What if Fire Emblem 4 ACTUALLY Gets a Remake?

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  • เผยแพร่เมื่อ 28 ก.ย. 2023
  • The possibility of an Fire Emblem: Genealogy of the Holy War remake, year after year, becomes more and more palpable. What would Sigurd, Deirdre, Arvis, Seliph, Julius and Julia look like? How would the story play out? Would there be gameplay additions? This video lays out my thoughts on how to pull off a proper FE4 remake with some of some personal hopes I have for a hypothetical remake of the game.
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    #fireemblem, #fireemblemengage, #fireemblemheroes
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ความคิดเห็น • 603

  • @Faerghast
    @Faerghast  9 หลายเดือนก่อน +94

    Its been WEEKS. hello Jugdral gamers!! What are you thoughts on an FE4 remake? What do you want to see most gameplay or story or character wise? Let me know!

    • @seven_8434
      @seven_8434 9 หลายเดือนก่อน +1

      I feel like they'd revamp the whole skill system and also add teatime events and a 4.99$ dlc to get Ayra maid outfit. Don't get me wrong, I'd love to share a cup of tea with maid Ayra, but beyond that I hope they stay faithful to the original.

    • @eugenesteinbeck9469
      @eugenesteinbeck9469 9 หลายเดือนก่อน +3

      I mentioned this in the comments of another video by another TH-camr, but probably the best way to "modernize" the map is to carve it up into bite-sized chunks interspersed by multiple castles.
      A given chapter could be, say, 3-5 battles long, though on a continuous map. Some of these would be without story relevance (just level-grinding opportunities) while others would contain big or little episodes that originally played out on the maps of FE4. You take a break between all these in the form of reaching a checkpoint Castle, which would be an expanded hubworld of at roughly Engage-tier breadth. In practice they're mostly alike, with the same services being available in all of them.
      To make things interesting there could be some kind of hybrid system taking into account the fact that these breaks weren't present in the original game; for example you could choose not to enter the castle and keep the chapter battle going continuously, or set automated activities to perform in the castle so that you're back out and ready to resume fighting in like 5 seconds.
      Maybe have some characters enter the castle but not others, or integrate the turnwheel mechanic so that you can go back to a battle you previously ended so long as it's on the same chapter (for example, if you missed something).
      To flesh this out and explore how it might look, let's imagine that entering a castle and/or doing stuff there equates to a turn for the units involved, and that stuff's still happening outside the castle on Enemy Phase even if every one of your unit's safely inside. Enemies gathered near a castle are still there, and with the passage of turns they might either disperse in random directions or (especially if they can spawn) congregate in greater numbers to effectively besiege your castle. Suppose you have some limited number of turns to complete a chapter so this could potentially mean game over or force you to use the turnwheel. Sigurd/Seliph/OC avatar character has the power to warp everyone inside a castle if he enters, but otherwise they have to enter one at a time.

    • @seven_8434
      @seven_8434 9 หลายเดือนก่อน +4

      @@eugenesteinbeck9469 I really hope they don't do that. Fe4 is my favorite fe precisely because it doesn't do that. Rather than the game being a series of disconnected battles where some are relevant and others feel pointless, every battle in fe4 is heading towards one ultimate goal of the map. To me there's nothing worse they could do than remove the giant maps and long chapters. Fe4 feels so coherent because everything from story to interactions between characters happens on one giant map, instead of having this hub world that feels entirely disconnected from the battles. There are certainly ways to modernize the game but to me doing that would be dishonoring.

    • @QuinntheDruid
      @QuinntheDruid 9 หลายเดือนก่อน +5

      I want Deirdre to have more screen time! Also more conversations, maybe expand and make them sort of supports!

    • @treasure9342
      @treasure9342 9 หลายเดือนก่อน +1

      I don't have hopes, I just want optimization and game to look nice........but if it does get remake I feel like 50 50 chance with how the marriage works in that game there going to say fuck biology and make all chars bisexual (not being homophobic, I lesb myslef) just to keep up with times, and get people to play them because some people care about that for some reason?

  • @aggressivelymediocre350
    @aggressivelymediocre350 9 หลายเดือนก่อน +249

    I think you’re ignoring the fact that they’ll almost certainly implement some version of the modern support system like they did in Echoes. So disambiguating between platonic and romantic bonds in Gen 2 will be much easier

    • @annarenfold438
      @annarenfold438 9 หลายเดือนก่อน +58

      That would actually be great, making it obvious which characters are supposed to be lovers and which are just bros. But doing that while keeping the possibilities for different Gen2 units seems a bit tricky, unless they do an "S" rank like in Awakening/Fates

    • @MrGksarathy
      @MrGksarathy 9 หลายเดือนก่อน +39

      ​@@annarenfold438That would be the best way to do it with a child mechanic. They should probably also rearrange possible lover pairs so that each person only has like 4-5 romantic partners possible.

    • @finaldusk1821
      @finaldusk1821 9 หลายเดือนก่อน +14

      Nowadays I can't imagine Fire Emblem without some version of the modern support system, it's as integral to the series' identity now as the weapon triangle, and almost always for the better.

    • @Zoeila
      @Zoeila 7 หลายเดือนก่อน +2

      They need to scrap everything but the story and characters FE4's fluff is trash

    • @KassyusKass
      @KassyusKass 4 หลายเดือนก่อน

      @@Zoeila FE Engage is trash

  • @thelurker8169
    @thelurker8169 9 หลายเดือนก่อน +109

    The Oosawa manga has a lot of flaws but man I still love it. There's that infamous scene where Lachesis, being depressed after what happened to Eldigan, cuts herself with the Earth Sword because that hurts her but immediately heals herself but Finn stops her and comforts her. It's kinda an edgy scene but I still really like it because it managed to use the gameplay mechanic of the hp draining earth sword into a dramatic moment. It's probably never going to happen but I honestly still really want to see the hypothetical remake use or even just reference this scene. It's an easy fit into a Finn Lachesis Support convo.

    • @TriforceWisdom64
      @TriforceWisdom64 9 หลายเดือนก่อน +16

      That's definitely a lot better than the other infamous Lachesis scene one chapter earlier

    • @hatslapper6860
      @hatslapper6860 9 หลายเดือนก่อน +7

      ​@@TriforceWisdom64lol tbf Oosawa made the relationship between Lachesis and Eldigan more "interesting"

  • @CappnRob
    @CappnRob 9 หลายเดือนก่อน +92

    A few notes and thoughts:
    The Jealousy System is in fact a bug and not a feature. I think someone on the Serene's Forest forums figured that out not long ago, but yeah it was not an intended design. Also, as others have pointed out, Seliph and Julia aren't pairable in any regard and their negative love growth is meant to reinforce that.
    As for maps, yes they're all 64x64 tiles, but you really have to remember a ton of those maps don't make use of the full space. Ch1 has the massive lake in the center of the map as well as the entire upper left corner inaccessible. Ch2 has a massive mountain range along the the right side of the map and a dense forest in the upper center. Ch3 has the ocean dividing the top and bottom parts of the map. Ch4 has the mountain range dividing the two halves of the map as well as the large swath of ocean to the northwest, you get the idea. The maps are huge, but are only ever using 50% to 75% of their usable real estate at any given time.
    Lastly, the use of FE5 material and Kaga's notes. For FE5 material, it'd have to be very carefully used as to not distract from the overarching narrative of FE4. Saias and Eyval I think are the strongest contenders for showing up in some capacity as new characters or just side NPCs, but they'd have to adjust other things you happen upon along the way (such as Patty and Febail reuniting with Eyval/Brigid). As for the Kaga notes, that ones iffy for me. Kaga never published those notes officially, so they are in effect, his "headcanons". I personally take them as canon myself, because they do really feel like they'd have been in the game had the game been able to get a Director's Cut treatment. But therein is the bugbear. None of the Kaga Game Remakes credit Kaga in any capacity, not even as "original scenario by". His name has been scrubbed, and to use his content, that is not officially under Nintendo's ownership, and not credit him, would be really..... ethically yucky, to me. I want that stuff in a game. But I don't want Kaga' s ideas stolen without his due credit either. I suppose the most unlikely dream scenario is Nintendo and Kaga kiss and make up and bring him back for the Perfect Vision, but that's really unlikely.

    • @rhettmitchell
      @rhettmitchell 9 หลายเดือนก่อน +4

      Damn I didn’t know about all that Kaga stuff you said at the end 🥲 that really sucks

    • @Evilriku13
      @Evilriku13 7 หลายเดือนก่อน +1

      afaik Kaga was "exiled" until some years ago, after Echoes release so the chance that Kaga could well be integrated or had been asked for the FE4 remake, and perhaps being a reason why it hasn't been released yet, is something I see as likely. Also I pray that whoever at Nintendo won't hold a grudge against Kaga for like roughly 25 years of him "letting go of his child".
      Aka all we gotta do is wait and see. I do look forward to see if Kaga is being named or part of the team again, also because I dunno excrements on how Vestaria Saga, Kaga's new series, has been doing and if he wants to get back to Fire Emblem in some shape or form.

    • @CappnRob
      @CappnRob 7 หลายเดือนก่อน

      @@Evilriku13 is there a source on Nintendo’s attitude lightening towards Kaga? Because even Echoes does t credit him in any way. Not that I don’t believe you I just would like to read up on matters myself.

    • @AzumarillConGafasBv
      @AzumarillConGafasBv 6 หลายเดือนก่อน

      Yeah, it's sucha shame Kaga basically messed up all his relationship with Nintendo that bad, however, we can hope and up to the point we are Kaga has no power nor presence in Fire Emblem, unfortunately

  • @DeltaFluxx
    @DeltaFluxx 9 หลายเดือนก่อน +74

    On the note of aging up characters, while they definitely could do it, they’d have to be REALLY careful about years to make sure their aren’t any continuity errors, genealogy has a lot of important dates of when things happen, and especially because Thracia literally has the year it takes place in the title, they would have to shuffle around a lot of dates to age up the gen 2 characters while not creating any weird instances of characters aging more or less then they should in the given amount of time

    • @thiago292
      @thiago292 9 หลายเดือนก่อน +18

      Thracia is already full of "compatibility" errors with FE4 so doing in the remake would probably be fixed in the theoretical remake of FE5

    • @MrGksarathy
      @MrGksarathy 9 หลายเดือนก่อน +3

      @@thiago292 Or they could both be one big game somehow, and things could hopefully get smoothed out.

    • @mysmallnoman
      @mysmallnoman 9 หลายเดือนก่อน +11

      Or not age up any Character because it's dumb

    • @lunatic0verlord10
      @lunatic0verlord10 9 หลายเดือนก่อน +8

      It's worth noting that Echoes added Delthea, who is a child, having a crush on Clive, who is more than twice her age, in the LOCALIZED VERSION.
      Though it was made clear that she stood no chance, since he already had eyes on someone else.
      So I'd say it's less an Intelligent System issue and more a Treehouse issue.
      Oh yeah, one thing the remake needs: To NOT be localized by Treehouse.

    • @thiago292
      @thiago292 9 หลายเดือนก่อน +2

      @@mysmallnoman true, but them we would have to pray to the gods that the Team behind Engage and Fates doesn't work on the FE4 Remake

  • @Platerade
    @Platerade 9 หลายเดือนก่อน +163

    Something I would love from a remake is more divergence with the substitute characters, there is some but not enough with characterisation to make them feel like anything but a much weaker option with a secret event or two.

    • @bigoof6369
      @bigoof6369 9 หลายเดือนก่อน

      All the big words in the sentence that don't help you make your point 😅

    • @Platerade
      @Platerade 9 หลายเดือนก่อน +60

      @@bigoof6369 if characterisation and divergence are too big of words for you, then maybe FE4's subject matter is a bit too mature...

    • @stevenreyes4791
      @stevenreyes4791 9 หลายเดือนก่อน +24

      ​​@@bigoof6369I wouldn't self-report how dumb I am like that if I were you 💀💀💀

    • @cringekid3993
      @cringekid3993 9 หลายเดือนก่อน +4

      I mean, they're supposed to be worse, that's why they're, yknow, substitutes

    • @bigoof6369
      @bigoof6369 9 หลายเดือนก่อน +1

      @@stevenreyes4791 Ik. I wouldn't either

  • @karasu__tenshi
    @karasu__tenshi 9 หลายเดือนก่อน +58

    Adding supports from C to S would be a good way to implement the pairing system in my opinion, you get full control on who you want to marry instead of getting accidental pairs, specially for newer players.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +3

      Accidental pairs would be easily solved by adding an option to visit the Augury to confirm a lovers pairing.
      For example, could let Silvia have a boost of love points with Lewyn from her conversation with Erinys in Chapter 4. But it doesn't ensure she's Lewyn's lover without first confirming it within an Augury. Giving control to the player.
      A second benefit of this, is that this makes it incredibly easy to have your chosen substitutes. Especially without having to get anyone killed.

    • @pokedude720
      @pokedude720 9 หลายเดือนก่อน +1

      ​@@mcihay246The only slight problem that I can see is someone working on supports in 5 since they know The Battle is happening, then having to backtrack to a castle just to confirm.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +4

      @@pokedude720 That's fair. The last chance to confirm a lover support would pretty much be the oasis Castle of Phinora.
      In that case, it may be better to modify how support points are gained to ensure that players have the chance to confirm lovers before reaching Phinora.
      Not only that, but have it so anyone can visit a castle, and confirm any pairings. For example, if you left Arden behind at a castle, you can have him visit the Augury to give the confirmation that Lewyn and Erinys are lovers.

    • @bearzdlc2172
      @bearzdlc2172 2 หลายเดือนก่อน

      @@mcihay246 thats just old and tedious, theres no reason not to have it work like how it did in awakening if this game is remade.

    • @mcihay246
      @mcihay246 2 หลายเดือนก่อน +1

      @@bearzdlc2172 Tell me you don't understand what I mean without saying so.
      Let me put it in layman's terms so then those that don't know the context of FE4 can understand.
      If characters have "A" support, player can make them lovers at the Castle.
      Choosing not to give anyone lovers, gives the player the choice of substitutes.
      That is what I meant, now does that sound old and tedious?

  • @baticeer_
    @baticeer_ 9 หลายเดือนก่อน +40

    At 10:50 talking about Arvis' age in relation to Deidre I misheard "six to seven" as "sixty-seven" and for half a second I thought I had somehow missed a story point explaining that Arvis was 80+ years old for the entirety of the first gen

  • @LinkNinjaMaster
    @LinkNinjaMaster 9 หลายเดือนก่อน +85

    I think an option to "regroup" after seizing a castle would help a lot so slower and faraway units could catch up. I would envision that feature as similar to starting a new chapter in other games, with the ability of selecting where to place your units and options to buy weapons and items. Of course this would need to be optional so if veterans want to keep the experience as it was originally, they could, while not making more casual/modern players feel alienated.

    • @OriginalRaisins
      @OriginalRaisins 9 หลายเดือนก่อน +5

      Yeah. Maybe the option to regroup could cost like 1000 gold per unit sent to the newly conquered castle. Also to keep the prologue tutorial simpler you could unlock it on one of the early turns in chapter 1. It still seems pretty powerful though so maybe require a unit with B rank staves in order to regroup your units at newly conquered castles.

    • @Leo-ok3uj
      @Leo-ok3uj 9 หลายเดือนก่อน +6

      It also happens in the manga but there should be something that were to make you don’t want to use it sometimes, maybe making it diminish the movement of horses by 1 when carrying? It would make infantry reach further but it would incentivize to leave it behind when in a hurry (which is an important part of certain secondary objectives)

    • @nicocchi
      @nicocchi 9 หลายเดือนก่อน +4

      Oh I think something similar is featured in Pokemblem-a sacred stones romhack themed after Pokémon FRLG.
      Because Pokémon maps aren't designed with the idea of moving six units, 5 tiles at a time on a turn based system, there's a regroup command that lets you warp your entire party around a Pokémon, so long as you're outside enemy range.
      Also in cities and towns you get a gigantic movement boost so you aren't really constrained by the turn based system, especially since there aren't enemies around for movement to be a meaningful gameplay limitation

    • @scarocci7333
      @scarocci7333 9 หลายเดือนก่อน +3

      Make the road bonus only affect footies, so they can catch up with horses on the way for the castle and the big battle but the mounted units are still better at grabbing side objectives

    • @mor3gan285
      @mor3gan285 7 หลายเดือนก่อน +4

      It doesn't need to be optional. It's a remake, they're allowed to do new or different things, just how SoV did. If diehards want the old experience, they can play the old game

  • @ggsrealm5678
    @ggsrealm5678 9 หลายเดือนก่อน +306

    Seliph and Julia are 100% not a thing lol, they have a negative love growth, and Seliph is shocked when he finds out they’re siblings but Julia seemingly knew all along.

    • @sakura3837
      @sakura3837 9 หลายเดือนก่อน

      Pls don't. We have enough incest for one game.

    • @MrGksarathy
      @MrGksarathy 9 หลายเดือนก่อน +71

      Don't you literally have to exploit a jealousy system glitch to make it happen? That reminds me, they definitely need to improve support building back to where it was in 3 Houses at least. Engage made it needlessly difficult, since you can't build support in enemy phase.

    • @whitneyhouston9879
      @whitneyhouston9879 9 หลายเดือนก่อน +12

      So sad! They are perfect for each other

    • @hozus.7330
      @hozus.7330 9 หลายเดือนก่อน +75

      @@MrGksarathy The "jealousy" mechanic is actually a bug caused by an uninitialized variable. There's a thread about it over on Serenes Forest.

    • @MrGksarathy
      @MrGksarathy 9 หลายเดือนก่อน +47

      @@hozus.7330 Ok, so jealousy itself is a bug. Got it.

  • @n00bplayer72
    @n00bplayer72 9 หลายเดือนก่อน +54

    > This game especially would benefit from the Memory Crystals used in Echoes. All the extra scenes and story content you mentioned could then be viewed whenever the player wished without inflating the play time of the story.
    > Beating the game once should unlock Substitute Mode, where regardless of if you paired first gen units, the narration says that everyone died childless and you get all the substitute characters without having to resort to extreme chastity in the first half.
    > Controversial take: The remake should have reclassing. This is more directed at the second generation, since you are almost punished for pairing certain units together because their children end up stat-screwed or having weapons they can't use. It doesn't have to be broken like Three Houses or Engage, maybe something like Fates, where a child unit only inherits their parents classes and that's it.

    • @juancarlosfernandezperez6843
      @juancarlosfernandezperez6843 9 หลายเดือนก่อน +1

      What if, say, Lester is Midir's child instead of Edain's? That would require some story changes, but you would be able to pair Midir up with another physical unit.

    • @hardrubbernips_
      @hardrubbernips_ 9 หลายเดือนก่อน +6

      Memory crystals should've been a main stay after Echoes I don't get why IS never used them again

    • @bobosmith101
      @bobosmith101 9 หลายเดือนก่อน +1

      I would LOVE (Conquest) Fates-Style reclassing.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน +2

      That is one idea of solution. But then comes serious balancing concerns. Also considering a whole package of quality of life features that didnt exist in the original. Starting from even basic things like trading items (that i bet the current devs wouldnt limit in a remake)... up to support-based battle mechanics from the 3ds era.
      Another consideration is that a remake would probably incorporate the larger range of classes from later FE games, and newer weapons like knives, etc. Not to mention the modern form of skills. There are a lot of things to add that can greatly change of the game.

    • @n00bplayer72
      @n00bplayer72 9 หลายเดือนก่อน +2

      @@juancarlosfernandezperez6843 I think that was the original intention: Each first-gen unit would have one child associated with them. You can see remnants of that in some of the kids' designs: Lex -> Lester, Claude -> Coirpre, Dew -> Patty, etc.

  • @RubyChiang
    @RubyChiang 9 หลายเดือนก่อน +23

    It's funny cause I actually love watching the Arena fights in FE4, it's like watching a real arena fight where you are cheering on the fighters and getting worried because one may have missed like an 80 or opponent might've hit a 30 on my unit and it's so much fun to just watch them fight it out.

    • @killiangendreaud2313
      @killiangendreaud2313 2 หลายเดือนก่อน

      yeah but doing that for 2h strait is kinda annoying 😅

  • @TechnoFall42
    @TechnoFall42 9 หลายเดือนก่อน +42

    If I can't kill Manfroy with Sara, what's even the point of a Genealogy remake?

    • @juancarlosfernandezperez6843
      @juancarlosfernandezperez6843 9 หลายเดือนก่อน +3

      That would require the game to also include Thracia 776 as an option.
      Might be cool if you get to power up Leif, Nanna and Finn before they join you in Seliph's campaign, and bring along some more allies. Eyvel might get some relevancy.

    • @TechnoFall42
      @TechnoFall42 9 หลายเดือนก่อน +3

      @@juancarlosfernandezperez6843 Eh, not necessarily imo. Sara joins right before Leonster is retaken by Leif, so it'd be perfectly logical to introduce her alongside him, Finn and Nanna, plus whomever else IS wants to take from Thracia. The assault on Leonster by the Frieges would need to be made more difficult to account for more units tho.

    • @mpnuorva
      @mpnuorva หลายเดือนก่อน

      Killing him with Shannan and Oyfey.

    • @TechnoFall42
      @TechnoFall42 หลายเดือนก่อน

      @@mpnuorva I can already do that in vanilla tho

  • @joaocbcneto
    @joaocbcneto 9 หลายเดือนก่อน +78

    One concept I've seen people bring a lot is in terms of whether to have an avatar or not in a remake, in my personal opinion i think that (FE4 spoilers)-
    Having an avatar where they re just a knight under Sigurd (something like Kris or Robin but less plot relevant) except they get killed off at the barbecue like the rest of gen 1 could be really cool and add to the twist.

    • @Joel_Pierson
      @Joel_Pierson 9 หลายเดือนก่อน +15

      I typically hate avatar characters but I’d actually really like this

    • @escotanner
      @escotanner 9 หลายเดือนก่อน +5

      @@NecromancerLunaI saw it a couple years ago DEEP in Serenes Forest, but I guess it got lost in the waves

    • @Ultimabuster92
      @Ultimabuster92 9 หลายเดือนก่อน +15

      That's dangerous. Killing off "your" character and severing the connection that you let the player build over the course of the early game is pretty risky. I know i wouldn't like it and the probability of me dropping the game would be.... there. I'd rather not have an avatar at all than for him to die. Don't forget, as controversial as it is, the avatar is supposed to represent you, and while many people don't mind dying in a fictional setting, many others, myself included, will

    • @annarenfold438
      @annarenfold438 9 หลายเดือนก่อน +17

      Honestly, it was really cool to hear from Lucina that not even Robin survives in her universe. So if they decide to add a Kris into the FE4 remake, they better not be cowards. It would also be cool to get to play a ton with the Morgan/Seliph equivalent.

    • @jazjo33_43
      @jazjo33_43 9 หลายเดือนก่อน +6

      So a fourth to the Finn/Noish/Alec trio! That'd be cool, make em a yellow color

  • @mooncat4376
    @mooncat4376 9 หลายเดือนก่อน +29

    I think for me, gameplay-wise I would like to see more balancing. With the child system and inheritance, it annoys me how some pairings can produce at best only one child out of a pair who are good (looking at you Aidean pairings). The ability to reclass/promotion options could help with this too. And then there's, of course, the movement issues with calvary vs. non-calvary.
    For story, a support option in the castle town like the base in PoR so more character interactions can be seen along with the in-map talk interactions.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +5

      Sorry for the correction, but the word would be Cavalry, not Calvary.
      Cavalry are soldiers that fought upon horseback or vehicles.
      Calvary is a representation of Christ's crucifixion.
      Easiest way to remember is to recall the Cavalier class in Fire Emblem.

    • @naiRISE766
      @naiRISE766 9 หลายเดือนก่อน

      I mean no matter what you do Lester is always gonna be bad.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน

      @@naiRISE766 Not really? In relation to most other Gen 2 units, Lester has the benefit of being a Cav unit. Doesn't matter if he kills or not, Cavs (Especially Cav Archers) always have the benefit to hit-and-run.
      A bad unit is Coirpre, and Lester is nowhere near that bad.

  • @deathcon6261
    @deathcon6261 9 หลายเดือนก่อน +17

    8:15
    Fun Fact the jealousy system is actually a glitch.

  • @archivedvideos2249
    @archivedvideos2249 9 หลายเดือนก่อน +52

    I just started play FE4, and I have to say I'm enjoying it so far. However, if I were to make any gameplay changes, I would like units to have the Rescue commands, and the included penalties, from the GBA games as it would make it easier to transport non-mounted units across the maps and make them a bit more usable.

    • @seven_8434
      @seven_8434 9 หลายเดือนก่อน +5

      While it's true cavs are way stronger than infantry in general, I actually like that infantry units can't move as far with the huge maps. It makes it so you might want to send your cavs to objectives further away while your infantries are moving towards other nearer goals. To me it feels like another layer to make the characters play a bit more uniquely.

    • @archivedvideos2249
      @archivedvideos2249 9 หลายเดือนก่อน +12

      @@seven_8434 Actually, that's what I did in the game where objectives further away were taken care of by my mounted units and the closer ones by the infantry. However, in a lot of maps there is still a lot of space between from where you start to villages you have to save or castles you have to seize. Plus with the way Canto works in FE4, where you can move after you attack if you have movement remaining, I tend to just hit and run with a pack of mounted units and maybe leave one behind to seize. I just thought the Rescue command would help in carrying and dropping off the infantry to the closest objective faster or so you can help get you infantry back with your main group or a castle after you're done saving villages.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน

      ​@@archivedvideos2249What can help with Infantry relevancy is to make the maps more dense in objectives, to where you absolutely need to split your armies.
      As stated above, what can help is to have the mounted units deal with side objectives whilst the Infantry make their way to the next castle.
      However, to improve upon this, have other castles release reinforcements earlier. Before they can be seized. An example of this existing in-game would be Castle Ulster/Alster deploying enemies to intercept Leif in Chapter 7. Can do this in other chapters also.

    • @bcoz7264
      @bcoz7264 5 หลายเดือนก่อน

      There’s rescue already in the game but it’s rescuing green units for experience. Can it something like “Hitch” and that can work.

  • @jaybellz9489
    @jaybellz9489 9 หลายเดือนก่อน +15

    tbh I'm all for having some gameplay changes in an FE4 remake. As a game, Echoes was faithful to a fault with the main criticism from people being its unengaging map design, exactly as it was in Gaiden. If they were to remake FE4, making changes such as having trading be more practical than selling and rebuying items or reworking the way the pursuit and critical skills work would only improve the game that it is building off of.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน +3

      To me its almost impossible that a modern remake of Genealogy would allow some absurd restrictions like no trading, limited pursuit and critical, etc. Those things are absurd restrictions even for that time, because Mystery of the Emblem, the previous Snes game, has normal free trade, universal pursuit and critical.
      The best route is to fully modernize the battle system. Expand even the skill system to incorporate some elements from recent games. Also weapons that didnt exist like knives, shields, etc. Add rescue, a weapon weight balance system (not sure if CON stat or not).

  • @printility9602
    @printility9602 9 หลายเดือนก่อน +29

    Honestly I have high hopes for if an FE4 remake happens.
    Nintendo is pretty good with its remakes. All the Pokémon remakes besides BDSP have added lots to the originals, and the FE remakes even more so. I know some people are upset with modern fe, but I personally have yet to play an FE that I didn’t like so I fully trust IS to handle this well.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน

      Except those from the ds...

    • @askiia8713
      @askiia8713 9 หลายเดือนก่อน +1

      ​@@carlosaugusto9821 Tbh I really enjoyed those. Esp the difficulty. It's the only title difficulty wise that can match awakening lunatic+.

    • @vse7327
      @vse7327 8 หลายเดือนก่อน

      @@carlosaugusto9821nothing wrong with em bro

  • @kingbrennus1580
    @kingbrennus1580 9 หลายเดือนก่อน +50

    Lachesis' attraction is *very* one sided as in game Eldigan's wife Grahnye is still very much alive and looking after Ares. When reading the Oosawa manga, it's important to remember that the whole thing is fanfiction so as to not get too confused by the many changes.

    • @mysmallnoman
      @mysmallnoman 9 หลายเดือนก่อน +3

      Ok but she still has canon crush on her brother in the game

    • @kingbrennus1580
      @kingbrennus1580 9 หลายเดือนก่อน +5

      @@mysmallnoman So? This is FE, incest and incestuous desire is common. Also Lachesis isn't meant to be a role model character, girl has issues.

    • @mysmallnoman
      @mysmallnoman 9 หลายเดือนก่อน +4

      @@kingbrennus1580 i like how FE4 fans cope about FE4 incest but bitch about fates lol

    • @kingbrennus1580
      @kingbrennus1580 9 หลายเดือนก่อน +2

      @@mysmallnoman They do? I'm an FE4 fan and recognize incest as an unspoken staple of the franchise.

    • @Edgeperor
      @Edgeperor 9 หลายเดือนก่อน +9

      And you do NOT want to fuck with the woman all of Ares’ skills come from

  • @monocle_mage9273
    @monocle_mage9273 9 หลายเดือนก่อน +21

    One thing I have been thinking about is how the previous remakes have had added prologues. Genealogy, of course, has a prologue already, but I think it would be neat if the game started with a tutorial taking place when Sigurd, Quan and Eldigan studied together, kinda like what SoV did with Alm and Celica.

    • @NickKrishnan
      @NickKrishnan 9 หลายเดือนก่อน

      The prologue for fe4 is already such a good tutorial in and of itself though. It teaches you so much about how to play fe4 well without giving explicit instructions.
      But peering into Sigurd's past would be kinda cool

  • @Calvados656
    @Calvados656 9 หลายเดือนก่อน +15

    I would actually like to see them release 4 and 5 at the same time and have a Jugdral bundle kind of like Fates where you can have both games on a single cart if you want.
    Also I would like them to continue in the style of Shadows of Valentia where they remain mostly faithful to the original with some minor QoL and story updates to fill plot holes and add minor new content like the labyrinth.
    One thing I absolutely do not want them to change is relationships between characters even if they make some people feel a bit icky. Don't change Kaga's original vision just expand on it.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน +1

      I prefer a vast expansion of gameplay mechanics, that incorporates some (not all) features that only came later. Of course i know Echoes did that, but in this case i want a more radical expansion, that can explore a few features from 3 Houses and stuff. That can be a nice creative challenge for the devs.

  • @darkjaden-fe
    @darkjaden-fe 9 หลายเดือนก่อน +32

    Honestly I feel like just replacing the love system with the Support system of later games would be better. It's easier to understand, especially for returning players, you can choose who to pair up with without having to weirdly move around the map to avoid certain units/purposefully stand next to others, and support conversations could help flesh out the characters.
    I'm also torn as to whether I would want the ginormous maps preserved or if I think they should chop them up to allow for a proper hub world-like exploration in the castles between maps. I think I'd be happy either way.

  • @hozus.7330
    @hozus.7330 9 หลายเดือนก่อน +7

    Great video. A couple of things to note though:
    8:10 - There is the augury, which tells you the other unit with whom the character has the most love points with, with thresholds of 200, 300, 400, and 500 (married) points. Also, the "jealousy" mechanic is actually the result of a bug - something about a variable being uninitialized, resulting in the game using the wrong position to fetch unit info from. I forget, but there's a thread about it on Serenes Forest in the SNES section.
    10:42 - Larcei is technically at least 17 years old as of the start of gen 2, because both of Ayra's children are sent off to Issach as per Ayra's lover convo with Lex in ch 5, and the gap between the end of ch 5 and the start of ch 6 is explicitly stated to be 17 years.
    re: features to make gameplay smoother, Kaga was once asked in an interview about why he didn't include the auto movement thing from Gaiden, and he said that (paraphrasing) it didn't end up working very well? Or was it that it made bad moves? I forget, but either way, it wasn't useful for players. I imagine such a feature would actually be useful in a hypothetical remake though.
    Off-topic but sort of related, we do get a bit of info regarding the progression of time in FE4. The prologue starts in 757, there's a 6 month gap between ch 2 and 3, a year gap between ch 3 and 4, and ch 5 starts in spring of 760. We do not know how long ch 5 takes though, before we get the 17 year gap between 5 and 6, and then all of gen 2 takes place in one year. In any case, we can generally presume the younger sibling of a gen 1 mother to be ~16 as of the start of gen 2, with some... temporal oddities (ie. Coirpre).

  • @cancerstinks1
    @cancerstinks1 9 หลายเดือนก่อน +14

    I really hope they don’t kid-down/censor the more mature stuff in the story. I WANT Arvis and Deirdre to be siblings. I WANT everyone in Gen 1 to die. I WANT the child hunts to be a thing.
    I also want Thracia to maybe be a $40 expansion like how Rev was for the physical Fates games (though obviously better than Rev).

    • @brightlight8852
      @brightlight8852 9 หลายเดือนก่อน +9

      I think that it's likely that they'll keep Arvis and Deirdre as siblings but they will likely will make sure that you understand that their relationship isn't a good thing.

    • @brightlight8852
      @brightlight8852 9 หลายเดือนก่อน +3

      @Meku-lw6rg honestly I don't know how they are going to market FE5 considering that there is a lot that they can expand upon with FE4.

    • @Artemas_16
      @Artemas_16 6 หลายเดือนก่อน

      She gave birth to vessel of Satan, how less of a good thing it needs to be?​@@brightlight8852

  • @the_ark_king
    @the_ark_king 9 หลายเดือนก่อน +13

    Id love all of these things to happen
    Though another hope i have is for Suzuki Rika (the artist behind FEH's Legendary Sigurd and Resplendent Eldigan) to be the main artist.

  • @pacosalvs13
    @pacosalvs13 9 หลายเดือนก่อน +21

    After Engage, I'm so ready for a FE story like FE4, I really hope this remake is real

    • @therealjaystone2344
      @therealjaystone2344 9 หลายเดือนก่อน +1

      It’s real but the timing remains the question

    • @kevingame3198
      @kevingame3198 8 หลายเดือนก่อน

      @@therealjaystone2344 but I’m hoping for a next mainline entry to go in a different direction more sci-fi oriented, but not on the level of Metroid it should be closer to xenoblade Chronicles mixed with Warhammer 40k

    • @kevingame3198
      @kevingame3198 8 หลายเดือนก่อน

      @@therealjaystone2344 but I’m hoping for a next mainline entry to go in a different direction more sci-fi oriented, but not on the level of Metroid it should be closer to xenoblade Chronicles mixed with Warhammer 40k

    • @therealjaystone2344
      @therealjaystone2344 8 หลายเดือนก่อน

      @@kevingame3198 I am hoping more evolve for FE with technology is on progress but keeping the swords and lances and stuff around.

    • @kevingame3198
      @kevingame3198 8 หลายเดือนก่อน

      @@therealjaystone2344 as for the story in world building, this is the plot I came up with
      Melange, an unknown substance that could dramatically advance human society. In the past, this substance caused a cosmic catastrophe on planet Bashtar that engulfed the surrounding star systems, and eventually its very existence was lost. Decades later, the Melange reaction was confirmed again on planet Bashtar. In search of the unknown substance that should have been lost, various speculations begin to swirl. Various parties are getting involved; The government, corporations, cultists, and unknown mercenaries… The protagonist is one of them.

  • @eleonorepb4565
    @eleonorepb4565 9 หลายเดือนก่อน +14

    One thing is sure they need to gave a personnality to Deirdre because loving the main character and being a victim of fate is not a personality

    • @fufzooz
      @fufzooz 9 หลายเดือนก่อน +1

      this

    • @brightlight8852
      @brightlight8852 9 หลายเดือนก่อน +3

      The manga did that and it made her more of a tragic character.

  • @sefieezephiel9851
    @sefieezephiel9851 9 หลายเดือนก่อน +9

    the movement issue could be easily solved by an auto command similiar how Path of Radiance/Radiant Dawn handled it, click on a spot on the map and every unit moves there
    I think the big maps are too much a part of FE4 to get rid of them.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน +1

      What if the chapters become subdivided into shorter ones, closer to the default FE style, but still somehow keeping the large scale format? Like, the prologue chapter would be divided in 2 chapters. The 1st chapter would be divided in 3 chapters.

  • @greenpoolball5136
    @greenpoolball5136 9 หลายเดือนก่อน +4

    I think for traversing the large maps you should be able to select multiple characters at once, move this character here and over there and then it plays the moving animation so instead of selecting character, spot to move, then see them move so instead you can see multiple characters move simultaneously like an army.

  • @Crimson-Hat
    @Crimson-Hat 9 หลายเดือนก่อน +5

    If I had a choice, I'd like to see an FE6 and 7 combo remake where your FE7 choices effect your FE6 run, or you can keep them separate like the OGs.

  • @MythrilZenith
    @MythrilZenith 9 หลายเดือนก่อน +20

    Biggest potential issue to an FE4 Remake is how the heck they plan on reconstructing the narrative. Being in the middle of a playthrough myself right now, FE4 as told in-game is pretty messy, and is mostly told to the player either in massive walls of text between chapters or in monologues by the villains off-camera. It's not unsalvageable, but it definitely suffers from a lot of weak delivery, even if it has some standout moments that are really solid.
    Also, how much extra material and expanded world that's only hinted at in-game but never outright stated will they include? Because several in-game points don't make a ton of sense if you don't absorb the background, like I've recently seen an argument about "Why are they trying to make us feel sorry for the Loptyrians in generation 2 when they're the ones who started this mess?" Which really just comes down to them not fully understanding what the game is attempting to explain, how the decendants of Loptyr were persecuted for hundreds of years because of what their ancestor did, and many are only doing this in retaliation for the persecution they themselves had directly experienced. It's supposed to be a sympathetic, tragic arc of widespread abuse and villainy, but instead gets misunderstood by the game's fragmented and often entirely missable way of explaining things, such that major points of the plot get poorly received.
    At the same time, I don't necessarily WANT them to go out of their way to explain all of this in more detail, because as said before the game already suffers from pacing with its reliance on massive text walls and villain monologues. So it's gonna be a tough road to navigate, which is probably one reason why we haven't seen a remake yet.

    • @MrGksarathy
      @MrGksarathy 9 หลายเดือนก่อน +5

      This is partially why I think the chapters should be split up, so that this info can be delivered in a better-paced and more natural way, whether it be through more spaced out chapter dialog, info conversations/library excerpts, and paralogs.

  • @nillynush4899
    @nillynush4899 9 หลายเดือนก่อน +3

    Travant's story in the manga is great, he even has a thing for Ethylyn.

  • @Dakress23
    @Dakress23 9 หลายเดือนก่อน +33

    I think FE4's map design is gonna be one of those things that will change the least no matter what. 'Cause from a gameplay perspective, THAT is a big part of the game's identity which sticks like a sore thumb.
    Story wise, I do want them to revamp Part 2 a bit so it has a bit more going on too, while also fixing a few narrative oddities like Ishtar getting briefly written OOC to justify an early boss fight in Chapter 9 iirc.

    • @runaway74
      @runaway74 9 หลายเดือนก่อน

      Can you elaborate on that bit with Ishtar? I didn't notice it

    • @Dakress23
      @Dakress23 9 หลายเดือนก่อน +8

      ​@@runaway74At one point Ishtar and Julius appear as minibosses during Ch. 9 under the excuse they're both playing a morbid game of sorts where the person who first kills someone from Seliph's army wins. The eagerness Ishtar shows during this episode clashes hard with her previous and subsequent characterization, and the whole event is never aknowledged in the story and only serves as an excuse to show the player how strong Julius - the final boss - actually is before his mandatory fight.

    • @serpent2776
      @serpent2776 9 หลายเดือนก่อน +2

      @@Dakress23 Julius in Chapter 9 is not close to as strong as Julius in endgame since he doesn't have Nihil.

    • @runaway74
      @runaway74 9 หลายเดือนก่อน +5

      @@Dakress23 oh yeah, the killing game. I always interpreted it as Ishtar acting excited out of fear of Julius, but even if that was the intended reading it isn't portrayed very well.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +3

      ​@@Dakress23It's not so much OOC as you have to consider that Seliph and his army had not only killed her brother, her father, but also had just hurt her mother.
      Honestly, it would be weird if she didn't have the means to show some emotion for what happened to her family. Especially when she loves her family very much... Regardless if some of it was brought about through Hilda and her emotional abuse.

  • @mobgabriel1767
    @mobgabriel1767 3 หลายเดือนก่อน +2

    Sigurd got so mad that his remake is taking that long that he decided to spoil the entire game in engage

  • @extremeotakugamer
    @extremeotakugamer 9 หลายเดือนก่อน +4

    I really want a remake. But I'm scared of the changes they will make.

  • @Silith13
    @Silith13 9 หลายเดือนก่อน +4

    Aged up characters has happened before. Look at Silque from gaiden/sov. It's not a stretch though this time around the exsisting characters are quite a lot more fleshed out so it'd be harder to pull off well.

    • @mysmallnoman
      @mysmallnoman 9 หลายเดือนก่อน +1

      Aging up Fictional Characters is dumb

  • @armandomendoza7371
    @armandomendoza7371 9 หลายเดือนก่อน +1

    I would add some epilogues for the other countries like Verdane, Silesse and Agustria, that would unlock if Ares and Jamke and Lewyn's children survived the end of the game, you would get to see the wars happening there to reclaim the territories, just because Julius and Manfroy died doesn't mean the empire and the Loptous church dissapeared, this alongside a Miracle of Dahna level would take inspiration from the expanded material like the short stories (The Last of the Earth Dragons is really good)
    As well as using Kaga's notes just like you said, epilogues about characters from gen 1 that let's you recruit them in gen 2, this would only unlock if those characters survived till the end of chapter 5 (Azelle, Lachesis and Tailtiu are my pick, the others i don't know but at least having Sigurd, Alec, Naoise, Arden, Midir, Jamke, Beowolf, Chulainn and Claud absolutely die in Belhalla is something i want to keep, Lex and Ayra are on a gray zone were i don't know what could be done with them but maybe turn them into stone as well, while Dew will get inspiration from another short story A Thief's Vow were he survives and after a convo with Edain decides to steal all the weapons from the gen 1 army to give to the kids but then dies in Aed Shrine going after Balmung)
    Another thing i would add tho this may be more disputed, is add characters from Thracia, not a lot tho, only Saias, Mareeta, Sara and possibly Fergus, the rest either stayed to help in Thracia or went to other places like Misha and Karin going to Silesse to fight their war
    Another thing is having extra lines of dialogue in plot important conversations that show up if certain characters are still alive, for example in the manga when Sigurd goes to save Lachesis, the Agustrian soldiers are afraid because the army of Grannvale AND Verdane appeared, if Jamke is alive this could be mentioned in the game, similarly other convos could reference certain characters or something if they are still alive, also give the subs more importance and have them by recrutable alongside the main units, like some secret events in certain villages and castles, as well as making them more unique personality and game wise, also do a cross between Echoes villague exploration and monastery open hub
    There are way more ideas and things that could be done but this is already long enough

  • @davidgeorge1943
    @davidgeorge1943 9 หลายเดือนก่อน +3

    I have a simple solution for all the tedious trudging between castles: Auto-Battle. Simply give the option to order units to advance towards a castle, and they'll automatically move there in the fastest way possible.

  • @0bskureference
    @0bskureference 9 หลายเดือนก่อน +2

    They need to do my main man Areone some justice. Bro’s so slept on, but he kinda fills the same function as Naesala narratively in the Tellius games, which is probably why I’m such a fan

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +2

      Make him playable, but make him unable to enter a castle. Considering that his Miracle Band would be broken under the player's hands.
      Also, with math, it gives the means to make him be able to easily defeat Julius. Which would be pretty funny.

  • @Gafgilionaire
    @Gafgilionaire 9 หลายเดือนก่อน +2

    Does anybody know the song that starts playing at 12:43

  • @ClaudevonRiegan_
    @ClaudevonRiegan_ 9 หลายเดือนก่อน

    As you know from the previous comment QnAs that I’ve appeared in, I’m really hoping we’ll get one on the switch before the end, and it is one of few fire emblem games that I know nothing about.

  • @squatch1565
    @squatch1565 9 หลายเดือนก่อน +6

    Two gameplay changes I’d like to see are a return to Gambits and changes to the Return and Warp staves. The Gambits could help soften up large groups of enemies for some of the weaker units, and Stride would be such a boon. And there should be two Warp and Rescue staves: one each for the classic castle transfers, and one each for the general area the character uses them in

  • @TheAckeePlant
    @TheAckeePlant 7 หลายเดือนก่อน

    2:21 Does anyone know what game this is? I tried looking up Alain and Scarlet and I can’t find anything.

  • @iguessthisismyworkaccountl8437
    @iguessthisismyworkaccountl8437 9 หลายเดือนก่อน +1

    mabey its just because i've been playing BG3 but many add a dash command to double a units movement speed at the cost of not allowing them to do anything else?

  • @todd2.08
    @todd2.08 9 หลายเดือนก่อน

    Great video ghast
    Now why did you exclude gamer from your disturbing Jugdral moments video

  • @kimvaj77
    @kimvaj77 9 หลายเดือนก่อน +3

    Just beat it a few months back. Would love a remake for all the FE games that never made it outside of Japan.

  • @klissattack
    @klissattack 9 หลายเดือนก่อน

    The arena grind!!!!
    Also dont forget about Claude and Sylvia

    • @AkameGaKillfan777
      @AkameGaKillfan777 9 หลายเดือนก่อน +1

      "My moment has arrived!"
      "Gonzales you are simply the best."

  • @General12th
    @General12th 9 หลายเดือนก่อน

    Hi Ghast!
    Very cool!

  • @SSlash
    @SSlash 9 หลายเดือนก่อน

    Random asf I know but, anybody know what the outro song is?

  • @ShadowWolfRising
    @ShadowWolfRising 9 หลายเดือนก่อน

    I hope for a few more party members for funsies (Like maybe another Lopt Blooded one for fun.). and the capture system to be back (Yes I know it's from 5, but I'm referring more to the Fates one, I wish to Big Boss enemies.).
    Also some divergence in appearance for the 2nd generations based on the parents.

  • @shawnheatherly
    @shawnheatherly 9 หลายเดือนก่อน +2

    As others have said, they would absolutely change the Lovers system to the support conversations.

  • @blankblank6214
    @blankblank6214 9 หลายเดือนก่อน +4

    Id hope they would buff ardin with castle warps

  • @smaza2
    @smaza2 9 หลายเดือนก่อน

    Re: the arena thing - I am playing tactics ogre for the first time and it has a similar issue, where your party's level cap increases every chapter or so and you will be outclassed quickly if you don't train your units to the level cap between missions. it is so tedious. the best way is to just put your units on autobattle and wait. however, even if you do this, your units will sometimes have in-battle dialogue boxes that require an input to continue and so you can't just walk away for a few minutes. I haven't played FE4 but if it has a similar issue I really hope they come up with a way around it in the remake

    • @Mintcar923
      @Mintcar923 9 หลายเดือนก่อน

      Tactics Ogre great game I got both the PSP & Switch versions.. But it is tedious

  • @vap4316
    @vap4316 9 หลายเดือนก่อน +12

    I always took the Lachesis Beowulf convo to be about Lachesis' being about Finn not Eldigan since he talks about Finn right before saying that plus there is the debate of him being Nana's father in fe5.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +2

      It would make sense too, since Finn would have to be the closest to Eldigan in regards to personality.
      Loyal to a fault. Ironically, this very loyalty is what hurts Lachesis the most.

  • @jedimasterpickle3
    @jedimasterpickle3 9 หลายเดือนก่อน +4

    I think we're just going to have to accept that if an FE4 remake is faithful to the original, it's going to have a level of micro-management that some players will just not like no matter what improvements are made to the resource management system

    • @therealjaystone2344
      @therealjaystone2344 9 หลายเดือนก่อน

      The story is gonna be similar but different as to the original and characters too. We already seen too many remakes had their different stories like RE4.

    • @jedimasterpickle3
      @jedimasterpickle3 9 หลายเดือนก่อน +5

      @@therealjaystone2344 Dunno if RE4 is a good comparison. Totally different company. We already have 3 Fire Emblem remakes we could look at.

  • @byleth9565
    @byleth9565 9 หลายเดือนก่อน +2

    Gonna be that guy, maybe it's a remake of the Binding Blade

  • @rokr0001
    @rokr0001 9 หลายเดือนก่อน +2

    If IS adds literally only one thing to an FE4 remake to improve it, I would hope it is the Orders mechanic from Tellius. Honestly, it seems like that mechanic would fit more in Jugdral than it does in Tellius.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน

      This would be a huge benefit.
      Imagine if this can be used for Lachesis in Chapter 2 specifically, so then you can move her three Knights away from harm? Would make it so much easier to get the Knight Band.
      Or perhaps have it so Altena can command Arion and his Dracoknights in endgame?

  • @andremelo1670
    @andremelo1670 9 หลายเดือนก่อน +1

    My personal hope is that Kamome Shirahama as designer and artist. I love her art and I think it looks exactly like I imagine Genealogy's cast. if we go to a wild pick though, I would pick Bani-chan for the art and Itoki Hana as a singer for any songs that the game might have. For music composer, either Yoko Shimomura or Yuki Kajiura. Both their styles fit FE4 in different ways.

  • @coopergarlick4755
    @coopergarlick4755 9 หลายเดือนก่อน +1

    I’ve been a believer in this for years. When Engage was announced I thought it was FE4 remake.

  • @Rabidconscience
    @Rabidconscience 21 วันที่ผ่านมา

    9:22 some group select function might help make moving your army less tedious.

  • @johnathanedwards9054
    @johnathanedwards9054 9 หลายเดือนก่อน +2

    A Genealogy remake would be pretty ambitious, even if they already have a template for it. Genealogy of the Holy War is one of, if not the largest, games in Fire Emblem history. Trying to shrink everything down or just make the game more modern would take a lot of time and effort that they may not have to get it done in time for release. Three Houses and Engage ran rather smoothly because of delays that allowed them to fine tune the game play in comparison to Nintendo's biggest money maker, Pokémon, which had two different main line games that had major bugs upon release that only got fixed with updates and DLC. What I think would be done would be to cut down the size of the maps from 64x64 tile maps to a more manageable size to streamline the battles and cut down on the time to fine tune the game but still make the story very immersive.

    • @therealjaystone2344
      @therealjaystone2344 9 หลายเดือนก่อน

      Not to mention holy war have two parts too

    • @johnathanedwards9054
      @johnathanedwards9054 9 หลายเดือนก่อน

      ​@therealjaystone2344 Not much of a problem if I'm being honest.

  • @ElioAurum
    @ElioAurum 2 หลายเดือนก่อน

    what's your outro music? it's beautiful

  • @geenidee139
    @geenidee139 หลายเดือนก่อน

    It would be cool if the game would be a just open world and you would control your party like you control Link from the Zelda series. But when encountering enemies, the screen would zoom out and you play your usual Fire Emblem Game play. A concept like this was planned for a third radiant game, but was scapped in early progress.

  • @tbahr123
    @tbahr123 9 หลายเดือนก่อน +2

    I’m honestly torn between keeping and remaking the inventory/gold/arena economy. On one hand, I loved it while playing fe4. At the same time, I’d be really interested to see how they would change it, there’s a lot of potential for a cool new version of fe4, the original will always exist for us to go back to anyways

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน +1

      One thing to consider too is that a reimagined inventory system could make them much more limited. So that limitation could work as a little balancing factor if the game allows free item trade. I dont know... but i would like to see normal item trade in a remake.

  • @HonestlyJustSomeGuy
    @HonestlyJustSomeGuy 9 หลายเดือนก่อน +7

    Ha. I get it. “Iron” for “(F)ire (E)mblem”.

  • @todd2.08
    @todd2.08 9 หลายเดือนก่อน +1

    Serious reply tho, the Jealousy mechanic is actually a glitch believe it or not. Not sure if a remake will even include it

  • @hyperssr
    @hyperssr 9 หลายเดือนก่อน

    Wait where’s the art on the right from it’s so good

  • @MyriadColorsCM
    @MyriadColorsCM 5 หลายเดือนก่อน +3

    At least I hope they will release a Switch version too because I dont want to buy a new console just to play the new FE game, but if they do, I still wont buy the Switch 2 tbh.

  • @DiegoG2004
    @DiegoG2004 9 หลายเดือนก่อน

    What if they made Auto-turn able to carry all your units to an allied castle? They tried making units do stuff on their own in the Tellius games (you'd often just keep it at wait anyway), but maybe that would help with the process of moving everyone to certain castles. Or be able to put it per unit.

  • @BrianNg-xx6bo
    @BrianNg-xx6bo 4 หลายเดือนก่อน

    Saias from 776 should appear in the remake as wielder of Valflame. Rinoan is also a pretty significant character in the series. Perhaps include an interlude part where Lewyn is the protagonist, in between the 2 generations.

  • @schmae3503
    @schmae3503 9 หลายเดือนก่อน +2

    Can't wait for every castle hub to be needlessly explorable.

  • @treasure9342
    @treasure9342 9 หลายเดือนก่อน +1

    Dang though. Imagine if echoes was ACTUALLY on the switch, that would of been so cool and looked so nice #JustPlayEchoesBro

  • @grantsheep2774
    @grantsheep2774 หลายเดือนก่อน

    what would u do if they were to annonce fe4 + fe 5 remake (with separate gameplay ofc)

  • @morcatna4767
    @morcatna4767 9 หลายเดือนก่อน +1

    Off topic but a fire emblem fighting game would be dope haha

  • @thecomplainingraccoon5366
    @thecomplainingraccoon5366 9 หลายเดือนก่อน

    What was the game at 2:20?

  • @fybso3057
    @fybso3057 9 หลายเดือนก่อน

    This might be the only thing in gaming that would get me screaming crying hyped

  • @stryfe7467
    @stryfe7467 9 หลายเดือนก่อน

    I'm not getting my hopes up...
    But I'd still love to see an FE4 remake.

  • @Paakli
    @Paakli 9 หลายเดือนก่อน +4

    I was excited when you had the option to defend a castle or the chance of enemy capturing your castle and you losing the chapter. Turned out that hardly played a part in the game.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +2

      Only chapters this aspect of potentially losing the Home Castle would be Chapters 2, 3, and 9.
      Not a lot, but it's there. But I will say that it'll be preferable if there were more instances.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน +1

      A possible remake maybe could explore those possibilities, if the devs feel like being experimental. Genealogy is from a time FE chapters had a very basic design concept. That concept was notably expanded in the GBA era, that had more chapter goals and all. It started literally on Thracia but was only well executed in the GBA era. So there are defense goals, escape goals, etc...

  • @SierraGustafson
    @SierraGustafson 8 หลายเดือนก่อน

    I would love to see an anime FMV of Arvis cremating Sigurd's army in the Battle of Belhalla after the events of the fifth chapter of Holy War, only showing the aftermath of the battle with Arvis standing over a massive heap of ash that was once Sigurd and his army.

  • @draconcesar
    @draconcesar 9 หลายเดือนก่อน +1

    I doubt that anything that Kaga put in his notes would be used in the remake.
    Pretty sure his name is banned in IS building lol

  • @jonahj9519
    @jonahj9519 4 หลายเดือนก่อน

    The way that you make the lover system more coherent is that you just change it to a modern support system. Gen 1 can have an S support system, and gen 2 can have a three houses style system where the supports cap at A and the characters pair up based off of some internal priority system. That way you can sneakily cut out the cousin pairings and the adult/teenager pairings.

  • @StrategicLemon
    @StrategicLemon 9 หลายเดือนก่อน +2

    I am honestly surprised no one has make a gba demake of 4 yet.

    • @StrategicLemon
      @StrategicLemon 9 หลายเดือนก่อน

      @@Meku-lw6rg Name?

  • @Zoranurai13
    @Zoranurai13 9 หลายเดือนก่อน +1

    If there is one FE that i would love to have a remake it’s sacred stones. It was my first FE and my favorite to this day

    • @westonmeyer3110
      @westonmeyer3110 9 หลายเดือนก่อน

      It will get a remake eventually

    • @therealjaystone2344
      @therealjaystone2344 9 หลายเดือนก่อน

      Meantime, play three houses

    • @Zoranurai13
      @Zoranurai13 9 หลายเดือนก่อน

      already completed it three times :D@@therealjaystone2344

    • @deantrail6789
      @deantrail6789 4 หลายเดือนก่อน

      Honesty, the GBA games still hold up very well. They would just need to port them.

  • @ebinku
    @ebinku 9 หลายเดือนก่อน +1

    I imagine some thracia characters turning into dlcs lol

  • @ygr6484
    @ygr6484 9 หลายเดือนก่อน +2

    On the topic of story, I'd want to be kept the same. Slap an "M for Mature" rating if that's what it takes

    • @kevingame3198
      @kevingame3198 8 หลายเดือนก่อน

      Yeah but next game after that has to t for teen bc next fire emblem game would be sci-fi setting akin to xenoblade chronicles and warhammer 40k gameplay would be action rpg like diablo and story would be akin to the movie dune

    • @ygr6484
      @ygr6484 8 หลายเดือนก่อน

      @@kevingame3198 wtf r u on about

    • @kevingame3198
      @kevingame3198 8 หลายเดือนก่อน

      @ygr6484 brainstorming ideas for the next fire emblem game since the switch 2 is out next year I would expect next fire emblem game to be out in 4 years.
      And here's the tag line for the next game Feed the fire, Let the last cinders burn

  • @toagonel7045
    @toagonel7045 9 หลายเดือนก่อน +2

    Feh has also given remasters of lots of FE4 and FE5 scores-remasters that the GBA games haven’t received

  • @PriestOfTheHelix
    @PriestOfTheHelix 9 หลายเดือนก่อน

    I just want them to make the substitute units either better or more accessible in gen 2.

  • @quickpawmaud
    @quickpawmaud 9 หลายเดือนก่อน

    2:18 what game is this?

  • @morcatna4767
    @morcatna4767 9 หลายเดือนก่อน +1

    I can definitely wait since persona 3 is on the horizon 😁

  • @mutegamingstuff9120
    @mutegamingstuff9120 9 หลายเดือนก่อน +2

    My duderino, the fe3 remake existed before the fe2 one, fe4 being the oldest game that hasn't been remade doesn't mean it's next.

  • @MrGksarathy
    @MrGksarathy 9 หลายเดือนก่อน +6

    Here's one thing I've suggested for years when discussion of an FE4 remake comes up: split the ginormous chapters and maps into several smaller chapters, or make all the capturable castles interactive home bases like they do with dungeons in Echoes, where you can handle support/Love points, see support convos, and get some plot and worldbuilding via something akin to the base conversations/info conversations in the Tellius.
    Also, I disagree that the convoluted trading system has to he kept at all. It's just pure nostalgia.

    • @jedimasterpickle3
      @jedimasterpickle3 9 หลายเดือนก่อน +2

      As someone who has played neither game, I think that FE4's convoluted resource management is as core to its identity as magic costing health and dungeon crawling is to Gaiden's. I agree with Ghast here; there needs to be some way to modernize that system without scrapping it completely. It doesn't have to be translated 1:1 but I think veteran FE4 players should still find it familiar.

    • @MrGksarathy
      @MrGksarathy 9 หลายเดือนก่อน +3

      @@jedimasterpickle3 I personally think that's a bs argument because there are other ways to preserve the old feel. Also saying this as someone who hasn't played the game. I get the idea of every unit having their own gold, heck, that's actually semi-realistic, but no trading is just clunky. Any charm it has is pure nostalgia.

    • @jedimasterpickle3
      @jedimasterpickle3 9 หลายเดือนก่อน +3

      @@MrGksarathy I'm not arguing for bringing back the system for realism; that'd be stupid considering magic is a given and we're dealing with dragons. I agree that the system is clunky. My argument is that it should be reworked so it's not clunky. Maybe there could be a communal gold bank similar to the pawnbroker, allowing for easier gold exchange. There are other parts of FE4 I think could be changed entirely, like Pursuit and Critical being skills that not everyone has, or effective weapons simply being a guaranteed crit.

    • @mcihay246
      @mcihay246 9 หลายเดือนก่อน +2

      Splitting the chapters... I find to be a huge downgrade.
      Huge chapters work with how you can deploy absolutely every character, because the map can hold them.
      Then there are chapters that show story beats that are irrelevant to the immediate objective.
      For example, how are you going to show Eldigan and his Cross Knights saving the home castle whilst your units are halfway across the map? Showing that he has your back?
      How can smaller maps show that it's absolutely hopeless to save two beloved characters from an inevitable death, because your units are too far away?
      How can smaller maps show Arion deploying a heck-ton of Dracoknights to attack all of your castles *at the same time*?
      Honestly, whenever I see this argument of wanting smaller maps, fail to have seen what bigger maps were able to convey.
      Lastly, about items not being able to be traded... Not to be rude, but this is an example of having to get better at item and gold management.
      Personal gold and inventory gives consideration of who wants certain drops from bosses, who needs to visit a village for more gold because they're running out or want a certain item, it lets you play the Paragon Band game, makes it harder to pass on broken bands (Let's be real, they can be broken if easily traded) without planning for it, and it plays into careful consideration of who inherits what.
      Also... It makes the Thieves one of the best units in the game due to how they're the only ones to bring a copious amounts of gold to where this issue of not being able to buy stuff irrelevant.

    • @jedimasterpickle3
      @jedimasterpickle3 9 หลายเดือนก่อน +3

      @@mcihay246 "Git gud" is not a productive argument.

  • @borjankosarac3645
    @borjankosarac3645 9 หลายเดือนก่อน

    As someone who hates but one GBA FE Chapter - “Port of Badon” - for how obnoxious it can be to grind without endangering my units on a no-death run (and yes I always play Classic), I can immediately empathise with anyone who hates the arena even in a game I’ve yet to play.
    On the FE4 storyline, if we cannot pair Sigurd and Deirdre with anyone else for pretty understandable reasons (Seliph needs to be born on track), can we at least give their relationship some proper development beyond the “love at first sight” triteness? Because I’ve gotten over wanting to change Seliph’s parentage so that I can ship him with Julia without feeling gross (such is life after all), but I would like to actually give a damn about his parents’ relationship for its own sake at least…)
    On the matter of cut stuff, I don’t think you ever mentioned how Hilda was meant originally to be one of Arvis and Azelle’s half-siblings. Because not getting any of the exiled bastard children was definitely a waste, and if that’s not just a rumour… it would definitely be just a small little fun addition to the tangled web. Not because I want Hilda to be treated with an iota of a modicum of sympathy, but it would be intriguing; also in turn maybe we could get more of Ishtar and Ishtore (as they’re among the most sympathetic enemies in the second generation). Among other things…

  • @inari3217
    @inari3217 9 หลายเดือนก่อน

    I love FE4 despite its clunkyness, but when it comes to remakes, I like to think of them as one would think of a manga/anime/movie/etc adaptation, if one were to remake fe4, would you keep the map structure and gameplay systems because you think they genuinely are the best choice? or is it because you're trying to keep as much of the original game intact?
    I truly enjoyed big maps, economy restrictions and the controversial story beats because I believed those added to the vision of the game.
    But if i were to make the choices, I would rework the maps, you don't use the whole map at one same time anyways, it's always between 2 or 3 castles where the action happens, maybe go the opposite direction and make an open world map and section the world map into smaller maps in real time.
    The story has soooooo much to be expanded upon, taking from all the complementary material, and many of the weird relationships could easily be toned back to an A support instead of romantic S supports without changing too much of the context/intention, while also implementing a standard support system so you can flesh out all the characters more.

    • @carlosaugusto9821
      @carlosaugusto9821 9 หลายเดือนก่อน

      Everything needs to be greatly revised gameplay wise. The game can only gain from incorporating quality of life features. Its a good game but also so primitive that it doesnt even have a support system, not even the Gba form of supports. To me the battle system needs to be expanded even to a higher degree than Echoes was compared to the Nes original. Modernized base mechanics, skill system, expanded classes, weapons, etc.

  • @cCO2324
    @cCO2324 9 หลายเดือนก่อน +1

    Could someone explain what he meant at 12:30 by controversial story intentions?

    • @baticeer_
      @baticeer_ 9 หลายเดือนก่อน +4

      I think he is just referring to the use of controversial subjects like inc*st and assault in the storyline. The fandom community often has difficulty with the portrayal of such topics because people will jump straight to assuming that portraying bad/controversial things means the writers endorse them or don't take them seriously enough; when instead it's better to have a nuanced discussion about what these add to the story themes (I personally think theres an argument to be made that FE4 doesn't address these topics sensitively enough, but I don't want someone saying I support inc*st irl bc I like Lachesis or something like that LOL)

    • @mysmallnoman
      @mysmallnoman 9 หลายเดือนก่อน +2

      ​@@baticeer_it's a videogame it's not real

    • @johnathanedwards9054
      @johnathanedwards9054 9 หลายเดือนก่อน

      ​@@mysmallnoman Blah, blah, blah, be quiet.

    • @mysmallnoman
      @mysmallnoman 9 หลายเดือนก่อน

      @@johnathanedwards9054 no

    • @baticeer_
      @baticeer_ 9 หลายเดือนก่อน +2

      @@mysmallnoman did I say I thought it's real?? lol

  • @jacksiegfried5830
    @jacksiegfried5830 7 หลายเดือนก่อน

    I think the substitutes have a lot more characterization and flesh out g2 more. I prefer Dimna and Mana to their counterparts in gameplay and story, Linda still has Tinni’s character arc, and Asaello being known as “the hit man of Connaught” has a bunch of potential to be elaborated on. Even random things like Sharlow having blue hair and Paragon gets me wondering if he is a lost son of Lex. My biggest fear with an fe4 remake is that it would feel worse because you are no longer headcanoning 60% of the characterization

  • @DoggyP00
    @DoggyP00 9 หลายเดือนก่อน +1

    God, I hope Fe4 remake's artstyle doesn't look hideous.

  • @Mintcar923
    @Mintcar923 9 หลายเดือนก่อน

    If it’s a remake I’m fine with it on the regular Switch.. However it seems more likely a brand new FE will appear on a newer console.. Just an assumption.. All I know is you can never have too much FE.. This is the reason why I got a Switch in the first place along with Civ of course

  • @menhirmike
    @menhirmike 9 หลายเดือนก่อน

    11:38 Roll Tide Points

  • @deadlineuniverse3189
    @deadlineuniverse3189 9 หลายเดือนก่อน

    We would hold a celebratory BBQ.