Air defense is actually pretty cool! I like how it is highly effective against the heavy cannons and heavy mortars but less effective against the ARS and machine guns. It adds a fun new dimension to the battles!
i like the new shotgun cannon but i think the air defence slows the action down too much and nothing happens, i think it should take more than 1 ammo to shoot
The Airdefence is nice however I think it should need more ammo therefore also shoot more than one shot per charge, so that A: an unbeatable wall like green had in the first fight isn't as likely (as it shoots less shots than it needs charge) & B: it is no longer pretty much a waste to get a single charge (as it would shoot more than one bullet).
Air defense is actually pretty cool! I like how it is highly effective against the heavy cannons and heavy mortars but less effective against the ARS and machine guns. It adds a fun new dimension to the battles!
i like the new shotgun cannon but i think the air defence slows the action down too much and nothing happens, i think it should take more than 1 ammo to shoot
I really like the concept of the new weapons, especially the air defence. Good job!
The Airdefence is nice however I think it should need more ammo therefore also shoot more than one shot per charge, so that A: an unbeatable wall like green had in the first fight isn't as likely (as it shoots less shots than it needs charge) & B: it is no longer pretty much a waste to get a single charge (as it would shoot more than one bullet).
i agree 100 %
New weapons and towers, nice :D
I like the concepts, well made :)
E
:D
Territory count:
1st yellow (orcs): 21
2nd green (elves): 19
3rd blue (men): 14
4th red (dwarves): 10
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Humans won with that worst castle ever, wow
a concern for if a team gets three air defence cannons and no offensive capabilities :/
It will be impossible. Manually
I have a name for the shots thst have trails behind them. I call them swizzely balls.
I mean the balls with the twist trail