Very impressed at your first try final arena, I got stuck like a solid half an hour on it when testing before release LOL Glad you liked the music, I appreciate you turning it up:3
If I had not P-ranked all of the available game before playing this level, I have no clue if I would've ever beaten it. It took me hours to P-rank this level, even with its forgiving time requirement.
I don't think it's "harder than P-2" like some have suggested but it's probably the hardest 'fair' custom level I've played. No punches pulled, just a fun, tough, balanced level on par in quality with the base game but with it's own unique flair.
@@DumpsterManVODs I will agree with that. The most I would say is that it is harder than P-2 gauntlet in specific, with its general size and wide variety of enemies. Very difficult and incredibly long, but Sisyphus Prime alone probably took me longer to beat than this level.
Glad you enjoyed it 🥹🫶 Really feels rewarding to have my level be played and praised by so many faces. I didn’t expect this level to get as much traction as it did, but I’m happy I was very much wrong. 4 months of labor and the fruits to show for it !!
Honestly, at 38:00, Wavetamer is right. Longer levels *are* more difficult (to P-rank), no matter what. As he said, more chances to screw something up and die, even in easy arenas. Running may be easy, but a marathon is hard.
I don't disagree inherently that a level being longer is a factor in its difficulty. I just disagree that the length of this level made it harder than P-2. It's simply not harder than P-2, of course this is subjective, but IMO it's not even all that close to being harder than P-2.
Implying that regular human beings are able to play that level lmao I have played some messed up maps, on the level of P-2 and a bit harder, but that one is just absolutely insane. Edit: oh, you are the dev. To be clear, the levels are good, with some very cool encounters and environments, but a generous 99% of Ultrakill players will probably not be able to beat it (not that that is a bad thing), and this creator probably lists among that percentage.
So I misunderstood the message and thought they were saying it was in the previous room before that (where I was sure I couldn't recall seeing it). Watching it back, yeah I can see I looked right at it in the following hallway. Oh well sometimes you just miss stuff.
Try to play the Earth level. In my opinion it is the perfect level to play after completing the game. It *is* difficult, but not as bullshit as P-2 or other custom levels are
It's long, kinda sparse on checkpoints, and not at all easy, I also did a lot of exploring lol. But yeah even if you fly through it, this is probably the longest level I've ever played, period.
Uhh, none? Not sure where this question is coming from, does my game not look just... normal? I mean I guess the level I'm playing has kind of a distinct color palette, but I'm not using anything, shaders or otherwise.
@@DumpsterManVODs yes, for some reason my explosions just look like a ball, a full on colored ball, meanwhile yours has a texture on it, ill check my settings just in case.
I was actually worried about this since I've had random stuttering issues with Ultrakill even in vanilla levels, but somehow I didn't have much trouble even in that insane final arena
Very impressed at your first try final arena, I got stuck like a solid half an hour on it when testing before release LOL
Glad you liked the music, I appreciate you turning it up:3
If I had not P-ranked all of the available game before playing this level, I have no clue if I would've ever beaten it. It took me hours to P-rank this level, even with its forgiving time requirement.
I don't think it's "harder than P-2" like some have suggested but it's probably the hardest 'fair' custom level I've played. No punches pulled, just a fun, tough, balanced level on par in quality with the base game but with it's own unique flair.
@@DumpsterManVODswhat about skilltest and skilltest 2?
@@misterfish03i wouldn't call those fair, just balanced. they are SKILL tests, they're not supposed to be fair. they're supposed to brutalize you.
@@DumpsterManVODs I will agree with that. The most I would say is that it is harder than P-2 gauntlet in specific, with its general size and wide variety of enemies. Very difficult and incredibly long, but Sisyphus Prime alone probably took me longer to beat than this level.
@@misterfish03 I would call them easier than P-2 and WTSHNN, tbh. Skilltest 2 took me a bit of time to beat, but no more than 20 minutes.
Glad you enjoyed it 🥹🫶 Really feels rewarding to have my level be played and praised by so many faces. I didn’t expect this level to get as much traction as it did, but I’m happy I was very much wrong. 4 months of labor and the fruits to show for it !!
Absolutely amazing work, I'm honestly shocked to see custom levels of this caliber already coming out, keep it up!
24:10 dumpster man caught trying to parry with the knuckleblaster
Even Hakita himself gave props to this level, so I can't wait to see your reaction to it! (haven't finished watching the video as of commenting this)
where?
@@Justanothergamer-jd9bd on the gameplay video pkseudo (the map creator) made on it. should be near the top of the comment section
@@Justanothergamer-jd9bdhe left a comment under pkpseudo's video debuting the level
@@Eliiiiiiiiiiiiizathanks:)
The music in this map is amazing. havent personally played it, but Ihave listened the the music in it.
thanks :3
@@ddduv Hmm.. wait a minute..
Always love seeing your videos in my home page!!! Giving me something to watch while trying to barely pass high school as a freshman...😭
Honestly, at 38:00, Wavetamer is right. Longer levels *are* more difficult (to P-rank), no matter what. As he said, more chances to screw something up and die, even in easy arenas. Running may be easy, but a marathon is hard.
I don't disagree inherently that a level being longer is a factor in its difficulty. I just disagree that the length of this level made it harder than P-2. It's simply not harder than P-2, of course this is subjective, but IMO it's not even all that close to being harder than P-2.
what a level lol very fun to watch!
them only unforgivable scene is talking over the music from the second it kicks in to the second it stops
If you wanna listen to the music just go listen to the music, this is a playthrough of the level, not a reaction to the music.
I like to think a level like this would be P-1 if it had a gauntlet, minus the act 2 and 3 enemies.
welcome to peak custom level
This level's last arena literally gives me ptsd, it's laggy as well as difficult, I gave up after some time lmao
Same holy shit
if you have time, it'd be nice to see you try ultrakill reprise!
Implying that regular human beings are able to play that level lmao
I have played some messed up maps, on the level of P-2 and a bit harder, but that one is just absolutely insane.
Edit: oh, you are the dev. To be clear, the levels are good, with some very cool encounters and environments, but a generous 99% of Ultrakill players will probably not be able to beat it (not that that is a bad thing), and this creator probably lists among that percentage.
18:32 It was as obvious as it could possibly be
So I misunderstood the message and thought they were saying it was in the previous room before that (where I was sure I couldn't recall seeing it). Watching it back, yeah I can see I looked right at it in the following hallway. Oh well sometimes you just miss stuff.
i love dumpster man
Theory, the overgrown skull is Hank’s.
Try to play the Earth level. In my opinion it is the perfect level to play after completing the game. It *is* difficult, but not as bullshit as P-2 or other custom levels are
HOLY SHIT QLIPHOTH WORLD
you'd expect this guy to have atleast 100 thousand subscribers but surprisingly not
PEAK
36 minutes first completion? This will be fun
It's long, kinda sparse on checkpoints, and not at all easy, I also did a lot of exploring lol. But yeah even if you fly through it, this is probably the longest level I've ever played, period.
what shaders are you using?
Uhh, none? Not sure where this question is coming from, does my game not look just... normal? I mean I guess the level I'm playing has kind of a distinct color palette, but I'm not using anything, shaders or otherwise.
@@DumpsterManVODs yes, for some reason my explosions just look like a ball, a full on colored ball, meanwhile yours has a texture on it, ill check my settings just in case.
Oh interesting, I wonder if that is just texture settings though. I've never personally noticed.
@@DumpsterManVODs it was because i for some reason had simpler explosions on
*insert a pun here*
🫵🗿👍
I cannot have fun playing this level because of how terrible the frame rate is
I was actually worried about this since I've had random stuttering issues with Ultrakill even in vanilla levels, but somehow I didn't have much trouble even in that insane final arena