if we render the wireframe with low poly the details of the model will be removed. so is there any way to render the wireframe that will not affect the details
Yes go to the low res, turn on wireframe, then go back up to the high res. It will still show the low res cage on top of the high res model with details.
It can be a long process, usually you need to match your real world camera setup to a camera setup in Maya or Zbrush (focal length, camera height/distance/motion, lighting, etc). Usually you'll have a couple of things, an hdr image to help match the real world lighting in Zbrush, and the camera data which might include motion tracking. What are you thinking of doing?
Thanks ! Nice and clean tutorial !
if we render the wireframe with low poly the details of the model will be removed. so is there any way to render the wireframe that will not affect the details
Yes go to the low res, turn on wireframe, then go back up to the high res. It will still show the low res cage on top of the high res model with details.
Thanks a lot 😁
You're welcome! Let me know if there is anything else you need help with!
After finishing an effect what is the process of Integration of the zbrush effect into a real shot movie?
It can be a long process, usually you need to match your real world camera setup to a camera setup in Maya or Zbrush (focal length, camera height/distance/motion, lighting, etc). Usually you'll have a couple of things, an hdr image to help match the real world lighting in Zbrush, and the camera data which might include motion tracking. What are you thinking of doing?
@@mmmcgyver I am an absolute beginner and have asked for aseeing a whole process...
Thx
No problem
Very useful, thanks for tips :)
Thank you let me know if you have any requests