My experience with No Trail of Tears (admittedly not on very hard and before the native rework) was that the best course of action was usually to full-annex newly released colonial nations. That erases all their cores, and their (former) overlords *tend* not to want you dead until they have some land nearby, at which point placating them becomes impossible. Note that they will immediately set about making new colonies in most cases, so this may need to be repeated. Also important to stockpile some mana as well as money before the 'westernization' so you can grab some techs on the cheap with your new institutions.
Active Post-Leviathan Native Player here - for the most fun play as one of the Muskogean culture tribes (Creek preferably since they can form the Creek nation which is generally better than a standard unified federation) Satapo and Etowah are the most enjoyable imo Get unified warbands as soon as possible and chain war with your massive federation (since Muskogean is a HUGE culture group) up the east coast While a good chunk of this stuff is RNG dependent i've had some runs where I own more than half of the U.S before the colonizers arrive. Stuff can snowball like crazy if you know what you're doing
Keep in mind that if you ever decide to try this nation or another native again, the 'Sunset Invasion' mission now gives you the High American tech group
Epidemics should be a very common occurrence in the game; basically if you dev up too much more the tech/institution the odds of a plague happening, which should lower dev. After all, cities couldn't maintain their own population until modern sanitation practices were developed, in the Victorian Age
Ive been thinking on running natives for a while now, but it looks so different from any other gameplay in EU4 its kind of daunting to me. Any advice on how to do things (in general, I might start up with Iroquois or some other achievement related tribe)
I would start by playing a Mesoamerican nation, that will get used to mechanics like reforming and native tech without plunging all the way into tribal land on your first run-through. Plus Mesoamerica is a super interesting region.
You can drop tribal dev when they all get to 0.5, so you can make sure to maximize your tribal dev growth. It will still take the full point, so tribal dev will show as -0.5, but the soft cap (which is stupidly low) becomes a non issue and you can maximize TD growth speed.
Australia-Hungary is the most boring achievement with no doubt. You basically sit doing nothing for over a hundred years waiting to being able to leave Australia and then hopping your way over to Europe where youll most likely either fight an op Ottomans or op Austria.
Someday i played as the Mohicans in normal (No cheats), i was so underdeveloped y technology that i needed like 13k soldiers to kill 5k european soldiers, i survived till 1750 then i stopped playing, it was so nasty that i could say that i am not playing in America again
Repelling Europeans as the incas or aztec/mayans are not that hard since sure with a big negative modifier for development you can spawn institutions without needing to reform, however NA natives are a different breed by not being able to do it until you actually reform from a european nation, i never got into them mostly due ro rhis reason but also since wandering teibes ain't my type
as a NA nation you can reform actually fairly easy using a few tricks, one being rushing mil 6 and all methods of increasing your reform progress (including one in the federations) and reforming into a horde, which is the only gov reform which doesnt require feudalism embraced to reform into. which means you become a horde and no longer are considered a tribe, automatically colonize all of your tribal land and give every NA nation a "push back the colonizers" CB (which they will never use) then you can immediately reform into a republic if you wish to make the most out of the totemist religion. this unfortunately will take time but you can effectively be nearly on even footing with the europeans when they start showing up, then its being predatory on their colonies once they form. (with the federation you'll use one of the reforms within to make it so all members join you in offensive wars so you can go around and swat everyone and keep on moving for more and more tribal land. so once you become horde you have a massive amount of land and possibly tribes contained so europeans cant get them)
other tribes have unique missions tho its few, I.E theres 2 near the great lakes that form into the Huron Confederation (unique) & another one that I cant spell the name of.
21:41 “and all of a sudden you just get killed by the Europeans”
biblically accurate EU4
18:13 most relaxed EU4 native war
😂
Ngl this video has wanted me to at least try the natives. Bought the dlc never to actually try them out
Yupp same here. Should at least have 1 run as a NA native right?
Which dlc ?
@@inputlag2975 Leviathan
@@jameslevy9964 aight thx 👍🏽
My experience with No Trail of Tears (admittedly not on very hard and before the native rework) was that the best course of action was usually to full-annex newly released colonial nations. That erases all their cores, and their (former) overlords *tend* not to want you dead until they have some land nearby, at which point placating them becomes impossible. Note that they will immediately set about making new colonies in most cases, so this may need to be repeated. Also important to stockpile some mana as well as money before the 'westernization' so you can grab some techs on the cheap with your new institutions.
Active Post-Leviathan Native Player here - for the most fun play as one of the Muskogean culture tribes (Creek preferably since they can form the Creek nation which is generally better than a standard unified federation) Satapo and Etowah are the most enjoyable imo
Get unified warbands as soon as possible and chain war with your massive federation (since Muskogean is a HUGE culture group) up the east coast
While a good chunk of this stuff is RNG dependent i've had some runs where I own more than half of the U.S before the colonizers arrive. Stuff can snowball like crazy if you know what you're doing
It’s pretty bad when ENGLAND AND FRANCE CAN AGREE ON SOMETHING….
That's what russia said
Keep in mind that if you ever decide to try this nation or another native again, the 'Sunset Invasion' mission now gives you the High American tech group
wait. I thought that was just an aztec thing... gotta admit I never paid much attention to the american tribal nations xD
An AI fed leader can't actually integrate human players. I think the federation would just be disbanded?
the more you know
from what I recall the AI still forms the federation and takes all of the land (i.e., all of your tribal land that isn’t settled is taken by them)
This is the one game most people have once and then never again
truth, I was playing Creek and France devoured me even though I formed a gigantic federation and unified 😂😂😂
As someone with 17k hours I would never subject myself to such torment. This is foolishness
you must be new to the channel, subjecting myself to torment is 100% of the content
@@Quarbit Then I shall watch your career with great interest
As a mountain North Carolina man, this video calls to me
Saw the ending coming from the start 🤣
Should have sold that province to France, to cause tension between England and France!
Epidemics should be a very common occurrence in the game; basically if you dev up too much more the tech/institution the odds of a plague happening, which should lower dev.
After all, cities couldn't maintain their own population until modern sanitation practices were developed, in the Victorian Age
sometimes you just gotta join the warband and take it to the white man
Lore of Playing This Country on Very Hard is Almost IMPOSSIBLE [EU4] momentum 100
Ive been thinking on running natives for a while now, but it looks so different from any other gameplay in EU4 its kind of daunting to me.
Any advice on how to do things (in general, I might start up with Iroquois or some other achievement related tribe)
I would start by playing a Mesoamerican nation, that will get used to mechanics like reforming and native tech without plunging all the way into tribal land on your first run-through. Plus Mesoamerica is a super interesting region.
You can drop tribal dev when they all get to 0.5, so you can make sure to maximize your tribal dev growth. It will still take the full point, so tribal dev will show as -0.5, but the soft cap (which is stupidly low) becomes a non issue and you can maximize TD growth speed.
Good effort and good vid. Maybe taking the 13 colony land could've fended off UK but France was getting you either way
Well at least there is still some challenge left in the game.
Australia-Hungary is the most boring achievement with no doubt. You basically sit doing nothing for over a hundred years waiting to being able to leave Australia and then hopping your way over to Europe where youll most likely either fight an op Ottomans or op Austria.
You always gotta dec on the European colonies, the overlord will always dec if they have colonies in the region
Someday i played as the Mohicans in normal (No cheats), i was so underdeveloped y technology that i needed like 13k soldiers to kill 5k european soldiers, i survived till 1750 then i stopped playing, it was so nasty that i could say that i am not playing in America again
The hardest part of it is to get all institutions
and catch up with technology
I raise you Victorian Three as the most boring achievement
It is pretty tough as Natives. Luckily in my game, Portugal colonize Florida. I quickly annex the colonies for ending disaster
Video 2 of asking for very hard on xorme ai dynamic. Good luck 👍
There should be an achievement called Serf's Up where you have to fully state Hawai'i as Dithmarschen
Repelling Europeans as the incas or aztec/mayans are not that hard since sure with a big negative modifier for development you can spawn institutions without needing to reform, however NA natives are a different breed by not being able to do it until you actually reform from a european nation, i never got into them mostly due ro rhis reason but also since wandering teibes ain't my type
as a NA nation you can reform actually fairly easy using a few tricks, one being rushing mil 6 and all methods of increasing your reform progress (including one in the federations)
and reforming into a horde, which is the only gov reform which doesnt require feudalism embraced to reform into.
which means you become a horde and no longer are considered a tribe, automatically colonize all of your tribal land and give every NA nation a "push back the colonizers" CB (which they will never use)
then you can immediately reform into a republic if you wish to make the most out of the totemist religion.
this unfortunately will take time but you can effectively be nearly on even footing with the europeans when they start showing up, then its being predatory on their colonies once they form. (with the federation you'll use one of the reforms within to make it so all members join you in offensive wars so you can go around and swat everyone and keep on moving for more and more tribal land. so once you become horde you have a massive amount of land and possibly tribes contained so europeans cant get them)
Playing natives is so boring I even fell asleep watching this video
I think you picked the only tribe with unique missions but I’m not totally sure. I’d be happy I reformed into monarchy, rather than a republic.
other tribes have unique missions tho its few, I.E theres 2 near the great lakes that form into the Huron Confederation (unique) & another one that I cant spell the name of.
It took me 2 weeks to do this achievement. It was very boring
I sent you my disaster save to your email, please see if you can help! 🫵😔