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No joke, Mauga is actually really close to what I was thinking about for the RH rework. Area heal/dmg resist, whole hog being nerfed and made into the primary fire, and hook pulling people in but then chaining someone to the Hog so they can't go a certain distance away from him. Now all I'm wondering is how will Hog actually be implemented, since the rework probably won't be that similar to Mauga.
I really don’t want it, I love Roadhog so much. I know TAB is going to get some additions, but they’re changing his primary fire which sucks. I still want to be able to clutch one shots against Anas.
Weird way to spell Ana. Especially after zens discord nerf lol. If zen is why you keep dying as Mauga you’re either out of position or your dps are ass.
I think the reason he hooked you out of charge is partially due to latency, and partially due to how the skill works. I think the frames of animation where he starts up *before he gets on fire*, are done before the effect of being immune to CC's is applied. Also my fear with Mauga is, while he is fun as all hell to play, he is going to have the same issues as Roadhog, against the same heroes as Roadhog. He's basically the same kinda thing: big guy with no armor/shield who just soaks damage but I actually think Hog can soak better. Though Mauga def has far more sustained DPS.
the only mitigation hog has is like 1.5 seconds of 50% dr during e, mauga has 5 seconds of 30% during his e, way better for mitigation, + he has the overhealth
@@knyt0 50% damage mit, a huge heal *and* self-applied +50% healing taken that lasts a few seconds after breather. That last bit is the big part, he can essentially self-AnaNade which makes it a LOT easier for supports to keep him up after he uses breather. This means Hog has far more effective HP than Mauga.
@@knyt0 Yeah because in this one specific scenario Mauga counters Hog. But this isnt a 1v1 game. It is a 5v5 game. If your tanks are out 1v1ing eachother they aren't doing their teams any good thats for sure. You are cherry picking one very niche situation.
I think it’s better to use maug ult as a big winton bubble Like go through the team to the supports, isolate them to kill em with ease and you could the use the cage as a shield to shoot ppl that are outside It’s just such a great tool to take space
@@CyberGhostArt a better, arguably funnier, combo is Mauga and torb. I did this so many times today and seeing the enemy run around trapped like rats while trying not to step in my coom was fucking hilarious LMAO.
It's funny how they can make a Tank character that feels normal/good in terms of combat potential, but every new support is just more overpowered than the last. SirMajeed (Team KSA) exemplified this with Illari getting multiples picks on Team China while Quartz and Youbi couldn't do so with 2 good damage dps (Soj and Symm).
it’s so nice to have a tank that just shoots and it’s good at doing it. a shame it took this long to finally have such a necessary thing but oh well i’m glad he’s here. he actually seems really balanced and well designed that shout it what’s gonna be huge in enabling DPS characters
He's still needs a little tuning I think. His dps up close is a little high imo, his ranged dps is good but too inconsistent at activating his passive, and the passive itself just feels too weak to even qualify as mitigation. To fix this, I think they should slightly lower his damage, but give him better falloff so he's still effective at longer distances. Flames should also be more forgiving to apply, right now let's say it takes 50 damage within 2 seconds to light someone on fire, I think it should be bumped up to 50 damage within 5 seconds, so his poke becomes a little better and he can farm overhealth on targets other than the enemy tank. The overhealth gained per shot could be increased, and maybe the total overhealth could also be raised to something like 200 from 150.
@rage_tv4493 I mean sure, but S8 isn't coming for another while so they'll probably make balance changes in the meantime based on this early data and reports from players. It almost feels like having the PTR again, for just a short few days.
@@tau-5794 But hes not a ranged character? Its like trying to give rein more range or hog more range lol. He works best when you can rush in and get in the enemies face. His long range is honestly fine. I'm not expecting to burst down widows but i can at least shoot torbs turret. That should be the range most tanks are set up for.
@erickim1739 I'm not saying that he should be primarily strong at range, it should just be an option for him to build up overhealth, rather than needing to constantly be up in everyone's faces, taking huge damage all the time. His ranged damage is fine as is, it doesn't really need to be altered, but I'm talking more about his utility which currently is just a little lacking.
Yeah, thats his biggest crutch imo. He relies very much on being able to shoot targets which while fun, the problems creep up when he's not able to shoot/his shots don't give their intended effect. Reloading in the middle of a fight can also be very dangerous if you're not paying attention to your ammo.
After playing a bit, my take is heroes strong against Mauga usually have high burst or range damage. He’s in no way strong against the typical anti tank options. Sombra, Bastion, Widow, Zen, Echo. Pharmercy was also strong against him at least in my plat level matchmaking since you have to have good aim to hit them, maybe that’s weaker at GM level. He was great against anyone trying to take the straight fight to him, but in the matches I got everyone was always playing Mauga so I don’t know what the tank matchups are.
@@yvng_c1v1c73I'd say the opposite he does great against her, I destroyed 2 Orisa players as him playing the other day being able to do crits with his guns during fortify is nuts, he kinda wrecks her (Masters QP lobbies)
@@yvng_c1v1c73quite the opposite. Orisa gets demolished still by him. you can still crit and heal if you do the burn right click even with her fortify. her E doesn't last long enough to counter Mauga's E as well (Master/GM QP lobbies)
Bro, that hog was Nano'd AND Ulting WHILE getting pumped heals and he still couldn't beat you in a cage fight, that is so brutal. You even charged into him while he was whole hogging you. Jesus christ, I feel bad for him ngl lmao.
I just think it's neat that there's now a hero who can facetank almost anything as long as the conditions are right. (No antiheal, no barrier, no defense matrix, cardiac overdrive active)
Fr, all they need to do is accept that they fked up her implementation into 5v5, and just nerf anti nade. They can reduce it to 75% healing reduction, or 50% to tanks and 100% to everyone else, but it seriously just needs a nerf as soon as possible, half the tanks just become useless if she exists on the enemy team.
I played some open q and had both mauga and hog on the team, i was only supp, its so hard to keep them both up as lifeweaver, i should have swapped but ended with over 20k heals
when youre trapped in the ult, does it still allow point pushing? like if the dome came up by the edge of the cart rather than containing the cart as well
Maybe with the release of Mauga we'll finally get a real nerf to anti nade. Since Ana counters him so hard and Bliz wants new heroes to be impactful on the meta, all the other tanks might rejoice
When Mauga is fully released, is there a point in playing Junker Queen? It feels like he does almost everything she does, but better. Am i wrong in thinking that?
Plus, he has the largest hitbox, with his guns akimbo and lower midsection. Despite Hog’s size, there’s an element of skill in dodging and bouncing with him around corners, and Mauga didn’t feel clean with that to me.
The fact that he has a better charge than rein, better damage than hog, AND can get overhealth is f*cking bonkers. He will definitely need some tuning. Personally I don’t think he should have overhealth
He’ll be nerfed by the end of his season. Blizzard has stated since Lifeweaver’s release they would rather release heroes overpowered than underpowered. It just makes sense to release a hero really strong and then dial them down after the hype is gone.
Nah, he's kinda shit ngl. Without a constant healbotting pocket, your health disappears the instant your E is on cooldown, and even then, ana and high dps characters counter him extremely hard. He's in a similar position to hog, where he has good damage but has non-existent self-sustain without a pocket
He hooked you out of charge because the anti cc doesn’t start at the very beginning of overrun. You have to already be in the motion of it for the hook to not work
And sigma His absorb is just as strong and you can rock him while he has his heal up to waste time Plus Mauga base damage is kinda mid if he can't burn or crit so sigma barrier lives for a surprising amount of time
Mauga only has sustain through his own self healing(and obv the supports). I hear ppl saying he needs damage mitigation but he already heals like crazy. What he actually needs is to not auto die to ana nade. He already has better range than most tanks. That gives him better survivability as he isnt useless mid range. I think what he and other tanks like him need is a passive where hard cc like ana nade, hinder, slows, affect him much less. They should continue to nerf healers and simply allow tanks to have the control more in their hands rather than soley depending on what healers you and the enemy have. I say this as an Illari main. Tanks need more agency and the game shouldnt revolve around what supports you have and their skill level.
Role passives need a rework. I believe in giving passives to character archetypes rather than roles. Just look at DPS. Their passive doesn't even work on some characters
@@fizz-x1417agreed tanks get hit way too hard with these effects there passives should reduce there effectiveness on them given how important the tank role is and how bad it is when one of these abilities hits and ruins your gameplay
I think to help him against Ana, they can either nerf anti nade (would also make other tanks more viable, but very unlikely) or let him build overhealth through the effect. Sigma and Junker Queen can both somewhat counter it with abilities, why can't Mauga with his passive?
Just me but i find roadhog gameplays more entertaining than mauga - feels very simple and honestly made for lower skilled play. just shoot and dash in nothing else to it. Whilst hog seems more skillful and cyx makes big cool moments.
so sad, hes so fun to play but i just lose if the other healers are betteer. I thought this guy was gonna be a self carry tank but hes the opposite@@sebastianrodriguez8992
I think whats disgusting is he gets a charge similar to doom fist. Doom can get CC'd out of his punch ability, but Mauga can't? Make that make sense. Lol.
Agreed I went against a sigma, Hanzo, junk, and ana and I was worthless the whole game Maugas so huge every arrow and grenade hits him and sigma just doesn't die to him
I feel like Mauga is going to eventually get a big nerf before his official release. His damage output and sustain is incredible. I feel like if a new player locks Mauga they can climb easily purely because of his outrageous kit; it seems too easy. Maybe thats just me, but I feel like they need to tweak his passive, or the overhealth/dmg mit thing or something. He just feels so busted but it could also be too early to start pointin fingers
I think its early. Maybe im bronze and silver he'll dominate but so does lifeweaver and mercy. Ive also seen maugas that just stand still or walk up to bastions in bronze. I doubt he'll be broken but probably between S and A. I hate his ult canceling all mobility though.
I already dumped 6hrs into him and I can say he's definitely gonna be a solid pick B-A in the start of the season but the metas still gonna be sigma or orisa cuz there still better at surviving than him he just has a lot of damage but not enough to deal with either of em consistently enough
Too many try hards and people who whine when the game doesn't go the way they'd like. Lack of maturity amongst players makes it unenjoyable. It's free for a reason
I'd be fine if his passive gave him armor in his Ult but he needs something to make it feel better It feels like a glorified Winton bubble and it needs some help to feel like an ult
i just hope mauga becomes the new zarya counterpick, rein just isnt cutting it in these current metas
He is really strong against her, however it is also dependent on how good your team is too
Why counterpick? Rlly pssy like
@@mauricioavila3132????
@@mauricioavila3132because that's just how you win in this game, unless the enemy team has dead weight
@THEhalomaniac7479 no you win by playing better than the team not by counterpicking..it helps but the better player always wins
Kinda funny we got to try a new hero before it comes out in a month but we can’t get the new reworked roadhog….
considering his kit, this feels like the reworked hog lmao
really weird they didn’t show anything about the new hog at blizzcon, not even mentioning him
No joke, Mauga is actually really close to what I was thinking about for the RH rework. Area heal/dmg resist, whole hog being nerfed and made into the primary fire, and hook pulling people in but then chaining someone to the Hog so they can't go a certain distance away from him. Now all I'm wondering is how will Hog actually be implemented, since the rework probably won't be that similar to Mauga.
I really don’t want it, I love Roadhog so much. I know TAB is going to get some additions, but they’re changing his primary fire which sucks. I still want to be able to clutch one shots against Anas.
Zen is gonna be Mauga's worst nightmare.
Ana, zen, reaper, bastion lol that comp killed me yesterday
Also Hanzo, you just spam into him and kill him SO quickly. He's huge with no protections nor damage reduction
Junkrat and Mei too
@@Das_Ungeheuer you can kill him with 1 mine and all 5 shots 9/10 times
Weird way to spell Ana. Especially after zens discord nerf lol. If zen is why you keep dying as Mauga you’re either out of position or your dps are ass.
I think the reason he hooked you out of charge is partially due to latency, and partially due to how the skill works. I think the frames of animation where he starts up *before he gets on fire*, are done before the effect of being immune to CC's is applied. Also my fear with Mauga is, while he is fun as all hell to play, he is going to have the same issues as Roadhog, against the same heroes as Roadhog. He's basically the same kinda thing: big guy with no armor/shield who just soaks damage but I actually think Hog can soak better. Though Mauga def has far more sustained DPS.
the only mitigation hog has is like 1.5 seconds of 50% dr during e, mauga has 5 seconds of 30% during his e, way better for mitigation, + he has the overhealth
@@knyt0
Hog is really good at soaking up and dealing burst damage, mauga is really good at soaking up and healing sustained damage.
@@knyt0 50% damage mit, a huge heal *and* self-applied +50% healing taken that lasts a few seconds after breather. That last bit is the big part, he can essentially self-AnaNade which makes it a LOT easier for supports to keep him up after he uses breather. This means Hog has far more effective HP than Mauga.
@@kaliek5281 a 1v1 with both getting 100 hps, mauga wins for sure
@@knyt0 Yeah because in this one specific scenario Mauga counters Hog. But this isnt a 1v1 game. It is a 5v5 game. If your tanks are out 1v1ing eachother they aren't doing their teams any good thats for sure. You are cherry picking one very niche situation.
I think it’s better to use maug ult as a big winton bubble
Like go through the team to the supports, isolate them to kill em with ease and you could the use the cage as a shield to shoot ppl that are outside
It’s just such a great tool to take space
its good to combo with junkrat and bastion ults
ive been using it to counter soldier and cass ults. you get ult so fast even if you just get one in the cage it's super worth to deny the ults
@@CyberGhostArt a better, arguably funnier, combo is Mauga and torb. I did this so many times today and seeing the enemy run around trapped like rats while trying not to step in my coom was fucking hilarious LMAO.
@@Velakor9150 I did the same thing to a nano blading genji! its very very useful for that as well.
@@erickim1739 true it's fantastic against blade!
This new tank fits you so well. Going to love seeing more gameplay from you with him!
It's funny how they can make a Tank character that feels normal/good in terms of combat potential, but every new support is just more overpowered than the last. SirMajeed (Team KSA) exemplified this with Illari getting multiples picks on Team China while Quartz and Youbi couldn't do so with 2 good damage dps (Soj and Symm).
it’s so nice to have a tank that just shoots and it’s good at doing it. a shame it took this long to finally have such a necessary thing but oh well i’m glad he’s here. he actually seems really balanced and well designed that shout it what’s gonna be huge in enabling DPS characters
He's still needs a little tuning I think. His dps up close is a little high imo, his ranged dps is good but too inconsistent at activating his passive, and the passive itself just feels too weak to even qualify as mitigation.
To fix this, I think they should slightly lower his damage, but give him better falloff so he's still effective at longer distances. Flames should also be more forgiving to apply, right now let's say it takes 50 damage within 2 seconds to light someone on fire, I think it should be bumped up to 50 damage within 5 seconds, so his poke becomes a little better and he can farm overhealth on targets other than the enemy tank. The overhealth gained per shot could be increased, and maybe the total overhealth could also be raised to something like 200 from 150.
@@tau-5794 idk about all that i think it’s a little early for big changes the be made.
@rage_tv4493 I mean sure, but S8 isn't coming for another while so they'll probably make balance changes in the meantime based on this early data and reports from players. It almost feels like having the PTR again, for just a short few days.
@@tau-5794 But hes not a ranged character? Its like trying to give rein more range or hog more range lol. He works best when you can rush in and get in the enemies face. His long range is honestly fine. I'm not expecting to burst down widows but i can at least shoot torbs turret. That should be the range most tanks are set up for.
@erickim1739 I'm not saying that he should be primarily strong at range, it should just be an option for him to build up overhealth, rather than needing to constantly be up in everyone's faces, taking huge damage all the time. His ranged damage is fine as is, it doesn't really need to be altered, but I'm talking more about his utility which currently is just a little lacking.
I will say, DVA and ana combo'ed really destroys him, you cant heal when dva eats your shots and when matrix is out ana just nades you and you die
Yeah, thats his biggest crutch imo. He relies very much on being able to shoot targets which while fun, the problems creep up when he's not able to shoot/his shots don't give their intended effect. Reloading in the middle of a fight can also be very dangerous if you're not paying attention to your ammo.
Go DVA, Mei, Sombra, Ana, Zen and he is unfortunately useless xD
honor to be in this video. i was playing ana, kiriko, illari
After playing a bit, my take is heroes strong against Mauga usually have high burst or range damage. He’s in no way strong against the typical anti tank options. Sombra, Bastion, Widow, Zen, Echo. Pharmercy was also strong against him at least in my plat level matchmaking since you have to have good aim to hit them, maybe that’s weaker at GM level. He was great against anyone trying to take the straight fight to him, but in the matches I got everyone was always playing Mauga so I don’t know what the tank matchups are.
going against an orisa is cancer
@@yvng_c1v1c73I'd say the opposite he does great against her, I destroyed 2 Orisa players as him playing the other day being able to do crits with his guns during fortify is nuts, he kinda wrecks her (Masters QP lobbies)
He is fun but not OP just a good Brawl Tank like JQ with better mobility.
@@yvng_c1v1c73quite the opposite. Orisa gets demolished still by him. you can still crit and heal if you do the burn right click even with her fortify. her E doesn't last long enough to counter Mauga's E as well (Master/GM QP lobbies)
I think he'll be okay against Pharmercy; not as good as D'va but he can put a lot of pressure on the Mercy with his long range poke/burn damage
Surley the matchup isn't which tank is better, but who has the better Ana?
Fr
As it always has been yeah
Bro, that hog was Nano'd AND Ulting WHILE getting pumped heals and he still couldn't beat you in a cage fight, that is so brutal.
You even charged into him while he was whole hogging you. Jesus christ, I feel bad for him ngl lmao.
I just think it's neat that there's now a hero who can facetank almost anything as long as the conditions are right. (No antiheal, no barrier, no defense matrix, cardiac overdrive active)
Feels like a bastion + reaper tbh
Having Mei Or Sym with Mauga is Huge they work so well together.
Ana makes every character have to play super slow I hate her. She’s the fun police
Fr, all they need to do is accept that they fked up her implementation into 5v5, and just nerf anti nade.
They can reduce it to 75% healing reduction, or 50% to tanks and 100% to everyone else, but it seriously just needs a nerf as soon as possible, half the tanks just become useless if she exists on the enemy team.
I played some open q and had both mauga and hog on the team, i was only supp, its so hard to keep them both up as lifeweaver, i should have swapped but ended with over 20k heals
Cyx was on my team yesterday and he used his ult to cancel Junker Queen ult lmao
11:44 this looking like balloon tower defence 😂, he is just a turret
0:48
The beginning of it is not invincible, the rest of the way is
when youre trapped in the ult, does it still allow point pushing? like if the dome came up by the edge of the cart rather than containing the cart as well
You can still push the cart, but if it leaves the dome while you're still left behind, and it gets out of push range, it stops.
Him and symmetra can take so much space with their ults
Mei ult would be so insane to combo with his
It already is. Saw some gameplay about a day ago where that happened, Resulted in team kill.
Maybe with the release of Mauga we'll finally get a real nerf to anti nade. Since Ana counters him so hard and Bliz wants new heroes to be impactful on the meta, all the other tanks might rejoice
Actually saving the enemy tank with the ult 8:50. LOL
When Mauga is fully released, is there a point in playing Junker Queen? It feels like he does almost everything she does, but better. Am i wrong in thinking that?
Ana shuts him off harder then she does to hog, its insane
Hog can wait to vape, mauga heal is useless if he gets anti during or after using skill
Plus, he has the largest hitbox, with his guns akimbo and lower midsection. Despite Hog’s size, there’s an element of skill in dodging and bouncing with him around corners, and Mauga didn’t feel clean with that to me.
your keyboard sounds amazing, I assume its a custom? what parts did you use in it?
That was me he removed at the beginning of the game, I had already switched and he still removed me 😭😭
The fact that he has a better charge than rein, better damage than hog, AND can get overhealth is f*cking bonkers.
He will definitely need some tuning. Personally I don’t think he should have overhealth
He’ll be nerfed by the end of his season. Blizzard has stated since Lifeweaver’s release they would rather release heroes overpowered than underpowered. It just makes sense to release a hero really strong and then dial them down after the hype is gone.
Nah, he's kinda shit ngl. Without a constant healbotting pocket, your health disappears the instant your E is on cooldown, and even then, ana and high dps characters counter him extremely hard. He's in a similar position to hog, where he has good damage but has non-existent self-sustain without a pocket
@@apollo1100 he has a lot of counters though best one is Ana and pretty much anyone with high dps and longer range and take him out fairly quick.
8:22 yea the moment you get a discord orb and the whole team fires you. You've been deleted in like barely a second😂.
I'm impressed that he headshot the Bastion in turret at 7:41 😅
His right click does critical damage to burning targets so he can headshot a golden orisa as well
why doesnt anyone cancel the charge? you can cancel even when slamming
And then u met an orisa, and suddenly you're just a big dumb ult charge
He hooked you out of charge because the anti cc doesn’t start at the very beginning of overrun. You have to already be in the motion of it for the hook to not work
Dva absolutely counters him. Her DM will stop basically all the healing provided by cardiac overdrive. So no heals come back.
And sigma
His absorb is just as strong and you can rock him while he has his heal up to waste time
Plus Mauga base damage is kinda mid if he can't burn or crit so sigma barrier lives for a surprising amount of time
My hog get an ouchie from that mauga 😢
Anyone done the TF2 heavy meme with mauga and Ana yet? I fear no man… but that thing… it scares me.
No one gonna talk about him killing an ana through tranquility
Cyx. What a cool guy!
Seems like he gonna be a king of the hill tank you gotta duck behind cover to much with him
Mauga is basically just a Goron with guns 🤣
I have an 80% winrate with him, he's so much fun I do think he will be nerfed but I hope they dont gut him. Ive never had this much fun on tank.
nerf him? mauga is so easy to counter
@@idontgiveaf7ck apparently not, I rarely lose with him
How are you playing in comp with this tank?
Custom games can use the comp format
Mauga seems like hes gonna be in the same bin as hog where he is solid unless they have ana in which case he just dies
Charge went on cooldown so he did hook after the charge somehow
Mauga in ranked? Please somebody explain
Not ranked, that's a custom game he made with probably some viewers.
Man I love roadhog, but I definitely got a second main now
Mauga looks like Clash Royal Chracter
Hey editor, I don't think 1:47 was a zoom in on face moment. You don't want to go overboard with it as it can distract us from the gameplay
1:40 and also your berserk passive let's you get other health
wait you can play him in comp? I couldnt for some reasons on the first days. Pls someone explain
its a custom game with viewers
ok thanks@@jasonh908
i think dva is good against mauga IF the dva uses defensive matrix primarily when you E
Nah they gotta nerf Mauga. They literally just put a bunch of characters together, and made this evil bastard lol 😂
new main cyx? ;)_
Mauga only has sustain through his own self healing(and obv the supports). I hear ppl saying he needs damage mitigation but he already heals like crazy. What he actually needs is to not auto die to ana nade. He already has better range than most tanks. That gives him better survivability as he isnt useless mid range. I think what he and other tanks like him need is a passive where hard cc like ana nade, hinder, slows, affect him much less. They should continue to nerf healers and simply allow tanks to have the control more in their hands rather than soley depending on what healers you and the enemy have. I say this as an Illari main. Tanks need more agency and the game shouldnt revolve around what supports you have and their skill level.
Role passives need a rework. I believe in giving passives to character archetypes rather than roles. Just look at DPS. Their passive doesn't even work on some characters
@@fizz-x1417agreed tanks get hit way too hard with these effects there passives should reduce there effectiveness on them given how important the tank role is and how bad it is when one of these abilities hits and ruins your gameplay
I think to help him against Ana, they can either nerf anti nade (would also make other tanks more viable, but very unlikely) or let him build overhealth through the effect. Sigma and Junker Queen can both somewhat counter it with abilities, why can't Mauga with his passive?
never been so early lol
nice vid as always :p
Just me but i find roadhog gameplays more entertaining than mauga - feels very simple and honestly made for lower skilled play. just shoot and dash in nothing else to it. Whilst hog seems more skillful and cyx makes big cool moments.
How do I play this hero without an ana or bap
Hint: you don't
You need at least ana, bap, or kiriko constantly on you if not he can't sustain himself long enough
so sad, hes so fun to play but i just lose if the other healers are betteer. I thought this guy was gonna be a self carry tank but hes the opposite@@sebastianrodriguez8992
A lot of tanks r unplayable against mauga unless u get ur team 2 full focus him imo
i woulda laughed if that none top 500 tank beat cyx
Hope your joking
too bad
@@UnlinkedAccount
kicks random guy that didnt do anything so he can have a ego boost while playing the new broken toon (dies of cringe)
cyx will be moana main later?
you can still headshot with your left gun jesus why does no one understand that
Hog rework looks fun.
Poor mushroom
I think whats disgusting is he gets a charge similar to doom fist. Doom can get CC'd out of his punch ability, but Mauga can't? Make that make sense. Lol.
i think sojourn is a good counter for mauga
calling it now-- 10 seconds is too short of a CD for hog to play around.
Mauga is awful against sigma
Agreed I went against a sigma, Hanzo, junk, and ana and I was worthless the whole game
Maugas so huge every arrow and grenade hits him and sigma just doesn't die to him
Wait, how are you playing him on competitive??
custom games
@@demifolk8940 yeah, I just saw the end 🤦.
Play bastion and zen into him and watch the enemy tank suffer
mauga should be a DPS
I feel like Mauga is going to eventually get a big nerf before his official release. His damage output and sustain is incredible. I feel like if a new player locks Mauga they can climb easily purely because of his outrageous kit; it seems too easy. Maybe thats just me, but I feel like they need to tweak his passive, or the overhealth/dmg mit thing or something. He just feels so busted but it could also be too early to start pointin fingers
hey we got the same pfp
I think its early. Maybe im bronze and silver he'll dominate but so does lifeweaver and mercy. Ive also seen maugas that just stand still or walk up to bastions in bronze. I doubt he'll be broken but probably between S and A. I hate his ult canceling all mobility though.
I already dumped 6hrs into him and I can say he's definitely gonna be a solid pick B-A in the start of the season but the metas still gonna be sigma or orisa cuz there still better at surviving than him he just has a lot of damage but not enough to deal with either of em consistently enough
@@unlucky_21 W primo
wait how are you playing mauga in a ranked game?
I think it’s customer game
Custom
He was playing with his viewers in a custom game
nice
who's the top tier mauga?
Bro been out for 2 seconds. A top tier already?
He's good B-A but sigma orisa are still gonna enjoy their golden thrones at the top of the meta
so early! love ur content bro
Feels weird being this early lol
why did it feel racist when 6 kicked out the player?
I’m so tired of the rein counters. Mauga destroys him. Rein needs more bro.
Too many try hards and people who whine when the game doesn't go the way they'd like. Lack of maturity amongst players makes it unenjoyable. It's free for a reason
Honest opinion. I don’t think he’s a really good Tank. He is so demanding on supports to keep him alive. More so than any other tank imo
This new tank Is awful
Top tier mauga is false he ain’t even out yet 😂 no one has played him for more than 2 days lol
Imagine if they made it so all his health turns to armor when he ults
He'd be unkillable.
I'd be fine if his passive gave him armor in his Ult but he needs something to make it feel better
It feels like a glorified Winton bubble and it needs some help to feel like an ult
my god this was the most boring match to watch XD
En serio este tipo es top500?
He heals
He stuns
He deal range and close range
Lol 5 v 5 is unbalancable
So did he figure out that charge is immune to CC? And the small momentum tech with the charge cancel.