Edit2: it seems older cards can't use super resolution and anti lag at the same time, or super resolution with radeon boost as well, hence Hypr-RX being here. EDIT: Some people skipped the intro and failed to understand that Hypr-RX is NOT an upscaler, it uses features AMD already had (apart from Anti-Lag+) and mixed them together, improving their performance. Hypr-RX uses Radeon Super Resolution as stated in the video, that uses the FSR1 algorithm, hence why it looks better, but YOU CAN USE FSR2 WITH Hypr-RX ENABLED (it will simply turn RSR off). Hope you enjoy this video as it took a lot of time to make! Cheers :D
Yeah it's good to see this kind of performance and data neatly wrapped up without Gamers Nexus's level of detail. Overall it's clear Hyper RX is hit and miss, but overall a miss in terms of expectations for certain. Not looking good for AMD's frame gen software either, as their attention to improved detail, is just awful.
Great vid. Honestly, this all just feels like an early day product. I think once FSR3 finally comes out, we should hopefully see some improved optimizations and bug fixes. This is mostly a nice to have if you are struggling for frames in a game you like right now. Here's hoping!
A year later, and yeah. This holds true. My ASUS 6800 OC has aged like fine wine with FSR 2/3. I got it a few months after launch and it was, and still is to an extent, a prototype that had lots of tuning capabilities. Now I can run virtually every game with 45 fps at worst case scenario while running my machine in 1440p native. I usually do have to spend 15 minutes playing with display settings depending on the game engine. It seems software optimization is the biggest barrier of entry for modern machines. Everything else feels like it has diminishing returns unless you are made of money. Maybe in a decade that diminish will subside as 4k becomes THE standard, but its too much of a mixed bag since 720p is almost entirely gone from the market as of the last few years and now the 1080p stock are in circulation, production by MFR's, and sitting in warehouses at mass. For now, 1440p is affordable and still delivers fantastic visuals at acceptable or satisfactory FPS. It wouldn't hold true for 4k, but I can't (and I'm sure others can't) afford to upgrade a GPU, a new MB/CPU (AM5), RAM, and monitors (4k) just to get 4k at a decent FPS. I'd rather get a new desk and chair rather than chase the visual and FPS dragon. I'm sure a lot gamers feel the same, and its awesome that AMD has been filling the niche affordably. I do still cringe at my 800$ at launch purchase/availability, but that's the price I pay for wanting it when I got it.
Would be nice to see Anti lag + vs Anti lag and see what's best for input latency. This is more important to me compared to overall fps especially for first person shooter games like mw2. Be nice to see input latency with and without hyperx, with and without and freesync, 1080p vs 1440p, many ideas here. Thank you love your videos.
I personally think that instead of wasting time and resources on Hyper-RX, AMD should have used those resources on making Anti-Lag+ work on VEGA/RDNA1/RDNA 2 GPUs. That would benefit us a lot when FSR 3 drops. Also, making FSR 2 have a more temporally stable image like less ghosting and shimmering (comparable to DLSS 3/3.5), should have been their real focus. Also, can you do some Reflex vs Anti-Lag+ comparisons/testing regarding input lag?? That would be great. Cheers.
They said that only RDNA3 has the hardware required to AntiLag+. But I completely agree that they should focus on FSR 2 quality, specifically: disocclusion(ghosting) and image stability (shimmering).
Excelente trabalho como sempre. Ajudaste-me imenso a configurar o Adrenaline! Neste momento estou com 2400/2500 mhz a 1130 e a xtx está a consumir 100/150 watts em jogos mais fraquinhos como o LoL e 250/300 em jogos mais pesados como o Starfield ou o Jedi Survivor. Ganhaste um sub!
As always, I enjoy and learn from your videos. This last series, I gues you an call it a series, :-), looking at the effectiveness of Hyper-RX,FSR, RSR, anti-lag+ and all the other goodies, has been really helpfull. Great video. Appreciate your craftsmanship!
Seeing Hyper-RX does so little, seems strange that they didn't roll it out to the 6000 series. This factual review is really appreciated. It's great that you push AMD where the warrant it, but it's even better that you pull them up short when they deserve it! This feels like something rushed out the door because the FSR3 delay was, and is, getting embarassing.
Hyper RX is one of the selling point for the 7000 series but it maybe getting released for the 6000 series next year. The modded drivers are already preparing to release the features to older GPU's so we have to wait a little.
@@KoudmakerAMD might think that, but it most definitely is not a selling point and is definitely not on a potential customer's mind when deciding on which brand to buy either. Anti-Lag+ is something people may consider but then again Reflex is offered to Nvidia GPUs all the way to the GTX 900 series. People buying Nvidia are way more likely to just stick with Nvidia. And personally, I find things that make the most visual impact to consumers is what wins consumers interest. I hope FSR 3 is good, because the image reconstruction tech FSR 2 is awful compared to DLSS and Nvidia users can easily compare.
Thank you for doing so much work for the community. I seen in amd's 24.5.1 driver release notes that they added support for ghost of tsushima with expanded hypr-tune support, and just got the game, so had to find out if it was worth using, as the game had been running stellar on my 7800 xt without it.
I just switched from an RTX 3080 to a Radeon RX 7900 XTX (i was aiming for a RTX 4080, but i found a 7900 XTX refurbished at 800 dollars.) and i'm tinkering with all these new presets and features ! Wow, i'm amazed by the work done by AMD the last 4 years on the drivers and UI/UX side. It's afar from the old bugged drivers we use to have (and the reason why i switched to a 970, a 1080ti, and then a 3080). Near every Nvidia tool/middleware has an AMD equivalent; We only need to wait for FSR 3 for the frame generation side of thing. I'm so pumped by this rivalry that is very healthy in this market for consumers money and choice ! I hope AMD will perform even better on the Ray Tracing side the next generation. And it will be on-par with Nvidia for a fraction of the price. Also tested all these Hypr-RX features and options, and it makes sens, they all work great. The only thing i didn't manage to activate is the "lower than native resolution automaticaly switching". I needed to lower the rez on the game menus. But when it's done, with ALT+R it shows the resolution upscale from X to Y in the driver panel ! Great video !
Yes their ui is way better than Nvidia. Always hilarious to me when I see a windows xp menu. Like really with all those billions they couldn't redo their settings menu?
Uma dica pra quem tem placas da série 6000 mais fracas (6650XT ou inferior) é criar uma resolução customizada de 85-90% em cada eixo e usar o RSR no driver. A imagem fica melhor que os padrões aplicados pelo HYPR-RX e ganha bastante desempenho nos jogos, mesmo nos que não oferecem FSR2. Também dá pra combinar essa configuração com o FSR2 se o jogo suportar tela cheia. Uso uma RX6600 desse jeito pra por os jogos em 1296p num monitor 1440p e fica excelente, com ganhos de 15-20% nos fps.
@@alessandrodale8234 no próprio driver tem na aba de telas a opção de criar resoluções customizadas. Aí vc pode criar uma nova resolução por lá e simplesmente manter todos os parâmetros menos os que são iguais a resolução do seu monitor, que normalmente é suficiente pra criar uma resolução customizada. Aí você salva essa resolução, mas não muda a configuração do seu monitor ainda, ativa o RSR no driver e ajusta a nitidez na barrinha que aparece logo abaixo (valores de 20 a 30 costumam ficar bons). Uma vez que tiver tudo configurado, vc abre o jogo que quer, coloca em tela cheia e depois muda a resolução para a que vc criou, que vai aparecer lá. Quando o RSR é ativado aparece um alerta no canto superior direito da tela e também dá pra alternar entre ativado e desativado com um atalho que acho que é ctrl alt U
@@alessandrodale8234 Sapphire trixx software eh mais fácil de usar para isso. A resolução custom fica numa Key do registro no driver. Daí nos jogos ela aparece como opcao.
2:28 to be fair, rsr does work automaticaly. when you click on the question mark on the rsr settings it says: "RSR will remain inactive until the game's resolution falls below the monitor's native resolution." that explains why rsr didnt work at native resolution
that doesn't explain as anything, because as stated by amd themselves, RSR with Hypr-RX should automatically scale down the resolution (as shown in the video)
Great video & was waiting for a video on HYPR RX and you never disappoint , pretty much what I saw when I did some testing on about 10 games. It's great for extra FPS if you need it but it's going to largely depend on the users preference. I think a lot of ppl will use it because it's not as obvious to some ppl who play games or they don't care about worse fidelity, just for me it was with the image quality in certain games. It's a great option however for weaker GPUs on more demanding titles
Actually waiting for this video to confirm my findings. On my 7900XTX, I don't use Hypr-RX due to drop in picture quality, especially CP2077 & Starfield at 4KHDR. But for my 7940hs miniPC, Hypr-RX made Starfield "playable" at 30fps at 4K rendered at 720p Low settings. Overall very happy to see this. However, not so sure the 780M will work well with FSR3 frame generation. That's something I probably wouldn't turn on.
Thank you for making this objective and informative video. My takeaway is these technologies are good for making lower and middle tier cards play games at acceptable framerates at a higher graphics setting than they would otherwise be able to - not really beneficial for 7900 level cards as they get good frame rates without resorting to visual compromises in nearly anything.
Yes, 1440p to 4k does look blury, BUT what I noticed - instead of using rsr to upscale from 1440p to 4k, upscale it from 1800p or 1728p for a bit more frames. It will look almost as good as 4k and still get a nice fps jump
@@AncientGameplays yes, less frames compared to 1440p. Sorry, may native is not english, what I meant, better upscale from 1800p and if you need a bit extra - upscale it from 1728p. Overall, it is a great feature to use in a titles which does not have FSR implementation, i.e. I used it in metro exodus which does not have FSR. I jumped from 45fps to 65 playable experience.
Really enjoy your videos! I was excited to hear you mention MSFS in your intro and there was no further mention. I just got my 7900xtx and am having a hard time wrapping my head around all the AMD features as it pertains to MSFS. I would really appreciate your insight on Adrenalin settings as it pertains to MSFS. It has to be about the most demanding game available!
After my testing, I would have to say this really only benefits people who have lower end hardware, FSR1's quality is too rough for me personally, it even blurs the HUDs in games, same goes for boost which will make them blurry during movement. Luckily, I have a machine that is new and doesn't need upscaling to run good, but the good ol' quality preset is still what most people will want over HYPR-RX unless they are just desperately in need of Frames on a game. FSR3 will probably be a game changer if the quality/perf is even better than FSR2, but the fact it requires the newest hardware like mine that doesn't even need the extra Frames to begin with makes me wonder when they are going to slow down on developing frame generation and go back to just making the hardware better from the start. Software has limits, both to how much it can improve performance and how much it hinders it. My computer is using a X3D chip and RDNA3, I rarely see a game use the full power of either, some games can't even output more frames because of the software it's built on, so it isn't always a hardware issue causing these problems, yet AMD and Nvidia are putting a lot of effort into un-stressing the GPUs on the driver side when anybody with the newer hardware can tell you it's the game developers that have to catch up.
This is exactly what I concluded watching the video... Pretty pointless for 7900 series owners, better for low and mid tiers to get acceptable framerates.
Hypr-RX seems like a bust to me. Anti-lag already works simultaneously with RSR. A better implementation, in my opinion, would have been to bake custom resolutions into the driver software to improve RSR. Basically, creating "Balanced," "Performance" and "Quality" presets at the driver level. There's been a list of custom resolutions in AMD's own subreddit for over a year now. That and leaving boost as is and add a sharpness slider maybe. That way users can choose between overall upscaling or upscaling only in motion. Great video as always, Fabio.
I recently had a new PC built and my budget could only afford an amd radeon rx 6600 xt. I play Diablo Immortal (F2P) and wanted to increase the fps from 75. I tried a lot of settings and would get white line breaks, so I tried Hyper-RX and it scaled down automatically to 990p (1760x990). The game runs smooth and the fps increase was more than doubled.
I bought a 7900 XT last week; it's my first AMD GPU, and I'm very happy to find your channel. I'm even happier to see you testing the GPU with Fortnite. I bought mine mainly to play Fortnite competitively (don't laugh 😅) and to have stable FPS, but it's been really hard to achieve that because I don't know exactly how to tweak and adjust the software. I can't wait to get home and test your advice.
Yup, Hypr- rx isnt for me. Im not that desperate for frames right now since Im fairly satisfied with my gpu's native performance. But I did want it to be an open option just in case, I guess thats where fsr3 would come in.
I did an interesting test on Cyberpunk after installing the latest AMD adrenalin drivers and the new Cyberpunk update 2.0. HYPR RX actually seems to use the FSR over the Radeon Super Resolution at driver level now when active... because i've played the same scene and now Jackies hair isn't shimmering with HYPR RX enabled, the fidelity actually looks exactly the same and the bonus is you get more FPS lol. Pretty impressed tbh and actually think i'm more open & happy to be using HYPR RX now on the Phantom Liberty DLC. I may as well to get the extra frames since there doesn't look to be any drawbacks after the update. A really solid option until FSR 3 is out
I didn't try the Radeon boost because wasn't keen on that last time so just disabled that. I'm wondering now if AMD have fixed it on a few other games they said were HYPR RX tuned. Like you said I think their intention was for RSR not to override FSR in game.
Hypr-rx is meant for lower tier cards. Or for high resolution AAA games that can't hit the monitor refresh rate at high/max settings. Radeon boost adjusts resolution based on a target fps.
Hyper rx has become very good. It wasn't at launch but I been using it on the colisto protocol and it's night and day better. With it off I was around 70fps but would have huge fps drops and with hyper rx I'm hitting 120 and very stable.
Hyper RX not only improves FPS in exchange in image quality, but LOOK AT THAT FRAME TIME, even though it looks worse, the image stability is WAY better than native and FSR2, now if FSR3 improves both frametime AND FPS, with Image quality it's going to be godlike, take in consideration that improving frametime and FPS so much it's seems its going to be incredibly good for competitive gaming instead of quality of image
I have to say at this point i can´t really see through the myriads of options in games and drivers and i always have the gut feeling of missing out by not playing with the best possible settings: Upscaling/downscaling Methods, frame limiters, radeon chill, lag reducers, power savers, image sharpening methods,frame pacers, image quality settings, undervolting, overclocking, fan curves, smart memories, cuda and rocm, vsync freesync gsync enhanced sync, radeon boost, chipset drivers, DDU Utilities, windows updates, game modes, power profiles, shader caches, overlays maybe iam getting old?
You don't need to touch most of those imo. I much prefer to leave things alone aside from the power limit and the antilag settings, as between those 2 my GPU is cooler and the gameplay feels a bit smoother. If you're not getting the FPS you want, either drop some settings or turn on an upscaler of your choice.
Excellent video man ! U truly an AMD fan ! Just wanted to know, 34 inch Ultrawide 1500r vs 34 inch Ultrawide 1000r. Which will be perfect ? As u have experience, tell me ?
Great vid as always! One question i've got for you: in CP2077, what do you mean by 4k FSR2 Quality (1440p to 4k). Do you mean that you set the ingame resolution to 1440p on a 4k monitor and then used RSR to render at 4k (native monitor resolution) and then applied FSR 2 in game? Or just applied fsr 2 on your 4k in game resolution 🤔.
Good info. Been using it and not overly thrilled with my 7900xt. If anything, I wish AMD would push more with VSR and boost frames. Sure most people stay in the realm of 1440p gaming but rhose of us that built our systems and push the envelope, it would be pleasant to show us some love as well (currently 60fps on racing games with VSR and low 50s/mid 40s on everything else)
I would have found it good in the AntiLag+ test that the latency itself was measured and displayed for comparison. This can be done with the new key combination for the latency monitor. Latency monitoring using the Alt+Shift+L key combination The individual features cannot be used together without HYPR-RX.
@@AncientGameplays No Problem. When you Press "del" you can switch between on/off an can seeing the Difference in Latency, when the Metric is activated.
hi my dear friend and very glad to see your video again!!i have my 7900xtx and for not know how used this AMD HYPR-RX!!but with this video i learn good and i will used it!!i have CPU 5800x 3d its very bad with Starfield !!i must buy 7800x 3d for future games or keep my 5800x 3d??thanks that always make us enjoyed every video!!have great night
i have the rx7900xtx running on a 4k/240hz monitor... i enable hypr-rx for ALL my games and i also enable radeon enhanced sync too... and yes, not all games require hypr-rx, but i keep it enabled anyways... and what i noticed in ALL MY games is a significant fps boost.. because of that, hypr-rx will stay on at all times on my PC weather the game i play needs it or not...
Same here. This is a keeper for sure. I keep my GPU power limited to 310W (until winter comes lol) and my CPU is capped at 250W, but since it's a 7900XTX driving a 1440p monitor, I won't be needing the extra frames for quite a while. It is nice to not have it working as hard though, I barely crack 200W in most games and literally the only tuning I've done is hypr-rx and a 310W power limit.
@@DigitalJedi wow, now u got me thinking about the health of my new card... i run all my games at 4k, ultra highest possible settings, and fsr and ray tracing enabled for all the games in addition to hyper-rx... i also did a auto-overclock for the cpu/gpu (my card doesn't like manual overclocks... it crashes)... it seems to me you're running your card the healthy way, whereas i push it to the max every time i play a game... now i'm starting to worry if i keep this up, my card could potentially crap out on me.
Thanks for all your work! I have a 21:9 3440x1440p @165hz monitor, and a rx 5700 xt with a ryzen 7 7800x3d + 32 go ddr5. I want to upgrade my graphic card. Do you think the rx 7800 xt is powerfull enough in Ultrawide ? Thanks again!!
Hey Fabio, which settings did you use in fortnite? Daniel Owen seemed to get around 4K native at epic settings without RT. As always a great video by the way!
I tend not to bother with anything fake, I just keep the raw performance and turn everything else off, except maybe Radeon Chill. Great video... Cheers :)
@@AncientGameplaysBut you could say the upscaling is, since it's not the native resolution, that's what I mean. And then the dynamic resolution where the hand in CyberPunk was pixelating. I'd rather just leave all of that turned off.
So to confirm you need to lower the I game resolution one below for hyper rx to work? Also I found I was getting a bit of input delay and the game didn't feel as smooth could the be due to Radeon boost?
Would be to much to ask for a video explaining the functionality of TSR on Fortnite? For all of us who cannot use FSR2 on the game :( -Personally I use the upscaler from Sapphire TRIXX rather than TSR... I don't know why, but it feels better to me, regardless its upscale techique. Maybe it relies on RSR or FSR... but, like I said, I don't know... ahaha Very good content on your channel, btw! Parabens!
Any upscaler outside the game engine uses spatial upscaling, like RSR and FSR1 which is not advisable at all. Use TSR as it is called (temporal super resolution) and as the name states, it uses temporal upscaling like FSR and DLSS. Sincerely this version of TSR is VERY good, better than FSR
AMD FSR 2 also works as anti aliasing, so it always looks better. But for people like me, who sometimes plays on a monitor and sometimes on a TV when you're sitting 2-3 meters away, you really can't tell the difference. In games that don't support FSR, it's great etc. I'd say if you turn it on and switch the resolution in the menu, unless you see it side by side, it's hard to tell the difference
If you want FPS over Resolution, which I would generally advise for most people as a hierarchy of importance, just don't play at higher resolutions. Buy what fits you. 1080p is still excellent. And even at 1440p, you can just lower your graphical settings if you want more FPS. Radeon software has some nice handy things like anti-lag, but most of its software is more useful if your GPU is capped out, settings are already lowered as much as necessary and still viable, and you want to try and get some more out of your gear. Hyper RX is looking good, so does FSR, but really, most people would be better off lowering settings and maybe NOT buying a really stupid monitor. Get a fast ips, low latency, high refresh rate 1080p monitor with freesync at a decent price. That's all you need.
I have 5700xt. Radeon boost turns off when I turn on RSR. I think it's including RX 7000 or newer cards. If you had a 5700XT which one would you open? (boost or rsr.) Also does this mean i will never use HYPR-RX? In addition i dont have anti-lag+ i have only anti-lag. I dont know why... Great video btw, thanks for all informations.
fsr1uq should upscale from 1620p. it would look better and have similar fps to fsr2 but should be more responsive for multiplayer games, no? Also, 1. turning off rsr disables hhx, 2. turning on chill disables everything else.
TSR is temporal super resolution, which is the upscaler/AA implemented in Fortnite and some other unreal engines games liek RObocop for example. It works very well in most scenarios.
Edit2: it seems older cards can't use super resolution and anti lag at the same time, or super resolution with radeon boost as well, hence Hypr-RX being here.
EDIT: Some people skipped the intro and failed to understand that Hypr-RX is NOT an upscaler, it uses features AMD already had (apart from Anti-Lag+) and mixed them together, improving their performance.
Hypr-RX uses Radeon Super Resolution as stated in the video, that uses the FSR1 algorithm, hence why it looks better, but YOU CAN USE FSR2 WITH Hypr-RX ENABLED (it will simply turn RSR off).
Hope you enjoy this video as it took a lot of time to make! Cheers :D
Definitely, niche videos are always worth their time in platinum.
Thanks alot for the vid my man
❤❤❤
@@skorpers1st a111111
Yeah it's good to see this kind of performance and data neatly wrapped up without Gamers Nexus's level of detail. Overall it's clear Hyper RX is hit and miss, but overall a miss in terms of expectations for certain. Not looking good for AMD's frame gen software either, as their attention to improved detail, is just awful.
The video that I was waiting for. Thanks again for your hard work, Fabio.
Thank you for your support!
yeah
Great vid. Honestly, this all just feels like an early day product. I think once FSR3 finally comes out, we should hopefully see some improved optimizations and bug fixes. This is mostly a nice to have if you are struggling for frames in a game you like right now. Here's hoping!
A year later, and yeah. This holds true. My ASUS 6800 OC has aged like fine wine with FSR 2/3. I got it a few months after launch and it was, and still is to an extent, a prototype that had lots of tuning capabilities. Now I can run virtually every game with 45 fps at worst case scenario while running my machine in 1440p native. I usually do have to spend 15 minutes playing with display settings depending on the game engine. It seems software optimization is the biggest barrier of entry for modern machines. Everything else feels like it has diminishing returns unless you are made of money. Maybe in a decade that diminish will subside as 4k becomes THE standard, but its too much of a mixed bag since 720p is almost entirely gone from the market as of the last few years and now the 1080p stock are in circulation, production by MFR's, and sitting in warehouses at mass. For now, 1440p is affordable and still delivers fantastic visuals at acceptable or satisfactory FPS. It wouldn't hold true for 4k, but I can't (and I'm sure others can't) afford to upgrade a GPU, a new MB/CPU (AM5), RAM, and monitors (4k) just to get 4k at a decent FPS. I'd rather get a new desk and chair rather than chase the visual and FPS dragon. I'm sure a lot gamers feel the same, and its awesome that AMD has been filling the niche affordably. I do still cringe at my 800$ at launch purchase/availability, but that's the price I pay for wanting it when I got it.
I am really happy you did this so I dont have to experiment myself. Looking forward to see what happened.
Thank you! Share if possible :D
Thank you Jesus
"pixelated like a Japanese adult movie" 🤣🤣🤣 killed me with that one
Would be nice to see Anti lag + vs Anti lag and see what's best for input latency. This is more important to me compared to overall fps especially for first person shooter games like mw2. Be nice to see input latency with and without hyperx, with and without and freesync, 1080p vs 1440p, many ideas here. Thank you love your videos.
Need to search a bit more about how to test input latency
take your time bro 🤟
Yeah, the real added feature so far here is Antilag+
@@AncientGameplaysyip Antilag test on Apex Legends would be Epic
justo el video que estuve esperando, gracias Fabio por mantenernos siempre informados, eres el mejor!
I personally think that instead of wasting time and resources on Hyper-RX, AMD should have used those resources on making Anti-Lag+ work on VEGA/RDNA1/RDNA 2 GPUs. That would benefit us a lot when FSR 3 drops. Also, making FSR 2 have a more temporally stable image like less ghosting and shimmering (comparable to DLSS 3/3.5), should have been their real focus.
Also, can you do some Reflex vs Anti-Lag+ comparisons/testing regarding input lag?? That would be great. Cheers.
I still need to search more about input lag testing
They said that only RDNA3 has the hardware required to AntiLag+. But I completely agree that they should focus on FSR 2 quality, specifically: disocclusion(ghosting) and image stability (shimmering).
👍
NVIDIA Reflex crush that Anti Lag+ LOL
Reflex can be used from 750Ti to new@@marsovac
As always, your hard work and dedication is appreciated more than you know
Excelente trabalho como sempre. Ajudaste-me imenso a configurar o Adrenaline! Neste momento estou com 2400/2500 mhz a 1130 e a xtx está a consumir 100/150 watts em jogos mais fraquinhos como o LoL e 250/300 em jogos mais pesados como o Starfield ou o Jedi Survivor.
Ganhaste um sub!
Fico contente de ajudar sempre que possível. Um grande abraço!
As always, I enjoy and learn from your videos. This last series, I gues you an call it a series, :-), looking at the effectiveness of Hyper-RX,FSR, RSR, anti-lag+ and all the other goodies, has been really helpfull. Great video. Appreciate your craftsmanship!
Thank you Rick!
This explains why my results using FSR2 were the same as HYPR-RX in Cyberpunk.
Also, great video! Thanks
veo con sudtitulos al español x no hay otro que diga las cosas tan bien y gracias x ser honesto y decir siempre la verdad sos un capo
Seeing Hyper-RX does so little, seems strange that they didn't roll it out to the 6000 series. This factual review is really appreciated. It's great that you push AMD where the warrant it, but it's even better that you pull them up short when they deserve it! This feels like something rushed out the door because the FSR3 delay was, and is, getting embarassing.
Indeed...
Hyper RX is one of the selling point for the 7000 series but it maybe getting released for the 6000 series next year. The modded drivers are already preparing to release the features to older GPU's so we have to wait a little.
@@KoudmakerAMD might think that, but it most definitely is not a selling point and is definitely not on a potential customer's mind when deciding on which brand to buy either.
Anti-Lag+ is something people may consider but then again Reflex is offered to Nvidia GPUs all the way to the GTX 900 series. People buying Nvidia are way more likely to just stick with Nvidia.
And personally, I find things that make the most visual impact to consumers is what wins consumers interest. I hope FSR 3 is good, because the image reconstruction tech FSR 2 is awful compared to DLSS and Nvidia users can easily compare.
The fact that antilag+ needs 7000 is probably why
@@Koudmaker For me is not a selling point... i will wait for it for my RX5700XT xD
Thank you for doing so much work for the community. I seen in amd's 24.5.1 driver release notes that they added support for ghost of tsushima with expanded hypr-tune support, and just got the game, so had to find out if it was worth using, as the game had been running stellar on my 7800 xt without it.
aaand just seen you have a video specifically for that driver with the specific info i need. you are the best!
You are the BES T !!! 👍
Im waiting HYPR-RX for RX6000 👽
I just switched from an RTX 3080 to a Radeon RX 7900 XTX (i was aiming for a RTX 4080, but i found a 7900 XTX refurbished at 800 dollars.) and i'm tinkering with all these new presets and features ! Wow, i'm amazed by the work done by AMD the last 4 years on the drivers and UI/UX side. It's afar from the old bugged drivers we use to have (and the reason why i switched to a 970, a 1080ti, and then a 3080). Near every Nvidia tool/middleware has an AMD equivalent; We only need to wait for FSR 3 for the frame generation side of thing. I'm so pumped by this rivalry that is very healthy in this market for consumers money and choice ! I hope AMD will perform even better on the Ray Tracing side the next generation. And it will be on-par with Nvidia for a fraction of the price. Also tested all these Hypr-RX features and options, and it makes sens, they all work great. The only thing i didn't manage to activate is the "lower than native resolution automaticaly switching". I needed to lower the rez on the game menus. But when it's done, with ALT+R it shows the resolution upscale from X to Y in the driver panel ! Great video !
Yes their ui is way better than Nvidia. Always hilarious to me when I see a windows xp menu. Like really with all those billions they couldn't redo their settings menu?
Uma dica pra quem tem placas da série 6000 mais fracas (6650XT ou inferior) é criar uma resolução customizada de 85-90% em cada eixo e usar o RSR no driver. A imagem fica melhor que os padrões aplicados pelo HYPR-RX e ganha bastante desempenho nos jogos, mesmo nos que não oferecem FSR2. Também dá pra combinar essa configuração com o FSR2 se o jogo suportar tela cheia. Uso uma RX6600 desse jeito pra por os jogos em 1296p num monitor 1440p e fica excelente, com ganhos de 15-20% nos fps.
Trixx Boost gives a slider that helps to create these.
como fez isto cara,pode dar detalhes?(6600xt Pulse aqui)
@@alessandrodale8234 no próprio driver tem na aba de telas a opção de criar resoluções customizadas. Aí vc pode criar uma nova resolução por lá e simplesmente manter todos os parâmetros menos os que são iguais a resolução do seu monitor, que normalmente é suficiente pra criar uma resolução customizada. Aí você salva essa resolução, mas não muda a configuração do seu monitor ainda, ativa o RSR no driver e ajusta a nitidez na barrinha que aparece logo abaixo (valores de 20 a 30 costumam ficar bons). Uma vez que tiver tudo configurado, vc abre o jogo que quer, coloca em tela cheia e depois muda a resolução para a que vc criou, que vai aparecer lá. Quando o RSR é ativado aparece um alerta no canto superior direito da tela e também dá pra alternar entre ativado e desativado com um atalho que acho que é ctrl alt U
@@alessandrodale8234 Sapphire trixx software eh mais fácil de usar para isso. A resolução custom fica numa Key do registro no driver. Daí nos jogos ela aparece como opcao.
Thanks for the information. 😮 awesome video
I hope they enable this feature in the 6000 series so when fsr 3 comes out my rx 6600 can run the games better
2:28 to be fair, rsr does work automaticaly. when you click on the question mark on the rsr settings it says: "RSR will remain inactive until the game's resolution falls below the monitor's native resolution."
that explains why rsr didnt work at native resolution
that doesn't explain as anything, because as stated by amd themselves, RSR with Hypr-RX should automatically scale down the resolution (as shown in the video)
Great video & was waiting for a video on HYPR RX and you never disappoint , pretty much what I saw when I did some testing on about 10 games. It's great for extra FPS if you need it but it's going to largely depend on the users preference. I think a lot of ppl will use it because it's not as obvious to some ppl who play games or they don't care about worse fidelity, just for me it was with the image quality in certain games. It's a great option however for weaker GPUs on more demanding titles
Nice video man!... Very professional, who would say that English is not your first language.👍
Thank you! Um abração
Actually waiting for this video to confirm my findings. On my 7900XTX, I don't use Hypr-RX due to drop in picture quality, especially CP2077 & Starfield at 4KHDR.
But for my 7940hs miniPC, Hypr-RX made Starfield "playable" at 30fps at 4K rendered at 720p Low settings. Overall very happy to see this. However, not so sure the 780M will work well with FSR3 frame generation.
That's something I probably wouldn't turn on.
Thank you for making this objective and informative video. My takeaway is these technologies are good for making lower and middle tier cards play games at acceptable framerates at a higher graphics setting than they would otherwise be able to - not really beneficial for 7900 level cards as they get good frame rates without resorting to visual compromises in nearly anything.
Thank you for watching and commenting
Thanks for the video❤. Really hope this will also come for the rx6000 cards
Great content as always
Now we know what to expect in terms of performance and visual quality
Thanks!
Recently joined the RX 7900 XT team. Coming from an RX 580, that was another world entirely.
Indeed, make sure your cpu and ram can handle it
Nothing beats raw horsepower. Well turbos and superchargers but that's a different video.
I just want HAGS support. Antilag+ in every game would be nice too.
Another great video Fabio, muito obrigado mano!
Obrigado tb!
Yes, 1440p to 4k does look blury, BUT what I noticed - instead of using rsr to upscale from 1440p to 4k, upscale it from 1800p or 1728p for a bit more frames. It will look almost as good as 4k and still get a nice fps jump
You mean, less frames. It will look better, but will also have less FPS. In any case, you're better off using FSR2
@@AncientGameplays yes, less frames compared to 1440p. Sorry, may native is not english, what I meant, better upscale from 1800p and if you need a bit extra - upscale it from 1728p. Overall, it is a great feature to use in a titles which does not have FSR implementation, i.e. I used it in metro exodus which does not have FSR. I jumped from 45fps to 65 playable experience.
Really enjoy your videos! I was excited to hear you mention MSFS in your intro and there was no further mention. I just got my 7900xtx and am having a hard time wrapping my head around all the AMD features as it pertains to MSFS. I would really appreciate your insight on Adrenalin settings as it pertains to MSFS. It has to be about the most demanding game available!
Thanks for the Video. Could you please test in more titles? Competitive fps and AAA titles. Love your entros 😂
Still same conclusion 💪
interesting video. ^^ I'll keep loving my rx 6650 xt ^^
After my testing, I would have to say this really only benefits people who have lower end hardware, FSR1's quality is too rough for me personally, it even blurs the HUDs in games, same goes for boost which will make them blurry during movement. Luckily, I have a machine that is new and doesn't need upscaling to run good, but the good ol' quality preset is still what most people will want over HYPR-RX unless they are just desperately in need of Frames on a game. FSR3 will probably be a game changer if the quality/perf is even better than FSR2, but the fact it requires the newest hardware like mine that doesn't even need the extra Frames to begin with makes me wonder when they are going to slow down on developing frame generation and go back to just making the hardware better from the start. Software has limits, both to how much it can improve performance and how much it hinders it. My computer is using a X3D chip and RDNA3, I rarely see a game use the full power of either, some games can't even output more frames because of the software it's built on, so it isn't always a hardware issue causing these problems, yet AMD and Nvidia are putting a lot of effort into un-stressing the GPUs on the driver side when anybody with the newer hardware can tell you it's the game developers that have to catch up.
This is exactly what I concluded watching the video... Pretty pointless for 7900 series owners, better for low and mid tiers to get acceptable framerates.
Hypr-RX seems like a bust to me. Anti-lag already works simultaneously with RSR. A better implementation, in my opinion, would have been to bake custom resolutions into the driver software to improve RSR. Basically, creating "Balanced," "Performance" and "Quality" presets at the driver level. There's been a list of custom resolutions in AMD's own subreddit for over a year now. That and leaving boost as is and add a sharpness slider maybe. That way users can choose between overall upscaling or upscaling only in motion.
Great video as always, Fabio.
8:42 Very specific comparison 🧐
I thought it was funny xD
My thank you for the honest reviews
I recently had a new PC built and my budget could only afford an amd radeon rx 6600 xt. I play Diablo Immortal (F2P) and wanted to increase the fps from 75. I tried a lot of settings and would get white line breaks, so I tried Hyper-RX and it scaled down automatically to 990p (1760x990). The game runs smooth and the fps increase was more than doubled.
Hyper-RX isn't even available for 6000 series 💀
@@nnn8346I think they mean either FSR or RSR.
I bought a 7900 XT last week; it's my first AMD GPU, and I'm very happy to find your channel. I'm even happier to see you testing the GPU with Fortnite. I bought mine mainly to play Fortnite competitively (don't laugh 😅) and to have stable FPS, but it's been really hard to achieve that because I don't know exactly how to tweak and adjust the software. I can't wait to get home and test your advice.
Use DX12 and TSR Epic to quality mode. High settings will be enough as well :D
you should email fortnite to treat Radeon card slightly better. They gimped radeon cards like crazy bad
Yes. I'm waiting to see if the FSR 3 will be beneficial for Fortnite @@unclesam8565
this guy is the best resource for AMD infos
Yup, Hypr- rx isnt for me. Im not that desperate for frames right now since Im fairly satisfied with my gpu's native performance. But I did want it to be an open option just in case, I guess thats where fsr3 would come in.
thanks for watching :D
I did an interesting test on Cyberpunk after installing the latest AMD adrenalin drivers and the new Cyberpunk update 2.0. HYPR RX actually seems to use the FSR over the Radeon Super Resolution at driver level now when active... because i've played the same scene and now Jackies hair isn't shimmering with HYPR RX enabled, the fidelity actually looks exactly the same and the bonus is you get more FPS lol. Pretty impressed tbh and actually think i'm more open & happy to be using HYPR RX now on the Phantom Liberty DLC. I may as well to get the extra frames since there doesn't look to be any drawbacks after the update. A really solid option until FSR 3 is out
I didn't try the Radeon boost because wasn't keen on that last time so just disabled that. I'm wondering now if AMD have fixed it on a few other games they said were HYPR RX tuned. Like you said I think their intention was for RSR not to override FSR in game.
It never uses fsr at driver level. It just uses fsr if the games supports it. 💪💪
Fsr 2.1 is much better than before though
@@AncientGameplays 👍
In Fabio we trust!
Thanks for the video.
Thanks you as well!
nice video as always. i hope you can do some benchmark 7800xt with hyper rx.
please include warzone 2.0
Its the same results man, unless of course you're cpu bottlenecked
Jesus tech entregando como sempre! Um grande abraço do Brasil!
Um grande obrigado de Portugal!
Hypr-rx is meant for lower tier cards. Or for high resolution AAA games that can't hit the monitor refresh rate at high/max settings. Radeon boost adjusts resolution based on a target fps.
Hyper rx has become very good. It wasn't at launch but I been using it on the colisto protocol and it's night and day better. With it off I was around 70fps but would have huge fps drops and with hyper rx I'm hitting 120 and very stable.
Hyper RX not only improves FPS in exchange in image quality, but LOOK AT THAT FRAME TIME, even though it looks worse, the image stability is WAY better than native and FSR2, now if FSR3 improves both frametime AND FPS, with Image quality it's going to be godlike, take in consideration that improving frametime and FPS so much it's seems its going to be incredibly good for competitive gaming instead of quality of image
What you summed up here is a reminder of what I am waiting for as far as making the jump to AMD. Looking forward to the FSR3 release and reviews.
The image stability is what?
I have to say at this point i can´t really see through the myriads of options in games and drivers and i always have the gut feeling of missing out by not playing with the best possible settings:
Upscaling/downscaling Methods, frame limiters, radeon chill, lag reducers, power savers, image sharpening methods,frame pacers, image quality settings, undervolting, overclocking, fan curves, smart memories, cuda and rocm, vsync freesync gsync enhanced sync, radeon boost, chipset drivers, DDU Utilities, windows updates, game modes, power profiles, shader caches, overlays
maybe iam getting old?
You don't need to touch most of those imo. I much prefer to leave things alone aside from the power limit and the antilag settings, as between those 2 my GPU is cooler and the gameplay feels a bit smoother. If you're not getting the FPS you want, either drop some settings or turn on an upscaler of your choice.
Nah, you just don't care and that's fine
Damnit, i think you are right! But thank you for your super informative videos. You are the AMD Guru for sure
Excellent video man ! U truly an AMD fan ! Just wanted to know, 34 inch Ultrawide 1500r vs 34 inch Ultrawide 1000r. Which will be perfect ? As u have experience, tell me ?
Waiting for the RX7800XT be available locally upgrading from 6700XT!
I will be a decent upgrade once you tweak that 7800xt. Around 40-50%
Great vid as always! One question i've got for you: in CP2077, what do you mean by 4k FSR2 Quality (1440p to 4k). Do you mean that you set the ingame resolution to 1440p on a 4k monitor and then used RSR to render at 4k (native monitor resolution) and then applied FSR 2 in game? Or just applied fsr 2 on your 4k in game resolution 🤔.
Fsr2 quality mode upscales from 1440P to 4K when enabling it at 4K res, that's it (as shown)
Thx you're the best!
Excellent video ;)
THANKYOU For Test this new technology for us Fabio...
😂 😂 😂 Became software cannon fodder once again eh for testing it?
More or less like that hahaha
i appreciate your efforts 👌 💪
Thanks!!
@AncientGameplays thank you mister
How did you enable that overlay at 2:40? Great video btw
Good info. Been using it and not overly thrilled with my 7900xt.
If anything, I wish AMD would push more with VSR and boost frames. Sure most people stay in the realm of 1440p gaming but rhose of us that built our systems and push the envelope, it would be pleasant to show us some love as well (currently 60fps on racing games with VSR and low 50s/mid 40s on everything else)
I wish that you used FSR balanced in Cyberpunk to test it as well. I think that would have probably been a more fair comparison
Why exactly. They're both upscaling from the same resolution
Isn't this supposed to be like an add on for FSR 3.0?
I guess we can really test it in Q1 2024 when it actually releases.
I would have found it good in the AntiLag+ test that the latency itself was measured and displayed for comparison.
This can be done with the new key combination for the latency monitor.
Latency monitoring using the Alt+Shift+L key combination
The individual features cannot be used together without HYPR-RX.
Thanks, was looking for that key combo!
@@AncientGameplays No Problem. When you Press "del" you can switch between on/off an can seeing the Difference in Latency, when the Metric is activated.
Just out of curiosity, I'm assuming that HYPR-RX is not present on say like the RX 6700 (Non-XT)?
Only RX 7000 series for now at least
hi my dear friend and very glad to see your video again!!i have my 7900xtx and for not know how used this AMD HYPR-RX!!but with this video i learn good and i will used it!!i have CPU 5800x 3d its very bad with Starfield !!i must buy 7800x 3d for future games or keep my 5800x 3d??thanks that always make us enjoyed every video!!have great night
Thanks for the video.
I really wish that driver update didnt bring back the issue of my 6700xt driver corrupting when alt tabbing
Thanks for your effort!
i have the rx7900xtx running on a 4k/240hz monitor... i enable hypr-rx for ALL my games and i also enable radeon enhanced sync too... and yes, not all games require hypr-rx, but i keep it enabled anyways... and what i noticed in ALL MY games is a significant fps boost.. because of that, hypr-rx will stay on at all times on my PC weather the game i play needs it or not...
Same here. This is a keeper for sure. I keep my GPU power limited to 310W (until winter comes lol) and my CPU is capped at 250W, but since it's a 7900XTX driving a 1440p monitor, I won't be needing the extra frames for quite a while. It is nice to not have it working as hard though, I barely crack 200W in most games and literally the only tuning I've done is hypr-rx and a 310W power limit.
@@DigitalJedi wow, now u got me thinking about the health of my new card... i run all my games at 4k, ultra highest possible settings, and fsr and ray tracing enabled for all the games in addition to hyper-rx... i also did a auto-overclock for the cpu/gpu (my card doesn't like manual overclocks... it crashes)... it seems to me you're running your card the healthy way, whereas i push it to the max every time i play a game... now i'm starting to worry if i keep this up, my card could potentially crap out on me.
I realy like the e-sport profile it had before :(
You mentioned FSR and TSR, How is the RSR performance?
Rsr = fsr 1
Thanks for all your work! I have a 21:9 3440x1440p @165hz monitor, and a rx 5700 xt with a ryzen 7 7800x3d + 32 go ddr5. I want to upgrade my graphic card. Do you think the rx 7800 xt is powerfull enough in Ultrawide ? Thanks again!!
It will be decently fine, although, if possible, I would definitely advise a 7900XT as it is much faster in most scenarios :D
Great vid!
this was the video i was looking for... thank you! 🙂
serviço público 🤭
abraço
💪
hi, do you have a comparison video in mind between 6750 xt and 7800 xt in the future? for me it could be an interesting upgrade to evaluate.
Maybe
Hey Fabio, which settings did you use in fortnite? Daniel Owen seemed to get around 4K native at epic settings without RT. As always a great video by the way!
High settings with lumen set to high
@@AncientGameplays Alright thank you so much!
Ciao,bei video, sarebbe fantastico con i sottotitoli in italiano, grazie per il servizio in ogni caso
HyprRX it is going to be available for the 6000 series? I have a 6700XT 🤔
Maybe later
I tend not to bother with anything fake, I just keep the raw performance and turn everything else off, except maybe Radeon Chill. Great video... Cheers :)
This is not fake though, nor fake frames
@@AncientGameplaysBut you could say the upscaling is, since it's not the native resolution, that's what I mean. And then the dynamic resolution where the hand in CyberPunk was pixelating.
I'd rather just leave all of that turned off.
So to confirm you need to lower the I game resolution one below for hyper rx to work? Also I found I was getting a bit of input delay and the game didn't feel as smooth could the be due to Radeon boost?
Yes. I would just simply use fsr
Would be to much to ask for a video explaining the functionality of TSR on Fortnite? For all of us who cannot use FSR2 on the game :(
-Personally I use the upscaler from Sapphire TRIXX rather than TSR... I don't know why, but it feels better to me, regardless its upscale techique. Maybe it relies on RSR or FSR... but, like I said, I don't know... ahaha
Very good content on your channel, btw! Parabens!
Any upscaler outside the game engine uses spatial upscaling, like RSR and FSR1 which is not advisable at all. Use TSR as it is called (temporal super resolution) and as the name states, it uses temporal upscaling like FSR and DLSS. Sincerely this version of TSR is VERY good, better than FSR
Thanks for the advise!
Hello Fabio, I searched it on the TH-cam but couldn't find any video related to it. Could you please make a SAM on vs off video on CS2?
It helps in that game I believe (as long as you're not cpu bottlenecked)
@@AncientGameplays Thank you Fabio, I have 5600+6650XT I think cpu won’t gonna bottleneck.
yeah, you're fine there@@sp33dVP
0:05 ❤
Bro Jesus, top, Fabio.
Thanks!
The latest driver feels more smoother, im on rx 6700xt btw.
Whaaaat? Omg I would give You 100 likes if I could. Thank You Fabio! ❤️
Thank you as well John!
2024 vai ser um bom ano, todos os jogos que saírem já vêm com FSR 3
exactamente, já deveria estar!
AMD FSR 2 also works as anti aliasing, so it always looks better. But for people like me, who sometimes plays on a monitor and sometimes on a TV when you're sitting 2-3 meters away, you really can't tell the difference. In games that don't support FSR, it's great etc.
I'd say if you turn it on and switch the resolution in the menu, unless you see it side by side, it's hard to tell the difference
Its not because of that. Temporal reconstruction is just much better
Thank You!
If you want FPS over Resolution, which I would generally advise for most people as a hierarchy of importance, just don't play at higher resolutions. Buy what fits you. 1080p is still excellent. And even at 1440p, you can just lower your graphical settings if you want more FPS.
Radeon software has some nice handy things like anti-lag, but most of its software is more useful if your GPU is capped out, settings are already lowered as much as necessary and still viable, and you want to try and get some more out of your gear.
Hyper RX is looking good, so does FSR, but really, most people would be better off lowering settings and maybe NOT buying a really stupid monitor. Get a fast ips, low latency, high refresh rate 1080p monitor with freesync at a decent price. That's all you need.
I have 5700xt. Radeon boost turns off when I turn on RSR. I think it's including RX 7000 or newer cards. If you had a 5700XT which one would you open? (boost or rsr.)
Also does this mean i will never use HYPR-RX? In addition i dont have anti-lag+ i have only anti-lag. I dont know why...
Great video btw, thanks for all informations.
Yes, already added that in the pinned comment
fsr1uq should upscale from 1620p. it would look better and have similar fps to fsr2 but should be more responsive for multiplayer games, no? Also, 1. turning off rsr disables hhx, 2. turning on chill disables everything else.
Qual o jogo do 9:07 ? Excelente vídeo, o importante é termos opções de otimização
O jogo é Desordre
Is that the Sakura hatomi yeston keyboard?
Close
So generally with your setup you keep all settings off??
As explained in the conclusion
Do you think fsr 3.0 will have bett3r image quality then fsr 2.1 and hypr rx and more fps ?
Depende upscaling? As soon as fsr landw it should be considerably better. As for fluid motion? Hard to tell
You forgot how to mention that you had to wait in line at the store instead of AMD sending you the samples as they hopefully will in the future!
I never go to the store haha, always online :D
Thank you sir!
Thank you!
Sorry for asking dumb question but what is TSR ? Is that native AA ?
TSR is temporal super resolution, which is the upscaler/AA implemented in Fortnite and some other unreal engines games liek RObocop for example. It works very well in most scenarios.
@@AncientGameplays thanks man
leaving a comment to fuel the algorithm
Thank you!