@@CarnelianJiafei I am sad Dream Mirror sucks, but at least Infernoble became good after riding on Fire/Rescue Ace/Fire King wave of supports. Love their artworks too :D
Monster Name: “Ref The Dream Mirror Traveler” LIGHT Spellcaster/Link/Effect Attack: 1500 This card is also treated as a DARK attribute. When this card is summoned, set a Dream Mirror" Spell or Trap on the field from your hand or deck. You can tribute this card, target a “Dream Mirror” Spell or Trap in your Graveyard, add it to your hand. You can only activate each effect of "Ref The Dream Mirror Traveler" once per turn. Monster Name: "Lect The Dream Mirror Dweller" DARK Spellcaster/Link/Effect Attack: 1500 This card is also treated as a LIGHT attribute. When this card is summoned, special summon a “Dream Mirror” monster from your hand, deck or graveyard. You can tribute this card, target 1 LIGHT “Dream Mirror” monster and 1 DARK “Dream Mirror”, shuffle them into the deck and draw 1 card. You can only activate each effect of "Lect The Dream Mirror Dweller" once per turn. Konami needs to add these and this deck would be the dream!!!
Honestly if the lower level monsters worked on normal summon and/or they could summon their counterparts from GY as well, that would help alot. Would also love if Tormentor's tagout counted as a proper fusion summon
There's just soo many problems with dream mirrors, having to tag out of field spells which means you'd need to run multiple copies which can brick you unless if you search the UR trap which then removes your ability to summon the fusion, Neiroy being the one card starter that loses to every handtrap, the entirety of the deck losing to a single handtrap anyways so there isnt really a bad card to negate, neiroy + phantasms is only 6 starters making the deck even more bricky. Basically it's insanely bad to where S-Force can actually win rather easily. Ways I'd improve the deck outside of adding small world is probably duality or Shadow's light or something but then the issue comes with deckspace and having to remove staples.
they will get support with fiendsmith, i mean atleast the deck will become more playable and also, neiroy the starter of the deck, if he resolves changes attribute to light, so becomming a light fiend= bridge into full fiendsmith combo with also just one card, also fiendsmith solves the problem of running out of resources with dreammirror, since u can fusion summon the tormentor with the link 2 fiendsmith monster by shuffling back from the grave, so u can run only 1 fusion spell or none at all fiendsmith itself provides more ,,starter,, atleast when u brick u can still do some interruptions, and about duality, i think its interessting if u use fiendsmith + earthbound, with duality u can bridge from fiendsmith engraves light fiend lvl 6 to the fusion or synchro from earthbound to get more otk potential. duality helps with drawpower and recycling recourses, but i think rn the best version of the deck is 40-42 card deck with fiendsmith to bait handtraps and either some handtraps or going second with evenly and dark ruler, i run in my list yubel fieldspell 3x and one spirit of yubel, if they dont use the handtrap on it, u will ,,only,, lose to impern since u have the negate from phantom of yubel
I personally play this with branded (bc its light and dark) and one thing i like about this absolute gar-bage is how "in theory" they are good at link spamming but no
Day 93 of wanting Krawlers, I only played Dream Mirror in the solo mode, never understood how to play it right but all I know is they have cool looking cards
This deck definitely needs more support but is far from as bad as people think especially if ya use it as an engine for decks that love light and darks like chaos or my favorite brew despia
YGO have a problem of not his fault he can't read or that sign don't stop me because I can't read. But in Vanguard, We hardly have that can't read moment.
The potential, the designs...man
Ikr like why do all decks with good artwork suck ass
The insanity of how I keep finding THE Mr.Qwayzar on these videos
@@CarnelianJiafeidrytron doesnt suck ass, and you cant tell me draconids doesnt look awesome
@@CarnelianJiafei I am sad Dream Mirror sucks, but at least Infernoble became good after riding on Fire/Rescue Ace/Fire King wave of supports. Love their artworks too :D
DREAM MIRROR
I love this deck! The constant flip-flopping between Light and Dark monsters is so fun.
Ddd players: why this deck have two animations and we have non
フィールド魔法がヴァリアンツのフィールド魔法みたいに無理やり相手の場に発動してくれるタイプならなぁ・・・
Monster Name: “Ref The Dream Mirror Traveler”
LIGHT
Spellcaster/Link/Effect
Attack: 1500
This card is also treated as a DARK attribute. When this card is summoned, set a Dream Mirror" Spell or Trap on the field from your hand or deck. You can tribute this card, target a “Dream Mirror” Spell or Trap in your Graveyard, add it to your hand. You can only activate each effect of "Ref The Dream Mirror Traveler" once per turn.
Monster Name: "Lect The Dream Mirror Dweller"
DARK
Spellcaster/Link/Effect
Attack: 1500
This card is also treated as a LIGHT attribute. When this card is summoned, special summon a “Dream Mirror” monster from your hand, deck or graveyard. You can tribute this card, target 1 LIGHT “Dream Mirror” monster and 1 DARK “Dream Mirror”, shuffle them into the deck and draw 1 card. You can only activate each effect of "Lect The Dream Mirror Dweller" once per turn.
Konami needs to add these and this deck would be the dream!!!
shoutout to the single person who got this *pure* deck to master 1 lol
There's no replay so it's probably fake
@@ixis6920just because you cant play the deck doesnt mean someone else cant.
I'm sorry but I find it hilarious that you're playing Mirror dream deck and your first opponent name is Restless 😂😂
could be such a good deck with some more support
I wish they made more support for this. Also it sucks that the field spell doesn't work for both players. I feel like it should.
Love the aesthetic but needs more support
Konami PLEASE give us more support
Honestly if the lower level monsters worked on normal summon and/or they could summon their counterparts from GY as well, that would help alot. Would also love if Tormentor's tagout counted as a proper fusion summon
I love this archetype, but it needs a revamped field spell. One that acts as both field spells in one card.
There's just soo many problems with dream mirrors, having to tag out of field spells which means you'd need to run multiple copies which can brick you unless if you search the UR trap which then removes your ability to summon the fusion, Neiroy being the one card starter that loses to every handtrap, the entirety of the deck losing to a single handtrap anyways so there isnt really a bad card to negate, neiroy + phantasms is only 6 starters making the deck even more bricky. Basically it's insanely bad to where S-Force can actually win rather easily.
Ways I'd improve the deck outside of adding small world is probably duality or Shadow's light or something but then the issue comes with deckspace and having to remove staples.
they will get support with fiendsmith, i mean atleast the deck will become more playable and also, neiroy the starter of the deck, if he resolves changes attribute to light, so becomming a light fiend= bridge into full fiendsmith combo with also just one card, also fiendsmith solves the problem of running out of resources with dreammirror, since u can fusion summon the tormentor with the link 2 fiendsmith monster by shuffling back from the grave, so u can run only 1 fusion spell or none at all
fiendsmith itself provides more ,,starter,, atleast when u brick u can still do some interruptions, and about duality, i think its interessting if u use fiendsmith + earthbound, with duality u can bridge from fiendsmith engraves light fiend lvl 6 to the fusion or synchro from earthbound to get more otk potential. duality helps with drawpower and recycling recourses, but i think rn the best version of the deck is 40-42 card deck with fiendsmith to bait handtraps and either some handtraps or going second with evenly and dark ruler, i run in my list yubel fieldspell 3x and one spirit of yubel, if they dont use the handtrap on it, u will ,,only,, lose to impern since u have the negate from phantom of yubel
some labryth player always use welcome to call their boss and forgot about search for the 4* monster to combo
Love to see what springan could do
is pendulum magician or odd-eyes was come with exceed the pendulum and S:P was released ? probably with combine promethean princess + amblowhale...
I personally play this with branded (bc its light and dark) and one thing i like about this absolute gar-bage is how "in theory" they are good at link spamming but no
That invoked shadol deck with baron is wild!! How the hell did u beat snake eye 😂😂
why labrynth don't used dogmatika punishment? or they can't ?
Day 93 of wanting Krawlers, I only played Dream Mirror in the solo mode, never understood how to play it right but all I know is they have cool looking cards
dream mirror is so cool man i wish they would get support
I love my dream mirror deck .
This deck definitely needs more support but is far from as bad as people think especially if ya use it as an engine for decks that love light and darks like chaos or my favorite brew despia
Did you try combining this deck with Nelmeria
I don't get why ppl say it's a weak deck, he's literally winning against meta decks lol.
Day 6 of asking for a fur hire deck list , amazing video like always ❤
YGO have a problem of not his fault he can't read or that sign don't stop me because I can't read.
But in Vanguard, We hardly have that can't read moment.
Surely the designs and the animations are all extraordinary but it's not meta infact this deck definitely can't stand against the meta.
This deck doesn't even stand a chance against fun decks, let alone the meta
W CRAB
Fluffal plsssss
Please give me more gems to build this deck.
The designs are Great but such a bad deck
first
first downvote too.
@@queenbrightwingthe3890lmfaooo