Tournament Arena Review -Tau

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  • เผยแพร่เมื่อ 19 ม.ค. 2025
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ความคิดเห็น • 11

  • @sqocks8254
    @sqocks8254 3 หลายเดือนก่อน +4

    1:36 *Small correction:*
    Black Templars don't have Terminator Armour.
    Brother Burchard has Mk X Gravis, but that is the closest one of them gets.

    • @noxtempest
      @noxtempest  3 หลายเดือนก่อน +3

      I should have checked but i was so certain burchard was terminator... thanks for the correction

  • @Persianbond
    @Persianbond 2 หลายเดือนก่อน +1

    Great advice.

  • @ronaldknight4980
    @ronaldknight4980 3 หลายเดือนก่อน +3

    Interesting gameplay. I used the Death Guard in the TA. Really tanky and Rotbone is key. Got the Final Tournament Event Crate, not something I do very often. Still, I'm really looking forward for the next Faction War. Definitely much better than previous events. Keep it up Nox.

  • @SamwellFuqua
    @SamwellFuqua 3 หลายเดือนก่อน +1

    Great video. I haven’t had much occasion to practice with the Tau, so I mess them up horribly. Haha.
    Doing these videos for each faction would be great to watch. 🍻

    • @noxtempest
      @noxtempest  3 หลายเดือนก่อน +3

      That is my intention.... Last week was Orks

  • @coin3ip
    @coin3ip 3 หลายเดือนก่อน +3

    Maybe you should try to play more full-wolves to better see how they work as a team. all of their different 2-men attacks. the classic Arjac+Tjark opening deepstrike+grapple move. the more recent grapple howl. same, but bringing the enemy in range of Ragnar instead of Arjac. a more defensive ice barrage with Ulf and Njal. you can also do full overpowering combos with ragnar howl with kill, followed by Ulf's active for Njal to come in for a third kill, while on the side, you were placing Arjac and Tjark for their respective active moves to finish the last or far away ones. :-)
    the T'au attacks looks like defensive moves always. trying to keep them safe behind their drones. you can't play wolves like that. you have to put Arjac in the most dangerous spots, he's the bait, he's the wall, and the finisher (if he survives). Njal is good and slow coming in the back, each turn providing him new 'power up zones'. and against the tau, while they always want to control the center of the map, wolves can just go around and then attack from all sides.
    I had troubles with Sho'syl sometimes, but that was before Njal. Re'vas can't do nothing.. I can turn it off on opening with Arjac, then I can prevent him from moving away with Njal, I can come in contact with him from up to 6 hexes with Tjark if necessary.... once you removed those 2, the others can't do much by themselves... wolves are still dangerous when they're missing a few of them.
    in faction war against the orks, they killed ragnar first, before he could even howl, even less get a kill, and still manage to win with Njal and Tjark. Njal getting 2 kills at once (they moved form the ice. so I had 2 ice bonus on his range attack :) ), and he oneshot the grot tank at turn 4, leaving only gibba alone, against my half-health Tjark and Njal and a big area of ice next to gibba. and 2 ork boys that finally managed to kill Arjac after 2 turns and are now too far to come back to help him.
    Maybe I played too much full-wolves, but they have so many great team-up moves I never see anyone talk about :-)

    • @noxtempest
      @noxtempest  3 หลายเดือนก่อน +2

      This is an amazing write up and i will certainly look into the Space Wolves further

  • @brobrochannel2387
    @brobrochannel2387 3 หลายเดือนก่อน

    Is your entire roster base g1?
    It would be cool to see your roster in a short video

  • @alexandrshtrom5371
    @alexandrshtrom5371 3 หลายเดือนก่อน

    Waaaaaaagh!!!!

    • @noxtempest
      @noxtempest  3 หลายเดือนก่อน

      Waaaaaaaaaaagh!!!!