Bloodborne Alpha Hacking :: Fresh Livers :: Unseen Items

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

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  • @DebugMenu
    @DebugMenu  6 ปีที่แล้ว +254

    I'm not sure what to think about some of the boss items. If Father Norbert was such an early boss, was he the Cleric beast? Vicar Amelia might have originally been Saint Laura, but why was she so late in the game? Was the creature that became Mergo's Wet Nurse originally the boss at the end of the forbidden woods? And was "Kos" originally actually a boss? All very strange, I'd love to hear what others think on all this...

    • @AE37512
      @AE37512 6 ปีที่แล้ว +20

      I wanted Kos to be a boss :(

    • @Poyoyonga
      @Poyoyonga 6 ปีที่แล้ว +51

      Perhaps Kos is the alpha name of Ebrietas. And "エーブリエタースを継ぐ物(Successor of Ebrietas)" is Gehrman. Probably Ebrietas was Moon Presence's
      alpha name.

    • @Darkhearts
      @Darkhearts 6 ปีที่แล้ว +3

      Love the videos, keep it up with this kind of content :)

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +16

      Without spoiling too much, no. You don't fight Kos.

    • @kaymarciy
      @kaymarciy 6 ปีที่แล้ว +36

      The boss at the end of the Forbidden Woods is probably the Snake Ball. If I had to guess Mergo's Wet Nurse was supposed to be a boss instead of Amygdala? For example, from the Forbidden Woods you come back to the locked up part of the clinic and through it to the Nightmare? Also, 落とし子 doesn't mean Fallen child, it's Bastard/illegal child. And it may be me, but I think literal translation of Dream Demon for 夢魔 fits the context better.
      Btw, why did you not cover Chalice Bosses? I noticed several interesting names: Silverbeast Fauna and Kin of Fauna (Kin of Silverbeast), Old sacrificed maiden (Strayed widow) [and that's not Queen Yharnam, because Queen is the Bride of Foul Blood], Beast-blooded King (Originator of beasts), Black beast and Black Beast-skeleton [which implies that there was a living version of Paarl].
      I'm especially interested in Fauna, since we know that Moon was called Flora.

  • @tank19768
    @tank19768 6 ปีที่แล้ว +146

    Ahh, Gos, or some say Gosm... Do you hear our prayers? We will not abandon the cut content.

  • @nm3198
    @nm3198 6 ปีที่แล้ว +89

    it's almost like your character holds Fresh livers over themselves as to be drenched in the blood of it upon tearing it open

  • @Knights_of_the_Nine
    @Knights_of_the_Nine 6 ปีที่แล้ว +330

    Blood Echoes literally being called souls, lol.

    • @AydarBMSTU
      @AydarBMSTU 5 ปีที่แล้ว +14

      Well that's what they literally are

    • @Micolashcage1
      @Micolashcage1 5 ปีที่แล้ว +14

      @@AydarBMSTU no, they're *literally* XP.

    • @lawstonlovelace8834
      @lawstonlovelace8834 3 ปีที่แล้ว +4

      @@Micolashcage1 Actually it’s currency👍🏼

    • @FormlessOedon1
      @FormlessOedon1 3 ปีที่แล้ว +1

      @@lawstonlovelace8834 (Y)our eyes are yet to open.

    • @Friendly_Neighborhood_
      @Friendly_Neighborhood_ 3 ปีที่แล้ว

      @@Micolashcage1 that’s also what soul s bruh

  • @Meekolash
    @Meekolash 6 ปีที่แล้ว +379

    You could literally discover a pebble with a different model and I'll be interested in it. Keep em' comin, Lance!

    • @cheesethehoonter2955
      @cheesethehoonter2955 4 ปีที่แล้ว +4

      Micolash, Host of bad boss design fuck you just fuck you how about next time drop some thing useful you peace of crap

    • @novelnouvel
      @novelnouvel 4 ปีที่แล้ว +5

      @@cheesethehoonter2955 pebble is just dried eye ball

  • @casualobserver3853
    @casualobserver3853 5 ปีที่แล้ว +130

    "The blood echo count is marked as 'souls'"
    *the entire soulsborne theorist community*: hmmmmmmmmmmmmm

  • @adamfreeman4759
    @adamfreeman4759 6 ปีที่แล้ว +29

    I have a feeling that the item to obtain blood echoes was called Fresh Livers due to the belief in early medicine and anatomy that blood was formed/created in the liver before being circulated.

    • @jimijenkins2548
      @jimijenkins2548 ปีที่แล้ว +2

      Or because of livor mortis, where blood settles neatly in the liver shortly after death.

  • @GaijinEncarmine
    @GaijinEncarmine 2 ปีที่แล้ว +7

    I suppose someone has already written about this, but the choice of livers as the 'souls item' rather than coldblood is a very interesting choice rooted in medical history. Even before the actual function of the liver was known, scholars and doctors recognised its importance. The Roman anatomist Galen, though incorrect about a lot of things due to the limits of his era (3rd century AD), thought it was the principal organ of the body, calling it "the source of the veins and the principal instrument of sanguification" - that is, he thought it was the source of blood! According to a paper I read five minutes ago, "several scholars thought that it was the seat of a fire that burned perpetually in the human body. So, in ancient physiology the warmness of the liver was seen as the origin of the human spirit that flew up into the brain through the heart." It was also believed to be the source of yellow bile, one of the four 'humours'; humours being the liquids which pre-modern physicians believed to govern one's health (the others being black bile, phlegm, and blood).
    The rudimentary understanding and comprehension of the liver's importance bled over into culture, even before Galen and other natural philosophers were formalising it. Many cultures have held it to be the seat of the soul; the Talmud refers to it as the source of anger. The practice of haruspicy (also known as hepatomancy), divination by 'reading' the livers of animals, was also widely practiced throughout the Mediterranean and Near East in ancient times. Then, of course, there's also the way in which it's entered many languages. Wikipedia has more information in this regard, but the example that immediately comes to mind is how English (among others) associates the liver with courage - think of how cowards were called 'lily-livered' (i.e. their liver was white - devoid of humours), or how Shakespeare referred to a monarch as the liver of the nation.
    Okay, I'm done now (even though somebody probably already beat me to the punch). I just thought about the importance of the liver in pre-modern medicine and Googled it.

  • @brooke-lf
    @brooke-lf 6 ปีที่แล้ว +141

    I find it interesting how coldblood was livers originally, and in a visceral animation on a human you may as well be pulling their liver out :V

  • @bedaskun5312
    @bedaskun5312 6 ปีที่แล้ว +66

    Honestly, I don't see why the Bosses "Fresh Livers" were cut. Their animation is sooooo well done (obviously, for a alpha stage, but they could've polished it up before the final game) and I think it would have been a great oportunity to write on their descriptions a little bit more lore about the boss. Anyway, great video mate! Subscribed!

    • @Sour_AppIe
      @Sour_AppIe 3 ปีที่แล้ว +5

      It’s genuinely upsetting..

    • @sergiocapodivento
      @sergiocapodivento 2 ปีที่แล้ว +4

      Another interesting thing is Vileblood Queen flesh looks vaguely like a liver...

    • @remilenoir1271
      @remilenoir1271 ปีที่แล้ว

      Because they thought it was too close to the souls games, is my bet.

  • @RogueSeraph
    @RogueSeraph 3 ปีที่แล้ว +15

    I think one of their early concepts was to have the character slowly turn into a beast just like your character slowly turns hollow in Dark Souls 3 the more you die.
    My guess is that the character would get a more beastly look the more he got bathed in blood.

  • @Kacza42
    @Kacza42 6 ปีที่แล้ว +102

    I bet that these spells with random metheor/tentacle were supposed to summon more of them and work like firestorm in Dark Souls

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +37

      I agree. I reckon that that unused "MAGIC" menu was actually meant to be how you equip and use these spells, and there'd be a totally different method of using/casting them with a larger effect. In the debug menu, I was able to equip these spells as "MAGIC" rather than "Quick Use" but there's no way to actually cast them as there's no "Cast spell" button in Bloodborne.

    • @temporaltomato3021
      @temporaltomato3021 6 ปีที่แล้ว +12

      It's possible that leveling your INT or Arcane stat equivalent in the menu would've increased the number of Augur spikes/Wrath strikes, since leveling INT gives more Homing Soulmass projectiles in Dark Souls, for example. Most likely what Brajan said though.

  • @Gabbycatty
    @Gabbycatty 6 ปีที่แล้ว +87

    The attire had a weight ratio on it unlike the final game.

    • @aphidamas1
      @aphidamas1 6 ปีที่แล้ว +28

      I believe there actually was a small hidden effect with weight in the game that got patched out earlier on.

    • @MadoushiLegion
      @MadoushiLegion 3 ปีที่แล้ว +8

      There was. The little lamp added to your weight and slowed stamina recovery until they patched it. There is also still a way to BLOCK in the game will large 2 handed transformed weapons; leftover from dark souls mechanics

  • @Purgious
    @Purgious 6 ปีที่แล้ว +44

    Them Dark Souls sound effects

  • @chrissmith9167
    @chrissmith9167 4 ปีที่แล้ว +18

    Definitely think Fresh Livers were a missed opportunity, having a bit more lore would have been great.

  • @johnjohanson622
    @johnjohanson622 6 ปีที่แล้ว +46

    it's really fascinating to learn about the original names for some of the bosses. it makes it seem like the story might have been a looooot different at the start!

    • @Malpheance
      @Malpheance 6 ปีที่แล้ว +1

      I recommend you look for "Eduardo Pratti"'s comment, it's a very interesting take of what might've been the original story.

    • @johnjohanson622
      @johnjohanson622 6 ปีที่แล้ว +2

      where is his comment at?

    • @defonoteleazar4998
      @defonoteleazar4998 6 ปีที่แล้ว +2

      Has there been any luck finding that comment?

    • @Malpheance
      @Malpheance 6 ปีที่แล้ว

      Unfortunately not, I looked through my comment history and everything and I couldn't find it. Not only that but the comment was far too long for me to be able to relay what I remember from when I read it.

    • @defonoteleazar4998
      @defonoteleazar4998 6 ปีที่แล้ว

      Alister Izunia
      Unfortunate. If it’s become that hard to find the it must’ve been deleted

  • @Knights_of_the_Nine
    @Knights_of_the_Nine 6 ปีที่แล้ว +116

    Kos, fallen child of the moon???

    • @jipowap
      @jipowap 6 ปีที่แล้ว +2

      Knights of the Nine Yeah that raised an eyebrow here. Makes a little bit of sense though

    • @marcelo8405
      @marcelo8405 6 ปีที่แล้ว +19

      Kos probably refers to what we know of Ebrietas due to so much confusion between who is doing what to Ebrietas in the final game. It would explain some stuff with Micholash.

    • @nathanb5579
      @nathanb5579 6 ปีที่แล้ว +1

      There was going to be a mechanic where players could get infected and become beasts. Effectively becoming a mini boss

    • @EnvyMachinery
      @EnvyMachinery 5 ปีที่แล้ว

      @@toojungtodie1898 Why is the person who named who a genius?

  • @SleeplessSpecter
    @SleeplessSpecter 6 ปีที่แล้ว +156

    Even the devs were calling echoes “Souls.” LUL.

    • @TragGaming
      @TragGaming 6 ปีที่แล้ว +20

      Sleepless Specter From looking at the UI, it seems they used a version of DS2 UI for Bloodborne early on, hence why they hid the inventory menu from the alpha

    • @8304u
      @8304u 3 ปีที่แล้ว

      and?

    • @SleeplessSpecter
      @SleeplessSpecter 3 ปีที่แล้ว

      @@8304u Comment was made 3 years ago, psychopath.

  • @nightfallalicorn4246
    @nightfallalicorn4246 6 ปีที่แล้ว +46

    You never fail to amaze, Lance. Keep up the awesome work.

  • @wohdinhel
    @wohdinhel 4 ปีที่แล้ว +8

    I find it so interesting how seemingly all of the Soulsborne games (or at the very least, DS3, BB and Sekiro) are very much built on the same core framework. I mean, it’s by no means surprising, but their shared debug system, and how so much of it seems to be left over in each game, is quite cool.

  • @DarthOmix
    @DarthOmix 6 ปีที่แล้ว +9

    I think most of those post-boss liver items became Hunter Tools. The Deflect one became Beast Roar, and the useless meteorite became the nuke known as A Call Beyond.

    • @MadoushiLegion
      @MadoushiLegion 3 ปีที่แล้ว +2

      Yeah it's common sense if you USED them, but it seems like a lot of people never tried them out in combat. Beast Roar is actually FORCE from dark souls; does deflect bullets/arrows/some magic.

  • @RickStinkum
    @RickStinkum 6 ปีที่แล้ว +15

    Therianthropy is the ability to shapeshift into animals, much like how the beasts in Bloodborne become like werewolves, so I think that the beast blood potion was related to the beasthood system in the game.
    edit: I misheard what you said! You said it's some sort of beasthood thing already. Whoops. But, yeah, I have no real insight on what this system is supposed to do, but it's interesting that it seems like it's an older form of a beast blood pellet.

  • @nortron_zero8994
    @nortron_zero8994 6 ปีที่แล้ว +3

    Amazing that this version was only 6 months from release! They polished it up a lot and did a lot of work in those 6 months. Bloody hell! Interesting to see how much was there in the alpha though. Good to see some insight into the games creation. Thanks for these videos.

  • @Scorched-Knight
    @Scorched-Knight 6 ปีที่แล้ว +9

    Beautiful video! I love your videos, I'm so happy we get an inside peak at was originally in the game!

  • @themechadrago5
    @themechadrago5 6 ปีที่แล้ว +5

    Awesome work as usual, Lance! Always looking forward to what new insights you'll dig up!

  • @thelasthunter3123
    @thelasthunter3123 6 ปีที่แล้ว +2

    I am truly amazed that you're able to do this stuff! It's so awesome seeing the cut content of my favorite game of all time! Keep up the amazing work mate!

  • @kalsizzle
    @kalsizzle 6 ปีที่แล้ว +8

    This game keeps on giving.

  • @neatigloo
    @neatigloo 4 ปีที่แล้ว +11

    These livers got me thinking thinky thoughts. Visceral attacks have always seemed weird. Its standard for a Souls game to feature a riposte but in Bloodborne, why are we attacking with our bare hands instead of with our equipped weapon? Visceral attacks are, in mere passing, described as a dark Hunter technique in the Clawmark Rune. Ok. But what are we doing exactly with this attack? And what's with our hand in the aftermath? Maybe, originally, we were plunging our claw-like, beastly hand into our enemies trunk and ripping out their liver? Maybe we even held it in our hand, which would explain why our stance post-attack is perfect for the camera to see a bloody liver? With the word "Visceral" meaning "internal organs", this Dark Hunter Technique could literally have been an organ attack that removes the liver. Is there anything (takes a deep breath) in the code that hints at an unused asset associated with the Visceral attack animation? Maybe an .obj of a bloody liver laying about?

  • @NoiseBerryGames
    @NoiseBerryGames 6 ปีที่แล้ว +5

    Wow this video must have taken forever to make! I loved the whole thing, please keep the videos coming!

  • @Beardwhip
    @Beardwhip 6 ปีที่แล้ว +1

    holy cow! good job!! your mind must have melted when you found all of this stuff. its crazy how so many things can be discovered thanks to the menu

  • @91wilford
    @91wilford 6 ปีที่แล้ว +2

    Holy moly I really hope there’s more, really cool in lots of different ways.

  • @BossALKENO
    @BossALKENO 6 ปีที่แล้ว +4

    A little bit of liver speculation:
    Because of a lack of a liver for Ebrietas, and the Augur being the Augur of Kos instead of Ebrietas, and Ebrietas's model appearing in early alpha footage, I imagine that that Great One was Kos in the original build.
    Strange that there's no liver for Gerhman or the Moon Presence. Maybe they didn't play a large role in the final product? This is a demo build of the alpha version, so their livers just might not have been implemented yet but it's just food for thought.
    Interesting that Mergo's Wet Nurse is called a "Succubus" internally. Because they are dream demons. Nothing really speculative here, just an observation.
    I wonder if the order of the livers have any significance? If so, it's interesting that Saint Laura is near the end.
    Lastly, and least of all, there's probably meant to be a massive blood splatter effect with the livers. The animation has the hunter hold it above his head and smash it and the 'souls' flow into him ala Dark Souls. Probably this is a placeholder effect until blood splatters and echo physics could be implemented.

  • @KosOrSomeSayKosmo
    @KosOrSomeSayKosmo 6 ปีที่แล้ว +2

    SO COOL! Thanks so much for your hard work, and thanks for sharing! Every detail we get about this fascinating game is a treasure :)

  • @attilathehunter689
    @attilathehunter689 6 ปีที่แล้ว +5

    I think blood borne is very affected from Cthulhu mythology trpg.
    1:24 "SAN値ショップ" mean "Sanity point shop" in English.But in Japanese Final version, it is named "啓蒙ショップ" mean "Insight shop".

    • @ziienigang
      @ziienigang 6 ปีที่แล้ว +7

      Well, Insight is pretty much (in)Sanity Points, right? You gain Insight from seeing things that don't/can't make sense. The higher the Insight the more crazy things you've seen and the crazier you are.

    • @BossALKENO
      @BossALKENO 6 ปีที่แล้ว

      To be that guy, can you translate the rest of that menu?

  • @emlan3494
    @emlan3494 6 ปีที่แล้ว +1

    I really enjoyed this no nonsense show off of early item names and animations, one might think it's an "uninteresting" prompt but plain Core stuff taste very good too!

  • @SinclairLore
    @SinclairLore 6 ปีที่แล้ว +52

    Darn it, lance. We just recorded a cut content thing on the MP... looks like we have to do it again.
    Great vid btw XD

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +2

      ahhahahha

    • @SinclairLore
      @SinclairLore 6 ปีที่แล้ว +3

      Richie was literally like "yeah lance didnt make a video on these things yet, but" 2 days later lance makes a vid XD

    • @DanielA-pq8vv
      @DanielA-pq8vv 6 ปีที่แล้ว

      Ayyyy

    • @SinclairLore
      @SinclairLore 6 ปีที่แล้ว

      daaaan!!!

  • @SEMIA123
    @SEMIA123 6 ปีที่แล้ว +2

    I...I spent most of yesterday with TH-cam open. TH-cam knows I watch all of your videos the instant I see them.
    Why must I wait a full day before I can know of your work?

  • @eppie899
    @eppie899 5 ปีที่แล้ว +3

    Am I the only one who finds it super weird they removed the little flourish above the healthbar from the alpha test? What a strange thing to remove.

  • @rgrimes7862
    @rgrimes7862 6 ปีที่แล้ว +3

    It would be hilarious to find out you can't read a word of Japanese and have just been messing with us this whole time. Love the vids man

  • @williambernkastelalucard7318
    @williambernkastelalucard7318 6 ปีที่แล้ว +14

    I actually like the look of the alpha versions HUD and Menus more then the final games.

  • @Knights_of_the_Nine
    @Knights_of_the_Nine 6 ปีที่แล้ว +68

    So wait the amygdala are “incomplete”?
    Huh. You know theres statues of the little baby things that look like they’re turning into amygdalas, right?
    Maybe the choir was MAKING amygdala?

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +59

      Incomplete False God = The One Reborn. Internally, The One Reborn is called "Half Baked Devil", which in hindsight is how I probably should have translated this item too.

    • @Knights_of_the_Nine
      @Knights_of_the_Nine 6 ปีที่แล้ว

      Lance McDonald
      Oh okay.

    • @sergeysmyshlyaev9716
      @sergeysmyshlyaev9716 6 ปีที่แล้ว +8

      I always thought that garden of eyes is a failed attempt to transform into Amygdala

    • @hieronymusbosch8817
      @hieronymusbosch8817 5 ปีที่แล้ว +3

      I reckon the amygdalas are the pthumerian blood children

  • @cloudbloom
    @cloudbloom 6 ปีที่แล้ว +34

    Put your grasses on

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +9

      There's no glasses in the alpha :( :( :(

    • @LumpyCrumpets
      @LumpyCrumpets 6 ปีที่แล้ว +12

      nothing will be wrong

    • @cloudbloom
      @cloudbloom 6 ปีที่แล้ว +5

      Alterpexsis IT'S UP TO YOU

    • @kylebranch7620
      @kylebranch7620 6 ปีที่แล้ว +5

      Even mother will show you another way

  • @dasninjastix
    @dasninjastix 6 ปีที่แล้ว

    Frigging love these videos. I sincerely appreciate all the hard work you and community have continued to pour into this game.

  • @Joseph_sensei
    @Joseph_sensei 6 ปีที่แล้ว +9

    is there a way you can enable the kick attack that was shown in the demo and thanks for your great videos

  • @Tatsululu
    @Tatsululu 6 ปีที่แล้ว

    I enjoy all of these behind the curtains content! Keep it up!

  • @sasorithenightlyhunter2974
    @sasorithenightlyhunter2974 6 ปีที่แล้ว

    Thank you once more for showing us all this unused and interesting Bloodborne content.

  • @Dopeytheboat
    @Dopeytheboat 6 ปีที่แล้ว

    Always amazing work. Thank you for showing all the interesting things you find.

  • @egoborder3203
    @egoborder3203 6 ปีที่แล้ว +32

    looks like blood management was a much bigger part of the game

  • @Terioth
    @Terioth 6 ปีที่แล้ว

    Beyond cool work you're doing here

  • @1128nesecret
    @1128nesecret 6 ปีที่แล้ว

    Praise the good blood! Always exciting when a new video is posted.

  • @MrWhowatchesme
    @MrWhowatchesme 6 ปีที่แล้ว

    Awesome showing. Can't wait for the next one.

  • @zanbato2794
    @zanbato2794 6 ปีที่แล้ว +3

    I sorta like the idea of fresh/living livers because the game talks about being "blooddrunk" a lot

  • @6LittleWendigo6
    @6LittleWendigo6 6 ปีที่แล้ว +3

    They had cut out so much of the content that could have been so interesting, i can't.

  • @TheOutsiderSV
    @TheOutsiderSV 6 ปีที่แล้ว +7

    It would be interesting to access the In-game debug menu... How did you do that.

  • @Bos_Meong
    @Bos_Meong 6 ปีที่แล้ว +15

    Insight +99

  • @aphidamas1
    @aphidamas1 6 ปีที่แล้ว

    Lol that even FromSoft were calling blood echoes souls at one point.
    P.s. I would be entertained with even the most inconsequential minutia from this game. Keep it up.

  • @Sour_AppIe
    @Sour_AppIe 3 ปีที่แล้ว +1

    Been having ideas of what some boss weapons/runes/tools could have been. Kinda sucks that their wasn’t a boss soul exchange system in the main game it breaks my heart

  • @Mattznick
    @Mattznick 6 ปีที่แล้ว

    This video was very interesting just like the rest but a little more intriguing

  • @Thesaurus_Rex
    @Thesaurus_Rex 6 ปีที่แล้ว +1

    The idea of "boss livers" is very interesting to me. Makes me wonder if they had, at some point, considered putting in a "liver transmutation" system to make it possible to get boss weapons. It appears to not exist at all in the alpha or final versions of the game, but that doesn't mean it didn't exist, or wasn't considered seriously at some point during development. Either way, really cool stuff.

    • @BossALKENO
      @BossALKENO 6 ปีที่แล้ว +1

      Honestly, I doubt it. That's probably the reason they cut boss souls in the first place.

  • @6LittleWendigo6
    @6LittleWendigo6 6 ปีที่แล้ว +1

    I think that the game would have been so much darker and scarier if left with all the alpha stuff

  • @PintsofGuinness
    @PintsofGuinness 6 ปีที่แล้ว +4

    i dunno if its just youtube compression hiding them, but the alpha seems to have far less jaggies/aliasing than the final product. its a shame cause graphically it looked a lot better to me.

    • @Malpheance
      @Malpheance 6 ปีที่แล้ว +11

      It defenitely does a much better job in terms of atmosphere. Yharnam feels much more mysterious in the alpha.

  • @jipowap
    @jipowap 6 ปีที่แล้ว

    So lets see here. Kos dead on the beach> Orphan afflicted and parasite bound> Moon Presence overtaken by parasite>Moon Presence cut form> One Reborn(a ritual to summon Kos bringing an amalgam of dead Kos and dead Orphan). All of this linked within the poor bastard Gherman.
    With this latest title of Kos methinks the moon is her true corpse, and the Moon Presence refers to the parasite jumping ship upon her orphan, slowly overtaking it while looking for a new host.

  • @LoyomonoLore
    @LoyomonoLore 6 ปีที่แล้ว

    This is really interesting... After 3 years the game still showing more cut content.
    The magic looks interesting.

  • @aageon
    @aageon 6 ปีที่แล้ว

    Porting the shaders from the alpha to the full game would be a dream come true

  • @HonduDan
    @HonduDan 3 ปีที่แล้ว

    Dude, the stalker looks awesome! They should have kept that, along with the animation for the Old Hunters Bone movement.

  • @MonkeyNeuronActivation
    @MonkeyNeuronActivation 4 ปีที่แล้ว +2

    9:10 wait who's the guy sitting there? The hunter?

  • @UltimateTMF3
    @UltimateTMF3 6 ปีที่แล้ว

    Super interesting stuff! I love these videos!

  • @Swuh
    @Swuh 6 ปีที่แล้ว

    Lance you blow my mind every time.

  • @panos3320
    @panos3320 6 ปีที่แล้ว

    Love how souls games gave interesting things to see years after u play them. Bloodborne is an even more special occasion.

  • @egoborder3203
    @egoborder3203 6 ปีที่แล้ว +2

    amazing work!

  • @paldinox1
    @paldinox1 3 ปีที่แล้ว

    Does anyone else prefer the lighting and menu/UI design in the alpha version? With a little bit of polish and HD item icons, It would look so much nicer than what we had in the final game.

  • @theprodigalson4003
    @theprodigalson4003 6 ปีที่แล้ว +4

    1:00 cool character man

  • @hexapud5955
    @hexapud5955 6 ปีที่แล้ว

    Nice. It seems you've showcased all there is to find in terms of player spells.

  • @b057knight2
    @b057knight2 6 ปีที่แล้ว +1

    Do you mind putting the "other" chalice dungeon boss livers in the description/ separate video? These titles and descriptions are extremely interesting

  • @chroniclej2439
    @chroniclej2439 6 ปีที่แล้ว +11

    Will you be doing the key items? Or does debug only add all consumables

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +14

      Chronicler J I could read out the names of all key items and outfit names but it was going to be really boring for video so I didn’t do it. I might save those for another video where I have move interesting stuff to couple with them.

    • @aphidamas1
      @aphidamas1 6 ปีที่แล้ว +1

      The key items alone would draw me in to watch a video.

  • @balaam_7087
    @balaam_7087 6 ปีที่แล้ว +12

    This has a few interesting little tidbits to think about, but I think what many of the community would like to see is a clipped camera view of what, if anything, is actually beneath the infamous Byrgenwerth trapdoor. An unused area? A shortcut to an existing area? A muddled mess of half completed textures, or perhaps an as yet undiscovered enemy or npc? Theories persist, but there’s only one way to find out. Lend us your eyes on the inside, Sir Lance.

    • @pratti
      @pratti 6 ปีที่แล้ว +3

      Lance has already mentioned what's below the trapdoor and showed it on his streams.
      There's nothing.

    • @balaam_7087
      @balaam_7087 6 ปีที่แล้ว

      Eduardo Pratti I was unaware of this! Please sir, is there a link to this footage anywhere? Just once I’d like to see it with my own eyes:(

    • @pratti
      @pratti 6 ปีที่แล้ว +3

      Balaam _ Unfortunately, Lance doesn't save his streams as VODs on Twitch. His channel is Lance McDonald there too.
      But in the footage, it shows how there are only textures on the top portion of the Byrgenwerth building. Looking up when below the trapdoor will show a few assets floating in space and nothing else.

    • @balaam_7087
      @balaam_7087 6 ปีที่แล้ว

      Eduardo Pratti thank you for the description, it’s provided some closure on this for me. It would have been nice to find a partially coded chalice dungeon or something, but at least I have something of an answer at this point. I was so frustrated when boundary break failed to even touch on this subject.

  • @TheAdarkerglow
    @TheAdarkerglow 5 ปีที่แล้ว +6

    "The Blood Echo count actually being called Souls here...." Shared Continuity Confirmed!

  • @TheRedCyndaquil
    @TheRedCyndaquil 6 ปีที่แล้ว

    Thank you so much, this is really interesting to me

  • @derigel9783
    @derigel9783 ปีที่แล้ว

    11:53 I think the double accelerator looks batther than the old hunter bone in the base game.

  • @sanctionedangel
    @sanctionedangel 6 ปีที่แล้ว

    Nice, I didn't know you knew Japanese.
    I found this video pretty interesting. Don't really understand what exactly the player is doing in the animation when you use the livers.
    Amazing that so much of the game changed in as little as 6 months!

    • @chroniclej2439
      @chroniclej2439 6 ปีที่แล้ว

      It looks like he takes the liver and smashes it against his other hand, I think?

    • @chroniclej2439
      @chroniclej2439 6 ปีที่แล้ว +1

      Or maybe he’s holding it with the other hand and stabbing something into it

    • @sanctionedangel
      @sanctionedangel 6 ปีที่แล้ว +2

      My first thought was it looks like he's stabbing something into it, but yeah idk

    • @aphidamas1
      @aphidamas1 6 ปีที่แล้ว +1

      I looks like either the wrong animation is cued up, like it's an animation for stabbing a tall statue or something, or the animation axis is warped so the characters back and arms bend back too far.

  • @fatcatsarethebestcats5510
    @fatcatsarethebestcats5510 6 ปีที่แล้ว +1

    Lance, your videos are absolutely great. Keep up the good work, m8.
    I've got one question and maybe someone will be able to answer. How/why do the devs leave unused content in the game files? I mean, since it's unused, it shouldn't be in the code/files either, right?

    • @YEs69th420
      @YEs69th420 3 ปีที่แล้ว +2

      I know I'm 3 years late, but the answer is that it's simply just much easier and safer to render the content unaccessible than it is to remove it - who knows what you'll break when you delete stuff.

  • @jpcsdutra
    @jpcsdutra 6 ปีที่แล้ว +1

    I would like it if you had read the extra chalice boss souls too.
    I personally would have liked it better if they kept the livers more than I like all those blood clots. It could have gone from clots to kidneys as if you were get purer blood, and then hearts for the bosses. I really felt like this game could have used boss weapons. It had very little weapon variety, although I will admit all of them are very creative.
    All of those findings are very interesting. Beta content always makes it seem like the games were going to be wildly different.

    • @aphidamas1
      @aphidamas1 6 ปีที่แล้ว +1

      I think the variety is great. There just aren't multiple similar weapons with slightly different movesets like in Dark Souls.

    • @jpcsdutra
      @jpcsdutra 6 ปีที่แล้ว

      I agree with that. I like all we got, and I like there aren't repeats. But I do think we could have had a few more.

  • @seelcudoom1
    @seelcudoom1 4 ปีที่แล้ว +3

    man bloodborne boss weapons would have been great, especially if they were actual mutations similer to the beastclaw rather then proper weapons

    • @ceral1871
      @ceral1871 4 ปีที่แล้ว

      A few bosses already give they’re weapons

  • @wacko992
    @wacko992 6 ปีที่แล้ว

    Interesting that "reflective light wall" was re-used in Dark Souls 3 as "reflective wall of light" with a similar effect.

  • @Big_Dai
    @Big_Dai 6 ปีที่แล้ว

    Cool!
    I would love to know/see if the animation of the Hunter and the magic sword (stabbing?) is still in the game.

  • @CycloneFox
    @CycloneFox 6 ปีที่แล้ว +1

    What's that kanji before "souls" (ソウル) in the menu?

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +2

      所持ソウル
      "Souls in possession"

  • @Ted4321
    @Ted4321 5 ปีที่แล้ว

    Maybe early in the development there was a sort of lose life if you run a lot,what whuld explain the"stamina"and im pretty sure i heard something obout just that on a old post obout dark souls cut content,so there clearly culd have been a type off thing impomented in bloodborne

  • @OkamiWalker
    @OkamiWalker 6 ปีที่แล้ว

    That HUD is kinda cool

  • @jvnells8
    @jvnells8 6 ปีที่แล้ว

    This is so cool! I think more people are starved for Bloodborne content than you think. In the Alpha version, can you travel into later areas of the game, past Gascoigne? I feel like you explained that in one of your videos, but I would just like to know if there's any other avenue of pulling cut content out of the game than just what was in the Alpha. Good job, keep it up!

  • @dragonwarsro
    @dragonwarsro 6 ปีที่แล้ว

    lance you absolute legend

  • @robmorris4056
    @robmorris4056 6 ปีที่แล้ว

    Have you Lance tried to no clip in hypogean gaol yet, to see what's happening in Yahar'gul in the event plaza where lead to believe the chanting is Mensis beckoning the nightmare but the door is locked.

  • @moogle68
    @moogle68 6 ปีที่แล้ว +2

    Since this is save edited, is there any chance you can use the secret debug menu to actually edit a current build's stats, or would the fact that you had progressed so far with the character make that impossible?
    The projectile messengers in the Alpha version of the executioner gloves is still in the game, btw. It's an insanely rare attack that the crazy Labyrinth Spirits use when they are caught on geometry in the chalices. You can find some videos about it if you look it up. I also have a few clips of them using the attack while farming them for Phys/Poorman gems.
    I actually like the Apha version of the Old Hunters Bone and Beast Roar much more than the final game version if not for any reason other than the more vibrant colors, but the Alpha OHB just seems to flow better and seem more ghostly.

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว

      I don’t use a save editor. The debug menu doesn’t let you “reassign stats” unfortunately.

    • @moogle68
      @moogle68 6 ปีที่แล้ว

      Oh, sorry for misinterpreting that, you made it sound like it could when you were going over all the various menus in the debug menu.
      On a separate note, would you happen to know how I could use a save editor to get the Bloody Logarius Wheel and armor set as well as the Vileblood Queen's set? So far I've only managed to edit runes, gems and add one of the JP exclusive messenger skins.

  • @Windir91
    @Windir91 6 ปีที่แล้ว

    Are you able to mod in the graphical settings from the trailer? where dynamic lighting was present. would be awesome to see yharnam with that, probably lags alot tho, but still awesome to see

  • @SuiTheSenpai
    @SuiTheSenpai 6 ปีที่แล้ว

    Great work Lance :D

  • @aroukar47
    @aroukar47 6 ปีที่แล้ว

    Are there any other armor sets in the alpha? I heard about one called "Hunter of the Blood of Gremia"?

  • @23edsa
    @23edsa 6 ปีที่แล้ว

    Can you figure out if it is possible to use simple melee weapons of simple mobs, like rakes or a greatsword from the chalice enemy? Thing I really miss in bloodborne is an ability to use non trick weapons

  • @WhiteGryphus
    @WhiteGryphus 6 ปีที่แล้ว +1

    To think they have planned orphan of kos since alpha...

  • @gothphoebe
    @gothphoebe 6 ปีที่แล้ว

    Thank you Lance, very cool

  • @CardboardShroom
    @CardboardShroom 6 ปีที่แล้ว

    Would you consider doing any videos on the cut content in Demon's Souls?

    • @DebugMenu
      @DebugMenu  6 ปีที่แล้ว +4

      Absolutely yes

  • @Grambee
    @Grambee 6 ปีที่แล้ว

    12:34 I ain't afraid of no ghosts.