Rendering Turntables In Zbrush

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  • เผยแพร่เมื่อ 2 พ.ย. 2024

ความคิดเห็น • 12

  • @CelestineMoon
    @CelestineMoon ปีที่แล้ว +1

    Thanks ! Nice and clean tutorial !

  • @nevil2512
    @nevil2512 2 ปีที่แล้ว +1

    if we render the wireframe with low poly the details of the model will be removed. so is there any way to render the wireframe that will not affect the details

    • @mmmcgyver
      @mmmcgyver  2 ปีที่แล้ว

      Yes go to the low res, turn on wireframe, then go back up to the high res. It will still show the low res cage on top of the high res model with details.

  • @ayurvedicanbscaart7137
    @ayurvedicanbscaart7137 4 ปีที่แล้ว +1

    Thanks a lot 😁

    • @mmmcgyver
      @mmmcgyver  4 ปีที่แล้ว

      You're welcome! Let me know if there is anything else you need help with!

  • @choose2behappy699
    @choose2behappy699 3 ปีที่แล้ว +1

    After finishing an effect what is the process of Integration of the zbrush effect into a real shot movie?

    • @mmmcgyver
      @mmmcgyver  3 ปีที่แล้ว +1

      It can be a long process, usually you need to match your real world camera setup to a camera setup in Maya or Zbrush (focal length, camera height/distance/motion, lighting, etc). Usually you'll have a couple of things, an hdr image to help match the real world lighting in Zbrush, and the camera data which might include motion tracking. What are you thinking of doing?

    • @choose2behappy699
      @choose2behappy699 3 ปีที่แล้ว

      @@mmmcgyver I am an absolute beginner and have asked for aseeing a whole process...

  • @michelepasserino9531
    @michelepasserino9531 3 ปีที่แล้ว +1

    Thx

  • @julvil11
    @julvil11 5 ปีที่แล้ว +1

    Very useful, thanks for tips :)

    • @mmmcgyver
      @mmmcgyver  5 ปีที่แล้ว

      Thank you let me know if you have any requests