iRacing.com Driving School Chapter 3A: Fundamentals of the Racing Line & Cornering

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  • เผยแพร่เมื่อ 8 ม.ค. 2025
  • Mastering the Line:
    In part A of Fundamentals of the Racing Line & Cornering we will break down a corner into its three basic parts: turn-in, apex and track-out.
    We will also show you what makes the optimal radius of a corner and why that matters.

ความคิดเห็น •

  • @JPxKillz
    @JPxKillz 9 ปีที่แล้ว +55

    This is the most informative and concise video I have ever watched on racing holy shit.

    • @team3gaming749
      @team3gaming749 8 ปีที่แล้ว +5

      JPxKillz same lmao 😂‼️

  • @DANZSEVEN4
    @DANZSEVEN4 9 ปีที่แล้ว +61

    When i first had gran turismo, it came with a book which stated all of this, very informative.

    • @ExoticGamerXD
      @ExoticGamerXD 3 ปีที่แล้ว

      The apex magazine? Cuz i got that

  • @01aoliver
    @01aoliver 10 ปีที่แล้ว +15

    This is the reason I love TH-cam, these channels are just brilliant. Thanks to the makers of this series . You guys are awesome!

  • @swine13
    @swine13 5 ปีที่แล้ว

    This series has been invaluable in terms of learning how to be an independent racer in a sim. Thanks so much ❤❤❤

  • @Chivas6
    @Chivas6 10 ปีที่แล้ว +40

    0:49 Nice rig...

    • @sebrestrepo1
      @sebrestrepo1 3 ปีที่แล้ว +2

      the best rig I've ever seen not even lying so simple

  • @Gladionuh
    @Gladionuh 3 ปีที่แล้ว

    Thanks for recommending this to me TH-cam. The racing line is definitely something everybody should know

  • @tfsalnave1
    @tfsalnave1 5 ปีที่แล้ว +2

    Enjoyed this. Good material, very helpful to show young drivers.

  • @FelixPfaltermann
    @FelixPfaltermann 10 ปีที่แล้ว +11

    The reason the white line is the "most efficient" is because it has the least amount of bend of the three curves. The curve with the least dramatic bend yields a higher speed throughout the turn.

    • @FelixPfaltermann
      @FelixPfaltermann 10 ปีที่แล้ว

      didn't you listen when the guy talked about the radius equals speed equation? The bigger circle will yield faster speeds. Thus, there is a flatter slope/curve. How do you not get this?When you start from the turn in and hit the apex, you essentially cut out the sharp turn you will have to take. Thus, your steering wheel will not turn as many degrees than hugging the inside or outside, or even a semi-apex as I like to call it.

    • @FelixPfaltermann
      @FelixPfaltermann 10 ปีที่แล้ว

      bigtopbollocks Holy hell, you really don't get it, do you? Wow! Of course each angle of approach will equal a 90 degree turn, but in order to maintain the highest speed, your slope has to be the least steep. Imagine it is a straw, and you have to put it 90 degrees and still be able to drink out of it. If you still don't get it, you should never get on a racetrack- ever.

    • @FelixPfaltermann
      @FelixPfaltermann 10 ปีที่แล้ว

      bigtopbollocks No matter what I say and no matter how silly you look, you must always be correct- eventhough you are not. I feel sorry for your wife (if you are married). Being stuck with someone like you would probably be like a lifetime prison sentence.

  • @GraveUypo
    @GraveUypo 8 ปีที่แล้ว +9

    oh cool. my newbie friend was asking for my telemetry like it would help him at all, and instead i found this series for him to learn the basics. but this seems so awesome i'll be taking a refresher course too :P
    right now i'm about 4 seconds a lap faster than him in most categories. let's see how quickly he improves.

    • @team3gaming749
      @team3gaming749 8 ปีที่แล้ว +2

      GraveUypo did he improve quickly?

    • @jackpeltzel
      @jackpeltzel 5 ปีที่แล้ว +2

      Hey GraveUypo. It’s been 2 years when you posted this. How has your buddy been doing?

  • @auroas_
    @auroas_ ปีที่แล้ว

    12 years later. it still works. Im a newer sim racer (3 years). and i learned some things i didnt notice at first.

  • @yazyo07
    @yazyo07 11 ปีที่แล้ว

    THANKSSSSSS so much for the explanations and visual aids!!! I'm going to share it with my TRack Time crew!!! THanks again!!!

  • @whynot-tomorrow_1945
    @whynot-tomorrow_1945 10 ปีที่แล้ว +54

    That guy @ 0:52
    Suddenly I understand....

    • @hightide85
      @hightide85 7 ปีที่แล้ว +5

      that's the guy you never want to become. Throw out your consoles and your pc immediately. Smash your wheel with your real car. If this real car isn't at least a Mercedes, never buy the aforementioned devices.

    • @ryneprince7113
      @ryneprince7113 4 ปีที่แล้ว +1

      @@hightide85 huh?

  • @Ghaemi350z
    @Ghaemi350z 9 ปีที่แล้ว +56

    When muscle car fans be like, race me, I be like " Do you even apex bro?"

  • @brodeur212
    @brodeur212 6 ปีที่แล้ว

    So cool watching this even if you knew all that by yourself when playing game at 7 years old :)

  • @cessealbeach
    @cessealbeach 7 ปีที่แล้ว

    wow! Very Informative, Learned a Lot Thanks

  • @clementlaplane1713
    @clementlaplane1713 11 ปีที่แล้ว

    nice explanation. Max utilisation of simulation for learning purpose.

  • @Wesley_C
    @Wesley_C 9 ปีที่แล้ว

    When I played that PS3's Japanese racing game, Initial-D Extreme Stage, I perform the apex with myself.

  • @wingzerofor
    @wingzerofor 9 ปีที่แล้ว +1

    What an awesome vid, thanks

  • @bnewt96
    @bnewt96 12 ปีที่แล้ว +1

    Racing on an oval is actually one of the hardest ways to race believe or not... it's not fun to watch at all, but I must give credit where credit is due.

  • @jeffreyjohnson1222
    @jeffreyjohnson1222 9 ปีที่แล้ว +10

    can i use this and other iRacing info and techniques with project cars and b helpful?

    • @iRacingOfficial
      @iRacingOfficial  9 ปีที่แล้ว +12

      +Jeffrey Johnson sure!

    • @yammmit
      @yammmit 7 ปีที่แล้ว +3

      Of course the racing line applies elsewhere hahaha

  • @jeffersonsantiago5567
    @jeffersonsantiago5567 7 ปีที่แล้ว

    good job! very informative.

  • @BroadcastBro
    @BroadcastBro 7 ปีที่แล้ว +1

    It's not about the radius, but rather its rate of change.

  • @xMALONYx
    @xMALONYx 11 ปีที่แล้ว

    It's awesome ... but I need to know from where can I obtain the mathematical equation of the racing line depending on each corner .. ?!!! I need to know all the mathematical equations ... please help!!!

  • @BossTekTube
    @BossTekTube 11 ปีที่แล้ว

    Great upload !

  • @FinnFinley
    @FinnFinley 11 ปีที่แล้ว +2

    XMalonyX Unfortunately, I don't think there is one master equation. Or if their is, it'd be quite long. This would be calculated based on the different measures of the track. The angle of the pavement relative to the ground, the temperature of the air and track, the coefficient of friction of those tires (Not to mention the tires will be traveling at different speeds), the power being applied, the body roll (body acceleration) of the car, drag and so many other things. If you were to assume the objects were all more stable/simple it could be solved intuitively with some kinematics and conservation of energy. Take a calculus based physics course if you want to start understanding some of that.

    • @FinnFinley
      @FinnFinley 11 ปีที่แล้ว

      Or I suppose even you could simplify it to just the turn itself, without the car in it. And find the geometric shapes that would give the quickest results. But, I don't think it'd be that simple.

    • @yammmit
      @yammmit 7 ปีที่แล้ว

      FinnFinley there*

  • @seattletyler
    @seattletyler 5 ปีที่แล้ว

    This is perfectly explained

  • @JGPANDT
    @JGPANDT 12 ปีที่แล้ว

    Great video!

  • @mozzmann
    @mozzmann 10 ปีที่แล้ว +1

    And all of this is pointless if your Race Wheel for the PC is not set up correctly, so that you don't create over steer by running much too low a degrees of rotation and compensating this with Steering Lock in car set-up, this will have a HUGE effect on drive-ability and driver performance.

  • @lememate1450
    @lememate1450 9 ปีที่แล้ว +6

    Laguna Seca :)

  • @JonIsFrench
    @JonIsFrench 7 ปีที่แล้ว +1

    "Not all corners are created equal."

  • @clayfinley
    @clayfinley 6 ปีที่แล้ว

    Motorcycles tend to use a delayed apex.

  • @plasticbutterknifeservanto1408
    @plasticbutterknifeservanto1408 8 ปีที่แล้ว

    Was some of the video from a Forza game, or was it just a similar track?

    • @azzabazz6542
      @azzabazz6542 8 ปีที่แล้ว

      These are real life tracks

  • @FriendlyCroock
    @FriendlyCroock 7 ปีที่แล้ว

    The apex and the track-out destination really depends on the car you're driving.
    The only thing that all have in common is the turn-in point where every car and every bike and every class and type of motor racing will have to touch the same marker when entering a corner .

  • @FizzleFX
    @FizzleFX 9 ปีที่แล้ว

    great video!

  • @scotte9384
    @scotte9384 9 ปีที่แล้ว +2

    The white line has the greatest radius

  • @malemale214
    @malemale214 9 ปีที่แล้ว

    thanksfully somebody make this contect :)

    • @errornotfound4004
      @errornotfound4004 8 ปีที่แล้ว

      *Thankfully someone made this content.

    • @malemale214
      @malemale214 8 ปีที่แล้ว

      *ty you too much for correcting me I'm so happy that you correct me. :D not realy is rude.

    • @errornotfound4004
      @errornotfound4004 8 ปีที่แล้ว

      Carmine Bastevole it's* ;)

  • @kelinjohnson7421
    @kelinjohnson7421 7 ปีที่แล้ว

    so how does this apply to the AI in assetto corsa? 100% makes me seem like i just started driving.

  • @NolanRempel
    @NolanRempel 7 ปีที่แล้ว

    Bets schooling video ever

  • @TheGreatCornholio.
    @TheGreatCornholio. 4 ปีที่แล้ว +1

    I’m getting nostalgic

  • @aledmb
    @aledmb 14 ปีที่แล้ว

    chapter 3? :D

  • @constantines1458
    @constantines1458 7 ปีที่แล้ว

    excellent !

  • @martinmai5136
    @martinmai5136 7 ปีที่แล้ว

    is the equation r*COS(&) ?

  • @ShipMonster
    @ShipMonster 7 ปีที่แล้ว

    Great video, but saying apex is the “bottom of a corner” isn’t accurate. We always defined it as “the point from which you start to unwind your hands, leading to the exit of the corner. “

  • @asphaultassult
    @asphaultassult 10 ปีที่แล้ว

    Great!!

  • @TonyStark-fn2zt
    @TonyStark-fn2zt 9 ปีที่แล้ว

    isn't that hard to corner at 3rd gear?

  • @stefanhuber7338
    @stefanhuber7338 7 ปีที่แล้ว

    who else knew from the thumbnail that this is laguna seca?

  • @jasin18
    @jasin18 6 ปีที่แล้ว

    I like how they use a $100 setup to show you anyone can do this lol.

  • @janisstrazdins8944
    @janisstrazdins8944 7 ปีที่แล้ว +1

    these videos should be obligatory for all the raming noobs to watch for 2 months straight before they are alowed to play any racing games

    • @yammmit
      @yammmit 7 ปีที่แล้ว

      Janis Strazdins raming

  • @ODBleach
    @ODBleach 10 ปีที่แล้ว

    i keep messing up

  • @GoldenGate003
    @GoldenGate003 2 ปีที่แล้ว

    done.

  • @Boss-ec4if
    @Boss-ec4if 8 ปีที่แล้ว +7

    i just drift like tokyo drift.

    • @911shan
      @911shan 7 ปีที่แล้ว +5

      Boss lol drifting the same course will have you at least 6-10 seconds slower per lap. Imagine a normal 1-2 hour race. You'll end up minutes behind.

    • @team100nonceulous7
      @team100nonceulous7 7 ปีที่แล้ว +2

      Boss Tokyo drift also uses apexes/racing line

  • @Bordo430
    @Bordo430 11 ปีที่แล้ว

    Not bad

  • @SgtBoudreau
    @SgtBoudreau 11 ปีที่แล้ว +1

    and none of this matters on dirt :-)

  • @fertxodiabloelantisocial6045
    @fertxodiabloelantisocial6045 4 ปีที่แล้ว

    No me interesa un juego muy guarros y encima tienes que pagar un pastón para poder competir menuda puta vergüenza de juego

  • @MinionInc
    @MinionInc 10 ปีที่แล้ว

    LEARN TO DRIVE

  • @jeremyperkins2646
    @jeremyperkins2646 12 ปีที่แล้ว

    i know people are bad,bad drivers

  • @vunree9744
    @vunree9744 6 ปีที่แล้ว

    porn music?

  • @killer414
    @killer414 3 ปีที่แล้ว

    gaeracing

  • @Imreadingthisaloud
    @Imreadingthisaloud 13 ปีที่แล้ว

    racing on an oval? isnt that what children do....

  • @hansbrackhaus8017
    @hansbrackhaus8017 5 ปีที่แล้ว

    So sick of seing so many jewish faces talk to me these days. I'm not jewish. I want to see someone of my kind talk to me again for a change.

  • @youtube-is-trash-now
    @youtube-is-trash-now 8 ปีที่แล้ว +1

    my problem is i don't know when to break and when to accelerate...i allways do it too soon or too late and completely fuck up the corners

    • @Vanadeo
      @Vanadeo 8 ปีที่แล้ว +1

      That just takes practice mate and being familiar with the track.. I suffer the same. Its really difficult xD