if you go to the hero controls specific to spiderman. your get over here ability is essentialy 2 abilities. one is auto targeting (to pull you to enemies with a mark) the other being the non targeting. to pull enemies to you currently by default theyre both set to E. you can change the non targeting one to another button so you can pull someone to you even if they are marked
For doing the double jump attack, u can just bind jump to another input like scroll wheel and press both at the same time and the left click to get it out faster, and u wont need to use up a web swing
Rebind Target to E only and Rebind get over here to R or whatever keg you want the pull to be. Than you can do both moves on the fly and e will only trigger with marked people. While r will always let you pull them.
I was wondering if is possible to extend the combo (second combo) by adding the Venom's ability after the uppercut to kill targets with more hp. Thank you so much for the double jump cancel tech i was like "this double jump is useless" now i have something to practice with and i hope to get more kills with it.
from my observations, how spidermans web swinging works, when you aim below the torso, it webzips you to where you aim your webs, try aiming a bit higher in order to have the webswinging animation instead of the zip!
Two questions. #1 sometimes after I mark the target with the web it pulls them to me instead of me going towards them and #2 after the activating get over here, can I just execute the cancel or do I need to still jump to get the animation cancel first and then uppercut.
for #1, you have to immediately press your e as soon as you mark your target. if youre too slow, it pulls you towards them, alternatively, you can pull yourself to them first and then mark them but it would be a bit slower. For #2, as long as youre in the air after using your web sling cancel, you can execute the double jump pound attack
For the first thing i would tell you to rebind the "get over here targeting" in the hero specifics settings for spiderman, this lets you have a bind for pulling people, and pulling yourself towards people in different keys, that means you can pull someone to you even if they have a web tracer and also means you wont accidently pull someone to you if you press it too fast.
You can rebind your "get over here" to X instead of E and you won't have to use it right after you web them.
Bro what
if you go to the hero controls specific to spiderman.
your get over here ability is essentialy 2 abilities. one is auto targeting (to pull you to enemies with a mark)
the other being the non targeting. to pull enemies to you
currently by default theyre both set to E. you can change the non targeting one to another button so you can pull someone to you even if they are marked
never even knew that! thanks for telling us :D
the grapple web can be rebinded to a different button so that when they're targeted you can still pull them to you
what about for controller?
@@Christian-Ahsame on controller I have my get over here binded to L3
@@Christian-Ah i dont play controller but i assume its the same
how is that?
For doing the double jump attack, u can just bind jump to another input like scroll wheel and press both at the same time and the left click to get it out faster, and u wont need to use up a web swing
Compared to the Ffame tech, the first combo is way more consistent and uses way less resources
Rebind Target to E only and Rebind get over here to R or whatever keg you want the pull to be. Than you can do both moves on the fly and e will only trigger with marked people. While r will always let you pull them.
the second combo eats a webswing btw so be careful using it in game if you only have one web swing left
this is actually helpful. thanks for the tips.
Using instant cancel swing to skip the double jump is genius
You don't need to jump before
you can even tap jump after web swing to set up knuckles mode
in game i can never ever get a double jump attack on someone, it feels so impractical.
I was wondering if is possible to extend the combo (second combo) by adding the Venom's ability after the uppercut to kill targets with more hp. Thank you so much for the double jump cancel tech i was like "this double jump is useless" now i have something to practice with and i hope to get more kills with it.
You can if you want! Just activate the ability after uppercutting :D
I suggest you bind the 'get over here' pull to other keys in case you need it even if you have a tracer on the enemy
i don’t get the same kick animation after i pull my self to them
I keep on flying through my web swing on the 2nd combo lol. any tips on avoiding that? (i turned on hold to swing)
from my observations, how spidermans web swinging works, when you aim below the torso, it webzips you to where you aim your webs, try aiming a bit higher in order to have the webswinging animation instead of the zip!
@jelroh Oh dang make sense, thanks a lot!
ish estrella
is it possible on controller / console?
for sure it is, you just gotta practice it thoroughly
You can actually cancel the web swing cancel with a sticky, thank me later
isnt this the ffame plink combo
yes it is ^^
I don't think this combos will work with the 200ms 😂😂
you should do a full match as spiderman and let us read chat lol
@@Gumwings I sometimes stream on twitch so you could watch my Spider-Man gameplay there!
Two questions. #1 sometimes after I mark the target with the web it pulls them to me instead of me going towards them and #2 after the activating get over here, can I just execute the cancel or do I need to still jump to get the animation cancel first and then uppercut.
also wondering this. dont know if its intentional or not
for #1, you have to immediately press your e as soon as you mark your target. if youre too slow, it pulls you towards them, alternatively, you can pull yourself to them first and then mark them but it would be a bit slower. For #2, as long as youre in the air after using your web sling cancel, you can execute the double jump pound attack
For the first thing i would tell you to rebind the "get over here targeting" in the hero specifics settings for spiderman, this lets you have a bind for pulling people, and pulling yourself towards people in different keys, that means you can pull someone to you even if they have a web tracer and also means you wont accidently pull someone to you if you press it too fast.
id rawdog luna snow
i would too