in which you play as a Demon Eye from Terraria as you delve deeper into literal bullet hell, all the while facing enemies that seems to have a terminal allergy to any other color than red.
Holy crap this game looks really hard, not even mentioning the near CAVE level of slowdown during the entirety of some portions ! Thanks for the treasure troves, as usual.
This was recreated for Dezaemon on the Sega Saturn. It looked and sounded even more grotesque than it's PC version Is this game not created by Akiragoya??
@@QuakedoomNukem yea, I mean, it was obvious, but still, it was an old title. Still is, but regardless, it puts Cave's games to shame with the amount of stuff on the screen at once
@@JaimersSTG Well I ended up trying it. Unfortunately it runs kind of slow except the music is fine, but very slow in fullscreen. Interesting art style I agree
I remember this game, it made me rage so much that I haven't touched it since last year, maybe I should give it another try (in normal mode, and it's already something) Rename BAKU.bmp to BAKU02.bmp and then rename BAKU01.bmp to BAKU.bmp The bullets are pink now
in which you play as a Demon Eye from Terraria as you delve deeper into literal bullet hell, all the while facing enemies that seems to have a terminal allergy to any other color than red.
I remember making a touhou reskin of this game a long fuckin time ago cause all the game files are just laying around as pngs
the game graphics are actually stored as .bmp files
I can see in this where the inspiration for the organic labyrinth in the NES Godzilla Creepypasta came from.
This is the first game by the studio that made Satazius and Witch-Bot Meglilo.
"Bullet Hell"
Oh this looks interesting!
Galshell and Gynoug vibes fierce.
Holy crap this game looks really hard, not even mentioning the near CAVE level of slowdown during the entirety of some portions !
Thanks for the treasure troves, as usual.
The slowdown is a feature. You can sacrifice two levels of weapon power to slow the game down.
"Had to resort to rotating the screen 90 degrees in order to beat it"
wonderful, we have bootleg seija
that gives a nightmare. no jokes.
This was recreated for Dezaemon on the Sega Saturn. It looked and sounded even more grotesque than it's PC version
Is this game not created by Akiragoya??
I remember Slowbeef playing this mess years and years ago.
A game to play on Halloween and Friday the 13.
When you take the term "bullet hell" too literally...
Oh, the legendary game! I especially like that intro music. Is it... speedcore genre? lol
How ironic the ship is an eyeball as this game is basically trying to kill the players eyeballs with those graphics and colours .
NSFL version of 1993's BioMetal for Super Famicom.
Excuse me, X Multiply, hold my beer.
No GalShell? :( *bwomp*
Why is everything hard to see in this game?
r e d
It's almost filled with red color, meaning that it's hard to see especially a flashing bullets
Time to see progear on hell mode
(P.S. I think it might be based on a SHMUP started on the Dezaemon 2 program, not entirely sure)
It's a remake of Final Psyche Metal. The original Psyche Metal was just a reskin of Biometal Gust.
@@QuakedoomNukem yea, I mean, it was obvious, but still, it was an old title. Still is, but regardless, it puts Cave's games to shame with the amount of stuff on the screen at once
MY GOD !!!!!!!!!!
Did you play this with controller or keyboard? Overall do you recommend this game?
Saturn Pad. Also uhhh the game is neat for the art style but you can find a lot better tbh.
@@JaimersSTG Well I ended up trying it. Unfortunately it runs kind of slow except the music is fine, but very slow in fullscreen. Interesting art style I agree
Looks like that other game call Ultra mode
Please play Galshell 2, Jaimers. Pleeeeaaaase!!!
I've seen a lot of shmups, but nothing like this
Bullet Hell do be like that.
This Game Like Made By Dezaemon
Visibility problem
reminds me of x multiply and gynoug
I remember this game, it made me rage so much that I haven't touched it since last year, maybe I should give it another try (in normal mode, and it's already something)
Rename BAKU.bmp to BAKU02.bmp and then rename BAKU01.bmp to BAKU.bmp
The bullets are pink now
play zombie samurai nation next