’Can’t belive you dodged that one.” Now THAT is an in-charcter line for Sans, it could mean the obvious joke/jab, like ”oh wow you dodged an attack that couldn’t hit you anyway”. But then there’s also the hidden meaning of : ”wow, you jumped expecting another attack, i guess you already seen it enough to dodge it on instinct, you know what that means, right ?”
* sans noticed your instintive dodge *hey, kid.. *couldn't help but notice you uh.. *jumped like you were expecting something. *which is weird, considering how caught off guard you seemed just a second ago *crazy coincidence too, since thats normally where my Strongest Attack starts. *hehehe.. *that wasnt a coincidence at all, was it? *. . . *well, if you've made it this far without hurting anybody, you must be tryin to be better, right? **Don't mess it up.*
@@saanPitza718 i was more going off genocide sans, where he does speak his mind a lot. i suppose he wouldnt be fully ready to infodump on a pacifist route, but him recognizing that this human knows an attack that he only uses for the most dire circumstances ever might push him a little. i dunno tho, im not toby fox, thas just how i interpret sans :3 (plus it'd be fitting for him to at least try to scare you straight)
@@drrockstar4040Frisk instinctively jumping in preparation for his normal opening attack means Sans could realize the human has fought them for real before (if that makes any sense)
Simultaneously more effort than the original joke had him put in, yet also completely eliminates even the slightest chance of you getting hit... while also hinting that "hey, I totally have skills you aren't used to".
I remember seeing a fan video of a fight with Sans in this exact location, I believe he only uses a very small bone that goes right, very very slowy I thought it was actually in game when i first saw it
@@Sanojavi512 exactly, i remember also of one, where it was a fight with Sans too, but he literally vomit on the soul, and Papyrus come to end the battle
@@TheCheeseManFaced i mean, not really? i don't know much about game maker, but you could probably add a check to see if the player pressed up during the attack, which triggers a variable. if the variable is "on", sans says a new line
@@nisor123 I mean like, If the player jumps, sans would know that they’ve battled him before. That they’ve killed everyone before. That would mean he would actually start fighting the player and it would be a lot of work
@@TheCheeseManFaced sans wouldn't go for a fight he knows he both can't win, and that is unnecessary The reason sans even fights us in genocide is because through whatever way he has seen that after we are done the timeline will just stop existing
@ don’t ya mean Undertale Rainbow? I mean how I imagine that game would work is you go through every game in sequence but every time you complete a run it adds a ghost to the next character’s run and eventually there will be 7 ghosts following frisk before they all escape
The fact that I saw him start like that and everyone knew to instinctively jump just says how much memory we had of the Genocide run... Sans would've definitely said something.
I’m glad this mod is getting attention, I’m playing it right now and it feels good to play the game again after ~10 years. I like that Clover and Chara seem to have character too
I have done Genocide so many times I dodged on instinct (I have done every route so many times lol) would have been neat if he reacted to use dodging on instinct cause we were expecting a different attack although he normally doesn't realize we are the anomaly till the dinner hang out at the hotel if you have died at least once he figures it out so he would realize something is off with us sooner here
sans sees frisk get scared and just- instantly knows they already fought
He does read expressions unreasonably good
’Can’t belive you dodged that one.”
Now THAT is an in-charcter line for Sans, it could mean the obvious joke/jab, like ”oh wow you dodged an attack that couldn’t hit you anyway”.
But then there’s also the hidden meaning of : ”wow, you jumped expecting another attack, i guess you already seen it enough to dodge it on instinct, you know what that means, right ?”
*FISH!*
Such a good sene imo
@@ThemightyTelevision 🐟
* sans noticed your instintive dodge
*hey, kid..
*couldn't help but notice you uh..
*jumped like you were expecting something.
*which is weird, considering how caught off guard you seemed just a second ago
*crazy coincidence too, since thats normally where my Strongest Attack starts.
*hehehe..
*that wasnt a coincidence at all, was it?
*. . .
*well, if you've made it this far without hurting anybody, you must be tryin to be better, right?
**Don't mess it up.*
I wish this was a line ♥️
But well this would be out of sans Character in a way
Since he never speak about his mind so openly
@@saanPitza718 i was more going off genocide sans, where he does speak his mind a lot. i suppose he wouldnt be fully ready to infodump on a pacifist route, but him recognizing that this human knows an attack that he only uses for the most dire circumstances ever might push him a little. i dunno tho, im not toby fox, thas just how i interpret sans :3 (plus it'd be fitting for him to at least try to scare you straight)
@burnttoast3925 who knows...
Tbh..
The game designer really did a job in that..
But bruh I was Kinda hoping
song that might play when you fight sans
@burnttoast3925:3
Sans seeing the human instinctively dodge upwards: 😕
Frisk pov : *Solider PTSD.gif*
The blue soul cant jump that high
That's how he gets you
@@drrockstar4040Frisk instinctively jumping in preparation for his normal opening attack means Sans could realize the human has fought them for real before (if that makes any sense)
@@Space-iousCode to change dialogue if you made a high jump imput
Simultaneously more effort than the original joke had him put in, yet also completely eliminates even the slightest chance of you getting hit... while also hinting that "hey, I totally have skills you aren't used to".
"can't believe you dodged that one."
Sans already knows
he knows, its over
Those who know
THOSE WHO SNOW
@@grief8060"Human, i remember you're genocides"
@@grief8060Din
Now, all of Sans, knows you were *h e r e*
In genocide
fuck… he remembers our’e genocides…
it would of been amazing if he mentioned the jump
I remember seeing a fan video of a fight with Sans in this exact location,
I believe he only uses a very small bone that goes right, very very slowy
I thought it was actually in game when i first saw it
Are you talking about this one th-cam.com/video/D5XKe51ZXPo/w-d-xo.html ?
@@Sanojavi512 exactly, i remember also of one, where it was a fight with Sans too, but he literally vomit on the soul, and Papyrus come to end the battle
@nilswagner9379that one is quite OLD though, it was probably the mod that had the first ever gaster fight too
I know what youre talking about! Its probably the first fangame that features gaster as a fight (yes fangame, i have it myself and it woops my ass)
@@bootstrapphoenix6456 it took me a week to beat it the first time, its truly a rather tricky fight
That flinch told him everything he needed to know
I almost believe that bait
You know. Would be nice if he had a weird reaction to you jumping upwards. Like he knows you know he knows.
I love this fight fake-out lmao, I don't think he should say anything new but it'd be fun if he reacted to you jumping up instinctively lol
Yeah, but that would be WAYY too much effort to code in an entire new set of stuff for him to react to you jumping out of PTSD
@@TheCheeseManFaced i mean, not really? i don't know much about game maker, but you could probably add a check to see if the player pressed up during the attack, which triggers a variable. if the variable is "on", sans says a new line
@@nisor123 I mean like, If the player jumps, sans would know that they’ve battled him before. That they’ve killed everyone before. That would mean he would actually start fighting the player and it would be a lot of work
He just goes "what? Expecting more? Sorry kiddo but thats reserved for my strongest attack only!"
@@TheCheeseManFaced sans wouldn't go for a fight he knows he both can't win, and that is unnecessary
The reason sans even fights us in genocide is because through whatever way he has seen that after we are done the timeline will just stop existing
Everyone knows How the fight goes But that doesn't make it easier to survive Sans Attack
He got us the on first half not gonna lie.
for real
"...That he is."
You're sharing a profile picture that my friend has lol
You know, I wonder when the other human souls will start following frisk…
Can't wait for Undertale Red&Yellow&Blue&Orange&Cyan&Green&Purple
@ don’t ya mean Undertale Rainbow? I mean how I imagine that game would work is you go through every game in sequence but every time you complete a run it adds a ghost to the next character’s run and eventually there will be 7 ghosts following frisk before they all escape
The fact that I saw him start like that and everyone knew to instinctively jump just says how much memory we had of the Genocide run... Sans would've definitely said something.
"I can't believe you dodged that one"
Peak writting, suits Sans
I’m glad this mod is getting attention, I’m playing it right now and it feels good to play the game again after ~10 years. I like that Clover and Chara seem to have character too
This is the actually good 2.0 version, version 1 was very buggy
He deliberately missed that's the thing
_Undertale_ *Ketchup N' Mustard*
I skipped sans and didn't hang out... I missed this...
How do you trigger this? I just got the regular hang out dialogue
Talk to sans again
MegaloJumpscare
Megalobaitnia
"oops missclick"
I have done Genocide so many times I dodged on instinct (I have done every route so many times lol) would have been neat if he reacted to use dodging on instinct cause we were expecting a different attack although he normally doesn't realize we are the anomaly till the dinner hang out at the hotel if you have died at least once he figures it out so he would realize something is off with us sooner here
Honestly most lore accurate fight
does he know?
Don't tell me you remember their genocides.
Red and yellow. Good
Huh?, HUH?!.......
Ahh yes
It would be funny if it was just the lazy bone attack except impossible to dodge
And then the bone just fell off the screen
Edit: fixed "of" to "off"