The board state at the end of game 1 at 26:50 makes for a really interesting Magic puzzle. I think I figured out a series of plays that has a good chance of winning. 1: Put Forest and Ancestral back on top of your deck from the Sylvan trigger. 2: Tap all mana sources and add 17 mana to your pool. 3: Channel the Otawara bouncing Sylvan back to hand (13 mana, 1 card in gy). 4: Activate Dack targeting yourself, drawing two cards and discarding Sylvan + Timetwister (3 cards in gy, 4 cards in deck). 5: Cast Breach (11 mana, 1 storm). 6: Cast Channel (9 mana, 2 storm, 4 cards in gy). 7: Play two forests from hand. Fastbond will trigger putting lethal damage on the stack (11 mana). 8: Cast Brain Freeze targeting your opponent to mill them for 9 (9 mana, 3 storm). -- If you mill an Eldrazi with a copy of Brain Freeze. -- 9: Cast Arcane Denial in response to the Eldrazi trigger targeting the original Brain Freeze (7 mana, 4 storm, 6 cards in gy). 10: Cast Brain Freeze with Breach. Target your opponent with the first two copies, and then target yourself with the next two (5 mana, 5 storm, 2 cards in gy). 11: Mill the remaining 4 cards in your deck, then mill your opponent with three copies of Brain Freeze (6 cards in gy). -- If you mill the remaining Eldrazi with a copy of Brain Freeze. -- 12: Cast Arcane Denial with Breach, targeting Brain Freeze (3 mana, 6 storm, 4 cards in gy). 13: Cast Brain Freeze with Breach, targeting your opponent to mill them for 21 (1 mana, 7 storm, only Brain Freeze left in gy). - At this point you have milled your opponent for at least 3+3+21 = 27 cards. 14: Cast Ancestral Recall from hand, targeting your opponent (0 mana, 8 storm, 1 point of lethal damage on the stack, 0 opponents left alive). -- If you mill one Eldrazi with the first Brain Freeze, but don't mill the final Eldrazi with the next three copies (7 cards in gy). -- 12: Cast Brain Freeze with Breach targeting your opponent to mill them for 18 (3 mana, 3 cards in gy). 13: In response to milling the final Eldrazi, cast Ancestral from hand (2 mana, 4 cards in gy). 14: Cast Ancestral with Breach. If the fianl Eldrazi was in the bottom 8 cards, you win the game! -- If you mill 9 cards with the first Brain Freeze without milling an Eldrazi (9 mana, 3 storm, 5 cards in gy, 20 cards in opponent's deck). -- 9: Cast Brain Freeze with Breach. Target your opponent with the first two copies and yourself with the final one (7 mana, 4 storm, 1 card in gy). 10: Mill 3 cards from your deck, then mill your opponent with three copies of Brain Freeze (4 cards in gy). -- If you mill one of the two Eldrazi in your opponent's deck. -- 11: Cast Arcane Denial from hand targeting Brain Freeze (5 mana, 5 storm, 6 cards in gy). 12: Cast Brain Freeze with Breach. Target your opponent with the first 4 copies, and yourself with the final one (3 mana, 2 cards in gy). 13: Mill the final card in your deck, then mill your opponent with 5 copies of Brain Freeze (3 cards in gy). 14: In response to milling the final Eldrazi, cast Ancestral from hand (2 mana, 4 cards in gy). 15: Cast Ancestral with Breach. If the fianl Eldrazi was in the bottom 8 cards, you win the game! I didn't list out every possible timing on milling the Eldrazi, but the other cases aren't too different. I think you can guarantee a win if there is an Eldrazi in the bottom 8 cards, or both Eldrazi are in the top 12 - 18 cards (depending on when the first Eldrazi gets milled).
@@BalldoTM Channel is the name of the ability on Otawara. You pay four mana from your pool to use it. At no point do we use the Channel we cast. It's cast to put a card in our graveyard and to build storm.
Not sure if you saw it and weren't interested, but at 23:55, because of the stacking of Jar and Breach, you could have Ancestraled yourself again once the cards from the Jar were in your graveyard and the Breach hadn't gone away yet.
Many have already pointed out the Ancestral opportunity at 23:53, but any thoughts on Arcane Denialing your own Talisman from the Jar hand about 20 seconds before that?
What do you think about cracking jar in response to upheaval at 20:30? Leaves them with like 4 cards in hand, nothing in play vs like fastbond + a million lands and whatever you draw with jar?
Fun play that LSV missed, could have Ancestral Recalled again @23:53 when you discarded your jar hand in your own end of turn cause the breach was still active
Is there a reason you don’t like cracking Jar in response to upheaval? You’ve had the opportunity to do it a few times the past couple months and didn’t. I feel like making your opponents discard all of their permanents is worth it.
At 28:40 after casting your Timetwister your opponent gets priority; clearly as he taps his sources for mana. He then decides to not respond.....but then you get priority back and could do sth. still in response to your Timetwister; why is that? Priority isn't supposed to pass forever; sure you could hold priority - but after your opponent not using his priority the spell should just resolve. Or am i missing sth.? Thanks!
Genuine Question, why not crack the Prismatic Vista as early as possible to slightly reduce your chances of drawing land? I get that you miss out on Sylvan/Brainstorm value, but surely in games where you're risking flooding it's worth it?
You are correct 😊 It's been super fun and challenging to play, and test myself against the best players in the world. The level of play and competitive nature on this server is a totally different beast.
If ever there was a time where I wish we could go back and see what a draft would look like recreated, it's this one! I wish we could go back in time and see what happens if we take Archon P1P1, knowing what is coming P1P2. I'd like to know how sick that reanimator deck might have been!
Some thoughts about the first match: I think in game 1 the most likely line to get there was timetwister them again without Hullbreacher in play when you have 6 cards in hand and hope they draw one of their eldrazi, or perhaps even both. Still unlikely to get there but maybe a bit better on the probability. In game 3 it would have been good to check what card he took when you cycled the ent, knowing about breach being gone seems like pretty valuable information, even though it didnt matter in the end as it turned out :)
At that point LSV was down to 1 card in library and 6 or 7 in hand. Still, I think that it was very possible to play to his outs a few spells sooner, find the ent without wasting too many cards and the combination of breach + timetwister would ensure there is enough cards in library to finish the game in 3 attacks (especially as ent creates food to protect from Brazen Borrower beatdown).
Sorry, I could have been more specific. At 29:27 he cast iteration and saw Arcane Denial, Ent, and Ancestral. Opponent had no cards in hand. He could have exiled Ent, put Denial in hand. Cast Ent with counterbackup against opponent's first play. Related but unrelated -- LSV mentioned multiple times not having life gain but Ent does provide food token.@@sparepartshere-fl9il
I was wondering if you could have used ancestral in game 1 as a dark ritual off of underworld breach before removing the hullbreacher to try and give yourself a way to make them draw the illdrazi
This draft is why I think Fastbond is just a trap pick. It can have some insane draws, but the other side of that coin is having 9 land in play on turn 3 and absolutely nothing to do with it. Vintage cube is so fast now that you just can't afford to be spending 8 life on lands and then missing. The variance is just so frustrating to play with (and against, because let's be honest your opponent is going to have fastbond - 3 land - timetwister every single time)
Going against your top 50 list picking hullbreacher over archon then instantly getting passed entomb/animate is quite the unfortunate karma, tbf I'd also go hullbreacher for fun factor but it is funny haha
For some reason, I’m way less excited when the video starts and it’s one of these team drafts as opposed to a real MTGO vintage cube draft. I should be more excited because it has way more strategy and much tougher competition, but I guess I just like seeing LSV destroy random noobs that happen to try vintage cube on the wrong day 😂
"I don't think i'm a Chromehost Seashark deck as much" - proceeds to check cards picked, 2 creatures and only spells ?!? I'm confused and i'm only 8 minutes into video.
The shark is great at generating free artifacts for value, but it's pretty slow as a wincon. That's great for decks like academy/urza decks who want to use artifacts to make a ton of mana and then just sink that mana into stuff, but not storm/combo shells which have other ways to win and have less time to mess around.
@@zarcothecheese Yes, but it was early of second pack, plenty of time to go for it. And he had picked a Chaos Defiler, 2 wheels, Animate Dead, Jewel, Fastbond and 8 lands. And jewel works great with it, so does the wheels, and Chaos Defiler would have worked with shop, urza etc. etc. So i was very very confused about his sentence that Chromehost Seashark wasn't for that deck. His deck at that point was 2 expensive artifacts, wheels and animate dead more or less. Try replay draft and look again he could have definitely gone that direction and have had a solid deck. Of course his breach deck is better but he got lucky on brainfreeze wheeling, and fourth pick lotus petal in last pack.
I would have picked it here too, but the deck was shifting so maybe he had his mind set on hard combo by then, which is a reason to value it lower * shrug *
Did y'all reset match 1 after game 2? I thought it would be a challenge for you to win with this deck in the 4 minutes remaining but then there was a fresh clock.
The board state at the end of game 1 at 26:50 makes for a really interesting Magic puzzle. I think I figured out a series of plays that has a good chance of winning.
1: Put Forest and Ancestral back on top of your deck from the Sylvan trigger.
2: Tap all mana sources and add 17 mana to your pool.
3: Channel the Otawara bouncing Sylvan back to hand (13 mana, 1 card in gy).
4: Activate Dack targeting yourself, drawing two cards and discarding Sylvan + Timetwister (3 cards in gy, 4 cards in deck).
5: Cast Breach (11 mana, 1 storm).
6: Cast Channel (9 mana, 2 storm, 4 cards in gy).
7: Play two forests from hand. Fastbond will trigger putting lethal damage on the stack (11 mana).
8: Cast Brain Freeze targeting your opponent to mill them for 9 (9 mana, 3 storm).
-- If you mill an Eldrazi with a copy of Brain Freeze. --
9: Cast Arcane Denial in response to the Eldrazi trigger targeting the original Brain Freeze (7 mana, 4 storm, 6 cards in gy).
10: Cast Brain Freeze with Breach. Target your opponent with the first two copies, and then target yourself with the next two (5 mana, 5 storm, 2 cards in gy).
11: Mill the remaining 4 cards in your deck, then mill your opponent with three copies of Brain Freeze (6 cards in gy).
-- If you mill the remaining Eldrazi with a copy of Brain Freeze. --
12: Cast Arcane Denial with Breach, targeting Brain Freeze (3 mana, 6 storm, 4 cards in gy).
13: Cast Brain Freeze with Breach, targeting your opponent to mill them for 21 (1 mana, 7 storm, only Brain Freeze left in gy).
- At this point you have milled your opponent for at least 3+3+21 = 27 cards.
14: Cast Ancestral Recall from hand, targeting your opponent (0 mana, 8 storm, 1 point of lethal damage on the stack, 0 opponents left alive).
-- If you mill one Eldrazi with the first Brain Freeze, but don't mill the final Eldrazi with the next three copies (7 cards in gy). --
12: Cast Brain Freeze with Breach targeting your opponent to mill them for 18 (3 mana, 3 cards in gy).
13: In response to milling the final Eldrazi, cast Ancestral from hand (2 mana, 4 cards in gy).
14: Cast Ancestral with Breach. If the fianl Eldrazi was in the bottom 8 cards, you win the game!
-- If you mill 9 cards with the first Brain Freeze without milling an Eldrazi (9 mana, 3 storm, 5 cards in gy, 20 cards in opponent's deck). --
9: Cast Brain Freeze with Breach. Target your opponent with the first two copies and yourself with the final one (7 mana, 4 storm, 1 card in gy).
10: Mill 3 cards from your deck, then mill your opponent with three copies of Brain Freeze (4 cards in gy).
-- If you mill one of the two Eldrazi in your opponent's deck. --
11: Cast Arcane Denial from hand targeting Brain Freeze (5 mana, 5 storm, 6 cards in gy).
12: Cast Brain Freeze with Breach. Target your opponent with the first 4 copies, and yourself with the final one (3 mana, 2 cards in gy).
13: Mill the final card in your deck, then mill your opponent with 5 copies of Brain Freeze (3 cards in gy).
14: In response to milling the final Eldrazi, cast Ancestral from hand (2 mana, 4 cards in gy).
15: Cast Ancestral with Breach. If the fianl Eldrazi was in the bottom 8 cards, you win the game!
I didn't list out every possible timing on milling the Eldrazi, but the other cases aren't too different. I think you can guarantee a win if there is an Eldrazi in the bottom 8 cards, or both Eldrazi are in the top 12 - 18 cards (depending on when the first Eldrazi gets milled).
awesome
Amazingly done. Of course, there's also the method known as "put oracle in your brainfreeze / breech deck", but he figured that out eventually.
you cant channel otawara with 1 life left tho
@@BalldoTM Channel is the name of the ability on Otawara. You pay four mana from your pool to use it. At no point do we use the Channel we cast. It's cast to put a card in our graveyard and to build storm.
@@Navitas14728 dam i had no idea, i jsut call it otawara/bounce hahah
This is the most LSV deck that ever LSV'd.
Good pre-viewing comment to see.
@@jonathanrfisher No spoilers, but it does get you excited!
Not sure if you saw it and weren't interested, but at 23:55, because of the stacking of Jar and Breach, you could have Ancestraled yourself again once the cards from the Jar were in your graveyard and the Breach hadn't gone away yet.
Many have already pointed out the Ancestral opportunity at 23:53, but any thoughts on Arcane Denialing your own Talisman from the Jar hand about 20 seconds before that?
Was there a line to crack jar with upheaval on the stack in game 1 to discard the mox and lands in play?
For, like, 25 years I never thought I would see the day that yawg will got power crept. But it happened
Underworld Breach not exiling the card it casts is the most broken thing about it.
haven't watched in a minute but arcane denial is such a sweet add to the cube
What do you think about cracking jar in response to upheaval at 20:30? Leaves them with like 4 cards in hand, nothing in play vs like fastbond + a million lands and whatever you draw with jar?
he missed it, plain and simple
Fun play that LSV missed, could have Ancestral Recalled again @23:53 when you discarded your jar hand in your own end of turn cause the breach was still active
Is there a reason you don’t like cracking Jar in response to upheaval? You’ve had the opportunity to do it a few times the past couple months and didn’t. I feel like making your opponents discard all of their permanents is worth it.
Mira mamá salgo en la tele!
This is my dream Vintage Cube deck.
Just wanted to say your content had been keeping/getting me interested in magic again
Match 1 was absolutely sick.
At 28:40 after casting your Timetwister your opponent gets priority; clearly as he taps his sources for mana. He then decides to not respond.....but then you get priority back and could do sth. still in response to your Timetwister; why is that? Priority isn't supposed to pass forever; sure you could hold priority - but after your opponent not using his priority the spell should just resolve.
Or am i missing sth.?
Thanks!
After round one it felt like the draft should be over since it was so full of action!
Genuine Question, why not crack the Prismatic Vista as early as possible to slightly reduce your chances of drawing land? I get that you miss out on Sylvan/Brainstorm value, but surely in games where you're risking flooding it's worth it?
Wasn't Tommstok the guy from YT chat that requested to join the discord? WE DID IT GUYS!!! EYWA HAS HEARD YOU!!
You are correct 😊
It's been super fun and challenging to play, and test myself against the best players in the world.
The level of play and competitive nature on this server is a totally different beast.
If ever there was a time where I wish we could go back and see what a draft would look like recreated, it's this one! I wish we could go back in time and see what happens if we take Archon P1P1, knowing what is coming P1P2. I'd like to know how sick that reanimator deck might have been!
Nice vid!
In pack 3, would you have taken an orkish bowmasters over either of those pieces of power?
Some thoughts about the first match: I think in game 1 the most likely line to get there was timetwister them again without Hullbreacher in play when you have 6 cards in hand and hope they draw one of their eldrazi, or perhaps even both. Still unlikely to get there but maybe a bit better on the probability.
In game 3 it would have been good to check what card he took when you cycled the ent, knowing about breach being gone seems like pretty valuable information, even though it didnt matter in the end as it turned out :)
Quick question, is dockside strong in this cube?
Game1 opponent has no cards in hand, was there any consideration for just casting Generous Ent and going beatdown
At that point LSV was down to 1 card in library and 6 or 7 in hand. Still, I think that it was very possible to play to his outs a few spells sooner, find the ent without wasting too many cards and the combination of breach + timetwister would ensure there is enough cards in library to finish the game in 3 attacks (especially as ent creates food to protect from Brazen Borrower beatdown).
Sorry, I could have been more specific.
At 29:27 he cast iteration and saw Arcane Denial, Ent, and Ancestral. Opponent had no cards in hand. He could have exiled Ent, put Denial in hand. Cast Ent with counterbackup against opponent's first play.
Related but unrelated -- LSV mentioned multiple times not having life gain but Ent does provide food token.@@sparepartshere-fl9il
Why not crack the jar with narset and fastbond in play during r1g1?
I was wondering if you could have used ancestral in game 1 as a dark ritual off of underworld breach before removing the hullbreacher to try and give yourself a way to make them draw the illdrazi
Would you guys ever do a 5v5 draft, all cards in the cube guaranteed to be opened?
To have 8 power in play and you opponent has borrower and one card for the rest of the game with you having a counterspell up seems good enough
That’s what I was thinking too, at least his best chance of winning that is.
This draft is why I think Fastbond is just a trap pick. It can have some insane draws, but the other side of that coin is having 9 land in play on turn 3 and absolutely nothing to do with it. Vintage cube is so fast now that you just can't afford to be spending 8 life on lands and then missing. The variance is just so frustrating to play with (and against, because let's be honest your opponent is going to have fastbond - 3 land - timetwister every single time)
given that this is a team draft where everyone knows lsv's penchants, seeing shelldock go so late was wild
can anyone help me understand why he plays his last land in hand with fastbond out when it costs him an extra life compared to holding it ?
Going against your top 50 list picking hullbreacher over archon then instantly getting passed entomb/animate is quite the unfortunate karma, tbf I'd also go hullbreacher for fun factor but it is funny haha
23:30 could've drawn 3 cards by countering your own spell, you should play some pauper turbo fog haha
I swear, you’ve never had a deck with only exploration OR fastbond, always. both or neither 😂🤣
From the Catacooms and Verdant Catacooms in the same pack
For some reason, I’m way less excited when the video starts and it’s one of these team drafts as opposed to a real MTGO vintage cube draft. I should be more excited because it has way more strategy and much tougher competition, but I guess I just like seeing LSV destroy random noobs that happen to try vintage cube on the wrong day 😂
p1p1 archon would be greaat knowing the next picks
Plays graveyard combo. Has 1 quadrillion lands in hand and in play. Opts not to thin deck, add cards in his grave. Aight
-makes top 50 cards in cube list to p1p1
-immediately picks against his own p1p1 list
-refuses to elaborate
Haven't seen the video yet, but everytime i see a fastbond in the thumbnail i expect a phyrexian walker (0-3) ;)
Swapping Channel for Tamiyo is a decision lol
After that first round I would have been so upset if LSV did that to me.
This could have been such a sick reanimator deck had LSV taken Archon P1P1 😮😊 cool deck nonetheless though!
That game 1 is a great showcase for why Bowmasters is so much better than Hullbreacher.
In M1G1 you probably could have just cast Hullbreacher and Generous Ent and punched your opponent to death before you ran out of cards.
HUGE SHOCK! LSV takes Sheldock 8 pick
Hullbreacher is such a broken card! Currently playing a breach deck on mtgo vintage draft with wheels but no hullbreacher.
"I don't think i'm a Chromehost Seashark deck as much" - proceeds to check cards picked, 2 creatures and only spells ?!? I'm confused and i'm only 8 minutes into video.
The shark is great at generating free artifacts for value, but it's pretty slow as a wincon. That's great for decks like academy/urza decks who want to use artifacts to make a ton of mana and then just sink that mana into stuff, but not storm/combo shells which have other ways to win and have less time to mess around.
@@zarcothecheese Yes, but it was early of second pack, plenty of time to go for it. And he had picked a Chaos Defiler, 2 wheels, Animate Dead, Jewel, Fastbond and 8 lands. And jewel works great with it, so does the wheels, and Chaos Defiler would have worked with shop, urza etc. etc. So i was very very confused about his sentence that Chromehost Seashark wasn't for that deck. His deck at that point was 2 expensive artifacts, wheels and animate dead more or less. Try replay draft and look again he could have definitely gone that direction and have had a solid deck. Of course his breach deck is better but he got lucky on brainfreeze wheeling, and fourth pick lotus petal in last pack.
I would have picked it here too, but the deck was shifting so maybe he had his mind set on hard combo by then, which is a reason to value it lower * shrug *
👋
These videos are my daily conditioning to pronounce "vista" and "catacombs" wrong. Thanks Louis, now all of us are in on your stupid joke haha
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Can you please adjust your mic/sound settings so we can't hear you swallowing so clearly? I love the videos but that sound is making me nauseated.
After trying a few different adjustments this is where I’ve landed - people haven’t liked a noise gate when I used it 🤷🏻♂️
@@LSVargasAlright, I respect that. Can't please everyone. I guess I'll just see if I can get used to it. Thanks for the content.
Did y'all reset match 1 after game 2? I thought it would be a challenge for you to win with this deck in the 4 minutes remaining but then there was a fresh clock.
They always do, if they worry clock will be an issue