also partial to units where the 'strip' skill is skill 2.

    • @heroewm
      @heroewm 3 ปีที่แล้ว +2

      if the debuf comes from the passive then you need accuracy for the passive skill not the active one

  • @Socrates21stCentury
    @Socrates21stCentury 3 ปีที่แล้ว +1

    Excellent review, very helpful

  • @aeryellae5837
    @aeryellae5837 3 ปีที่แล้ว

    Haven't finished this video yet, and I already know it will be a great video :) Thanks for this!

  • @alexanderwiseman8574
    @alexanderwiseman8574 3 ปีที่แล้ว

    So so so helpful! Answered many of my questions. Thank you!

  • @guoyao8082
    @guoyao8082 3 ปีที่แล้ว

    Very useful Bagel, keep up the good work

  • @MysteryS4869
    @MysteryS4869 3 ปีที่แล้ว

    You did great Bagel. Thanks for the explanation!

  • @therionshadow8405
    @therionshadow8405 3 ปีที่แล้ว

    This is so SO helpful, especially the examples.

  • @crimsonminerva
    @crimsonminerva 3 ปีที่แล้ว

    You're a flippn mentat on this game! I'm good with just accomplishing what I have with your help. Your devotion to digesting this game is amazing. Thanx so much for all you do.

  • @matthewvanderby3234
    @matthewvanderby3234 3 ปีที่แล้ว

    Most of how they work is my understanding. The SPD of lost hp one I may have thought it was better than it is. Worth the listen to confirm/deny my suspicions.

  • @omgopet
    @omgopet 3 ปีที่แล้ว

    Some additional notes, mostly relevant to rta...
    1. Single target crit damage + s# crit dmg + crit dmg if good/bad are amazing for bruisers in combination with a slot 4 crit rate rune. Using one rune slot and your artifacts, you completely cover your offense, so the rest of your rune slots can cover your survivability. Crit dmg is technically more effective stat-wise on slot 4, but unless you are cleaving or it's a unit like Diana/Antares/Leo that doesn't need speed, you typically can't get 85% crit rate and still be tanky enough. Crit rate and resistance as a main property are more effective than primary stats, especially if you take into account that they can't be grinded.
    2. Damage reduction from water is typically more important than from any other element. The reason is, obviously, Mo Long. If you have a unit that your comp is centered around, like your LD5 or Diana, or a powerful sustain/support unit that enables your team like Riley/Nana/Triana, the opponent might try to snipe it with Mo Long, and Mo Long doesn't care about element advantage. Obviously, things like Antares, Karnal and Verd want reduction from water as well, but for a different reason (Barbara, Mina). The second best is reduction from fire (vs Masha, Khali, Kaki, Antares and Daphnis), but that's typically only for wind and fire units. Then there are wind (Odin, monkey) and light (Shren, Oberon), and I am not aware of any good dark nuker, so that might only be useful in gw where you use a light unit like Molly to bait their dark unit, but even then non-LD elements are probably better. The point is, when deciding if you want to roll/keep an artifact, keep in mind that reduction from water is good on everything, while reduction from other elements is more narrow. Reduction doesn't work vs bombs and dots afaik, so Seara/Gianna/blueshen/Rica should not be under consideration.
    3. Artis with high rolls in skill# accuracy are, obviously, great on mons that only have a single skill that needs accuracy because they allow you to get more stats in your runes. However, artis that roll accuracy on multiple skills have their use. They are for units that have debuffs, but don't have multi-hits. The best example is Hathor. She awakens into accuracy, so it's pretty easy to get her to 85% on s2 and s3 using only sub-properties and artifacts. This allows you to use hp% on runes 4 and 6, which saves her from being sniped befoe getting to do her thing (especially in combination with damage reduction on the other slot). Rica is another example, she does have multi-hits on s3, but the dots do so much damage that artifact damage doesn't matter as much and it's better to use resistance on s6 instead of accuracy. Rica doesn't even need 85% accuracy on s3 because you are typically not taking her into stuff like Lulu that you expect to be on max res. On the other hand, something like Chung and even hey gang want damage in artifacts to remain threats even after blowing their load, so they are better on accuracy slot 6 and dmg from speed in artis.
    4. High damage from hp is only really good on Karnal. Most high hp units that want artifact damage (Vigor, Juno, Praha, MoLong, Rigel...) shine in games that go long, meaning that the artifact damage from hp will lose effectiveness. Damage from spd and def, or even att will be better in the long run. This is only true for rta, obviously, in gw hp doesn't fall off, so stack >20% dmg from hp on MoLong and he will go ham with s2. Obvuiously, it all depends on the particular artifact as well. If you triple high roll dmg from hp, it's still going to be better than an average double roll in dmg from spd, even in rta. Also, remember that ponies lose their hp when they transform, so Diana wants high dmg from att!

  • @chriscarey1898
    @chriscarey1898 3 ปีที่แล้ว

    Great info. There were several of those I had wondered how exactly they applied to certain units.

  • @Fushur7
    @Fushur7 3 ปีที่แล้ว

    Today i learned that Anavel skill 2 actually requires Accuracy while skill 3 doesnt xD. Guess you were talking about recovery. Love you content

  • @potxtoe
    @potxtoe 3 ปีที่แล้ว +1

    21:58 its the other way round for Anavel Bagel but we understand wym haha

  • @Neo_Fast
    @Neo_Fast 3 ปีที่แล้ว

    You keep saying additional damage is op in your videos and i try to understand and apply to my units but now i know what to focus on. Spot on video. Keep them coming Bagel 🥯

  • @otakugamer1123
    @otakugamer1123 3 ปีที่แล้ว +5

    Does the spd increasing effect affected by spd lead and towers??

    • @TalesOfPirates5
      @TalesOfPirates5 3 ปีที่แล้ว +1

      The ___ increasing effect is only for buffs.
      I do not know if passives such as Barbaric King skill 3 effect benefit from the artifacts though.

  • @Doggof2p
    @Doggof2p 3 ปีที่แล้ว

    This actually helped alot since I don't know what to keep and what to sell. ❤❤

  • @xValkyrie93
    @xValkyrie93 3 ปีที่แล้ว

    I know a lot of people have been spreading around information. I think the thing that I got from this the most is that - dmg from specific elements is probably better overall that def and spd as hp gets lower. Also probably havent been focussing the dmg on specific elements (Kaki and Fuuki are big ones for RTA). Brings into perspective at least some of the more popular ones, as I have 400 artis, but culling bad ones is hard as I struggle to work out whats bad

  • @wisp5760
    @wisp5760 2 ปีที่แล้ว

    thank you very much for this video bagel, even if it is a long video it was very educational.

  • @angelitabecerra
    @angelitabecerra 3 ปีที่แล้ว

    This was *extremely* helpful, thank you 🙏🏾

  • @hannahw1409
    @hannahw1409 3 ปีที่แล้ว

    I think some are great on specific units; some are generally OK, and others are more broadly great

  • @emilyc642
    @emilyc642 3 ปีที่แล้ว

    Thank you! Very helpful. Wish it were longer lmao

  • @LuisLopez-vl5es
    @LuisLopez-vl5es 3 ปีที่แล้ว +4

    Did he really just say skill 2 accuracy was better for anavel than skill 3 accuracy because her skill 2 needs it? Her skill 2 is a heal ........... 22:00

    • @isaacgutierrez40
      @isaacgutierrez40 3 ปีที่แล้ว

      Who knows maybe you need that s2 accuracy to make sure she cleanses

    • @PrimordialZL
      @PrimordialZL 3 ปีที่แล้ว

      He got them mixed up is all.

  • @immatx1427
    @immatx1427 3 ปีที่แล้ว

    -dmg by element is by far the best sub in the game. It's pretty good in rta and in seige all 6 mons in each battle should ideally have double rolls or better. It's so so so important.
    Praha and Juno really should be built with attack. Praha slightly less maybe, but Juno especially needs to be doing damage or she's a dead pick most of the time

  • @jacked_cowboy357
    @jacked_cowboy357 3 ปีที่แล้ว

    great video, needed this info

  • @justinepaulcordovilla5852
    @justinepaulcordovilla5852 3 ปีที่แล้ว

    Damage dealt on + is so good with Woosa's S2. man the damage and heals becomes so much fatter. I was wondering way back when I was fixing my support mons and checking out a sub which was spd under inability bec I told myself i am sure there exists that sub, but only to find out it was ady phased out. It was really bad, cause there are support mons that do not benefit a lot on almost all the available subs and spd under inability/ dmg received under inability couldve been good. Reflect dmg looks nice too and If i had alexandra I would definitely feel bad of not grinding artis when they first came out.

  • @venom1188
    @venom1188 3 ปีที่แล้ว +1

    Give this video 100k likes asap
    Great video

  • @potxtoe
    @potxtoe 3 ปีที่แล้ว

    Yes, Add Dmg by SPD and HP is superior to Add Dmg DEF and ATK simply due to the fact that it is easier to capitalize on SPD and HP in PVP especially in this bruiser meta where basically everything needs at least 30k HP and good spd. DEF being kind of a crappy stat in general that can be reduced by def break or can be ignored.

  • @crossheart3688
    @crossheart3688 3 ปีที่แล้ว

    Question I had about the “Increase Attack Effect”. Does that buff Mephisto’s passive? The passive buffs “damage”, which is why I’m not 100% sure

  • @Nekomonger
    @Nekomonger 3 ปีที่แล้ว

    Nice vid Bagel. But does this artifact also boost the dmg of normal units that get teamed up by raoq or icaru?

  • @TheStonedCold
    @TheStonedCold 3 ปีที่แล้ว

    Spd/Atk Propoportional is really great on Miho, Garo, Laika and Theomars.

  • @atahernandez2520
    @atahernandez2520 3 ปีที่แล้ว

    owhhh yesss ...perfect timing begal ... i wanna know this content

  • @NickHodge91
    @NickHodge91 3 ปีที่แล้ว

    You might mention this later on and I didn't see it in comments, but I think counterattack counts towards reflect dmg?

  • @erikwesselius9971
    @erikwesselius9971 3 ปีที่แล้ว

    Thanks! I do think the atk/def increasing effect should be a little higher, but the rest is nice to know! I do have a question though, regarding the crit dmg when hp is good/bad. Which is best for rift beasts? In other words: are the rift beasts on low hp or high hp when in the groggy state

  • @gerryramosftw
    @gerryramosftw 3 ปีที่แล้ว

    wow i totally misunderstood the speed increasing effect.. gah.. the game is so frustrating sometimes because one would think "oh speed increasing effect, increases my current speed based on the monster's current speed"
    but no it increases the speed based on the speed increase buff, it would be much easier to understand if it says "increase effectiveness of speed buff", or better yet just straight up say what it is! i.e. "add 1-5% extra speed increase on top of speed buff" lol..

  • @tammamsh1027
    @tammamsh1027 3 ปีที่แล้ว

    Thank you very much I really need that
    I was hoping you could've told us how you consider the unit's hp bad or good (like percentage)

  • @dennysusanto4046
    @dennysusanto4046 3 ปีที่แล้ว +1

    Is hp/atb when revived applied for the reviver or the ally? Bagel said vanesa,since she cant revive herself

    • @bengrabau2364
      @bengrabau2364 3 ปีที่แล้ว +1

      only for the unit getting revived. I think he meant on a unit you're going to use with vanessa.

    • @dennysusanto4046
      @dennysusanto4046 3 ปีที่แล้ว

      I c thanks

  • @doppelganger9844
    @doppelganger9844 2 ปีที่แล้ว

    Does single target crit damage work on monsters with splash damage (e.g. Pungbaek, Manannan)?

  • @EmphasisOnJ
    @EmphasisOnJ 3 ปีที่แล้ว

    1:15 unifit a unique outfit

  • @LKZToroh
    @LKZToroh 3 ปีที่แล้ว

    crit damage as enemy hp condition is X is actually quite straightforward it seems. My lushen is trash so don't mind my numbers but the very first card hits 10k+ because of the artifact, then the rest of the cards do 9kish. Basically it deactivates as soon as the HP is not 100% it seems.

  • @lexjordan9910
    @lexjordan9910 3 ปีที่แล้ว +2

    Com2us: We are not gonna explain how Artifacts work. We don't pay devs for them to write the info in the game. We're not gonna pay YTbers for explaining the CORRECT information.

    • @omgopet
      @omgopet 3 ปีที่แล้ว

      Apparently, this is not even laziness, it's by design. Some Lost centuria official streamer got in trouble for explaining the details of some mechanic, C2U told him that he's "spoiling" the game and they want people to "experiment on their own". They are weird.

  • @Manuel-pg3hx
    @Manuel-pg3hx 3 ปีที่แล้ว

    Bagel have you seen the new monster in LC? She's like Lapis her name's Mu Shu

  • @jaxongraham5884
    @jaxongraham5884 3 ปีที่แล้ว

    I know speed under inability is grandfathered, but how does it work ?

  • @Titelitury1
    @Titelitury1 3 ปีที่แล้ว

    Is it confirmed that recovery works on life drain units? (eg. Laika s1)

  • @danielginn516
    @danielginn516 3 ปีที่แล้ว

    thank you very much Bagel

  • @JLeCrone
    @JLeCrone 3 ปีที่แล้ว

    I think that extra attack to post up is nice for bjr5 actually

  • @fazrirukhyandi
    @fazrirukhyandi 3 ปีที่แล้ว

    I wonder if tower and leader skill will be affected with stat ATK/DEF/SPD increase effect since they're buff too

  • @Lp0tr33
    @Lp0tr33 3 ปีที่แล้ว

    12:10 DON'T PUT RECOVERY 3 ON PERNA. Perna heals for 10% using quad max roll of 30% recovery 3 increases the heal to 13%

  • @InfernoTrees
    @InfernoTrees 3 ปีที่แล้ว +2

    Att and spd proportional to lost hp is good with lushen using the light slayer, since he damages your team

  • @frankshep2364
    @frankshep2364 3 ปีที่แล้ว

    Could an argument be made that additional dmg by defense in a long game give more value than additional dmg by hp on the basis that hp drops but defense doesn’t as the match drags on? Obviously the %s are different, but taking into account the max values, wouldn’t the gradual decaying of hp mean that it gives less value later in the match?

    • @Dungedunge
      @Dungedunge 3 ปีที่แล้ว +2

      Then I’d say the fact that def can be broken since the start of the battle already put it in a disadvantage compared to hp.

  • @itzame9428
    @itzame9428 3 ปีที่แล้ว

    I think spd+ prop to lost hp really makes a difference sometimes

  • @hagurusean
    @hagurusean 3 ปีที่แล้ว

    I think it's funny this came out on the same day I got a quad skill 4 cd roll on a def stat hp artifact :')

  • @TalesOfPirates5
    @TalesOfPirates5 3 ปีที่แล้ว

    I got caught on the "Life Drain+"
    I believe theres a difference between Recovery and Life Drain when used on Laika, which you used as an example
    If a unit recovers HP according to the damage dealt, they dont Life Drain. Like Laika S1. So the skill itself doesnt benefit from Life Drain +
    Any other takes?

    • @vileroth5699
      @vileroth5699 3 ปีที่แล้ว

      dude recovering HP based on damage dealt is LITERALLY life draining wdym

    • @omgopet
      @omgopet 3 ปีที่แล้ว +2

      Not sure I understand this, but you are 100% on Laika, he benefits from both life drain and s1 recovery. There was a thread on Reddit where a guy managed to lifesteal more than 100% of the damage by stacking life drain and s1 recovery artifacts.
      I'm not 100% sure, but my understanding is that lifesteal is capped at 100% and additive, while s# recovery is multiplicative. In other words, if your skill has 30% lifesteal ("recovers hp by 30% dmg dealt") and you have 20% lifesteal on artis, you will recover 50% of the damage. If you have 10% additional recovery for that skill, it goes on top of your total lifesteal, making it 55% total.
      I'm 100% that no kind of lifesteal works with additional damage (either from artifacts or skills like Feng passive). This is why Suiki lifesteals much more than Kaki, even on s1.
      edit: Not sure if this is obvious, both properties work with vampire runes. Vampire Mo Long with s3 recovery and lifesteal in artifacts is a legit build if you run an aggressive team that doesn't pick heals/shields/invincibility and shields and you only use Mo Long to snipe counters to your team or nasty LD5s. You also want additional damage on fire (Juno, Karnal) or light/dark. If you run him in a bruiser team, you probably want him on violent with a lot of additional damage based on speed (don't just stack dmg from hp because that one falls off in long fights; talking about rta, obviously).

  • @thebenqisme
    @thebenqisme 3 ปีที่แล้ว

    now that i got juno i really miss spd under inability artifact. rip good stats

  • @sebastians9093
    @sebastians9093 3 ปีที่แล้ว

    Jo Bagel. Since you can explain stuff so great, can you explain to me why come2Us did not deliver these explanations when they released artifacts? Kinda emberrassing xD

  • @MouseStuf
    @MouseStuf 3 ปีที่แล้ว

    After years of playing I've grown tired of summoners war. It's a good game just I've put enough hours into it and feel like I can move on . Will you be doing any videos on diablo immortal? I've watched u for years and would like to continue but I'm done with SW . Either way gl and do the food channel more goddamnit!

  • @thebenqisme
    @thebenqisme 3 ปีที่แล้ว

    14:31 give this man a laika. or give me i love him too

  • @tony5r000
    @tony5r000 3 ปีที่แล้ว +1

    22:15 anavel skill 2 accuracy lmao

  • @00Jj262
    @00Jj262 3 ปีที่แล้ว +1

    Why can I get a skill 4 recover and skill 4 crit damage for HP MONSTERS WHEN THEY LITERALLY DON'T EXIST AS ABILITIES?

    • @arbitraryanecdotes4521
      @arbitraryanecdotes4521 3 ปีที่แล้ว

      Because they applies to very few units such as totemists and sammurais.

    • @00Jj262
      @00Jj262 3 ปีที่แล้ว

      @@arbitraryanecdotes4521 Neither are hp units. So it doesn't even apply to them. Again. Why the fuck does an HP Artifact have skill 4 recover and skill 4 crit damage when those skills literally do not exist on HP monsters in this game.

    • @hugooby
      @hugooby 3 ปีที่แล้ว

      The same reason you can get flat stats on slot 2,4,6 runes; to make it take longer to grind for what you need.

    • @UnknownNev
      @UnknownNev 3 ปีที่แล้ว

      @@hugooby not a good argument because those flats can have outstanding subs

    • @saintanubis6177
      @saintanubis6177 3 ปีที่แล้ว

      @@00Jj262 I'd say it's because artifacts are obtained with random subs jus like runes, and a box of chocolates, you never know what your gonna get, lol

  • @docrei6053
    @docrei6053 3 ปีที่แล้ว

    hey man, can anyone help me, i want to play sw again, but my laptop seems dont want any android emulator, i tried all possible emulators, im using windows 11

  • @Victoria_Bloodfallen
    @Victoria_Bloodfallen 3 ปีที่แล้ว

    Thank you very much

  • @karolusmagnus8405
    @karolusmagnus8405 3 ปีที่แล้ว

    this video was badly needed, for example, my Mo Long has just hp artifacts, I don't even know what subs they have, only switched them once since I was able to farm the higher levels of the dungeons.

  • @tanvec
    @tanvec 3 ปีที่แล้ว

    Hi Bagel! I hope you are well.

  • @ermedic1986
    @ermedic1986 3 ปีที่แล้ว

    Slow down my friend....cut back on the caffeine ☕

  • @ajanar
    @ajanar 3 ปีที่แล้ว

    Art in fact

  • @takis5963
    @takis5963 3 ปีที่แล้ว +1

    even bomb damage works with laika :DDD

  • @gaunterodimm7495
    @gaunterodimm7495 3 ปีที่แล้ว

    gotta be accurate when you heal with anavel

  • @REDandBLUEandORANGE
    @REDandBLUEandORANGE 2 ปีที่แล้ว

    Damn that’s sad I just got back into the game I wish I had some reflect damage. I have a team that uses Lydia and watching people kill the self’s on her reflect damage is hilarious
    Had I got 2 artifacts with max reflect damage rolls Lydia would have 63% reflect damage rolls. That would be so busted
    I am so sad I missed out on that

    • @REDandBLUEandORANGE
      @REDandBLUEandORANGE 2 ปีที่แล้ว

      Actually it would probably just be 42% because com2us hates fun

  • @azikenamorous8920
    @azikenamorous8920 3 ปีที่แล้ว

    Yo I have that Crushing Damage+ for my Arnold cause S1 will always Crush

  • @kemoyjohnson4333
    @kemoyjohnson4333 3 ปีที่แล้ว

    I wouldve liked for u to mention that Leo needs s3 acc and not s1 acc cuz even my guildies think it's s1 acc

  • @sahhaaddol7391
    @sahhaaddol7391 3 ปีที่แล้ว

    -blessed

  • @jczei1764
    @jczei1764 3 ปีที่แล้ว

    I couldn't even farm the dungeon

  • @dresdendiary2037
    @dresdendiary2037 3 ปีที่แล้ว

    Thanks, teach.

  • @woshiyang93
    @woshiyang93 3 ปีที่แล้ว +1

    Hi bagel

  • @MK-tl1ox
    @MK-tl1ox 2 ปีที่แล้ว

    I would watch 45 min video of you.

  • @steamh4mmer264
    @steamh4mmer264 3 ปีที่แล้ว

    I think artifacts are really niche in general every units wants a diffrent artifact i guess

    • @eddiot03
      @eddiot03 3 ปีที่แล้ว

      Artifacts are not at all niche and make a huge difference in pvp if you spend the time grinding out the right stats. Units like Charlotte have become meta almost solely because of artifacts.

    • @Z410_
      @Z410_ 3 ปีที่แล้ว

      @@eddiot03 what kind of subs does charlotte need?

    • @eddiot03
      @eddiot03 3 ปีที่แล้ว

      @@Z410_ Mainly additional damage speed and hp preferred like he said in the video because the damage is applied each hit on multihit abilities

    • @steamh4mmer264
      @steamh4mmer264 3 ปีที่แล้ว

      @@eddiot03 and if you put the charlotte artifact on a diffrent unit its almost useless, thats what i meant with niche

    • @hugooby
      @hugooby 3 ปีที่แล้ว

      @@steamh4mmer264 Nope, that same artifact with additional dmg on spd/hp can be used on a lot of units: Seara, Moore, Shi Hou, Okeanos, etc. Any Wind or Attack type monster with multi-hits can use them

  • @sparkrock9134
    @sparkrock9134 2 ปีที่แล้ว

    Jewbagel you need to update this video. none of the artifacts are named the same and they changed the effects.

  • @connems8248
    @connems8248 3 ปีที่แล้ว

    I'll be honest charts confuse me even more.

  • @GiangNguyen-xu1dc
    @GiangNguyen-xu1dc 3 ปีที่แล้ว

    Tiếc là không có tiếng việt 😔

  • @bosf2497
    @bosf2497 3 ปีที่แล้ว +1

    I am your son

  • @Jake-rh3dn
    @Jake-rh3dn 3 ปีที่แล้ว

    Comment

  • @Rev3rence
    @Rev3rence 3 ปีที่แล้ว +2

    This is highly inaccurate tier list and very misinforming, I'm sorry.
    I'll give a few examples where it's hugely terribly wrong:
    1. Addl dmg by atk is super good, especially in rta where fights go to 30% and over, arguably its almost as good as hp since that one drops as the fights get longer but the multiplier is slightly better - it belongs in S right after dmg by hp.
    2.addl dmg by def is slightly worse but still better than literaly everything else that isnt addl dmg, again in S, right after dmg by atk.
    3. Cd as good is very neiche, only good as an additional cd grab after u maxed out your skill X cd for that unit, and if that unit is a single hit nuke like copper, it would be very bad after the first card on lushen's amp for example, all the way down to high C.
    3. Skill 3 cd is really nothing great either since it usually yields less dmg addition than lets say additional dmg by atk on anything that doesnt hit once, that should be somewhere in high B maybe low A
    4. Skill 3/2 acc and maybe even skill 1 acc, are probably the best artifacts after additional dmg and elemental bonuses, because they allow u to max out on acc with less rune rolls for it and allows ur units to be tankier and faster as well as more consistent, low S.
    5. Cd recieved is disgustingnly bad, it reduces so little damage it is absolutely useless, on anything and anyone except units that have NOTHING else to gain from artifacts, i would probably put it last in C.
    6. Bomb dmg is top tier for bombers, your john and sian crave high rolls on it and while there arent many bombers in the game but those that exist NEED this to be multiple rolls, so you don't need many of these artifacts buy you do need to chase a few high roll ones, because of low usability yet high yields for the units that enjoy it, it should sit somewhere in B.
    7. Damage recieved and dealt on are your go to damage increase and decrease stats, they are by far the best stats after all the additional dmg deal by spd/hp/atk/def and right before s3/s2 acc. The amount of bonus they provide is so much more than anything else and so they belong in mid S.
    There are more things to note but it's already a 40 minute (kek) message.

    • @saintanubis6177
      @saintanubis6177 3 ปีที่แล้ว +1

      Nice notes sir

    • @Andrew..J
      @Andrew..J 3 ปีที่แล้ว +1

      Keyword "general tierlist". Most of your arguements change with the comp you're running and playstyle. It would be a 200 hour video if Bagel dove into every stat on every unit in every comp against every opponent in every scenario

    • @Rev3rence
      @Rev3rence 3 ปีที่แล้ว

      @@Andrew..J literally all the examples i gave were for general use. Was I inclined towards pvp and rta? Yes, but so is his tierlist, stating S is super good IN PVP. So I don't get your point.
      My bottom line is his list is VERY inaccurate when all things are considered, and I can see so many people selling good artifacts while keeping bad ones IF they choose to rely on said list.

  • @michaelsartstudio
    @michaelsartstudio 3 ปีที่แล้ว

    Not first

  • @jakec3787
    @jakec3787 3 ปีที่แล้ว

    1 min ago

  • @wyattallison566
    @wyattallison566 3 ปีที่แล้ว

    2 minutes ago damn

  • @chhailongheak1614
    @chhailongheak1614 3 ปีที่แล้ว

    First