Shotgun Demon Goes Nuts (Endless 50+) D5 (I'm Back!)
ฝัง
- เผยแพร่เมื่อ 27 มิ.ย. 2024
- Brotato 1.0 IS OUT! Demon is one of the strongest potato's in the current game, lets get together an endless run.
INDEX
0:00 INTRO
0:11 WAVE 1 THRU 19
27:15 WAVE 20 THRU 30
45:00 WAVE 40 THRU END
Normal Thunder Sword One-Armed: • Thunder Sword as One-A...
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Hey! Sorry I stepped out to get some milk and it took me like two months to get it. Back to regularly scheduled content 😎
Great production quality, very sympathetic and engaging way of speaking, game knowledge and authenticity... I hope reach your goals on this platform bc goddamn u can do it
Wait shit this feels like C
Thanks Shrimp, appreciate you
welcome back buddy
glad to see you back sean
Welcome back Sean. Would you consider some GMO runs? They reinvigorated the game for me.
Thanks Slocum! Yes I'll be diving more into GMO shortly
Welcome back from Walmart!
My favorite endless weapon for Demon Runs is Chain Gun. Just don’t see it as much as I’d like!
Was hoping for a chain gun, but alas, it was not to be in this game
I stepped out to buy some cigarettes and missed your notification but unlike my dad I came back
Missed Your videos
I missed your comments! :D
Hey Sean, I wanted to ask: do you play with WASD or do you use the Mouse to control the character?
I play with WASD personally. But I keep my mouse in front of my character since I've played a lot of similar titles that aren't auto shooters out of habit.
WB bud
995.1 hours
I’m surprised you don’t pick up pumpkins aggressively. I’ll even take them before I find piercing. Silver bullet’s -20% piercing damage puts most weapons down to -70% total, so after that first pierce you are down to almost no damage. I obviously wasn’t an issue for you though lol your wave clear was more than enough
Hey, that's a good point. I generally do not value piercing damage very highly - to briefly summarize: early in the game, the damage is enough to one-shot or two shot enemies and often the 20% doesn't make a difference in which one will happen, later in the game you usually have a better 'clear' solution. In addition, piercing is less effective than I like due to the nature of auto-aim / enemy spacing in this game. Lastly, bounce effects happen before pierce, so one ricochet essentially negates most of your piercing damage, so if you plan to get a ricochet during an endless run + pierce dmg becomes negligible after a ricochet (and more so after multiple). I could write a few paragraphs on it but that's my general position.
But it's also entirely possible I am undervaluing piercing damage.
Does baby with beard projectile stacks/works/count with ghost scepter if it kills enemy?
I don't believe so, unfortunately (not 100% sure but I think baby with a beard gets a kill instead of the scepter - they are separate damage sources on the sheet)
Waiting for twitch
dont leave us again