How I made this AAA Cinematic in Unreal Engine 5 - Move.Ai and Metahuman Animator short film

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  • เผยแพร่เมื่อ 10 ธ.ค. 2024

ความคิดเห็น • 222

  • @libertasarmory
    @libertasarmory 4 วันที่ผ่านมา +3

    Very impressed by the quality and how long the animation was all under 40 hours. Very impressive! Love these behind the scenes looks.

  • @RehanaLatif
    @RehanaLatif 2 วันที่ผ่านมา +1

    It's an amazing video! I really enjoyed the short film, and it truly highlights the possibilities for filmmakers to bring their ideas to life.

  • @rodneyosumo1785
    @rodneyosumo1785 5 วันที่ผ่านมา +2

    You are a real gem sir. Just wanted to appreciate you

  • @MaestroSoundsFilms
    @MaestroSoundsFilms 9 วันที่ผ่านมา +11

    Again....the best unreal engine 5 tutorials.... i mean i have to give you your props... most people not gonna do this man....tell everything, show everything and the presentation of how your delivering the tutorials are official. Again thank you brother.

  • @ahmedshakib3883
    @ahmedshakib3883 9 วันที่ผ่านมา +10

    I have a hack for the stairs , you can use the elevator , it will require less leg animation and you can also fake it by animating lights and reflectors that way you can really let the viewer use his own imagination.

  • @_WyngX
    @_WyngX 9 วันที่ผ่านมา +6

    Thanks. That's a very good shout to consider where UE will be when 16 releases. Thanks for this video. I am also a fan of your more relaxed tutorials as opposed to the "shouting" ones we see on other channels.

  • @ariwirahadi8838
    @ariwirahadi8838 8 วันที่ผ่านมา +1

    The camera movement and angle are really fluid

    • @adamriozzi
      @adamriozzi 7 วันที่ผ่านมา

      Honestly I tihnk this is what lets it down. technically its amazing whats possible and its amazing work. But it just needs more nuanced Cinematography

  • @RairAfair
    @RairAfair 7 วันที่ผ่านมา +1

    Everything is good, I mean I'm speaking from expierience, cause I did the same. The only thing, if You asked in the video lacking is in purely acting, cause it feels in many places like in a hurry. But that also is totally understandable, the most crucial thing in mocap is peace, and plan. Those steady moments, then when nothing is really happneing those are the bridges of emotions. Imo for the 40h You give to it, it's great :)

  • @itsMBWAAA
    @itsMBWAAA 8 วันที่ผ่านมา +1

    Liked and subbed. I hope to see much more videos/tutorials on making cinematics, AI mocap, control rig fundamentals, metahuman animator

  • @LaFemmeCriminelle
    @LaFemmeCriminelle 8 วันที่ผ่านมา +1

    You've done an awesome job! For me, I use the Perception Neuron 3 for motion movement for my projects. Hopefully to upgrade to PN Studio. Just got into UE5 too.

  • @Megasteakman
    @Megasteakman 5 วันที่ผ่านมา +1

    Getting the motion right is definitely a battle: I kind of feel like some stuff felt too smoothed, but that is preferable over jitter. I've been recording everything in Engine and it has been giving me good results, although the anim compression from take recorder seems to lead to a little more foot sliding. Anyways, great work!

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  5 วันที่ผ่านมา +1

      Thanks! Your tutorial on VR mocap a few years ago was one of my first entries into the space. I love your work!

  • @pigeon7316
    @pigeon7316 8 วันที่ผ่านมา +2

    Love your work. Keep it up

  • @paulchris8585
    @paulchris8585 9 วันที่ผ่านมา +1

    So much respect for your work :)

  • @scriptor2029
    @scriptor2029 9 วันที่ผ่านมา +1

    Love ur videos they help me so much. Thank you

  • @ChroniclesofUnreal
    @ChroniclesofUnreal 9 วันที่ผ่านมา +1

    Looking good! I think the main guy may be a little out of sync with his lips an audio in the first part of the film, but overall, looking great! Thanks for sharing. Found this video extremely valuable and just subbed

  • @diwaans
    @diwaans 9 วันที่ผ่านมา +1

    this looks so good brother.

  • @WaheedJaveed
    @WaheedJaveed 3 วันที่ผ่านมา +1

    I think Bro's T shirt is flipped 😂 anyway thank you for sharing your experience ❤

  • @Blooper1980
    @Blooper1980 5 วันที่ผ่านมา +1

    Amazing... for 3 years ago.

  • @salientfilm
    @salientfilm 8 วันที่ผ่านมา +1

    this is nice!! keep creating

  • @brandhuetv
    @brandhuetv 7 วันที่ผ่านมา +1

    Great Work! thanks for sharing your experience! but I think you should integrate Iclone in your pipeline, it will definitely help solve the smoothing issue, and interactive with hands and stairs steps

  • @TogetherOutdoorsOfficial
    @TogetherOutdoorsOfficial 3 วันที่ผ่านมา

    Awesome bro!

  • @ArikiSun
    @ArikiSun 9 วันที่ผ่านมา +1

    wow! very impressive and helpful thanks !

  • @kjvelarde
    @kjvelarde 7 วันที่ผ่านมา +1

    His smoke got laser beam

  • @hahaha00000
    @hahaha00000 7 วันที่ผ่านมา +1

    Awesome, it felt like john wick

  • @knartfocker_
    @knartfocker_ 8 วันที่ผ่านมา +1

    Virtual camera will make it feel less like a game cutscene from 2004

  • @rileyb3d
    @rileyb3d 8 วันที่ผ่านมา +7

    Really nice work! One thing I can't get over (and this is a dumb picky thing the general public might not care about) is how all metahuman characters have a super distinct metahuman look. It's difficult to even define what it is. But I see it even in the scan store metahumans.
    It doesn't break the animation by any means, it's just something I notice.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา

      I know what you are talking about, and even mention it briefly in this video. I don't know exactly what it is, but it is there.

    • @Kerbacho
      @Kerbacho 7 วันที่ผ่านมา

      @@NorthwoodsInteractive probably too perfect and at the same time somewhat soulless. But as you said, the tech is going to be better, which is scary and fascinating at the same time.

    • @romanbruni
      @romanbruni 7 วันที่ผ่านมา

      matbe some anamorphic lenses and extra cinematography hacks would make the 3d characters less 3d...?

    • @rileyb3d
      @rileyb3d 7 วันที่ผ่านมา +1

      @ in this case, I feel it’s actually mannerisms in the Metahumans themselves. Like I said it’s hard to pin it down, but if I had to define it, I’d sum it up by saying it shows too much teeth and whites of the eyes. I guess you could try to dirty up the frame a bit to distract from it, but I’m not sure that addresses the quirk. Pretty awesome stuff regardless, I just think realistic, digital humans are tough, to say the least.

    • @g0d182
      @g0d182 5 วันที่ผ่านมา

      I think they all have an asian look sort of, but this animation is one of the better ones

  • @Phatlip
    @Phatlip 8 วันที่ผ่านมา +1

    very nice :) big up!

  • @anubhavnegi4230
    @anubhavnegi4230 7 วันที่ผ่านมา +1

    amazing!

  • @ZoToonAnimation
    @ZoToonAnimation 9 วันที่ผ่านมา +1

    another good video,Love it

  • @freedomofspeech2100
    @freedomofspeech2100 8 วันที่ผ่านมา +1

    Please consider using timestamps on videos like this. It would help a lot

  • @chosenonemedia8337
    @chosenonemedia8337 7 วันที่ผ่านมา +1

    VERY COOL!!!

  • @madghost999
    @madghost999 4 วันที่ผ่านมา +1

    That is great

  • @arupsan
    @arupsan 9 วันที่ผ่านมา +1

    Camera angles and techniques are pro …in this short

  • @drealgrin
    @drealgrin 3 วันที่ผ่านมา +1

    why does EVERYONE do such toothy facial animations, jesus. XD

  • @saebjafari8521
    @saebjafari8521 8 วันที่ผ่านมา +1

    Respect 👏

  • @topgunmaverick9281
    @topgunmaverick9281 6 วันที่ผ่านมา +1

    So Great 👍👍

  • @Sunchaserstudios
    @Sunchaserstudios 4 วันที่ผ่านมา +1

    Great video as always thanks! Where did you find the hand poses? That would save so much time!

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  4 วันที่ผ่านมา +1

      I made them. You can see how to make your own in my Cinematic Performance Capture Tutorial. I think i will put a project in my discord with a hand pose library for people to use

  • @teddysoftwares3007
    @teddysoftwares3007 9 วันที่ผ่านมา +1

    Amazing!

  • @maryyx2963
    @maryyx2963 8 วันที่ผ่านมา +1

    You’re the best. Thank you. How did you achieve the cigarette and smoke coming out of it

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา

      It's just a Niagara particle emitter on the end of the cigarette

  • @twistedjourney
    @twistedjourney 9 วันที่ผ่านมา +1

    Super cool!

  • @CreativeAnimationz
    @CreativeAnimationz 9 วันที่ผ่านมา +1

    I wish i could give 2 thumbs up!

  • @อีลอนคาร์ก
    @อีลอนคาร์ก 9 วันที่ผ่านมา +1

    awesome bro

  • @MaestroSoundsFilms
    @MaestroSoundsFilms 9 วันที่ผ่านมา +1

    Already watching...soon as i seen it lol

  • @nortonwedge
    @nortonwedge 4 วันที่ผ่านมา +1

    This is very impressive! But the thing that bothered me the most, besides the hands, was the facial capture. Were you saying the lines out loud while capturing? It kinda looks like you were mouthing the words but not saying them... if that makes sense. Either that or you were dramatically enunciating the words to help the capture? I dunno, it just feels off. But again, this was great for only 40hrs! I'm hoping to get into this stuff soon. :)

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  4 วันที่ผ่านมา

      I was a tualpy saying the lines, but the dialog audio got thrown off right before i exported. I am not entirely sure how, it might have been when I censored it. Then I stupidly didn't check it before I uploaded, then the next morning it had like 2k views, so i didn't delete it 🙄

  • @Fitsync7
    @Fitsync7 4 วันที่ผ่านมา +1

    Try to playing with depth of field for more cinematic look
    By the way great job buddy 😊🎉🎉

    • @Fitsync7
      @Fitsync7 4 วันที่ผ่านมา

      Best depth of field is 75mm for cinematic look

  • @foxy2348
    @foxy2348 7 วันที่ผ่านมา +1

    Great stuff! How long did this take for you?!

  • @Zulushi
    @Zulushi 9 วันที่ผ่านมา +1

    Looks fantastic man! Did you use a plugin for the lens flares? They look great!

  • @HowIPerceiveit
    @HowIPerceiveit 8 วันที่ผ่านมา +1

    This is great work. I cant seem to find a source to learn how to animate in UE

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา

      Thank you! Check out my tutorial on this channel, the 2hr one.

  • @TheJan
    @TheJan 7 วันที่ผ่านมา +2

    this is incredible bro. the video is amazing too to show us how and what you did

  • @jamesonvparker
    @jamesonvparker 7 วันที่ผ่านมา +1

    Awesome video! You mentioned looking into VR + motion capture. I'm planning on testing this with my rokoko suit and oculus 2. I'm wondering if I can just act out a scene while standing in it for accuracy of movement. Without marking out my actual floor in the room I'm performing in for example.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  7 วันที่ผ่านมา

      I have done this in the past using Vive trackers and a Valve Index. Doing it with rokoko would work, but you will have to get the positional data from the Oculus, since the inertial suit doesn't know it's exact place in space.

  • @geebee8749
    @geebee8749 9 วันที่ผ่านมา +1

    great quality

  • @romanbruni
    @romanbruni 7 วันที่ผ่านมา +1

    congrats ! excellent...! awesome & umoshiroi !!! this is the way to self make movies
    w lots of characters via motion capture and performance capture !
    a) very well impressed on how fluid body and face animations flow together naturally although the naturalistic
    actor performance would enhance greatly w more theater physical actor movement research.
    the punch in the kidnapped guy was intense and very sensorial. more iconic gestures please !
    b) camera and lighting are a bit fragmented, by not having an unifying concept of camera narrative:
    who is telling the story visually ? why is this whoever telling this story visually ?
    keep animations & blocking I would reshoot w a camera on a track or a handheld camera in a third character unseen.
    cheers from Rio !

    • @romanbruni
      @romanbruni 7 วันที่ผ่านมา

      uncanny is the camera narrative - not the animations or 3d... fluid is extremely difficult !

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  6 วันที่ผ่านมา +1

      I appreciate the feedback, thanks for the detailed review!

  • @christiandebney1989
    @christiandebney1989 9 วันที่ผ่านมา +1

    inspiring stuff i started a short with this process last year still going on it.... some tests shots on my channel.

  • @Simon-ik1kb
    @Simon-ik1kb 3 วันที่ผ่านมา +1

    Damn, I dislike this title so much! :D So, what exactly makes this AAA? :) Is it the typical generic Unreal Engine look you see in all the games today? If so, then I agree. Anyway, I love the video-super impressive skill set! It's actually an inspiring video.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 วันที่ผ่านมา

      Hey fair enough, my thoughts with using AAA in the title were mostly to do with the fact that this would have taken a much bigger team and budget to do this not too long ago. AAA has more to do with the budget and scope more than anything, but I also think it's a loosely defined term.

  • @Immortal_BP
    @Immortal_BP 8 วันที่ผ่านมา +2

    the beat up guy looks like a zombie lmao

  • @bluedott_vfx
    @bluedott_vfx 9 วันที่ผ่านมา +1

    Nice work. I really love your work. Just I think, that the characters were a little bending throughout the film.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา +1

      Yeah it's a combination of my bad posture, and then the retargeting makes it a little worse if I don't correct for it.

    • @bluedott_vfx
      @bluedott_vfx 9 วันที่ผ่านมา

      @NorthwoodsInteractive 😄😄. But as always brilliant work. You inspire me to make more realistic scenes in Unreal

  • @tusharsatpathy3083
    @tusharsatpathy3083 9 วันที่ผ่านมา +1

    Thnx you 🙏🙏🙏 it's amazing please make titurial

  • @creatorguy8391
    @creatorguy8391 9 วันที่ผ่านมา +1

    Insane work! What's the reference for the iPhone light above the headrig?

  • @JPKloess
    @JPKloess 6 วันที่ผ่านมา +1

    The production value is really cool, but the lip syncing is really off for this. I'm assuming it's something you weren't able to fix just by shifting it forward a few seconds or backwards?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  6 วันที่ผ่านมา +1

      I honestly am not sure what happened, I must have bumped those lines in the timeline before exporting. Super dump. I didn't realize until the video and been up for awhile

  • @ArthurBaum
    @ArthurBaum 9 วันที่ผ่านมา +1

    Cool lighting, overall look and interesting choice on the wide angle usage. Though imo a bit much on the lens flares and somehow the editing is a bit off / fast paced and doesn't always fit the narrative.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา

      Yeah that is very fair. I had to make a few awkward cuts to cut around janky animation

  • @ISknne3D
    @ISknne3D 7 วันที่ผ่านมา +1

    its brill what youve done, dont you find though when you put facial animation onto another metahuman that wasnt the one it was created for you get some weird mouth shapes? Just wondered as thats what ive experienced.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  7 วันที่ผ่านมา +1

      No, but i create a new MH identity for every animation

  • @kyleniezgoda
    @kyleniezgoda 8 วันที่ผ่านมา +5

    This is incredible. Very well done brother 🤜

  • @CanalBigMaqui
    @CanalBigMaqui วันที่ผ่านมา

    I think is not an issue of technology, its a thing of talent and experience. The artist who make the textures with the scans, maybe is not good enough, cause most artist nowadays can replicate humans faces with the uncanny valley touch, and they have been doing it years before UE5

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 ชั่วโมงที่ผ่านมา

      I think it is both skill and technology.

  • @ika8944
    @ika8944 9 วันที่ผ่านมา +1

    ME Andromeda tier animation

  • @cjeff99
    @cjeff99 8 วันที่ผ่านมา +1

    Move AI’s multicam solution was $1000/year when I used it 2 years ago, if I recall correctly. $7000 is quite the price hike :/

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา +1

      Agreed! They will have to reconsider their pricing, the competition is coming for sure.
      Keep in mind this is still fairly competitive with buying say 2 xsense suits

    • @cjeff99
      @cjeff99 8 วันที่ผ่านมา

      @@NorthwoodsInteractive definitely, I’m sure I’ll be back for more complex projects but currently making do pretty well with their one camera solution, Move One. Combining it with Cascadeur + Iclone to tie the scenes and character interactions together is a working pipeline so far.

  • @Maged-in8kx
    @Maged-in8kx 8 วันที่ผ่านมา +1

    Amazing work can I ask if the ai animations tool work with skeletal meshes i bought from FAB. how to to do the face animation without meta humans?

  • @DeadEndGames
    @DeadEndGames 8 วันที่ผ่านมา +1

    Definitely not AAA quality but still good

  • @codyeasonBGR
    @codyeasonBGR 8 วันที่ผ่านมา +1

    You need to work on your staging of the shot set up, ❤ but it looks pretty good. Yes, the audio is off, and you will need to work on that. Guy liked penguin it looks like.

  • @davidvideostuff
    @davidvideostuff 9 วันที่ผ่านมา +2

    You did such a really nice work. I really like the directing of your film. Bravo !

  • @hamzamanseur2944
    @hamzamanseur2944 8 วันที่ผ่านมา +2

    this is art, you just gained a new subscriber, keep the videos coming please.

  • @A.Mohammadi-shiadeh
    @A.Mohammadi-shiadeh 9 วันที่ผ่านมา +1

    Good job...My problem is clothes...How you did that, in unreal or marvelous? For coat

  • @InitialStates
    @InitialStates 6 วันที่ผ่านมา +1

    Please also list the total investment in MoCap gear alone to make this in 48hours

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  6 วันที่ผ่านมา

      $7k for software, $1.2k for gopros, $300 for headrig, $300 for iphone

  • @armondtanz
    @armondtanz 5 วันที่ผ่านมา +1

    Y'all gonna be looking fools when AI kicks in, any day now. DOR Brothers just showed us the way

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  5 วันที่ผ่านมา +1

      Any day now!

    • @armondtanz
      @armondtanz 5 วันที่ผ่านมา

      @NorthwoodsInteractive
      I wonder if there will be a great fusion together, where you prompt ' make me action scene like neo fighting agent Smith' then it just churns out flawless animations.

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  5 วันที่ผ่านมา

      Absolutely there will, probably very soon. It will be a storytelling tool, just like UE, very powerful bo doubt. But it is impossible to predict the future; there is huge potential in UE as is, and many unproven promises from Ai. Best thing to do is to be versed in learning new tools.

    • @armondtanz
      @armondtanz 5 วันที่ผ่านมา

      @@NorthwoodsInteractive As soon as i seen AI i gave up UE, its potential has grown. I hope your making the correct decision because it just could get to the point were prompts are king and these are the future creators.
      Defo check out DOR brothers, ts good to know whats cutting edge, you'll be glad to see its still very much 'janky'

    • @kumaravnish3078
      @kumaravnish3078 วันที่ผ่านมา

      @@armondtanz I highly doubt prompts will help you create films and scenes you have in mind. I mean the emotions, the look, the feel, the camera jitter, camera angle, the transition, cuts. The task will surely become simpler. I mean AI will always be a tool. They can't replace imagination and storytelling

  • @artorbek
    @artorbek 5 วันที่ผ่านมา +1

    TNX! +sub

  • @faxin-studio
    @faxin-studio 9 วันที่ผ่านมา +1

    will face phone holder prevent head's motion capture?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา

      No, it works perfectly fine, especially with multiple cameras. Of you are using a single cashes, like move one, you have to watch out for the phone Blocking your face from the camera compostela

  • @androx4music
    @androx4music 8 วันที่ผ่านมา +1

    в целом хорошо. но по моему нужно доработать мимику. у боса мафии верхняя часть лица будто не живая. сильно в глаза бросается.

  • @meetramani8611
    @meetramani8611 9 วันที่ผ่านมา +3

    movi AI and metahuman was amazing.🔥

  • @kumaravnish3078
    @kumaravnish3078 วันที่ผ่านมา

    Thanks for the detailed video. I am a Blender person. Could you guide me where to begin with learning UE5. There are a lot of tutorials here and there. I want to go with some comprehensive tutorial. If you have any suggestions please let me know

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  2 ชั่วโมงที่ผ่านมา +1

      I have one on this channel on how to do performance capture. For complete beginners, I have seen the Bad Decisions Studio course on YT, which is very comprehensive and free

    • @kumaravnish3078
      @kumaravnish3078 2 ชั่วโมงที่ผ่านมา

      @ Thanks brother! Subscribing you👍

  • @Revs_Of_F1
    @Revs_Of_F1 9 วันที่ผ่านมา

    Is the multi camera really 7k per year? That’s crazy

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา

      Yeppp

    • @IntelligentSpecies-001
      @IntelligentSpecies-001 8 วันที่ผ่านมา

      You can get a LOT of work done just using the single camera Move One. Well, that in combo with libraries like Mixamo & Actorcore, especially given how easy retargeting is getting nowadays

  • @mootion
    @mootion 9 วันที่ผ่านมา +1

    We would love to hire you for our next game cutscenes 🙂can we have your working mail?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา

      Awesome! You can reach me through my company's website: www.northwoodsrevolution.com/contact

  • @TeddyLeppard
    @TeddyLeppard 7 วันที่ผ่านมา +1

    Guess you liked The Penguin?

  • @cezarfilm
    @cezarfilm 9 วันที่ผ่านมา +1

  • @RomanKuznets
    @RomanKuznets 7 วันที่ผ่านมา +1

    why is there a massive lens flare from a cigarette

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  7 วันที่ผ่านมา

      Because I had the lens flare setting turned up too high

  • @hustlakingvevo1994
    @hustlakingvevo1994 9 วันที่ผ่านมา +1

    🤯🤯🤯🤯

  • @Wolfci
    @Wolfci 4 วันที่ผ่านมา +1

    It’s not horses it’s goats lol , lighting strikes horses run and leave you , goats run towards you to huddle up lol

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  4 วันที่ผ่านมา +1

      I am a goat person. 😂

    • @Wolfci
      @Wolfci 4 วันที่ผ่านมา

      Your doing goat things , a inspiration thank you for the content

  • @Mrk3d10
    @Mrk3d10 9 วันที่ผ่านมา

    What asset packs did you use for the environments?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  7 วันที่ผ่านมา

      One called Industrial Stairwell and one called Workshop

  • @blockschmidt
    @blockschmidt 9 วันที่ผ่านมา

    What light do you use for your face capture?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา

      I can't remember, it's just a cheap ringl8ght off Amazon I got a few years ago

  • @femisuccess124
    @femisuccess124 9 วันที่ผ่านมา

    You should review Quickmotion ai, I think its better than move one by a lot, its very similar to wonder dynamics'

    • @michaellemon9183
      @michaellemon9183 9 วันที่ผ่านมา +1

      Do u mean quick magic?

    • @femisuccess124
      @femisuccess124 9 วันที่ผ่านมา

      @ yeah, my bad, Quickmagic ai

    • @michaellemon9183
      @michaellemon9183 9 วันที่ผ่านมา

      @ will give it a try, only problem with all these subscription apps is using up the tokens too fast.

  • @themightyflog
    @themightyflog 9 วันที่ผ่านมา +1

    2nd. Who’s the 3D artist yo9 worked with?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา +1

      Arman Avetisov on Upwork

    • @themightyflog
      @themightyflog 8 วันที่ผ่านมา

      @@NorthwoodsInteractive Oh you really use them alot. :0 They are pretty good!

  • @ozairsarwary6148
    @ozairsarwary6148 8 วันที่ผ่านมา

    Can you make this in blender ?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา +1

      Not using metahumans

    • @ozairsarwary6148
      @ozairsarwary6148 8 วันที่ผ่านมา

      @NorthwoodsInteractive no ,I'm serious!
      Can you or anyone else do this out of scratch ?

  • @battleframestudios8989
    @battleframestudios8989 6 วันที่ผ่านมา +1

    The initiate looks a LOT like Davie504.

  • @ashish_anand_jain
    @ashish_anand_jain 9 วันที่ผ่านมา +1

    Absolutely blown away by your work. one after another. Your Unreal Engine workflow with Move One and Metahuman is truly next-level, and the way you skilfully combine cinematography, lighting, camera work, and acting performances is nothing short of stunning. Honestly, I’ve never been this excited to see someone’s new video drop.
    I created this shot in UE5.1 before the Metahuman Animator was available: th-cam.com/video/xtFqF1wrqXI/w-d-xo.html&ab_channel=AshishJain.
    Watching your content has me fired up to dive into another project,

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา +1

      Thank you! That's awesome to hear! Your videos is so good! What did you use for the motion capture? Great story and vibe.

    • @ashish_anand_jain
      @ashish_anand_jain 9 วันที่ผ่านมา

      @@NorthwoodsInteractiveThanks for kind words. I used faceware studio using an old school webcam. Nvidia RTX 780 (4GB) card and 16 GB Ram machine.

  • @loeckm
    @loeckm 8 วันที่ผ่านมา +1

    Im gonna call BS on finishing this in 5 working days..

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา

      40 hours of work spread out over about 2.5 weeks. I actually tracked my hours pretty closely for this. I should have done more of a breakdown in the video. But yeah that's why the sound design is pretty bad, and i didn't really do a color grade. This was made while I was working on some commercial projects at the same time.

  • @vfxnation6919
    @vfxnation6919 8 วันที่ผ่านมา +1

    The only problem is that everyone's head is too big 😅

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  8 วันที่ผ่านมา

      Lol really?

    • @vfxnation6919
      @vfxnation6919 8 วันที่ผ่านมา

      @NorthwoodsInteractive yeah hehe, but very nice work buddy ❤️

  • @besterjr2312
    @besterjr2312 8 วันที่ผ่านมา +1

    this is so cool! i did something super similar on my channel a few weeks ago, I'm a self taught unreal engine artist and i did a 5 minute meta human shortfilm by myself with only 4 months of experience, if you wanna check it out please please tell me your constructive criticism.
    the effects of the film was on point in this for 40 hours

  • @torrentz4life392
    @torrentz4life392 9 วันที่ผ่านมา +1

    Sadly Move AI multi camera is crazy expensive and unrealistic for an individual

    • @fluxrenders
      @fluxrenders 8 วันที่ผ่านมา +1

      There are free alternatives to Move AI with similar results

    • @torrentz4life392
      @torrentz4life392 8 วันที่ผ่านมา +1

      @@fluxrenders I've tested a few and similar is a bit of a stretch. Rokoko duel camera is probably the closest unlimited record option but that feature doesn't get much love from them.

  • @cgivfxshortfilm408
    @cgivfxshortfilm408 9 วันที่ผ่านมา +1

    I phon cinematic

  • @ParikshitBhujbal
    @ParikshitBhujbal 9 วันที่ผ่านมา +1

    First :D

  • @JoshLange3D
    @JoshLange3D 9 วันที่ผ่านมา +2

    One of your followers wrote this entire thing and gifted it and there's no credit for their name?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  9 วันที่ผ่านมา

      They are credited in the description. It was not gifted, but i won't go into the details of the deal.

  • @MuffinManProductions3D
    @MuffinManProductions3D วันที่ผ่านมา

    Looks really good for the amount of time it took but its still far from AAA.

    • @SnakeEngine
      @SnakeEngine 17 ชั่วโมงที่ผ่านมา

      Not quite AAA. But not far from it. I think already as good as Stalker 2.