Hey guys, I have been using inventor for quite some time now and still struggle/get frustrated when trying to design parts within an assembly as opposed to the part environment. I usually try to model with best practice in mind, but find it frustrating and cumbersome to place the part origin where I want it on the existing parts in the assembly at its initial creation stage. For example creating a part on a face, inventor will randomly decide where it thinks the center of the newly created part will be. Am I missing something simple or is it in fact not that easy. I do know about the move option, however I'm sure there should be an orientation option available. For example placing a part on a sketch point and then selecting a z ref or something along those lines? Any help would be great, even a video of modeling a part off an existing part in the assembly environment would be fantastic.
@@martinfarrow2825 thanks Martin, yes most parts now usually end up as mbs’s which then get to an assembly via make components. But this is exactly the frustration. If I wanted to check a pivoting component for clearance, or in fact apply a combine cut to get it, I’d have to create an assembly, make components, insert and add constraints, move to said pivot point, try and somehow measure contact points, then go back and adjust the multi body solid, then check if I got it right. If I could model more freely in the assembly environment I think I would have less issues. But then when I try I spend more time chasing origin points and orientation than I do actually modeling, get frustrated and give up lol
Thanks for leaving a comment! What you described about the origin point on new parts being seemingly random is a topic I've looking into before actually. My research led me up through Autodesk support, and they reported that this was largely working as intended, citing some concerns about visibility for the sketch on the new part. Which isn't a great answer I realize, but ultimately it means you'll have to consider the value of relying on those random origin work planes. Of course, you can make your own work features and ucs's, which we've done videos on as well, if you really need them. And of course, you can make a new independent part centered at the origin from the beginning (maybe using derive part or link parameters for assembly references). It just comes down to what and when you need those origin references for. But feel free to reach out to us at support@ketiv.com, and we'd be happy to discuss at length.
Hey guys, I have been using inventor for quite some time now and still struggle/get frustrated when trying to design parts within an assembly as opposed to the part environment. I usually try to model with best practice in mind, but find it frustrating and cumbersome to place the part origin where I want it on the existing parts in the assembly at its initial creation stage. For example creating a part on a face, inventor will randomly decide where it thinks the center of the newly created part will be. Am I missing something simple or is it in fact not that easy. I do know about the move option, however I'm sure there should be an orientation option available. For example placing a part on a sketch point and then selecting a z ref or something along those lines?
Any help would be great, even a video of modeling a part off an existing part in the assembly environment would be fantastic.
Have you tried using multi body modelling instead ?
@@martinfarrow2825 thanks Martin, yes most parts now usually end up as mbs’s which then get to an assembly via make components. But this is exactly the frustration. If I wanted to check a pivoting component for clearance, or in fact apply a combine cut to get it, I’d have to create an assembly, make components, insert and add constraints, move to said pivot point, try and somehow measure contact points, then go back and adjust the multi body solid, then check if I got it right. If I could model more freely in the assembly environment I think I would have less issues. But then when I try I spend more time chasing origin points and orientation than I do actually modeling, get frustrated and give up lol
Thanks for leaving a comment! What you described about the origin point on new parts being seemingly random is a topic I've looking into before actually. My research led me up through Autodesk support, and they reported that this was largely working as intended, citing some concerns about visibility for the sketch on the new part. Which isn't a great answer I realize, but ultimately it means you'll have to consider the value of relying on those random origin work planes. Of course, you can make your own work features and ucs's, which we've done videos on as well, if you really need them. And of course, you can make a new independent part centered at the origin from the beginning (maybe using derive part or link parameters for assembly references). It just comes down to what and when you need those origin references for. But feel free to reach out to us at support@ketiv.com, and we'd be happy to discuss at length.