Thanks to Mizzou, you can make the r6 run animation work, by changing everything that says "Run" to "Walk". Script: local Players = game:GetService("Players") local runAnimation = "rbxassetid://000000" -- replace these with your own animation ids local idleAnimation = "rbxassetid://000000" -- replace these with your own animation ids local JumpAnimation = "rbxassetid://000000" -- replace these with your own animation ids local function onCharacterAdded(character) local humanoid = character:WaitForChild("Humanoid")
local animateScript = character:WaitForChild("Animate")
animateScript.run.RunAnim.AnimationId = runAnimation animateScript.idle.Animation1.AnimationId = idleAnimation animateScript.jump.JumpAnim.AnimationId = JumpAnimation end local function onPlayerAdded(player) player.CharacterAppearanceLoaded:Connect(onCharacterAdded) end Players.PlayerAdded:Connect(onPlayerAdded)
@@theflightgalaxy Technically yes, but also incase someone forgot an important thing in the script, they can go to the comments and find the correct script :) Thanks for watching!
As someone who has tinkered with roblox games for the past 6 years, I have to say, for the small fanbase, you have quite good tutorials. Clear, concise, easy to follow. All I can say is slightly better editing, a new mic, and you'll have A Tier Roblox Tutorials.
Thank you very much! Do you have any ideas for what I can improve on with my editing? I'm currently in the process of getting new materials for higher quality videos!
@@rustysillyband Not an editor, just observant lol. I guess the biggest thing is just practice, try new things, and you will always get better. I do audio editing/mixing and mastering and about the only editing I've done is add a cheesy transition here and there and cut unnecessary footage out
This is a really straight forward video, I understanded this really easily! I was using this for a while until my friends asked me about something, and I was wondering the same too. How would you make it so that it would change your custom animations BASED on if you step on a part/block? Like touching different parts gives you different custom animations, etc. I don't really know how to explain it, but basically kind of like a morph, but instead of changing your character, it changes your animations? Even if you dont see this, thanks a lot for these tutorials!
Hello! In order to achieve the animation morphing, you can simply replace the code in the script with this: local runAnimation = "rbxassetid://000000" -- replace these with your own animation ids local idleAnimation = "rbxassetid://000000" -- replace these with your own animation ids local JumpAnimation = "rbxassetid://000000" -- replace these with your own animation ids local function onTouch(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then local humanoid = player.Character:WaitForChild("Humanoid") local animateScript = player.Character:WaitForChild("Animate") animateScript.run.run.AnimationId = runAnimation animateScript.idle.Animation1.AnimationId = idleAnimation animateScript.jump.JumpAnim.AnimationId = JumpAnimation end end game.Workspace.Part.Touched:Connect(function(hit) onTouch(hit) end) You can change the Part to whatever part you want in your game :)
@@rustysillyband Thanks, ive been looking for a way to get a part morph animations, its for a rp game that ive put tons of work into, kinda a shame it only has 100 visits and a game i made years ago with free models has 4k
when a player touches a specific part you could have a bindable event that sends the player and what animation to change + it's id (or have a module script taht contains all the animations) and then use the change animation script.
Why isn't my script working now that I followed your instructions? Has the Animate code in Roblox Studio been updated or changed, especially since the Idle animation doesn't seem to reference the animation as before? It seems like it might be declared in a LocalScript already. Or did I make a mistake?
If you forget to copy Id: in home menu click ToolBox then in the toolbox click the inventory button then click the button that says my models and press My Animations then right click whatever animation you need the Id of and press Copy Asset ID
MAN I FINALLY DID IT AFTER LIKE THREE DAYS (my times been limited so thats why it took so long) I WAS WORKING ON FIXING JUMP FOR TWO DAYS AND TURNS OUT I JUST HAD TO ADD AN IDLE ANIMATION AS WELL!!!! SO HAPPY RN! TYSM AGAIN RUSTY!
Oh, sorry it took so long, but I'm so glad it worked! If you don't want the idle animation, I believe you can just delete everything in the script that has to do with the idle animation!
Wait I’m having a problem with that could you help me I’ve been working on the jump animation for 2 days already and I’m so close on giving up I’m just stressed ab it
Hello, neither of the 3 anims are working, i have done everything in the tutorial like changing priorities and looping and stuff, yet it wont work. The game is r15 and the animations too, and the output doesnt say anything. Do you know what could the issue be?
I have a few questions. Do you know how to make these specific kinds of animations: Lets say I have a jump button, when I hold the jump button, it allows me to go into a flipping animation based on the direction I was pressing? And with attack animations, do you know how to make animaitons for a combo that can be interrupted by jumping, or by another attack button? Also if the basic attack string can be interrupted by a held down attack? Or an ability. Also if you press a button that lets you transform the character, but I think that is different than animations, idk.
You do NOT UNDERSTAND how helpful this is me and my friends wanna make a little Roblox game and he put me in charge of animation and putting in said animation however I’m a hollow minded dumb dumb so thanks for the tutorial
Hello! I know I'm VERY, VERY late, but I want to ask a question. How do I make it so these animations are only for my user or a friend? If you could answer this, I'd be very happy!
hey @rustysillyband when i try using the run animation, by body becomes stiff, my jump and idle both work (all thanks to you) but what do you think i could to to fix?
everytime i follow one of these f tutorials and do everthing correct down to the minimalist detail and it doesnt work HOW DO YOU GET THE SCRIPTS TO BEHAVE
@@Thatt_Matt Sometimes Roblox itself changes. Try using :LoadAnimation() on the Animator like this: Humanoid.Animator: LoadAnimation("Animation Name")
So in my game, the thing you play as is a modified model under the name of 'StarterCharacter" that is placed into the StarterPlayer folder. How would I get this script to work with this if possible?
I'm not so sure this script would work with a Starter Character as this changes the animations inside of it. If you'd like to, you can follow my other how to create custom animations video that does work with custom characters. I created the video you just watched to expand upon my other video with the similar title. here's the link: th-cam.com/video/CQQvSkD1Hlw/w-d-xo.html
IDK If this is deprecated already but it just doesn't work lol, it changes the Animate scripts animationId correctly but the animations that play are just the normal ones. I had to go in manually into the "Animate" script to change the animations, at least for me I guess.
@@rustysillyband It simply just isnt working. There is no error code. It's changing the characters animate script IDs through a local script, and its doing that but the animations are just not playing.
ive tried it but its not working, ive put the game settings to r6, ive used the r6 dummy, ive used my own id's but its not working, and its not the run to walk, ive tried that and it didnt work. please help me
Hey rusty, I know this might sound a bit stupid but I am struggling making letters for stuff like signs if that makes any sense, for example on pls donate the roblox game you can type in something for the sign, I was wondering if there was any way to do this without letting anyone apart from the creator from changing it, I dont really know if you understand what I mean but if so there is a video idea that would really help me. Thank you 🙏🙏
Does this script happen to work with a custom character (tried both r15 and r6 setting)? I can't seem to get the script to work with mine, so none of the animations play. My character model was made in blender.
Just wondering, does this all work with Moon Animator animations? The "Run"s seem to be working, but my movement is static. (Changing it to "Walk" makes it play the normal animations for me.)
Hi! My jumping animation seems to play for just 1 second, and then cuts off. I have a longer animation of like maybe 3 seconds? So im missing half of my jump haha. Do you know how to fix that?
Sometimes when I walk there is like chance for the run animation to stop working? like when I jump then walk, it works, but when I walk normally, it doesn't work
do you need to use all three? or can you just have the idle and jump? I have another script for run, but it wont work if i add the run part to this script
Hey rusty, i got a problem u see i listen and did everything correctly for the run animation but there's a problem with it, when i test the animation in game it just doesn't work and idk why. Can u pls tell me why?
Hello! This is a great video, but some things werent working! Me and my friends are making a multiplayer game. When I'm Testing, the animations work fine with me, but when my friend tests, his animations are completely static. Do you know a way to fix this?
I have a different problem, I'm trying to change animations when i click a button but when i do it the animations mix and for example: i see the animation correctly but the other people see it mixed and weird
As i can see, you still answering so my problem is when i play test game with animations idle animation looks fine, but when i start walking its like "loading animation" and then plays them normally. Same with jump (when i jump for the first time, animation doesnt work, when jumping again, it works fine. I hope you will help
hello, i really enjoyed the tutorial but i have a problem, the script isnt working, on logs appears: CharacterAppearenceLoaded is not a valid member of Player -my name of roblox-, could you tell me how to fix this? thank you and keep the good work!
for some reason this no longer works for r6 (idk if it stops working for r15 tho), no error or anything like that, it just refuses to load because no edit: just saw ur r6 video, that one works for some reason, idk why but at least it works
Up on the top of the screen, there's a little tab called "View" Click on that and you should see a lot of things show up. Over on the left, next to "Explorer" You should see a large button called "Properties" Click on that and it should open :) Thanks for watching, make sure to subscribe! Did you have any other problems?
Walk is like walkspeed is 0 - 15 when you can see in the phone or controller you move the jowstick slowly it plays the animation slower but you can change the animation, and run is for 16 walkspeed or more.
for people who lazy local Players = game:GetService("Players") local function onCharacterAdded(character) local humanoid = character:WaitForChild("Humanoid")
local animateScript = character:WaitForChild("Animate") end local function onPlayerAdded(player) player.CharacterAppearanceLoaded:connect(onCharacterAdded) end Player.PlayerAdded:connect(onPlayerAdded)
I have done everything correctly, but when I click play, The run animation is fine, but the idle animation will not load in, does anyone know how to fix this? Thanks.
Hi there! It might be that Roblox hasn't moderated your animation just yet. It should be fine within a day or two. Thank you so much for watching, Sharky! Have a great day!
Are you using it in a group game? If so, you need to publish your animations to the group by changing the creator in the little window that pops up to your group. Otherwise, I'd make sure there are no errors, and that you're using your same animation ids.
Thanks to Mizzou, you can make the r6 run animation work, by changing everything that says "Run" to "Walk".
Script:
local Players = game:GetService("Players")
local runAnimation = "rbxassetid://000000" -- replace these with your own animation ids
local idleAnimation = "rbxassetid://000000" -- replace these with your own animation ids
local JumpAnimation = "rbxassetid://000000" -- replace these with your own animation ids
local function onCharacterAdded(character)
local humanoid = character:WaitForChild("Humanoid")
local animateScript = character:WaitForChild("Animate")
animateScript.run.RunAnim.AnimationId = runAnimation
animateScript.idle.Animation1.AnimationId = idleAnimation
animateScript.jump.JumpAnim.AnimationId = JumpAnimation
end
local function onPlayerAdded(player)
player.CharacterAppearanceLoaded:Connect(onCharacterAdded)
end
Players.PlayerAdded:Connect(onPlayerAdded)
Cool
can i add you in my friends and my game because idk something isn't working agian so maybe you can try?
Me?
People put the script in the comments that is for lazy people that don’t want to type 1500 words for something to work…
@@theflightgalaxy Technically yes, but also incase someone forgot an important thing in the script, they can go to the comments and find the correct script :) Thanks for watching!
As someone who has tinkered with roblox games for the past 6 years, I have to say, for the small fanbase, you have quite good tutorials. Clear, concise, easy to follow. All I can say is slightly better editing, a new mic, and you'll have A Tier Roblox Tutorials.
Thank you very much! Do you have any ideas for what I can improve on with my editing? I'm currently in the process of getting new materials for higher quality videos!
@@rustysillyband Not an editor, just observant lol. I guess the biggest thing is just practice, try new things, and you will always get better. I do audio editing/mixing and mastering and about the only editing I've done is add a cheesy transition here and there and cut unnecessary footage out
@@HavocMusic1759 Alright, thanks! I'll try some new things out!
I watched the old video on this, and saw the "New and improved link" and this ones editing IS GREATLY IMPROVED@@rustysillyband
most videos i watched never worked, now because of this video, im so happy! thanks rusty!!
Literally exactly what I've been looking for. Thank you very much, earned my sub for sure!!!
Awesome, thank you!
@@rustysillybandplease help it isn’t changing my movement
Yo bro thank you so much. Me and my friends are making a game and I was having a hard time with the scripting part. This helped a lot thank you.
this is the same with me i could not have done it without you little plug its gonna be called ruthless battleground
This is a really straight forward video, I understanded this really easily! I was using this for a while until my friends asked me about something, and I was wondering the same too. How would you make it so that it would change your custom animations BASED on if you step on a part/block? Like touching different parts gives you different custom animations, etc. I don't really know how to explain it, but basically kind of like a morph, but instead of changing your character, it changes your animations? Even if you dont see this, thanks a lot for these tutorials!
Hello! In order to achieve the animation morphing, you can simply replace the code in the script with this:
local runAnimation = "rbxassetid://000000" -- replace these with your own animation ids
local idleAnimation = "rbxassetid://000000" -- replace these with your own animation ids
local JumpAnimation = "rbxassetid://000000" -- replace these with your own animation ids
local function onTouch(hit)
local player = game.Players:GetPlayerFromCharacter(hit.Parent)
if player then
local humanoid = player.Character:WaitForChild("Humanoid")
local animateScript = player.Character:WaitForChild("Animate")
animateScript.run.run.AnimationId = runAnimation
animateScript.idle.Animation1.AnimationId = idleAnimation
animateScript.jump.JumpAnim.AnimationId = JumpAnimation
end
end
game.Workspace.Part.Touched:Connect(function(hit)
onTouch(hit)
end)
You can change the Part to whatever part you want in your game :)
@@rustysillyband Thanks, ive been looking for a way to get a part morph animations, its for a rp game that ive put tons of work into, kinda a shame it only has 100 visits and a game i made years ago with free models has 4k
when a player touches a specific part you could have a bindable event that sends the player and what animation to change + it's id (or have a module script taht contains all the animations) and then use the change animation script.
@@ArthemisishereWomp womp rp games are horrible
Thank you so much! I am learning how to animate on Roblox studio so fast because of your tutorials.
wow it works first time a script tutorial worked thx so much i was having trouble but after about copal tries I got it
Sorry about the trouble, but I'm glad it was working!
@@rustysillyband o its ok I'm glad its working too and thx again
man im so glafull u explained this its so helpfull
(it worked try it out!)
OHH WAIT TYSM RUSTY YOU PUT A THING SAYING REPLACE ALL THE RUN WITH WALK OMG IT WORKED!!! TYSM
second bro, i love your videos!!
Thanks!
Why isn't my script working now that I followed your instructions? Has the Animate code in Roblox Studio been updated or changed, especially since the Idle animation doesn't seem to reference the animation as before? It seems like it might be declared in a LocalScript already. Or did I make a mistake?
Good Job i Like IT very much !! :D keep that work !!
Bro thanks for this ur one of the best people to make tutorials i just subbed
Thanks for the sub!
If you forget to copy Id: in home menu click ToolBox then in the toolbox click the inventory button then click the button that says my models and press My Animations then right click whatever animation you need the Id of and press Copy Asset ID
MAN I FINALLY DID IT AFTER LIKE THREE DAYS (my times been limited so thats why it took so long) I WAS WORKING ON FIXING JUMP FOR TWO DAYS AND TURNS OUT I JUST HAD TO ADD AN IDLE ANIMATION AS WELL!!!! SO HAPPY RN! TYSM AGAIN RUSTY!
Oh, sorry it took so long, but I'm so glad it worked! If you don't want the idle animation, I believe you can just delete everything in the script that has to do with the idle animation!
@@rustysillyband No no the idle is perfect! I’m added a lot more custom anims now! Thanks!
Wait I’m having a problem with that could you help me I’ve been working on the jump animation for 2 days already and I’m so close on giving up I’m just stressed ab it
omg it worked! finally thank u so much! subbed
Glad it worked for you!
love how you actually kind of explain the code instead of just telling us to copy it lol
Hello, neither of the 3 anims are working, i have done everything in the tutorial like changing priorities and looping and stuff, yet it wont work.
The game is r15 and the animations too, and the output doesnt say anything.
Do you know what could the issue be?
Bro im having the same problem
You get a fix?
@@benji3819 nah
same problem, you have a fix yet?
TY SM BRO!!!! IT WORKED THSI TIME!!! TY SM BROOOO!!!!! I CANT EVEN EXPLAIN IT!!! UR THE BEST!!!!
editing is amazing, video in general is amazing, you, in general, are amazing! You’re gonna blow up man!
I appreciate that, you're amazing as well!
@@rustysillyband anytime! Haha thanks man!
How do i get r6 animation work? it doesnt work for me (if you don't know its alright)
I have a few questions. Do you know how to make these specific kinds of animations: Lets say I have a jump button, when I hold the jump button, it allows me to go into a flipping animation based on the direction I was pressing? And with attack animations, do you know how to make animaitons for a combo that can be interrupted by jumping, or by another attack button? Also if the basic attack string can be interrupted by a held down attack? Or an ability. Also if you press a button that lets you transform the character, but I think that is different than animations, idk.
nice video! i will probably use this later
Okay!
I’m subscribing I’m liking I’m doing everything you help me a lot
wow i really understand now! thank you so much!
Glad it helped!
thank you its very helpful it worked for me
good job explaining what everything does in detail not much people do that 👍
Glad you liked it! Yeah, I'm trying to make sure everyone can understand it.
@@rustysillyband Yeah you are the first youtuber I go to watch about scripting and etc. Thanks for the help.
DUDE THANK YOU SO MUCH, I'VE BEEN TRYING TO FIGURE THIS OUT FOR DAYS!!!!
I still can't get over on how much YOU helped me thank you so much.
Cool amazing! Your videos have made me an expert animator thanks!
Thanks! I'm glad you're learning a lot!
I love how easy you make it for us to do it :)
Thanks so much it worked so I subscribed with bell!
after months watching a bunch of tutorials, finally,... thanks for this tutorial!
You're welcome!
You do NOT UNDERSTAND how helpful this is me and my friends wanna make a little Roblox game and he put me in charge of animation and putting in said animation however I’m a hollow minded dumb dumb so thanks for the tutorial
Hello! I know I'm VERY, VERY late, but I want to ask a question. How do I make it so these animations are only for my user or a friend? If you could answer this, I'd be very happy!
I mad a game using your tutorials :D TAKE MY SUB
You are a life saver!! You teach me so well and its so simple!
Can you change the Idle animation.?
omg thank you i liked, everyone should too!
hey @rustysillyband when i try using the run animation, by body becomes stiff, my jump and idle both work (all thanks to you) but what do you think i could to to fix?
Hmmm.. did you enable looping on your run animation?
i had a problem like that and that were becauae i forgot the "rbxassetid://"
You deserve more likes than just 200 likes, thanks for tutorial.
I appreciate that!
everytime i follow one of these f tutorials and do everthing correct down to the minimalist detail and it doesnt work HOW DO YOU GET THE SCRIPTS TO BEHAVE
LITERALLY
Yea he’s right
Same bro
I tried so many different ways and it still doesn't work
@@Thatt_Matt Sometimes Roblox itself changes. Try using :LoadAnimation() on the Animator like this: Humanoid.Animator: LoadAnimation("Animation Name")
So in my game, the thing you play as is a modified model under the name of 'StarterCharacter" that is placed into the StarterPlayer folder. How would I get this script to work with this if possible?
I'm not so sure this script would work with a Starter Character as this changes the animations inside of it. If you'd like to, you can follow my other how to create custom animations video that does work with custom characters. I created the video you just watched to expand upon my other video with the similar title. here's the link: th-cam.com/video/CQQvSkD1Hlw/w-d-xo.html
I wanna do the same thing, so ill watch the old vid
The best tutorial ever in the world. Thank you so much.
What should i do if i want to add my custom walk animation?
You can follow the steps in the tutorial to create your own custom animations I believe.
i swear whenever i use someone's script it never works and i spend so much time tryna figure out whats wrong😭
I learned animating bc of you your the best
I'm so happy for you! Thanks!
IDK If this is deprecated already but it just doesn't work lol, it changes the Animate scripts animationId correctly but the animations that play are just the normal ones. I had to go in manually into the "Animate" script to change the animations, at least for me I guess.
Hmmm.. Could you possible tell me what's not working? It might be an error in the script. You can check by going into the output in the view tab.
@@rustysillyband It simply just isnt working. There is no error code. It's changing the characters animate script IDs through a local script, and its doing that but the animations are just not playing.
@@codersmaxims6878 Try switching it from a local script, to a normal script inside ServerScriptService. Let me know if that works better.
thank you for this informative video it helped me a lot!!!!
thanks this helps, but sometimes the normal idle animation plays when you walk is there anyway to fix it?
ive tried it but its not working, ive put the game settings to r6, ive used the r6 dummy, ive used my own id's but its not working, and its not the run to walk, ive tried that and it didnt work. please help me
Could you send me your script?
Hey rusty, I know this might sound a bit stupid but I am struggling making letters for stuff like signs if that makes any sense, for example on pls donate the roblox game you can type in something for the sign, I was wondering if there was any way to do this without letting anyone apart from the creator from changing it, I dont really know if you understand what I mean but if so there is a video idea that would really help me. Thank you 🙏🙏
I think I understand! I can try and make it for you!
@@rustysillyband Thank you!
@@Blue_Globe No problem!
thank you so much omg i been struggling with this
so for the inhale i got a question. im trying to make it pause for 2 seconds while the inhale plays but its always moving. can u help plz?
I Can't Thank You Enough ! You Are a Saver
hey man i have a question if i do like the fall,toolnone,toollunge,wave animation, and dances will it still work if i copy the names?
Do you mean copy the animation ids?
Does this script happen to work with a custom character (tried both r15 and r6 setting)? I can't seem to get the script to work with mine, so none of the animations play. My character model was made in blender.
You should be able to follow this tutorial for custom character animations! th-cam.com/video/CQQvSkD1Hlw/w-d-xo.html
Great Video it really helped me out a lot!!!
didnt work😞 i did what did you said to do its did the normal r6 animation
Just wondering, does this all work with Moon Animator animations? The "Run"s seem to be working, but my movement is static. (Changing it to "Walk" makes it play the normal animations for me.)
Unfortunately I do not know much about the moon animator. I'm not too sure if it works with it or not.
Hi! My jumping animation seems to play for just 1 second, and then cuts off. I have a longer animation of like maybe 3 seconds? So im missing half of my jump haha. Do you know how to fix that?
must be that your jump itself doesnt last enough so you transition to falling
Hi thx for the Animation tutorial!
What must I write in my script when you want the whole sever to Experience this Amazing magic?
As long as you put the code inside a normal script inside of ServerScriptService, the whole server will be affected by the animations.
Tysm will test it
Small problem. My idle doesnt have an Animation1 or Animation2. What do i do?
That means something is very wrong with your animate script. I'm not sure what exactly is wrong as this has never happened before🤔
well thats helpful@@rustysillyband
Thank you! really helpful video.
Sometimes when I walk there is like chance for the run animation to stop working? like when I jump then walk, it works, but when I walk normally, it doesn't work
Thanks a lot! This one really helped me out
Glad to hear it!
i know this was a year ago, but is there a way that i can have this animation only work on a certain player? lets say like.. an owner only type thing?
do you need to use all three? or can you just have the idle and jump? I have another script for run, but it wont work if i add the run part to this script
Yeah, just take away the extra lines of codes
When i start the game and walk or jump no animation plays but i put all of the ids in there can somebody help?
Idk why no one makes animations and releases them unless roblox
Probably because only Roblox is allowed to do so unfortunately.
Thanks for the support
this was helpful! although... i'm kinda confused why I can't just put the anims in the animate script, it's weird
Hey rusty, i got a problem u see i listen and did everything correctly for the run animation but there's a problem with it, when i test the animation in game it just doesn't work and idk why. Can u pls tell me why?
same with me
Hello! This is a great video, but some things werent working! Me and my friends are making a multiplayer game. When I'm Testing, the animations work fine with me, but when my friend tests, his animations are completely static. Do you know a way to fix this?
Its because the owner of the game most publish the animations. If u do it as not the owner The others wont see it.
I have a different problem, I'm trying to change animations when i click a button but when i do it the animations mix and for example: i see the animation correctly but the other people see it mixed and weird
yoo thx i got the idle to work but the jump and run wont. is there anyway i could fix this?
Make sure your animation priorities are set to the right ones. Also, make sure you have looping enabled on the run and idle animations.
OMG OMG IT JUST WORKED FINNALLY TYYYYYYYY
@rustysillyband i have tried everything but the walk animation still isn’t working an i don’t know why please respond
Omg the best teacher in history ty so Much
really helped thanks!
the running animation wouldnt work for me. I double checked the script like 500 times rewatched the tutorial, is it different in r6 then r15
I love your vids!!!
Thanks!
a life saver, thanks!
As i can see, you still answering so my problem is when i play test game with animations idle animation looks fine, but when i start walking its like "loading animation" and then plays them normally. Same with jump (when i jump for the first time, animation doesnt work, when jumping again, it works fine. I hope you will help
It might've been a little bit of lag in Studio maybe? Otherwise, do you have a wait() inside your script?
hello, i really enjoyed the tutorial but i have a problem, the script isnt working, on logs appears: CharacterAppearenceLoaded is not a valid member of Player -my name of roblox-, could you tell me how to fix this? thank you and keep the good work!
my running animation isnt working, the jump and idle are working perfectly, but the running animation refuses to work. im not sure how to fix this
bro u earned a sub thank you verymuch
Thanks for the sub!
thank you! your the best!
What does Animation2 do for idle and why are there 2 in the first place?
Question can I use moon animator for the animations?
for some reason this no longer works for r6 (idk if it stops working for r15 tho), no error or anything like that, it just refuses to load because no
edit: just saw ur r6 video, that one works for some reason, idk why but at least it works
Earned yourself a sub with this one 👍👍
I dont see the properties menu when I open script, how do a I fix it please
Up on the top of the screen, there's a little tab called "View" Click on that and you should see a lot of things show up. Over on the left, next to "Explorer" You should see a large button called "Properties" Click on that and it should open :) Thanks for watching, make sure to subscribe! Did you have any other problems?
bro thank you , this has to be the best tutorial I have ever seen
For some reason when I use my animation it’s getting interrupted by the default animation.
yeah i followed all the steps but its just doing the default animation
what's the difference of walk and run in roblox studio??
Walk is like walkspeed is 0 - 15 when you can see in the phone or controller you move the jowstick slowly it plays the animation slower but you can change the animation, and run is for 16 walkspeed or more.
for people who lazy
local Players = game:GetService("Players")
local function onCharacterAdded(character)
local humanoid = character:WaitForChild("Humanoid")
local animateScript = character:WaitForChild("Animate")
end
local function onPlayerAdded(player)
player.CharacterAppearanceLoaded:connect(onCharacterAdded)
end
Player.PlayerAdded:connect(onPlayerAdded)
I have done everything correctly, but when I click play, The run animation is fine, but the idle animation will not load in, does anyone know how to fix this? Thanks.
Hi there! It might be that Roblox hasn't moderated your animation just yet. It should be fine within a day or two. Thank you so much for watching, Sharky! Have a great day!
Yo, how did you get your run to work?
it just repeteadly says "Failed to load animation - sanitized ID:" in the output and it won't work!
idk if i'm doing anything wrong but it just doesn't work for me
i tried this on a blank baseplate and it worked but it doesn't work in the game i want
Are you using it in a group game? If so, you need to publish your animations to the group by changing the creator in the little window that pops up to your group. Otherwise, I'd make sure there are no errors, and that you're using your same animation ids.
in the console it say CharacterAppearanceLoaded is not a valid member of Players "Players"
As i follow every steps the "Avatar Editor" doesn't work at all like it's grey like as it was unavailable or smth at 5:38 , does anyone knows why?
I am not too sure.. Did you click on a dummy to make an animation?
@@rustysillyband yeah i did all the steps but even when i try restarting roblox studio and using differents game it doesn't work
@@Star_F0x Hmmm.. Maybe try restarting your computer?
it isn't working
i am stuck with this running animation,
i did it all right but still it won't work..
please someone help me